A Change of Recruiting Strategy: World of Raids Tool

(Editor: Site is sadly defunct)

This raid cycle is about to end soon and I know there are many guilds who are gradually bleeding members to life and other obligations outside of the game. It’s becoming a tough stretch to even field a full competent crew for ToGC 25.

Right now, even though we’re recruiting for ToGC 25, I personally don’t know if anyone’s going to bite. What I did decide to include is an extra note that says we’re also recruiting for Icecrown.

Another stipulation that I’ve added is that quality of gear players have when applying won’t really matter to us. In other words, I’ve relaxed the gear standards.

Why?

Because I know Icecrown’s just on the horizon and will debut within 4-6 weeks. I projected a late November or early December release.

That’s 4 weeks for a new applicant to get themselves geared up so that they can be effective in Icecrown. Even if they’re a fresh 80, running a constant stream of heroics or getting carried in farm or alt raids is enough to build a supply of badges to purchase tier 9 gear.

So in other words, I’m enacting a two tier strategy. The first priority is to recruit players who can help fill our raids and contribute. Failing that, if they’re not at the level they need to be, we’ll still draft them for the future.

I’ve gotten some bites on trade chat, but they’re mostly inquiries for now. Twitter has again proven fruitful as I’ve had a few interested players from there apply. Unfortunately, I can’t seem to use the official realm forums as everytime I post it says “Invalid Option”.

I was actually tempted to include in the recruiting message that the leadership had Icecrown experience as I’ve participated in all of the PTR tests so far. When you’re competing against other guilds for players, every edge helps right? One would think that foresight and knowledge into the next tier of content might tip the scales in favor.

So let’s look at the World of Raids recruiting page.

What are you looking for?

recruit-6

The first thing you’ll notice is that there are a variety of search filters at the top. Use those to narrow down the guilds that fit your criteria.

1. This is where you select the Realm. Obviously, since I’m a Dwarf Priest, I am going to select Alliance. Even though I live in Canada, the closest realms to me are in the US. I prefer PvP servers just because of the extra variable element they add to my day to day affairs even though I still hate Rogues.

2. If there’s a specific realm you’re looking for, you can enter it here and it will isolate only guilds that are from there.

3. You set your class and specs here. For me, I’ll put down Holy Priest as an example.

4. If you care about progression, you’ll want to look for a guild that’s in your area. This takes a bit of trial and error as there’s no absolute guideline on this. Just for the sake of it, I said narrow it down to guilds that are in the top 2000 around the world.

5. Raid times can be narrowed here. If you prefer to raid on certain days and times, simply choose the day where it matters and then use the buttons to select the start and end times. Setting a large range works best. It will display guilds that happen to raid on the days that you choose. Note that the guilds may raid days in addition to the ones you have selected.

Make sure you set the time zone appropriately.

The search results below will show guilds that best match your criteria. A green bar on the left signals how close they match your filters. The rest of the information is shown on the bar such as classes, progression rank, and times.

And hey, look at that. There’s a guild called Conquest that happens to be recruiting. I think I might give those guys a shot. Let’s click on that page and see what happens next.

What am I looking for?

Now that you’re on my World of Raids guild page, you can see all of the necessary information listed in one area and it’s very handy to applicants and recruiters alike.

recruit-4

At the very top, it displays some basic information. The icon on the left signifies which faction, Horde or Alliance, the guild is. The server and battlegroup along with the guild’s website is shown beside it. On the right side, applicants can see where this guild ranks on the progression curve. The Apply button is in bright yellow box that’s difficult to miss.

recruit-1

As you’ll see, the top part of the page displays what classes I’m looking for. At the moment, the classes that have a color background behind them signify that I will consider those classes. All we could use right now are bodies to help us in our raids and I won’t be too picky when it comes to class. If you can reach a certain threshold of DPS output and in game “smarts”, it’s good enough for me.

recruit-2

Right below that, you can see a neat graphical representation of progress. It takes a while to update as the data is pulled from WoW Progress and is reflected here. Under Crusader’s Coliseum, note how there are two levels of progression. Half a bar represents the boss has been taken down on normal mode while a full bar means it’s been done on heroic.

Ulduar is below that and it also breaks down individual boss achievements into fractions. Freya, for example, is broken up into 4 parts which represent her and various amounts of elder kills.

Sadly, this isn’t up to date as we took down Heroic faction champs last week and killed Yogg with 3 keepers active.

You can also see a link to 10 man achievements in the top right corner of each raid instance.

recruit-3

Below that you can see notable accomplishments and a simple mouse over will display what has been achieved. I like the fact that it also highlights when a certain achievement was achieved. For example, Kil’jaden on the far right was killed prior to the release of 3.0.2.

