A Realistic Look at Level 80 Raid Healing

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I’ve kept myself mum on this topic for quite a while. You’re aware of Wyn’s thoughts and no doubt others have expressed their opinion around the community. It’s my turn to tell you what how I feel about being a Holy Priest and healing.

Before I do that, I want to make one thing clear:

I AM NOT A THEORYCRAFTER

Got that? Good. The opinions and thoughts I’m about to tell you are my honest, unbiased feelings about the subject. I’m not going to hide behind math or spellpower theory because I don’t know much about it all. If I were to list my one weakness, it’s the lack of mathematical Matticus power. I can’t begin to tell you the coefficients relative to the modifiers based on the exponential percentage of the sum off of this spell which is affected by the Earth’s tangent to the Sun (I don’t think that last sentence made any kind of sense).

I can’t theorycraft to save my life, but I just creamed a bunch of bosses in Naxx with 2 other healers and a group that’s sporting the same level of gear as I am. No ounce of theorying would’ve helped.

But in this case, it’s a good thing.matt-priest-com-1

Because I just knocked out 7 bosses in Naxxramus in one night on my Holy Priest in PvP gear without knowing anything about what I was getting in to.

There’s a point I’m trying to make here. I participated in a successful raid with less than optimal gear in a class that’s supposed to be rendered extinct due to poor design choices by the class designers.

My fellow clerics, let me reassure you that not all is lost. We lose our unique racials, yes. We lose the ability to downrank, yes. We get slapped left and right, back and forth with the giant nerf bat with no end in sight, yes.

Yet we still heal. It’s our duty. Don’t lose sight of that. They remove our powers and abilities and empower us with new ones. Raiding mechanics have changed. The entire gamescape has changed. This isn’t World of Warcraft: Burning Crusade. This is Wrath. The encounters are being tuned to suit what we can do and open up the number of options we have in terms of classes.

What changes?

What has changed exactly? I said it before, and I’m going to say it again. And this time I really mean it. Whatever you learned before Wrath, throw it out of the window. It’s no longer relevant or important.

Biggest change thus far?

I’ve cast Flash Heal more times than Greater Heal which goes against every Priest handbook in the game. Let me paint you the circumstances. My Flash Heal lands for 4500. The typical tank will have approximately 28000 health or higher. Greater Heal will do over well 9000 (and this isn’t just a cheesy Dragon Ball Z reference). Tanks are taking damage between 2000 – 5000. Instead of simply spamming downranked Greater Heals, I have to actually pay attention and Flash or Greater accordingly.

I guess this is going to cut into my hockey time.

Let me bust your objections so I can save you some time from voicing them.

It’s not the gear guys

Everyone’s on equal footing because I’m doing this on the Murmur Beta server (say hi to Miyone!). The vast majority of players are playing on premade characters relying on PvP blues and a few PvP epics. I have more mana regen right now on my level 70 T6 Priest then I do on my level 80 PvP T0.5 set sporting Priest.

Can’t be the group either

I worked alongside a Resto Shaman and a Holy Paladin. Weren’t people complaining that all the healing classes were getting nerfed? So by that logic, if all the healer classes get nerfed, then aren’t we all then at the same level? Are they going to bring in Rogues and Hunters to heal for us now? Healers will always be in high demand. It’s not like our raid size got nuked from 40 to 25 again.

I’m not as skilled!

Let’s not go there. I am not the best Priest in this game. There are other way better Priests than I and one of them happens to also contribute to this blog (and this is the ONLY time I’ll ever admit that ;)). So what makes me so special? I’m always present at raid times. I read up on strategy ahead of time. I do whatever I can to make my character the best it can possibly be in terms of augments (enchants, gems, and now glyphs) and consumables. I’m ruthlessly efficient and don’t like to waste time. I understand and follow directions like a 6 year old dying to go to a bathroom. That’s what makes me so special.

Would I consider my class expendable? You could make that argument. I wouldn’t know how to argue against it anyway because I’m not a theorycrafter. I’m a valuable asset not because of my class. I’m a valuable asset because of who I am as a player not because of what my class can do. If you’re working hard right now in BC raiding, there is no reason for you to feel threatened in Wrath.

matt-priest-com-3

Everyone is going to have to relearn how to play their class. Your skill is going to be affected by how openly you embrace and learn what needs to be learned in the expansion.

