PvE to PvP? Bring ’em on!

No doubt you’re aware of Blizzard’s can opening, jaw dropping, eye popping PvE to PvP transfer availability announcement.

What did my blogleagues think of it?

Personally, I’m rather stoked. I’ve leveled mostly on PvP servers my entire life. It’ll be refreshing to have some new victims players around.

So come on my PvP friends! Let’s give our PvE transferees the welcome that they so wonderfully deserve!

Deja Vu? What Happened

The more attentive readers will understand that I had some recent downtime yesterday. I don’t know what happened. Things worked fine in the morning before it came to a crashing halt. I spent the entire afternoon trying to isolate the problem (which I thought was a theme, then a plugin, then the installation) before calling it for the evening and raiding. That ended up in me getting my Vestments of Absolution.

A few more head bashing hours later, I came really close to just throwing in the towel and retiring entirely because I was extremely pissed and frustrated. My other blogs were working. Plusheal was working. But for whatever reason, this blog wasn’t. I tried wiping the database and restoring the backup earlier from the day. No dice. I tried wiping the entire WP install and restoring it again. Nothing.

Ended up wiping the install AND the database. Restored the database from Wednesday before Syd’s and Joveta’s post went up. That’s why you’re seeing them there again because I had to manually post theirs.

All I can say is, I won’t be renewing my contract with my current host. I have another year remaining. World of Matticus will be an unrestricted free agent blog next summer.

SYTYCB

Critiques will come out later tonight. Result will be released tomorrow. Next week, you’ll find out more about the latest addition to the WoM crew.

Death and the Priest

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This week, we were given the option of a freestyle post.  I’m sticking with that, though I am using one of the topics presented in the competition to do it.  Matt, I’m sorry but I totally disagree with you when you advocate letting your dark side out and forcing a wipe. 

So Who Calls It?

Wipes happen, every group has been there.  It may be due to a bad pull, lack of focus, or simply the process of learning a fight.  It sucks, and can feel like a waste of time.  However, it is not the job of anyone other than the raid leader to determine when it is time to throw in the towel.  The raid leader is the person you agreed to listen to in raid, they are the person you hopefully trust to tell you what to do.  I’m not advocating a blind following of everything said to where you forget your own common sense, but the authority of the raid leader is totally undermined if one of the 24 other people in the group go over his head and make these decisions without him.  If you think it’s hopeless, poke the raid leader to call it, don’t make that decision yourself.  If you are making that decision, you need to ask yourself why, if you’re not going to let him lead, is he the raid leader at all?

Why not call it?

There are really only two kinds of wipes out there; the wipes that happen on farm content because of fluke or lack of attention, and the wipes that happen while you’re in some stage of learning a fight.  In neither of those instances are early problems reason to give up immediately. 

Everyone has experienced the shaky pull, where you lose one healer and a dps or two fairly early on, and still manage to beat it.  We’ve had Bloodboil on farm for months, every week is a one-shot.  But last night, we were running with 7 healers (where we usually run with 8 ) and lost one early on to Fel Rage (he was picking through the healing crew) bringing us down to 6.  It was stressful and crazy.  Then one of our warlocks got double-boiled because someone else hadn’t been paying attention.  You guessed it, he was the next Fel Rage target and died.  Bloodboil turned and Acid Breathed the tanks, costing us two of them.  With our highest-aggro mages and warlocks “off-tanking,” we still brought him down from 20% to dead with only our pally tank up.  It was a slow kill, but it would have wasted more time to wipe, rez/run back, and start all over from the beginning.  Problems are not a guaranteed wipe. 

