Matt’s Notebook: Two Sides of a Raid Team

We’re about to reach the crescendo of our progression here shortly. We’ve had some more success this past week on both raid teams followed by some setbacks.

  • Princess Defeated: Whoo hoo! I hated the Princess fight at first, but the straightforward movement and coordination required might make it a healer’s favourite. One of the things I struggled with during the intermission was that I moved too early into pie slices. But you can’t wait too long to finish a cast; otherwise, you’ll get caught and get crushed. The learning curve on this is much shorter and less intensive than Broodtwister. With the Finery raid buffs and the gear check, it might make more sense to go after Princess first instead. Broodtwister continues to be a cluster of Weak Auras and DPS or interrupt assignments with knockbacks, which will take a lot of initial coordination to set up. I ended up using those potion bombs and throwing it on our DPS to help them out more just to eke out that much more damage. We’ve already put together a tentative road map in place and it looks like it will take us to the end of December for a potential Queen kill.
  • Play to your forehand: One of our mages who specialized in Fire switched to Frost on our first day. He wasn’t used to it, and that’s where the faulty logic comes into play when you try to chase what logs are saying. If sims say that Frost is top, but you’re more fluent and comfortable on a different spec, and you try out a spec that you’re unfamiliar with while progressing a boss, you’ll make more compound mistakes. Sure enough, there were a lot of deaths during day 1 of progression just trying to get familiar with it and paid the price because he had to spend a lot of cognitive energy on rotations, proc management, and surviving. Had he stayed fire, much of that would’ve already been ingrained habitually or as muscle memory. He ended up switching back on day 2, and that’s when Princess went down.
  • Last Call: Not going to sugarcoat this one either, as we played like absolute crap on the first half of day 1. We had maybe 8 or so wipes to Ulgrax and another 10 on Bloodbound. One of our main tanks was away that weekend so there was a little reprog involved there as our healer took over that tanking spot. I had to partially chew out and remind the team they were better than that after we killed Bloodbound. We also had exactly 20 players with no margin for relying on our bench depth or to rotate underperformers out. There was a moment when I asked if it was even worth trying to go after Sikran with the way we were playing. But no, it was decided that reps were just more valuable and to get pulls in and accustomed to it especially for players who missed out on the previous week of Sikran progression. But once we arrived at Sikran, we started the pull, and everything went somewhat well. Sure, we detonated an image because of proximity, but we survived through it. In fact, we played just well enough to defeat her on the first pull of the night much to my amazement. I was delighted but also quite confused because I don’t know where this came from.
  • Roster Issues: We had one healer whose alarm didn’t go off. We had another player who just flat out didn’t show up at all or provide any advance notice of them being away. This put us at 19 players on day 2 and we ultimately went back to clear heroic and try to patch in some missing gear. But we added another Mage (a DJs alternate even), and now another Warlock to help stabilize our depth. Our current needs continue to be an Evoker and a Rogue.

Less than two weeks before my concert performance! I feel quite comfortable going into this one actually.

Matt’s Notebook: Two more Progression Bosses Cleared

Had another big week last week as we entered the final days of October. It’s also much darker outside these days in the morning. Must be getting close to a time change. Shall we dive into it?

  • Broodtwister Cleared: This took much quicker than expected. It felt like we defeated Brood in under five attempts when we got there on Friday before putting shots on Princess. Much of that time was just spent getting accustomed to the pattern recognition and movement required. That kill looked extremely smooth. We’re 5-healing this one for safety. We need to rely on using defensives as much as possible just to survive. Our best on the weekend was around 22%. My biggest problem is during intermission where I’ve caught myself twice now moving early into a pie slice as it’s finishing the cast and getting myself killed. I need to be more patient.
  • Done with Heroic: The day has finally arrived where we’ve rotated Heroic out of our raid schedule. No Spymaster’s for me. Our raid gear average is now in the 630 range. This means that we will be starting raid extensions soon in a matter of weeks to finish out the rest of the tier.
  • Bloodbound Cleared: Over in Last Call, we pushed over Bloodbound and cleared that one before starting to make progress on Sikran. Got that Captain down to 9% as our best. We still need to work on our movement and circle recognition. I have a crew of heroic players that I must find a way to mold into mythic players. I fear some of them might be reaching their skill ceiling soon. We’ve had a lot of friendly fire incidents from player image drops being too close to each other (player) or other images.
  • Last Call Roster: A lot of that is also due to us starting to get a bit thin. We’ve gotten about four resignations or notices to be bench players because of time constraints and inability to fulfill the necessary requirements. Need to find ourselves a Rogue, Evoker, and Warlock to help reinforce our team.
  • Annulet: Speaking of greatest hits making a comeback, there appears to be another ring coming in soon with the next patch. Signs point to it being an annulet-like ring again. Wasn’t a fan of it last time, so who knows what changes they make to it in this iteration.
  • Still no Horsemen Mount: 20 years and no sighting. I don’t think it exists at all. Everyone else has clearly photoshopped their mount or something.

Alright, back to the grind!

Matt’s Notebook: Last Call is 1/8 Mythic and Broodtwisting Fun

Happy extended maintenance today! This week was another solid week for both teams. It’s the big 20th anniversary patch today and some classes are in tears while other classes are ecstatic. Today we give our condolences to fury warriors. They ate well the past few weeks, so at least they had that. No big changes for Priests, which I suppose is good news. Anyway, let’s jump into it.