Naxx is EZMODE

I’m using a flawed instance as an example because it’s way too entry level. You’re right, I am because it’s all I’ve done so far. Right now, we stack Shamans and CoH Priests for Sunwell because it helps ease the burden we have doing it. There’s no sense in thinking too far ahead in Wrath and being worried about actual end end game healing. Go with what we have now and have faith that we can do what we need to do as we progress up the ladder.

I’m thankful I don’t have to learn about how to use HoTs, AoE Heal, or other forms of specialized target healing. I didn’t get a lot of new toys to play with this year from Santa? Good. Less of a learning curve for me and I can spend more time on important things such as learning how to heal raids in post Wrath.

Still don’t buy it?

If you think I’m full of crap, by all means I understand. Either a) You know a lot more than I do in theory or b) You’re a really pessimistic player whose looking for an excuse to quit the game. But before you start ripping into me about theory, proofs, and other technical stuff, all I ask is that you run a level 80 raid first. Because that’s what I’m basing my experience, my opinions, and my thoughts on Priest healing from.

And honestly? It’s not that bad.

Image credits: just4you

PS, expect to see some Naxx healer guides really shortly.

Would You be Interested in an all Healer Community?

EDIT: Nevermind! It’s been brought to my attention that there *is* in fact an all healer community in existence that’s been around under my nose for the longest time. Light Natured forums appear at first glance to be what I’ve been looking for. The community forum’s been broken down by class and has some extra sections devoted to general discussion and UI’s and such. How I’ve never found this place, I will have no idea. Obviously I didn’t look hard enough =). They need to do a better marketing and promotion job. I guess I’ll have to flex my blogging and WoW Insider muscle and raise some awareness. I do seem to be suffering some performance issues on the forums. They do take a while to get into the different sub sections.

This is one of the few pleasures I get from blogging. My interaction with readers sparks ideas. Sometimes they’re bad, sometimes they’re good, and sometimes I come up with a “EUREKA” of an idea that would’ve done Archimonde Archimedes proud.

Tonight I had a discussion with neutralise as we were discussing the impact of a raid wide Prayer of Healing. Somehow, my brain went off on a tangent. I wondered if there was a community or forum specifically devoted to Holy Priests who would discuss their trade (similar akin to the Shadow Priest.com forums). After some quick searching, Twittering, and general asking around, I was amazed to discover that there wasn’t a community already in place.

Not only that, there doesn’t seem to be places for Resto Druids, Holy Paladins, or Resto Shamans specifically either.

The only place that I know of that represents anything close is the Elitist Jerks forums. I’m not going to lie. Every time I go there, I feel fairly intimidated. There’s also a lot of information to wade through to get an answer you’re looking for.

My vision

Seeing as there doesn’t seem be a local healer community, I thought to myself why not start a healer community?

Financing is not a problem. One of the reasons I run affiliate advertising on my blog is so that I can take what I earn and invest it directly back into the community. Heh, like it or not, money makes this world go round.

I’m picturing a discussion board where healers of all shapes, sizes and progression levels can:

  • Exchange ideas and tips amongst individual classes
  • Ask for help and advice during PvE content
  • Discuss upcoming healer changes
  • Interact with other healers overall
  • Come for early advice and support on getting started with end game

I’d handle the maintenance and logistics of the project myself including hosting, software and such. The design and structure would be an interesting challenge to undergo.

My obstacles

Moderation – It’s a no brainer that a community like this would most likely attract some big time morons. As much as I’d like to, there’s not a chance in hell that I’d be able to completely police the place. I’d have to realistically turn to volunteers that have proven themselves fair and in possession of a back bone.

Structure – Organization of this community would have to be done properly. Like boss fights, it’s one thing to know what to do. It all comes down to execution. If I can pull it off right, I have no doubt it would be a great community. Done incorrectly, and it would just be another failed startup project. Razorbax suggested a Forum/Wiki combination but I have my reservations about that. I could go forums first and then “immortalize” epic posts after into its own Wiki for easier navigation and access.

By the way, that quote Razorbax listed? Not me.

I swear.

Name – You guys might think this is silly, but the name is important. I don’t simply want to create forums and slap World of Matticus forums on it. A day might come where I won’t be around and it’d be nice for this community to be able to stand on its own. I’d sponsor and support it, but it should have a distinct brand of its own. The challenge here is to think of a name that’s catchy, easy to remember, and isn’t already registered on the WHOIS database.