Unfortunately, as this tracks everyone’s achievement, even if one person has Immortal, it will still display it as a guild achievement. Such was the case here because we weren’t able to get Immortal together as a guild.

recruit-5

Finally, the right side bar displays information that can’t easily be expressed or pulled from a third party source. This is where the administrator enters extra information about their guild. The raid times are shown at the top and is displayed in a 24 hour format to minimize confusion. The timezone that the guild operates on is also shown. These are settings that the administrator can control which ranges from MST, CST, EST, and so forth. I don’t recall what the European ones are.

The about section offers a brief description of the guild and what it’s about. It’s important to not go all out here. You want to sell your guild and garner interest, not scare them away with a giant wall of text. This is not the place to paste your guild’s core beliefs. You don’t have to enter in duplicate information. Remember, guild progression is already shown in the main area. Just tell potential applicants what you’re all about.

Some things include:

  • What you do? (Raid, PvP)
  • How you do it? (Push content within a narrow time frame)
  • What sets you apart from other guilds? (We hold players accountable)

Applicant expectations are where the guild administrators state what their expectations are. Again, be fairly brief here. Think of this as a brochure instead of an operations manual. This is the area where the qualities of the ideal applicant are listed.

One example would be something simple as must be mature and have thick skin so as to not take negative feedback personally.

Great I’m ready!

Once you’re ready and this looks like the perfect guild fit, it’s time for you to hit the apply button. There are 3 options that administrators can set.

  • Apply via World of Raids private message
  • Email
  • Website

For me, I selected the website because I like to keep all applicants in one area. Not every guild has such a luxury and you may wish to use email or PMs to handle that.

It’s certainly a well polished tool and I hope more players and guilds make use of it.

Circle of Healers

For some reason, I hardly seem to get tagged for these anymore. My friends tell me it’s because I’m supposedly all big and popular.

Hogwash I say. I’m not sure how many of you remember when I was but a young blogger still struggling to make a mark in the WoW community. I was once a small time blogger too, you know. Even though my time has diminished, my interest has not. I’ll do my best to respond to them if I feel they’re fun to do (or if I’m dodging a really important paper that’s due on Tuesday).

  • What is the name, class, and spec of your primary healer? Mallet, Discipline Priest. I’m ambi-spec-trous and will go Holy if the situation calls for it.
  • What is your primary group healing environment? (i.e. raids, pvp, 5 mans) Primarily raiding environments.
  • What is your favorite healing spell for your class and why? Power Word: Shield. Sometimes I think Protego to myself when I cast it. There’s nothing more satisfying to me than a field of bubbles.
  • What healing spell do you use least for your class and why? Renew. That’s only when I’m Discipline though. I usually have better spells to respond with. If I’m idling, then I’ll use a Renew. But I’m rarely idle.
  • What do you feel is the biggest strength of your healing class and why? The ability to protect and to extend the health buffer of a player is the difference between life and death.
  • What do you feel is the biggest weakness of your healing class and why? Weak raid healing. All we have is Prayer of Healing and Holy Nova. But then again, that’s not supposed to be our jurisdiction. We can raid heal, just not very well.
  • In a 25 man raiding environment, what do you feel, in general, is the best healing assignment for you? Anything that enables me to watch playoffs. Generally, I prefer covering the raid. I’m a twitch healer.
  • What healing class do you enjoy healing with most and why? Priest. It’s the oldest healer I have and I have a diverse array of spells to use.
  • What healing class do you enjoy healing with least and why? Paladins. I once nodded off in the middle of a 5-man. It was a truly boring experience.
  • What is your worst habit as a healer? Not staying on target. I’ll sometimes cheat and heal a different player than my assigned target if I feel I can get away with it. About 1 in 25 of those situations will result in the death of my assigned target. It’s like base stealing. Sometimes it pays off, sometimes it bites you in the rear.
  • What is your biggest pet peeve in a group environment while healing? Dying to avoidable deaths. Healing is not a cure for stupidity. There’s only so many chances we will offer.
  • Do you feel that your class/spec is well balanced with other healers for PvE healing? Yes I do. Discipline has come a long way.
  • What tools do you use to evaluate your own performance as a healer? I rely heavily on Recount, Obituary, and World of Logs or WoW Meter Online. I mainly look at the cause of death the most to determine whether or not it was something that I could have prevented.
  • What do you think is the biggest misconception people have about your healing class? That Disc sucks for healing in raids (not raid healing, I mean having the spec in raids).
  • What do you feel is the most difficult thing for new healers of your class to learn? How to do things in addition to healing. Many new healers are caught staring at their bars when a fire lights up on their character. Try moving your head back a few inches to get a larger perspective on the entire screen. Move your camera back too. Awareness of bad stuff will get you far in this game.
  • If someone were to try to evaluate your performance as a healer via recount, what sort of patterns would they see (i.e. lots of overhealing, low healing output, etc)? Lack of healing because they don’t have the Recount Absorbs addon installed.
  • Haste or Crit and why? Haste. Speed is life. The faster the spells, the faster you can cycle to different targets and cast them again.
  • What healing class do you feel you understand least? Druids.
  • What add-ons or macros do you use, if any, to aid you in healing? I rely on Vuhdo for all my healing needs.
  • Do you strive primarily for balance between your healing stats, or do you stack some much higher than others, and why? On my Priest, I’ll stack a ton of intellect via gems and break socket bonuses if necessary. It’s not uncommon for me to reach over 35000 mana with full raid buffs. This adds to Replenishment, Shadowfiend and Hymn of Hope. The more mana I have, the more options I’ll have at my disposal. That and spellpower are stats that are universal to Disc and Holy Priests. There’s no sense in grabbing Spirit as it’s not going to do much for my Disc side anyway.

