Dual Unto Others

In a perfect world, we would all be fortunate enough to run with only our guildmates in Heroics and find that perfect unison of one tank, three DPS and one healer that could create that magic and that would ensure those hours of farming gear and Justice Points are nothing short of a blissful experience.

In reality, some have an easier go of it than others. Depending on who is online and who is already spoken for, you may find yourself being one of those stragglers who is forced to throw your lot in with the Dungeon Finder to get what you need. As DPS, the queue times can be unbearable. Not to mention the fact that PuG Heroics already have such a small chance of success that just downing the first boss can be seen as a huge victory.

Some enterprising DPS have decided to use their dual specs to become something that would allow them a much easier time of finding random groups to farm Heroics with – those of tanks and healers. Unfortunately, if not done correctly, this can create an even more painful experience for all involved. So, without further ado, here are my tips on how to use your dual spec to the fullest while trying to do Heroics.

Lesson #1:  Do Your Homework

If you’re planning on playing the part of a tank, healer or even DPS, when that’s not your natural role, you need to at least make sure that you can at least perform said role at an adequate level for the content that you are about to do. You won’t get very far if you can’t generate or hold aggro, if you can’t keep 4 other people and yourself alive or if you are not putting out the DPS to kill things fast enough.

Take a look at what others of your desired class/spec are doing, in terms of talents and rotations. Understand the mechanics and what the abilities associated with that spec are used for. I would put in just as much time learning your dual spec as you would put into your main spec, for something like this. If you’re not going to do it well enough to help your group succeed, then you’re basically doing all of this for nothing and that’s not good!

Lesson #2:  Look The Part

Once you have gotten into the right mindset to really understand the role that you’re trying to become, you then need to make sure that you are just as convincing on the outside as you are on the inside.

If you’re planning on becoming a temporary tank, make sure you have pieces that are fitting for a tank and that you have a generous amount of health and other attributes (like dodge and parry) to be able to take some hits.

If you’re aiming to become a healer, make sure you have pieces that a healer would wear. Anything with Spirit on it is going to be assumed as something that a healer would want, so make sure you have plenty of that on you. Make sure you’re not wearing any trinkets or using any meta gems that would be terribly obvious as DPS caster only.

If you’re in the rare bind of being a tank or healer attempting to DPS, possibly due to too many others like yourself in the guild needing upgrades and not enough runs to support them, make sure you are hit capped or as close to it as possible. If you play a class with CC capabilities, get comfortable using those abilities and become familiar with the symbol assigned to you for marking purposes. Watch your aggro and focus fire the correct mobs down, when it’s time to do that.

Lastly, make sure your gems and enchants go with the role that you are trying to perform, too.

Lesson #3:  Stick to the Script

It can be mighty tempting to want to fall back into your normal mindset in a group. You see that death knight made some strange talent choices or that the feral druid is letting his bleeds fall off too soon. You have experience. You know these things!

Except you’re there to tank. A little advice or a friendly suggestion is fine. Getting into blow by blow explanations and possibly even arguing with them over how things are done is purely bad form.

This rule seems exceptionally true for healers that place themselves into a DPS role. It can be tempting when you see life bars going down to stop what you’re doing and throw heals in rapid succession to save the day. That’s not why you’re there, though. Granted, if the run is on the unmistakable path to a wipe and you feel that you can possibly help save the day, by all means. I would expect any DPS to do the same thing. That should be a rare occurance and not a habit.  However, if you can cleanse something (such as a curse, poison or disease) that your healer cannot cleanse, then by all means, cleanse away!

Things not dying fast enough means the fights go on longer than they need to, which taxes the healing and can cause other problems. In short, do what you came to do, unless the situation absolutely calls for it.

Lesson #4:  Come Clean

There are some professions where you’re not immediately panicked by seeing someone wearing a trainee tag. The cashier at the grocery store. The busboy at a restaurant. That kind of thing.

Then there are those where you really don’t want to know that this is somebody’s first time doing a particular task. The person drawing your blood at the doctor’s office. The pilot flying the airplane you are on. The minute you discover they may not have that much experience is exactly when you start to doubt you’re in good hands.

With that in mind, feel free to state that this may not be your primary spec, but that you do feel confident enough to play it and don’t be afraid to ask for pointers.  This will go over a lot better than people assuming that you are a main spec tank, healer or DPS when you clearly are not.