Interest – But right now, I’m getting ahead of myself. What’s the point of establishing a community if there’s no one interested in it? I ran it by the night owls still awake in BA chat, and they seemed receptive and encouraging of the idea. Still, I’d rather ask you the community in general and get your thoughts.

Any ideas, feedback, questions, or comments would be welcome. But do answer the poll first below =).

Would you participate and be interested in a community aimed for healers?

  • Yes, absolutely! (92%, 82 Votes)
  • No, not really. (8%, 7 Votes)

Total Voters: 89

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10 Answers for the Clueless 2.4 Raiding Holy Priest

In order to become an effective Holy Priest, you have to understand the situation you are in. You have to be able to assess the threat to you, your raid, and your tanks. You have to be able to make sense of all the information that is coming in and prioritize it without even thinking about it. Any hesitation could kill your raid.

With that in mind, I wanted to prepare for you a list of questions that you might have as a new Priest looking to take their first step into the world of raiding. Remember that healers will always be scanning and checking to make sure that everyone is in tip top shape. I guess you could apply this to any healer, but it’s specifically meant for Priests.

How should I spec my Priest?

I believe that a raid should utilize a Priest with Improved Divine Spirit in their talents to help increase raid caster DPS. Subsequent Priests should then switch to Circle of Healing.

Circle of Healing is not as effective in Tier 4 instances (Karazhan, Gruul’s Lair, Magtheridon) as compared to certain Tier 5 encounters (Tempest Keep, Serpentshrine Cavern) but it is an absolute beast in Tier 6 and higher (Mount Hyjal, Black Temple).

Should I grab Lightwell?

Not really. I don’t. Sure it has it’s uses but I can think of better talents to spend points on.

Should I down rank my healing spells?

Yes. The 2 piece Tier 5 set bonus is absolutely perfect for this. A rank 1 Greater Heal for a Priest just finishing Tier 5 content will hit for about 2700+ which costs 214 mana (properly talented). Although the spell itself takes 314 mana, the set bonus returns a solid 100 mana back. I spend most of my raid doing nothing more than stopcast spamming Greater Heals. If it lands, it doesn’t adversely affect my mana pool. It’s definitely an affordable spell.

How do I handle main tank healing?

Maintain your Renew at all time. Keep Rank 1 and Rank 7 Greater Heals ready. In fact, they should always be in the casting bar. Feel free to light your tank with Prayer of Mending to boost their threat. Do your homework on the boss that you’re fighting. Know their abilities and what they will do. Eyeball the amount of health they lose in a typical swing. For example, Archimonde frequently strikes my MT for approximately 9000 health. My tank has 21000 health. It’s going to take about three solid hits without any heals before he dies. By being able to gauge the amount of incoming damage they take, you know how to react to it appropriately.

Do not be afraid to use your Flash Heal to get your players up in the event your other instant spells are on cooldown. Efficiency is always outweighed by keeping your team alive.

How do I handle raid healing?

Again, like main tank healing, if you know what’s hitting the raid then you can act on it accordingly. For example, if a boss has an AoE type spell that strikes every 20 seconds like clockwork, then you know that the players who get initially hit by them do not need your full and complete attention. Simply dropping renews or downranked Greater Heals on the affected players will get them to full strength before the next AoE hit. Circle of Healing is ultimately the best AoE healing spell in the game when you have enough of a bonus. Chain Heal is a close second but it is unfortunately not instant nor is it able to hit 5 players simultaneously.

What priority should I be healing my raid in?

If you’re tasked with healing a raid during a special gimmick encounter, it’s going to largely depend on the boss. I have noticed that there are two types of raid damage being dealt.

1: Lots of damage concentrated on a few players in the raid

Hydross is an excellent example of this situation. His tomb strikes a couple of players throughout the raid encasing them and dealing a hefty punch. It’s all about timing in this situation. Bosskillers and WoWWiki tell you the approximate damage being done. Use the appropriate sized heal for the response.

Let me use Rage Winterchill here. Like Hydross, he will encase one random player in a raid (Icebolt) which does ~5000 initial damage and locks them in place. That player takes 2500 damage per second for 4 seconds. So you’re looking at 15000 damage within a short amount of time. Slap a shield on the player if you like and then proceed with with the flash heal spamming. Keeping a player alive is the priority. It’s way more important than being efficient.

