Did you have a nice Easter? I had my concert over the weekend. On the plus side, I didn’t choke anywhere, which is always nice. Here are the updates and my thoughts from our raid this past weekend.
- Death Jesters gets One Armed Bandit to a best pull of 5%. With this week being a spark week, it’s highly likely that a kill will be secured. Work has already begun on planning out Mugzee and how that’s supposed to go. We’re looking to add another Shadow Priest to our roster as our previous Priest trial ended because he couldn’t commit to the schedule.
- Last Call ended up raiding over Easter weekend. We had a few absences which stymied our reclear somewhat on Sunday, but we were still able to field a full team on Monday and get all of our farm completed with about 90 minutes left, progressing on Stix. At the time, we had exactly 24 players on the roster, and we had 4 people who ended up being away. The Rik Reverb reclear was one I felt anxious about because we were missing a few of our starters, but thankfully our bench players who haven’t been in on Rik at all did manage to step up and we were able to get those kills in for them as well.
- In other admin news, my co-leader in Last Call has decided to hang it up and step away from that team. Our existence was in jeopardy for a while because there was no way I could handle and sustain team operations all by myself. We got together and assembled a description of what needed to be handled. I wrote down the duties I would still oversee (raid planning, defensive cooldowns, and recruiting) while we listed out other areas that would need to be covered (Loot council, tools administration like Discord and WoW Audit, personnel performance management, and bank management). We shared the news with the team on Monday, and a few people offered to step up there which puts us in a safer position. It sounds like the team will continue to live and fight on another day.
- Our Loot Council needs to be reconfigured since a few of the people on it wish to step down from that responsibility.
- After a drought of recruits on Last Call, I was getting worried for a while. Ended up signing a new Mage to a trial and taking on an internal Balance Druid transfer from one of the other teams to also trial. I’ve also got three more players I need to interview who were referrals from another player on a team who was looking to step into Mythic raiding after missing out for a while. That might put us at around 28 players total, and now the hard part would be balancing play time across the board. We still could use a Rogue, though. Come check us out!
- On the Death Jesters side of recruiting, we’ve added another Windwalker Monk with experience (this brings us up to 3 but we are moving one of the Monks to Evoker). We could look at adding a Shadow Priest or some other range class and that will help us with the stretch run towards Gallywix.
- The recent 11.5 patch that came out has definitely had its fair share of bugs. I continue to be dismayed at the state of the release. Thankfully, most of it has been addressed but it did suck on the first day where I wasn’t able to complete the scenario event with the boss kill not being credited.
- Timed my first 12 but it was on my second Priest, whoops!
I do love a shortened 4 day work week. It’s extra key time mostly. Grinding 24 keys (across 3 characters) is not the easiest thing to focus on. Back to work!