Lesson #5:  Don’t Quit Your Day Job

At the end of the day, you’re doing this because you have to. You may enjoy what you’re doing, out of necessity or because it started to grow on you. But, remember why you’re really there. You’re there to get a shot at some gear that nobody else can use or to farm the Justice Points you need to buy better gear, so you can be ready to raid that much faster.

Do not get so attached to your dual spec that you start insisting on doing it in your actual raids. Do not think that because you made the most of your dual spec to get through a difficult time that you automatically know more about that class/spec than those that have been doing it since a previous expansion.

In closing, the journey towards becoming the best you can be so that you’re ready to raid should be an enjoyable one. You should be looking forward to watching your stats grow and your abilities hit harder or heal for more and it shouldn’t be something that you dread doing.

Slipping into a role that you don’t normally perform is not for everyone. Some people would rather deal with longer queue times than put themselves in a situation they’re not entirely comfortable with. Listen to your gut. If you know deep down that you don’t feel confident in the idea of tanking or healing (or even DPSing) or you know you don’t have the desire to put in the work to really give it your best shot, don’t do it.

Stick to what you know and what you enjoy. If you can still do that, while ensuring you are on the right path to being the best you can be, then you’re doing the right thing and don’t let anyone tell you otherwise.

Thanks for reading and happy hunting!

Friends and Raiders: Saying goodbye to guildies

How to properly leave a guild has been a topic often talked about, and even more so as of late with the imminent expansion. It’s that time of year when some folks try to find a better fit than the guild there in, others are taking the opportunity to step away from the game and focus on real life more and some are just out-right quitting the game. No matter the reason, it’s never an easy choice to make. You’re effectively stepping back from one thing you love to focus on something else that you likely care about equally.

Let’s be honest here for a minute. It is incredibly rare for someone to play a game contractually, and in the case of an MMO until the servers go dark. I said incredibly rare because even though you hear of players (or you may very well be one) that still play EQ, for the most part that is a small cross-section of the modern gamer totals. Entering into an MMO you have to have an expectation that people have the potential to leave. Yes, making friends in an MMO can be an extremely rewarding experience, but if you aren’t prepared for the possibility that the person may walk away from the game, you can be left quite devastated.

Minimizing impact

People leaving the game  can be tough on a guild as well, especially if it is a person in a leadership position or someone who has become a person that others depend on in a raid. It’s even harder when it’s someone you consider a close friend.

Let us say that an officer is leaving the game in any serious capacity for what may very well be forever to pursue activities in the real world. Let us also say that said officer is an integral part in the running of the guild, like recruitment, raid leadership or any of the various other administration tasks. That leaves a gap in leadership that has to be filled, and in most cases, pretty quickly. The same holds true for a raider, let’s say the top DPS in the raid decides it’s time to leave. Depending on the rest of the guild and group composition it can leave you with a hell of a damage gap to fill. That affects the rest of the guild’s progression through content later on. This becomes compounded when the departures are unannounced or rather sudden. If people think others are leaving out of the blue, it can sometimes cause a panic attack and cause enough of a stir to leave lasting ripples with other members.

If you are considering leaving a guild or quitting the game, the most important thing to keep in mind is communication. This is especially true if you are in any position of power, or importance, within the structure of a guild. You should never feel you have no choice but to play the game. While some of us have chosen to make a profession out of gaming, for most people it is a source of relaxation and venting. A safe haven if you will. That said, if a game becomes no longer fun, or if you need to find a better place in order to have that fun you should be allowed to do so. The same goes for real life. Anything that happens out of the game should take precedence over any obligations in game. One of the key things when even considering breaking off from a guild or the game in general is communication. Letting key people know ahead of time can help lessen the impact of your departure, and it can afford you some much needed piece of mind in making your decision. Talk to your GM about it, if there is a morale officer in the guild talk to them about it as well, maybe even your class lead if your guild has implemented those ranks.

The point is talking about it, even if you’re just considering it, will not only give people a heads up, but give you an outlet to talk things out. It may help to make you feel a lot better about your choice if you decide to move on. If your guild has forums set up, it is advisable to make a going away or stepping down/back post just to let people know where you’re going. You may be surprised how your leaving affects people around you in game on a personal level, and how much just knowing ahead of time that you’re leaving can help them cope.