2: Damage that can be anticipated spread out over the raid

In these situations, your endurance will be tested. You do not want to be burning Flash Heals as quick as you can. Here it is all about mana management.

Najentus is one such boss who consistently hammers the raid with spines being thrown out. His needle spine targets 3 players in the raid and they take ~3700 damage along with an additional ~2500 damage to everyone that is nearby. When his shield goes up, he is immune to all damage. To break it, you have to hurl a spine back at him which shatters the shield which deals exactly 8500 damage to the entire raid. This happens every 60 seconds.

The biggest question that should always be asked is how long does this person have before they take too much damage and die?

  • Is everyone above 40% health?
    If there are a few players that are below, those players are your priority. Drop a downranked Greater or tap your Circle of Healing once or twice if you notice that group is low. Focus on these players first because a random spine could kill them. Feel free to use Flash Heal if you don’t think you have the time.
  • Is everyone above 70% heath?
    This is your next level. Get anyone below 70% back up to full strength. You have to be able to prioritize who needs heals now and who can wait 5 seconds.

Otherwise, you will have to experience a few wipes to get a general ‘feel’ for how the encounter goes.

How should I gem my gear?

The 2.4 patch revamped the way our Spirit worked. Here’s what I suggest:

Rare gems

  • Blue: Purified Shadow Pearl or Royal Nightseye
  • Yellow: Luminous Noble Topaz
  • Red: Teardrop Living Ruby or Royal Nightseye

Epic gems

I’m a true believer in Spirit now.

What consumables should I use?

Food: Golden Fish Sticks or Blackened Sporefish (But you know my thoughts on the subject).
Flask: Flask of Distilled Wisdom or the cheaper Flask of Mighty Restoration.
Oils: Superior Mana Oil (Brilliant Mana Oil is cool too).
Elixirs: If you want to skimp on flasks, try combining Elixir of Draenic Wisdom and Elixir of Healing Power

Is overhealing bad?

Let me put it this way. Would you rather overheal your target and waste 500 mana on a 6000 heal or underheal your target and risk his death? The fact of the matter is that any healer who is on a tank should always be casting a heal spell and then stopcasting it or letting it complete. It’s common to see tanks face crushing blows of over 9000+ damage. It’s better to have a heal on the way then wait your 2.5 seconds for the heal cast time and pray he avoids the next weapon swing from the boss.

What about haste?

You know, that’s a really good question. Honestly, I haven’t placed too much thought into it but here’s my logic. Our mana regeneration rates have improved a lot and there are various methods for us to get mana back. I noticed that a majority of the time, my mana is above 80% on trash. I can afford to bag a few pieces of regeneration gear in favour of haste gear. I figure lowering my global cooldown rate to 1 second could be a good thing. The faster my spells go off, the more heals I land. I can land more heals this way because mana regeneration is not a limiting factor.

And there you have it! You are now ready to face the perils of 25 man raiding. Good luck and good hunting! When in doubt, simply ask yourself: What would Matticus do?

3 Reasons Why I Pick Blackened Sporefish over Golden Fish sticks

People choose the paths that gain them the greatest rewards for the least amount of effort. That’s the law of nature."
Dr. Gregory House

I wanted to highlight another one of my oh-so-important thought processes today on why I decide to do some things one way and not another. My debut column at WoW Insider generated fairly positive responses. Obviously I didn’t escape much in the way of scrutiny. I clearly spelled Naxx incorrectly and my eyes are literally glued to my raid frames that are 2 inches in from the left side.

It does make eating rice rather difficult when raiding. But that’s an entirely different story.

A number of comments here and there mentioned golden fishsticks as their delicacy of choice when raiding.

Before the most recent patch, I was a bigger fan of the sporefish than the fish sticks as well, Ego writes. With the new changes to mana regen, I have yet to test the various kinds of food.

And I am very much in the same boat. The patch did bring about several important formulaic changes. I can’t even make my own calculations about the different bonuses and the like (and yes, mathematically challenged Asians are a rarity).

Here you have your Golden Fish Sticks and your Blackened Sporefish. Below you can see an image comparison of where you can acquire these yummy fish from. I won’t get into details about which fish is better than the other. Suffice it to say, Golden Fish Sticks reign supreme in the post 2.4 world. But here’s why I will continue using Sporefish.