As for giving up early while learning content, well, why show up to begin with?  Most bosses are not the type which look at you and fall over, offering up their shiny loot because you scare them so much.  Learning a boss can be hard!  You can spend weeks, 5, 10, 15 wipes, just trying to get a boss down once.  My raid group is currently working on Kalecgos.  It’s going slow, it’s frustrating, and it’s mainly due to the expansionitis that most raid groups are facing.  We don’t call it when the first healer dies.  We don’t even call it when the first tank dies, when we know it’s a guaranteed wipe at that point.  We still need the practice on when to move, keeping our portal rotation, where to stand, how to manage the details of the fight.  There’s a lot of learning that can be accomplished by pushing forward, even if you know you’re not going to win.  If you give up at the first sign of trouble, you are never going to improve.

Things to remember

  1. Discreetly forcing a wipe just means you have something to hide.  If you have something to hide, why are you doing this in the first place?
  2. Playing this off as an innocent mistake means you know you’re in the wrong and are looking for plausible deniability.
  3. Communication is key, as is trust.  Forcing a wipe totally ignores both of these things.

In short, if you have a problem, or things look dire, talk to your raid leader, don’t take over his job yourself.

The Care and Keeping of Recruits

Welcome mat

One of the best bosses I ever had was fond of saying:

“Expectations without support erode trust.”

My beloved guild lets me handle pretty much anything to do with Priests, without making me be an actual officer. I do the recruiting and the interviews, I give input on Priest-related loot council and raid spots, and make the recommendation for full membership. I appreciate the respect and autonomy my Raid Leader and Officers have given me, and in return I make sure that our Priest-corps is always prepared to do the best we can.

Sydera recently wrote a great article on how to recruit a healer, and the 10th step hit home: Follow up:

Your guild has a new healer, and you are the person she knows best. Serve as her mentor, and check in with her often. If the guild isn’t happy with your recruit’s performance, be the one to explain why. If it seems that the guild is a good fit, be her champion when the officers vote on whether she should be promoted to full member.

This is so unbelievably true, and I think is a huge reason that some guilds experience high amounts of recruit turn-over. They can get players in the door, but one or two epics later, they’re gone again. The reason seems to be that the new raiders never really found a warm welcome, or a sense of belonging – just a lot of high-pressure to perform with little feedback and even less help. Here’s how I avoid turnover with my recruits, and help them realize their Priestly potential.

Set Clear Expectations

This process starts in the interview. Be explicit with your expectations – gear, consumables, punctuality, and attendance. I tell Holy recruits that I’m looking for a Priest to take my place. I want them to out-heal me, to be more familiar with the class and fights than I am, and to teach me a thing or two. If they accept that challenge, I tell them I will help them gear up, adjust their UI’s and learn the fights – and invite them to my guild.

Give A Sense of Structure

Tell them what the Raid schedule typically is. Sure, they may know that you raid M-Th 6-10 server, but if you know that Monday is guaranteed to be a progression boss with no Trials in attendance, tell them. If you don’t know exactly what’s on the menu, at least give them the options for the next day. It could go something like this: “We’ll probably raid Sunwell tomorrow, so be prepared for that. If [Paladin] can’t come, it’ll be BT. You’ll be required for BT, but may have the night off if it’s Sunwell.” That way, they can plan ahead – they may need time to farm shadow resist gear, or different consumables. They may need to adjust their dailies for more repair bill or respec money. Be courteous, and give them the information they’l need to make a good impression.

Make Yourself Available

Let the recruit know when you’ll be available for last minute questions before the raid. Seek them out, and ask them what assistance they need – not if they need assistance. (A subtle but important difference.) Remember, you’re the recruiting officer of the big, scary progression guild – and that can be intimidating, even if the night before you told them to seek you out.

