Tier 10 Healing Bonuses

The new Tier 10 bonuses are available for preview. Note that none of them are finalized yet but these are some serious bonuses. Check them out:

Druids

  • 2 piece: The healing granted by your Wild Growth spell reduces 0% less over time.
  • 4 piece: Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
  • Paladin

  • 2 piece: The cooldown on your Divine Favor talent is reduced by 60 sec.
  • 4 piece: Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
  • Priest

  • 2 piece: After your Pain Suppression and Guardian Spirit talents expire on your target, they grant your target 10% increased healing received for 10 sec.
  • 4 piece: Your Flash Heal spell has a 15% chance to reset the cooldown on your Circle of Healing and Penance Spells.
  • Shaman

  • 2 piece: Your Riptide spell grants 20% spell haste for your next spellcast.
  • 4 piece: Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount over until cancelled.
  • If I were to rank these bonuses, I would have to say the 2 piece for Druids is a clear winner. Wild Growth without the reduction in healing strength as a constant bonus? That’s a strong bonus. The 4 piece translates to 1 in every 50 Rejuvenations will switch to a new target with a full duration a chance for Rejuv to jump per tick application.

    For Paladins, I’m really liking the 4 piece myself. Holy Light’s going to see some even heavier use. But that 2 piece basically means a 1 minute cooldown on Divine Favor. That’s pretty darn sick.

    The Priest 2 piece seems okay at first glance. It’s going to take Pain Suppression talents and the Guardian Spirit glyph to make it truly stand out. Remember how long their cooldowns are. I have to give the edge to Guardian Spirit especially if you have the glyph. The 4 piece one looks really good to me no matter what spec you are. I don’t think we’re going back to the days of the Circle of Healing spamming Holy Priest or anything.

    And as for Shamans, they seem to consistently rank high on the tier bonuses. Riptide giving haste? Chain Heal crits doing even more healing?

    How are you liking the upcoming tier 10 bonuses?