Story time

I’ve made a lot of friends in game over the years. On several of those occasions it has turned into a real life friendship. In my previous installments of Friends and Raiders I’ve discussed making lasting friendships, walking the balance between friends and leadership and I’ve even introduced you to my healing team. One of my best friends, Eromon, I met through the game, and found out we lived in the same city. He has since left the game mostly but we still remain in touch. Before he left, we talked about his departure in great detail before anything was said to the guild. It helped him know he was making the right decision, and helped with being able to answer guildie question.

So about a month ago, Unpossible decided it was time to take a break from raiding. We’ve been hitting ICC pretty hard since it was released with little to now time off. Officers gathered and decided that a break before Cataclysm was a good idea and would give people a chance to unwind, relax and have fun doing random things like achievements or *gasp* play other games and maybe leave the house! ( I kid, I kid.) Before this break, one of our top DPS and an officer expressed that he felt it was time to leave the game behind, or at least step back from it. He felt that it was time to focus on other things in his life. We showed him how much we loved him at BlizzCon this year by playing one hell of a prank on him. For the last two weeks, he has been true to his word and hasn’t logged in. Not only is he a big chunk of our DPS and an officer, he is a really good friend of mine. He was one of the first people I met in Unpossible 6 years ago, and was always someone I had great respect for and someone I’ve grown to call a friend. Him leaving marks a hole in our DPS, our leadership structure, and our guild. We’ll still keep in touch over media like facebook and email, so at least on a personal level I’ll still have contact with him.

A few days ago, another two members of our guild announced that they too would be stepping back. One, a rogue who was consistently in our top 3 slots for DPS for as long as I can remember. The second is his wife, and a core member of my healing team. She is also an officer in our guild. Losing him is another big hit on our DPS, and honestly he’s one heck of a guildie and a great guy. His wife, for me, puts a very large hole in my healing team that I will need to fill as well as marking the falling of another tree from my “Forest of Win™”. On a personal level, I will miss them both in game dearly but will try to keep in touch with them via other media.

When I heard that these three were leaving, to be honest I was a bit devastated. It took a little bit for me to work it all out. With Zabos I at least had time to let it sink in and get used to the idea. Because we talked about it before hand. With our rogue and his wife, I had zero warning. These are people that I had come to rely on in raids, in guild structure and honestly were people that I had grown so accustomed to talking to during raids I couldn’t imagine not having them around. When I saw their post declaring that they were essentially stepping back that day,  it hit me all at once and in between personal feelings about their departure, I had to start planning to replace at least my lost healer to make my raiding heal team whole again. It’s something I’m still a little at odds with, just because it blindsided me. Thankfully their posts were very comprehensive, so there are no questions as to why they are stepping down. I know a lot of people in the guild are sad at their leaving, and many have already started asking how we are going to fill those gaps in our raid team.

The difference between the two really is simply that Zabos talked to me about it well before coming to a decision. It didn’t hit nearly as hard, and I was better prepared to deal with it. The other two really hit hard especially on a personal level. I had no idea they were even considering stepping back from the game. Both however communicated why they were leaving so that when guildies found out, there was not mass panic, and no jumping off the proverbial cliff.

Endings are just new beginnings

The world still turns and the server hamsters are still, hopefully, running. Cataclysm is less than a week away, and everyone is getting excited to have new quests, new dungeons and to have that fresh new game smell. Unpossible will still be there. We’ve survived since the game was brand-spanking-new, and we’ll likely be around until the server go dark. Sure, we’ll lose members along the way, but we’ll gain more friends as well. We’ll promote new people to officer as it’s needed and continue to thrive. People are already beginning to step up to try to take the place of those that left, and we’ll be able to fill the raid rolls and keep the ball rolling. That’s the nature of the game after all. We’re going to go ahead and punch Deathwing in the face, and chew through whatever the game throws at us. We’ll miss those that have left, and we’ll tell new guildies all the awesome stories about those that came before them. It’s like keeping an oral tradition alive, their stories will live on. For me though,  I know this newly minted Dwarf Shaman is a lifer. I’m in until the world goes dark.

So how about you? Have you lost any important members to your guild? Did they let you know they were leaving before hand? Have you left a guild and let them know?