Make Sure They’re Really Prepared

At this point, you know their gear is okay from the interview. But raid-prep can get glossed over. Typically, I ask specific questions about a few things:

  • Do you have enough elixirs, flasks, and mana pots?
  • Do you have enough food?
  • Do you have enough cash for repairs and/or respecs?
  • Do you have enough reagents?
  • I also make sure that I’m clear about my definition of “enough”. Their old guild might have been okay with 10 elixirs and 20 candles. I carry full stacks of 3 kinds of elixirs and 200 candles. Don’t get me started on food, pots, oils, and flasks. The idea is to avoid any lack of communication that could result in your recruit being singled out as unprepared. You know what the expectations are, but they do not. Help them. Personally, I always bring enough consumables to a recruit’s first raid for both of us. If they forget anything or need anything, I want them to ask ME in a whisper, not the raid in vent. These small things matter, and a recruit who is nervous over something as minor as reagents will not perform at their best. Help them make the best first impression they can.

    Raid Mechanics

    Most guilds are pretty good about making sure recruits get a run-down of how the fight is done – even with a basically similar strat, most guilds have a few quirks that should be explained to avoid confusion. What gets missed are the details of how your Raid works overall. Make sure your new player knows any extra channels they should join (class channel, healer channel, etc.), what officer gives out the target-assignments, and how to bid for loot (& whether they’re eligible.) It’s not as big an issue with DPSers, but for healers, give specific healing assignments. “Heal Joe”  may mean something to you, but if it is really Joeblaze, the Warlock tank in Group 4, that could make a difference. Also, if you’re in a situation where tanks are passing aggro – think Netherspite, Hydross, BloodBoil, or Kalecgos – and calling on vent, make sure players know to say their names.”I’ve got it!” wastes time, but “Stefizzle, taunting” means new healers don’t have to guess whose voice goes with what .

    Give Feedback

    I’ve made my position on meters pretty clear. They’re a very visible part of my UI. One of the biggest reasons is that I’ve noticed the best way to improve performance is to give timely feedback, whether positive or negative. With Recount open at all times, I can tell if my new CoH Priest is using CoH 84% of the time, and not using ProM at all. More importantly, I can tell him how to modify his style to improve, right now. I can also quicky find out how much overhealing is going on, whether the right targets are being healed, what was responsible for killing someone, and any other information that allows me to analyse my recruits’ performances. (Personally, I also set the recruit as my focus – I pay attention to their casting bar, spell rank, timing, target, health and mana levels.) Creepy? Sure. Relevant? Absolutely. Telling a DPSer that they need 10k more output to catch up with the mage above them, or a healer that another 3k will top that Shammy gets results. They work harder and faster. When they do well, I’ll also link the meter in the appropriate channel. Nothing makes someone’s day like showing them in the #1 spot to the whole raid. (I usually just link the first or second spots to avoid high amounts of spam.)

    Back Them Up

    Sometimes, bad things happen. Players die, raids wipe – and in the spirit of fixing it, we all look for the cause. Be an advocate for your recruit. It’s easy to blame the new healer for the Tank’s death, but if you know the real problem was something else, speak up. What are sound reasons coming from you may sound like excuses coming from them. On the other hand, If the problem really WAS the recruit, you can help them fix it.

    When They Struggle

    Even the best applicants can turn out to be lackluster players. Be prepared to talk to them, either 1:1 or with your Raid Leader, about their perspective on the problem, and possible solutions. Provide resources outside the game for them to peruse and soak up information. In the end, if they’re not a good fit, or not talented enough to keep up with the content, you’ll both be able to make the best decision – no waiting to “see if they get better or whether they just need a little more experience”.

    If you’ve given them the help, environment, and resources they need to be successful, you can part company on good terms – and they, with a full understanding of your expectations, may even be able to refer other players who would be a better fit.

    And you thought the hardest part of recruiting was finding good players! The thing to remember is that different personality types thrive in different environments. Personally, nothing will make me perform better than a situation where I have to fight to prove that I’m the best – provided that once I’ve done so, the achievement is recognized. Others seem to need a bit more coaching, and relatively well-defined requirements and goals. Tailor your leadership style to their needs; don’t force them to conform to you. Just remember that although their job is to impress you, your job is to make sure that they know how to do theirs.

    Luv,
    Wyn