Thanks to Sushicookie for reaching out and tagging me (as well as sending me a direct tweet about it since I usually miss these things). Of course, this was the brain child of Miss Medicina. You can find the rest of the responses from other bloggers here too.

Breaking in The Newbie

Screen shot 2009-10-31 at 3.07.09 AM

So you’ve just recruited a new healer and need to integrate them into your healing line up. The question a lot of people have is how do you do this effectively? Well, it will obviously be different a little bit for every guild but I’d like to offer up some tips

As a Leader

Communication

Probably the most important thing you can do is talk with the new person. Make sure they understand the rules of the raid if there are any. If they don’t know the specific rules of a raid it’s too easy to trample on them. Communicate healing assignments to them and see how they react. Seeing if they can follow an assignment is a great indicator of their raid mentality. If you have a veteran healer of their class in your raids that performs well, ask them to talk to the newbie and gauge their performance. Most importantly socialize with them a little bit. Getting to know someone a little bit can make a big difference in how they perform and react. Also being able to judge if the person can communicate effectively, as well as if they mesh with the other personalities of the raid is a good thing to do.

Performance

This is something you think wouldn’t be an issue, but it is. You have to be able to put the player in a situation where you can accurately gauge skill and knowledge of the role. If you bring them to a raid that you out gear, with your team of best healers, chances are the new guy wont show up quite as well against the others. It’s easier if the person is equally geared but chances are just as likely that they are below your current gear content. Give them a place to shine, take them on 10 man runs with alt healers, take them on heroic runs, chain pull and see how they react. Give them a chance to show you their moxie without the saturation of other over geared healers.

Evaluation

When it comes time to look at what they’ve done, take the time to include them in the analysis. They may have done things that you don’t quite understand, but they might have a perfectly logical reason for doing them. Talk to them about the runs you’ve done, things you like, things that might be concerns, you’d be surprised how many people respond very well to just being talked to about what’s going on.

As an Applicant

Be Vocal

Don’t just be the silent kid who follows along behind the pack. Be vocal, say hi, converse with the your fellow healers and guildies let them see your personality. Don’t overrun ventrilo or take over the conversation, but try to be sociable. It goes a long way when people can see your personality shine a bit. Don’t be afraid to offer to go on heroic runs and such.

Ask Questions

I encourage my raiders to ask questions if they are ever unsure about anything. You shouldn’t be afraid to ask for clarification or anything really. I’ve had raiders ask why we do things a certain way compared to another, and it’s OK with me, I have zero problem explaining why we’re doing it one way if someone cares to know.

Don’t Be Afraid

Probably the most important thing I can say is don’t be afraid to be yourself. Don’t try to be someone or something you’re not. There’s nothing worse then trying to shoe horn yourself into a little category or check box. Just be you!

Have fun!

It is a game after all! If you’re not having fun with the people you’re around, then what’s the point? We want to have fun too and if you can have fun with us, well that’s just a ton of points in your favor.

Practical Application

I’m going to share with you a story of one of my healing team members, you might know him. He’s a little bald Dwarf named Thespius. You might have seen him around Here and There. He came to me as a transfer applicant, he transferred servers just for the chance to raid with me and mine. We had talked over twitter and on AIM and email, and eventually he decide it was worth while to hop servers and spend time with us. I talked to him outside of the game so I had a decent understanding of his personality and I made it clear what I was looking for in a healer and a raider. We were both on the same page. And then after he was transferred on server we got him into one of our ToC (25) raids.