 

Affordable opportunity-cost

What I mean about opportunity cost here is the fact that the overall effort required to catch Sporefish is easier than Fish Sticks. There’s a large difference in fishing skill required to fish between the two areas. It takes longer for me to empty out a Highland Fishing pool than a Sporefish pool. Couple that with the fact that it’s easier for me to kill a level 61 hydra as opposed to a level 71 water elemental.

Maybe it’s karma from all the sushi I’ve been eating recently.

PvP Problems

I play on a PvP server. I’m also a Priest in a marked guild. A holy priest sitting in Skettis with nothing but a fishing pole equipped may as well just be holding a large neon pink "GANK ME NOW" sign. It is tough competition especially when the pools are scarce enough as is.

Quantity

Zangarmarsh has four large lakes which have numerous fishing pools. There’s a lot more potential Sporefish pools out there. There are only 3 mid-sized lakes to fish from. I’m not disciplined enough to fly around all three Terrokar lakes to get said fish.

By the way, as a follow up, my Guild has retrieved the lost Hearts of Darkness and epic gems from the perpetrator. According to the GM, that player has had "justice served".

Brooding Over Bloodboil

For once, I’m at a loss here and I’m hoping to garner some insight or advice from the readers. My Guild had started to work on Gurtogg Bloodboil. We were working on Bloodboil for a few hours on Sunday. I used to think that Najentus was considered a heavy healing fight.

Boy was I wrong.

I won’t go too much into an explanation, but here’s the WoWWiki link for the strategy.

Loadout

  • 4 Holy Paladins
  • 2 Holy Priests
  • 1 Discipline Priest
  • 1 Resto Shaman
  • 1 Resto Druid

Directions

Phase 1

3 Paladins on each tank. We use 3 to rotate aggro on the boss. I, the Holy Priest, heal the tank who is actively being attacked by the boss. The rest of the healers are assigned to the bloodboil groups healing (Resto Shaman, Priest, Paladin) or raid healing.

Phase 2

This is where things get dicey. The 3 Paladins that were on the tanks immediately jump the player with Fel Rage. I heal up the melee before switching to tanks and then raid healing. The Resto Druid covers the 3 tanks. 1 Paladin and 1 Resto Shaman are raid healing. The other Holy Priest and Discipline Priest are also on the player with Fel Rage.

If the player is a clothie, Pain Suppression gets applied.

Problems

A player with Fel Rage has the following effects:

  • increases armour by 15,000
  • increases health by 30,000
  • increases healing done by 100%
  • increases damage done by 300%
  • increases size by 100%

The raid gains a buff called Insignificance where every spell they cast has no threat. One problem is that if a clothie gets hit with Fel Rage and Pain Suppression is applied, the player dies just as Fel Rage is about to wear off. Gurtogg gets progressively stronger during this phase. I can’t help but wonder if it would be a better idea to delay Pain Suppression for about 5 seconds before it becomes applied.

In our case, it’s not just the person with Fel Rage who is dying. Other members of the raid seem to be dying from a lack of heals or other miscellaneous reasons.

I can’t help but wonder if it would be better to stack all four of the Paladins on the Fel Rage’d player immediately along with the Discipline Priest and then have the Holy Priest switch to raid healing instead. This would essentially give us a picture of something like this:

  1. 4 Paladins and a Disc. Priest on Fel Rage
  2. 2 Holy Priests, a Resto Shaman, and a Resto Druid on the raid divided up accordingly

By switching the Holy Priest to the raid, this opens up a lot more options that the healer can use other then Flash of Light spamming.

Another problem that isn’t so urgent is our DPS output. Gurtogg has a 10 minute enrage encounter. I notice that when we hit the ~50% mark, the timer is around 4:45 or less. Granted we did lose 1 or 2 players at this point.

I seriously hope the Recount Death meter gets fixed as soon as possible. With that tool being down, we have no way of ascertaining the cause of death when players die. As a result, healer blame has increased in recent weeks and has gotten me irritated. Most of the time, it’s never justified. It tends to be the result of a fight mechanic that players seem to forget about (some raiders mysteriously forget that Najentus’ spines can be removed). Therefore, the "blame healers" catch all is used. I’m afraid that I might one day lash out if I see another "healers fault for wiping" comment in the raid.