Well that’s it for this week. Until next time, Happy Healing!

So How About a Podcast?

Over the years, the idea of establishing a podcast has continued to remain in the back of my mind. There were many obstacles in the way. For one, I lacked the technical expertise. I really don’t want to half-ass stuff and that’s why I never tried to go for it. I didn’t have the time to really learn about how to produce a really awesome show. It wasn’t until recently that those factors have been resolved and I found someone who can give me a hand with that aspect so that additional focus can be placed on the cooler stuff: Content creation. Brian Hough former co-host of Raid Warning and current co-host of The Creep will be handling the producer and moderator duties.

Well, what’s it going to be about?

Think of it as a further extension to the blog. I won’t be discussing as much about news or anything. There’s enough news podcasts out there as it is. The fact is, this blog has evolved to its current point where the team writes about 3 things: Healing, raiding and leadership. The podcast I’m envisioning will contain topics related to those 3.

One of the ideas that came up is where we’d take feedback and comments from a post earlier in the week and air it on the show. We’d like to get additional interaction in that regard and give you, the readers, a “voice”.

Granted, I don’t know if it’s going to work. I don’t know if it’s going to catch on. I don’t know if it’ll be well received either. All I know is, I won’t know unless I try.

Looking for another host

The current plan is to present a more conversational style show. Brian will be directing the discussion and acting as moderator. The potential third person and myself will do the heavy lifting.

I’m looking for someone who has a focus on the three topics of the blog. Someone who is an independent thinker and can carry a conversation. Namely, someone who shares the same passion and work ethic I do about the game.

How do I apply?

Interested applicants can submit a 2-3 minute mp3 sound file. Spend the first minute introducing yourself and why you want to do this. Go ahead and come up with one topic about healing, raiding or leadership and talk about it for a few minutes. Remember, try to be conversational.

Stuck for ideas? Try one of these.

  • What do you think of guilds establishing their own PvP divisions?
  • Do you give second chances to players who leave your guild? Why or why not?
  • Do you find 10 or 25 player raiding more appealing? Give a couple of reasons why.

Email it to me

What about the Circle of Healing podcast?

Good news! It’ll be coming back out of hiatus in early December. I have no intention of leaving but I also need to see what how the workload will be like. You can expect to hear the same, cool healing stuff in the first half of the season. Pretty sure I can pull it off. Keep an eye out for it!

Edit: For a better idea, listen to the How Stuff Works Podcast: Stuff You Should Know

What I did at BlizzCon 2010

Well, I’ve been sufficiently jet lagged for a little bit, but I am happy to say that I’ve fully recovered. BlizzCon 2010 was an amazing time, and I am quite happy I got to meet many of you at the various meetups. For those of you who bought me beer, thank you! For those of you who bought Matt beer, thank you for the free entertainment!

Seriously though it was a great time, and I hope that next year I’ll get to meet even more of you. I got to hang out with Matt’s guild a little bit, and those guys know how to have fun. Never let it be said that Conquest doesn’t know how to party, I will fight you to the death on that one! I got to meet other bloggers as well, and really just had a good time chewing the fat with everyone.

My guildies were also in attendance, and we had something like 22 show up. That in and of itself may have been the most fun. You see, this year, one of our officers announced that he will be leaving us come Cataclysm. Well, at least as far as raiding is concerned. For those of you who have followed me over the years, you may recognize the name. Zabos, our hunter class lead, one of our DKP officers, and guild scapegoat has intentions of leaving us. He’s been around since this game started, and was a founding member of Unpossible. He was the reason for our very first lady Vashj low percentage wipe.  This announcement, of course, made us all very, very sad. So with all the guildies heading to BlizzCon, we decided that we simply had to show Zabos how much we loved him. And a plot was formed. Let me share with you a message sent to all guildies attending BlizzCon 2010 from the guild leader himself.

If you look carefully through the list of people I’ve sent this message to, you may notice the absence of one name in particular. This is no coincidence, and this brings us to the contest itself. This year, I’m going to be holding a competition among those Unpossible members who will be in Anaheim, all of them but Zabos. IF YOU HAVE TROUBLE KEEPING A SECRET, DO NOT READ FURTHER!

Objective: To successfully concoct and carry out a unique and hilarious practical joke on Zabos, in person, in Anaheim.