  • Mythic Broodtwister: Definitely on the cusp of falling over for DJs. Our best pulls towards the end of the night pushed well into the sub 3% phase. We were trying everything possible to maximize damage as much as we could, even dragging Broodtwister all the way to the back of the room between the first and second container break just to make him have to travel more before going to the third break. We made a switch at half time with me tagging out and Holy Paladin coming in. With another vault slot this week, we’ll have the ability to punch through for sure and move on to Princess.
  • Mythic Ulgrax: I had to bring in my alternate Priest for this one since we were missing a healer. Good thing I did though! We ended up killing Ulgrax in two pulls before moving onward to Bloodbound. I ended up making not one, but two life saving plays there. We managed to get Bloodbound down to about 30%, but we had some players who had to drop early unfortunately and we didn’t have the roster to push through. Recruiting for this roster is going to continue being a challenge here. We’ve also begun increasing our minimum requirements (item level minimums need to go up, along with enchants and gems being rank 3). Not only that, at least one level 10 key done per week.
  • In DJs, positioning is one of the gameplay concepts we stress the most. You can underperform and naturally improve, but if you’re in the wrong position, you risk wiping the team which is a far greater offense. I haven’t had that talk with our Last Call guys yet on the importance of positioning. This isn’t a group of CE raiders yet, and positioning continues to be one of those raiding fundamentals that everyone needs to be on the same page for or else progression will be quite limited. So that talk might have to come up sooner or later.
  • BRD Raid: The new raid is coming out this week and we’ll have it available for the next few months. How does your raid team plan on handling it? For us, it won’t be on the main schedule for either of the teams (DJs or Last Call), but it’s something that can certainly be done outside of our normal scheduled hours. I have a new source to gear up my alts though!

I’m really hoping for big progression kills next week for both teams. We’ll see. Speaking of next week, the new Dragon Age is being released! I can’t wait to try it out.

Matt’s Misplays: Communication and Coaching Moments!

I haven’t brought back this segment in a while, but I wanted to bring it back up. This was more of a funny moment for us on our road to Broodtwister this week. Can you guess what the most common issue from top to bottom, regardless of skill level, is when it comes to raiding teams? It’s a fundamental skill that impacts every player, no matter what type of role they play. It separates good players from great players.

Ah, the ol’ dreaded C word.

Communication!

In the clip above here on Mythic Broodtwister, watch the right side. We have two players on the diamond assigned to the same egg. The experimental dosage can deal with a lot of damage, and in mythic, two players are needed to break an egg (up from one player via normal or heroic). As you watch the clip, you’ll notice comically that one player tries to move away, and his partner follows them before they both almost double back and run out of time.

Thankfully, no one died in this play, but it happened because no one really said anything ahead of time. I stressed before, and I’ll continue saying it in the future, that players aren’t psychic. This tango could’ve been avoided had someone spoke up and said, “I’m staying, you go” or “Purple, go far side towards wall”. Just anything to state intention. I’ll tell my egg partner that I’m moving outside so they know they have a clean shot towards the inside (towards the boss).

In Broodtwister’s case, our leadership team also made it a big point to completely stress that the egg break is way more important than anything else. If you have to double stack, pop a personal and try to live it but those eggs have to break no matter what. Still, it was pretty funny!

Anyway, this is our Monday morning raid coaching point. When trying to resolve a mechanic with other players involved, say something! You all have microphones at this level (at least, one of you).

Rant: The State of Mythic+ Players

Like many of you, I continue to be frustrated at the state of Mythic+. Healing continues to be not fun. Last week was not exception because it was supposed to be a healer affix depending on who you ask. Never mind talenting into Cleanse or Decurse or something as DPS players, right?

But that’s not it.

There’s also the state of tanks who like to pull everything and then decide to blame you when they go splat because they overestimate their own capabilities now compared to season 4 when they could just buy all the trinkets and stuff they wanted. The more mobile ones especially just like to run ahead of everyone before collapsing when we’re all trying to catch up to help them.

But no, that’s not it either.

For me, it’s far more irritating.

It’s the players who sign up for a key, then promptly get invited, and summoned, and on the ready check say, “Hang on, brb” followed by some variation of:

  • Making a coffee
  • Need to use bathroom
  • Cooking mac and cheese
  • Need to finish my taxes
  • Have to fix my hair

Buddy, could you not have done all of this before queueing up for my key? We are all here, literally ready to go! Why couldn’t you do all that bullshit before looking and applying for keys? That’s what that break was for! We would’ve absolutely taken someone else and you could use that time to get all your stuff done! There’s been times I’ve let my coffee sit cold and I have a microwave to reheat it again if I need to. I’ve waited for a cut scene before sneaking to the bathroom real fast. My mac and cheese can hold out on the counter! It’s not even tax season! And no one’s even looking at you right now to comment on your hair!

Look, some of us have a limited time to play, and we need to squeeze every ounce of key time in as possible to chase those GIlded Crests so we can upgrade our loot so that our raid leader doesn’t give us the death stare!

I’m asking you from the bottom of my ice cold heart, and please go do all of your pre-dungeon tasks before applying for a key so we can minimize waiting and blast keys that much faster and so that my food, flasks, and mana oils don’t tick because I really don’t want to prop up the Pausing Pylon cartel.