Keep in mind he is a Disc Priest for the next part. I started switching him back and forth between tanking heals and raid healing, purposely overlapping him and my other Disc Priest multiple times. I wanted to see how he would react and if it would interrupt his rolling if he got to a target that already had the weakened soul debuff. He didn’t make one complaint, nor did he break stride. He performed very well, never questioning orders. He had one suggestion that night and sent me a tell about it right away, and I encourage this in all my raiders as we either succeed or fail as a guild. I had also sent a tell out to the healers to give it all they got and not go easy so I can see if he can keep up (we out geared him a little bit ). At the end of the night I uploaded numbers to World of Logs. Thespius had performed more then admirably, he did downright fantastic! My healers had given their all and he kept right up with us despite the gear discrepancy.

I talked to him the next day and let him know what a fantastic job he did and that I was happy to have him on my healing team.

We talked, he listened to assignments and he wasn’t afraid to be himself. Since then he has contributed to strategy as the guild was working on three lights in the darkness. Communication between us was clear and he always responded when I gave assignments letting me know he knew what to do. He performed well, and was very personable with everyone in the guild, going along with heroics and raids and just having a blast. Honestly was one of the best applicants I’ve had in a long time.

Being the newbie isn’t always the most fun thing, but just remember to be yourself and have fun!

So how about you out there. How do you try to integrate the new recruits? What about when you first joined your guild? Any tips you want to Share?

That’s it for today, until next time, Happy Healing~

Sig

Chill of the Throne and It’s Future

As Matticus has just reported, Daelo and the Dev Team have unveiled a new mechanic that tanks and healers are going to experience in Icecrown Citadel.

The new mechanic is a skill called “Chill of the Throne”, and it’s applied to all enemies in the zone:

The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee target.

Healers have grown accustomed to the heart-attacks caused by massive spike damage and carefully timed cooldowns.  There is a thrill accompanied with the notion of needing to stay on top of things to an extreme degree like that.  However, the reality is “Can the dps kill the boss before the healer runs out of mana spamming their biggest heals?”  We’re pigeon-holed into praying and hoping our heals land at the right time so our main tank doesn’t eat two 25k hits in a row.

Chill of the Throne allows the size of the hits to become smaller, rather than huge hits that hit every so often (via a tank’s mitigation).  If RNG fails, a tank is dead.  We, as healers, now get to heal a steady stream of damage, instead of breaking down with panic attacks.

Where does this go from here?

Devs have been talking about introducing a way to incorporate expertise in new bosses.  Although it seems that system isn’t viable for Icecrown, we may be able to see it in Cataclysm.  The  idea is for bosses to scale in skill, not just in health and damage done.  This could definitely open up more possibilities for damage management in the future.

ThespiusSig

Handling Icewell Radiance

Props to this guy for coining the term.

Daelo announced earlier in the day the implementation of raid wide buff called Chill of the Throne. What does it do?

The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee targets. So if a raid’s main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%.

Similar in concept to Sunwell Radiance, the reason it was implemented was to lessen the overall spikiness of incoming tank damage. Spikiness refers to something like a tank taking constant streams of 15k damage here, 14k damage there, and then suddenly plummet after a 44k hit of some sort. Sometimes it was predictable and in other cases it was not. It’s a large and often unpredictable hit that is capable of flooring a player.

I call it the Chuck Norris effect.

For present healers, the current way to deal with this is to use defensive cooldowns in tandem with tanking cooldowns. If tank avoidance isn’t high enough or if cooldowns aren’t used, they can easily get 2 shot in a manner of seconds.

With luck, this will be the last time we’ll ever see a buff like this in the game. Going forward into Cataclysm, the idea is to raise the health pool of tanks. Right now our overall approach to healing is to spam really fast heals, really large heals, or AoE heals depending on the situation.

While tank health pools go up, healing spells will scale up but not as sharply. The ratio of healing done on a tank vs tank health won’t appear to be the same as it is now. Let’s say a Greater Heal can cover 60% of a tank’s health right now. When Cataclysm hits, Greater Heal might only heal for 35% or something. The approach is to make overhealing a real risk to the point where healing spells can’t be spammed just to get through the boss fight.

That’s going to present an interesting change. It feels as if it’s going to be a hybrid between Vanilla-esque healing and TBC-era healing. I daresay those were the two extremes. In Vanilla, you had to rotate out with other healers and regen for a minute before tagging back in. In Burning Crusade, you could get away with Circle of Healing spam. It looks like in Cataclysm, they just might make overhealing mean something again since we can’t spam heals nor can we switch out with other healers to come in for us.