Group Size: This is a team competition. Group sizes can be anywhere from 2 to 4 people. Prior to the 21st, you must let me know who will be in your team.

Restrictions:
In the interest of keeping everything legal, and prevent any kind of nastiness after the fact, here are the restrictions and general guidelines of the competition:

  • The jokes can not result in bodily harm
  • The jokes can not result in permanent damage to property
  • The jokes can not be malicious in natures: example – no racial slurs, no emergencies in the family, etc.
  • The general tone of the jokes needs to be mischievous. At the end of the day, we don’t want to piss him off too much.
  • Sabotaging another team’s efforts is NOT allowed. The more successful jokes, the better.

Any breaking of the above rules will cause your team to be disqualified.

How Jokes Will Be Judged: In order to receive credit for the entries, jokes must be documented. Judges will need to have visual or audio proof of the jokes themselves. Acceptable forms of documentation are:

  • Audio – recorded conversation from the joke itself
  • Video – live-action video of the joke
  • Photograph – self explanatory. If the joke is staged, a before and after picture for example

This was met with great cheers from the guildies, and the game was on. Teams were chosen and shenanigans were afoot. At least, we started as teams. Shortly after arriving in Anaheim, it turned into a guild wide effort. It eventually ended with a marriage license, a lot of gunk on his car in various NSFW images, and some very, very interesting pictures. I’ll spare you the details for the sake of tact. Moral of the story though, if you intend to leave us, expect to be shown how much we love you… in force.

In the end we had a great time and it was really good to see my guildies face to face. It’s something I know a lot of people take for granted, but putting a face to that voice on vent can be pretty cool. I had met most of the guildies before hand but there were some new faces, and I finally got to hang out with my entire Forest of Win which made me very happy.

So what about you? Any BlizzCon 2010 stories to share?

It Can’t Come Any Quicker

I remember this period during Burning Crusade. It was the final month leading up to Wrath. The wait gets harder as the days go by because you just want Deathwing to blow up the world already. Everyone is anxious. I’ve set a date on the cessation of raiding operations (November 22nd). We’re going to use the final weeks to wrap up any outstanding drakes and then take it easy for a bit. It’ll take every ounce (joule?) of energy I have to stay focused. Cataclysm debuts on the 7th. My exams are on the 8th and the 11th. I was the first player in my guild to reach 80 and it pains me to know that I cannot defend my title as guild first max level player.

It seems silly, but it’s one of the few things I take pride in. Some players prefer to take their time and enjoy the scenery. Why not explore the world and visit the areas that have changed, right? But I already did that in beta. I just find the 80-85 grind exhilarating and even more so when under a clock. Some of the members in my guild are ambitious. They’re anticipating reaching 85 on the Friday morning. I wonder how many work hours will be lost due to people exercising their sick day options.

Not only that, it’s NaNoWriMo. Every year I tell myself I want to participate and try it. Every year, I discover that the amount of time I have continues to dwindle. One of these years, I will place my blog in stasis and actually do it. I love writing guides, opinion and advice. The two styles of writing I never really got into: Poetry and fiction. I don’t expect to write a sonnet any time soon. But a dwarven special operations team? Possibilities.

The guild atmosphere is restless yet restrained. The search continues for the ever elusive holy pally. I want another one. I also want an elemental shaman, a rogue, and a warlock.

Things I’m working on:

Videos on how to get to the new instances – With commentary. Completely improv. Maybe I’ll RP it. If these bode well, I’m tempted to create additional videos of other aspects of WoW.
Craftable loot list – More for the guild. Identifying which items we can craft at max level. The more items we can create, the less reliance we’ll have on the RNGness of dungeons for the appropriate drops.
A getting started guide on what zones to hit – I won’t tell you how to do which quests, but I can point you in the right direction
Facebook fan page – Why not? No link yet, but I’m sure if you’re determined you’ll be able to find it easily. I need some time to add extra screenshots and videos to it. It needs some kind of substance.
Healing in a Z-Axis environment – An underwater zone. A raid boss who is the wind itself. Healing in all 3 dimensions isn’t the easiest thing to do but there are some things to keep in mind.

Happy tuesday! Good luck hunting down those stray elementals. I have yet to see one.

Is it here yet?