Tough Call: Turning Down Epics

On this week’s issue of Tough Call, we’re going to discuss an idea that may seem counter-intuitive to some readers, especially at this point in the expansion;

Not taking epics!

Crazy, I know, but hear me out.

To be clear, I don’t mean that you should refuse to take epics, or that your gear doesn’t need to be upgraded.  Anyone who knows me knows that if the loot is on my must-have list, I will absolutely put in for it at the appropriate time.

No, what I’m talking about today is gear that is not BiS.  Your side-grades, your “better than what I have”, or that loot that’s a higher iLvl but not the ultimate piece you want.

Whether you’re running a Loot Council, a points-based system, or even some kind of Rochambeau craziness, you should still take into account the overall benefit that the loot is bringing to your guild. And that includes comparing it to the value gained by not equipping it.

My usual theory when it came to loot in Wrath and BC was “the loot will drop again”.  Nowadays I’m changing my outlook to “is this THE best loot”.  This is because, right now, most guilds should find themselves in a new position where there just aren’t enough epics being DE’d in order to get the maelstrom crystals needed for the best enchants available.

I know right now everyone should be hungry to preform better, and it’s easy to say “well, I’m under-geared” or “I need that upgrade and I can heal/tank/dps through this tough phase”.  Trust me, I really want to get rid of this 333 crap trinket I’ve been saddled with for a few weeks now.  That does not, however, mean that I will seek to equip any available epic tossed my way like a hungry hungry hippo.

Edit: Passed on 2x Jar of Ancient Remedies and used my Valor points on the Core of Ripeness instead.  Int rocks the body that rocks the party.

Let’s use a recent example, the other night we were in Bastion of Twilight and the boss dropped some cloth DPS pants.  Of course our warlocks were wearing iLvl 346 blue pants, yet none of them put in for the shiny new epic.  Their reasoning?  They were all within a few points of getting their tier pants and realized that the maelstrom crystal from disenchanting the pants would be worth more to the guild than giving them epic pants that they’d only wear for a week before they got their 2-piece.  Now that we’ve gotten the needed mats for Power Torrent, those warlocks are doing considerably more DPS than they would be with a pant upgrade that they were able to replace anyways.

Similarly we’ve had melee DPS players pass on their side-grades or off-spec gear in order to get the maelstrom crystals.  I’m certain that when they weighed the stats, the 1000 AP proc on a Landslide enchant that those crystals could get them looked a lot better than the marginal/temporary increase gotten though a non-BiS upgrade.

Of course, the exception to this rule is players with enchanting.  Toss them the non-BiS gear and they’ll reap the benefits of the stat increase while getting ready for the real loot, and you’ll still get your crystals when they’re done.

Please feel free to leave any questions or suggestions for future topics in the comments below.  Additionally, if you happen to know the answer to 10-down on the NY Times Crossword, that one’s been bugging me all day.

Tough Call: Is Preparation Enough?

683292_50743243Welcome to Tough Call with me, Viktory.  This column aims to answer some questions and start even more discussions about one of the trickier aspects of raiding, raid leadership.  Sometimes “raid leadership” will mean strictly talking about class composition, role management, benching policies and loot, and inevitably sometimes it will bleed over into overall guild leadership. 

Based on my own experiences and the conversations I have every week with current and past guild/raid leaders, I know that this is one area where there is almost no black and white, and everyone can use some help or constructive criticism at times. 

I can tell you now that my answers will not be the universally-applicable answer, nor will they be the happy/nice/”make everyone love me” solutions.  That simply is not effective; raid management isn’t a WordPress plug-in, it’s a graduate-level course in human relations and resource management and we’re all crazy for trying to do it. 

My aim is always to have the most efficient raid possible, so that we can get in, get the job done, then go have a beer and pat ourselves on the back afterwards. 
Bottom line, the intent of this column will be to discuss how to make the decisions that the 24 other people in your raid would hate to make.  After-all, “uneasy lies the head that wears the crown”; but hey, you get to wear a frickin’ crown!

Now let’s move on to this week’s topic.

Preparation is the bare minimum

This week, many of you will either be grouping together for your guild’s first serious raids this expansion, or will be seeing more of your guildies hitting the gear levels to be able to join your raiding ranks.  Either way, you should be in a position where you have to decide who you will take to raids and who will be coming in off the bench.

In order to field the best team possible as you roll into a brand new expansion, you cannot always rely on the players who were your all-stars in Wrath.  Some may have grown complacent.  Some may have life commitments that prevent them from gearing-up (or even leveling up) as the same pace as the rest of your guild.  Some may even be less interested in raiding than they were last go-round.  Regardless of the reason, you owe it to your group to take an honest look at every possible option and make the best decisions.

If your group is already 12/12, please accept this High-Five and check back with us next week.  If your group is exactly 10 people and you would never dream of raiding with anyone else regardless of how long you have to wait…  let’s agree to disagree

If you’re still with me, I assume you’re not in one of those first two groups, and you’re probably facing some of the same decisions I’ve had to make this week.

For the sake of argument, let’s presume you’re doing 25-man raiding and have a roster of 30-40 people to choose from.  Six months ago, you could have considered multiple factors: experience, achievements, badge-gear vs boss-drops, etc.

Today, preparation is king.

Preparation does not always mean gear.  Sometimes people can get lucky and every instance they run drops exactly what they need.  I’ve seen it.  That doesn’t mean that they are any more prepared to raid than they were the day before, it just means that they may have a larger margin for error.

  • Among your healers, who is most prepared to keep your team alive when you’re in those first raid encounters?  
  • Who has taken the time to watch the videos, read the boss breakdowns, and consider what parts of their class/spec are best suited for each fight mechanic?  
  • Which of your tanks knows what is expected of them on each fight and which one is just hoping you’ll point them towards a boss and let them button-mash?

It should be absolutely unacceptable for your raid members to expect you to give them boss breakdowns before each pull.  Efficient raids will already be slowed down by new class mechanics and everyone needing new loot, you absolutely cannot allow another 10-15 minutes per raid to explain the strat.  Certainly you may review how your implementation of the suggested strat may differ (where to group on Altramedes, which drake to focus first on Halfus, etc), but the concepts and fight mechanics should have been discussed on your guild forums well before raid day.  This includes making sure the vital roles (such as interrupts, counter-spells, DPS tranquilities, etc.) have been assigned, preferably including back-ups.  If someone cannot meet this minimum standard, then they are not prepared to meet the challenges of raiding in Cataclysm and have made your decision that much easier. 

Remember, your roster should be a living document, constantly changing to meet your needs, and hopefully constantly improving as time goes on.  If you bring in the player who is most prepared, the one who went through the beta, has cleared every heroic 20 times, did 10-man raids before your guild had 25 people ready and thinks they know exactly what to do on each fight; that player can still fail.  They might have learned all this to mask the fact that they suck as moving out of the fire.  Preparation doesn’t show skill, but it does show dedication to the ideal of efficient and knowledgeable raiding.

Preparation is king, but it is not a guarantee.  Pick the guys who know what is expected of them so that you stay alive longer and can get the best possible looks at the new content.  Then, after a few nights, go back and use this experience to help you pick out who your top performers are.