Disappointment for Paladins

Actually, I daresay that disappointment is being shared by many players in the healing community as well. Ferarro, one of the main pillars for Paladin resources has been discovered for not being truthful.

It’s not my place to discuss blog politics. But I’ve seen a lot of discussion and questions about what’s going on. I don’t know all the facts, but I can definitely start with putting some pieces together.

Timeline over the past week

Here’s a quick list of events over the past week that have led to this. I suggest reading everything listed below first.

So what exactly went wrong here? What’s the offense? Here we’ve got a great Paladin blog that’s helped many new and veteran Paladins of all specs become better.

A good portion of the WoW blogging community writes under a pseudonym or a pen name (false name). I’m one of the rare WoW bloggers who write with their real name (technically Matt is my name and Matticus is what I sign off with). In this case, another person’s identity was assumed and used without their knowledge. Pictures and various videos were lifted to add further authenticity. It’s a good thing this wasn’t being used maliciously. Some serious damage could have been done.

It was an extremely elaborate operation. Seven different people all writing under one name at various stages in the blog’s life. A Blizzard employee? CIA agent? It doesn’t make sense to me. Why claim to be a Blizzard employee and write about stuff that can’t legally be written about? Doesn’t that break an NDA of some sort?

I’m actually quite impressed that someone’s been able to carry on this charade for a long time. We’re talking on the scale of years.

Do I buy what happened?

I’m not quite sure what to believe now. This is the internet. You have your beliefs, I have my beliefs. It just seems amazingly far fetched. Some people are going to believe and trust what was said because they want to believe and maintain the illusion. Skeptics out there will continue to point out various flaws.

Personally, it just looks too easy. It sounds too easy.

Anyway I’ll stop here for now. Read through the posts above and come to your own conclusions. The thing about the blogging community here is that if something seems or smells off, someone’s bound to keep digging and digging until they get something. So for all the new bloggers out there, when you hear the advice to blog as yourself we literally mean it. Don’t try to assume anyone elses identity.

When you read anything, always look at it from a critical point of view. Use your head, use your reasoning and figure out if what you’re reading makes sense. Too many people these days read something and just automatically assume it’s true since the source seems authoritative. Be critical about everything you read (especially here since I probably write more mistakes than I do correct stuff).

Don’t believe everything you read.

Weekend Reads

It’s Friday. There’s nothing like the feeling of sitting on a patio with a cold beer on a hot sunny day with a cool breeze. I’ll relive that feeling later after I finish my banana, cherry, coke flavoured Slurpee (I hate spoon straws).

This upcoming weekend, we’ll be engaging the boss that is Iron Council normal hard mode. Will see if I can create a movie of it. I’ve been able to record via Fraps before but I lack the know-how to resize the video entirely.

Speaking of news, I’m busy moving blogs this weekend. Plus Heal and No Stock UI will be moving servers in addition to this blog. By the way, not sure if anyone noticed, but I inserted a Google Reader widget for additional stuff to read. I’ll share stuff that I’ve written elsewhere in addition to cool stuff I come across in my Google reader.

So what’s new this week?

World of Warcraft

New blog: Defeat Dragons – This is a hybrid WoW and leadership blog. Reminds me of Chick GM when that was young.

Wordy Warrior’s back and is now self hosted. I was starting to wonder what had happened.

Lenelie’s Voice voices her WoW pet peeves. One of which includes countermanding raid leader instructions by a non-leader. It’s rather frustrating when I see it during various pickup raids. Let the leaders do their job. If you’re not satisfied with it, leave and form your own. The way I see it, when I join a pickup raid, I place myself at the mercy of their leaders and trust that they will do the right thing. Nothing’s going to stop me from leaving if I’m not satisfied with the way things are being handled.

Amber’s got a nifty Bubble flowchart.

Blogging and writing

Write to Done: Five Tips on Writing a Fantastic About Page – Solid post. I stumble across new blogs all the time. I’m loving what I’m reading. But I don’t know who is writing it. Doesn’t hurt to toss in your email or a contact page so readers can send in some fan mail to boot.

Psychology

Psyblog: When Groups are Bad for Productivity – Social loafing. The idea that the more people there are involved in a group, the less effort being exerted by individuals within the group. Does it sound like your raid? Give it a read!

Friends and Raiders: The Social Aspect of Warcraft

social-network

Someone once said “Hey it’s no big deal, it’s just a game right?”. As a kid, those games of jacks or playing war were always competitive but the statement held true. At the end of the day it was just a game and you could walk away and go back to being friends with your nemesis of twenty minutes prior. The games we play evolved over time and became not only part of daily life for a lot of people, but a part of culture for us. Take a look at the Nintendo Entertainment System, even if you never owned one you know about it. Products bearing it’s symbol are still present.

Fast forward to the discovery of the MMORPG. I played Ultima Online for a good long while as a teen, and then moved away for other endeavors (see trying to be a rock-star). I came back to the MMO scene with City of Heroes and of course World of Warcraft. What stands out about these games is not just the amazing content they can provide and the hours(years) of enjoyment they bring you, but you get to talk and do things with friends and other people. Working towards a common goal whether it is downing a boss or capturing the opposing factions flag still feels great at the end of the night no matter what if you can do it with your friends. It’s that aspect of the game more then anything else that draws me into Warcraft.

Warcraft is a rare  and unique snowflake. Not only has it set the bar unbelievably high for game content and playability,but the community that has sprung up around it has gone beyond the normal social aspects of any other MMO. There is a feeling of comradeship and competition that spans millions upon millions of people. The first time the true scope of the community hit me was when I read the story of Ezra Chatterton, otherwise known as EPhoenix. He passed away October of 2008, but before that touched so many of our hearts with his visit to Blizzard’s HQ as part of a make a wish deal. Hunter season 2 crossbow? That was his idea. It was also a wonderful way for the company to give back to a kid who found true joy playing their game with his father. When his ailment was reported, the outcry and comments from thousands upon thousands of people wishing him well, making characters on his server just to say hi and see how he was doing and even digging in their own pockets to donate funds was overwhelming. It was one of the largest showings of concern and care I’d seen in a long long while. When he passed millions of players mourned together. We has lost one of us, and we grieved as one. That was just one life, one player, one character.

Think back on your own travels through WoW. Have you ever had a friend you made in game that turned out to have a large impact on your life? Did you meet your potential love in real life while running an instance? Do you find yourself making friends in game and then moving those relationships outside of the game? I’m guessing more then a few of you do. I know I do. Lets look at some of the social parts of the game.

Guild

The guild is the family unit of the game. You play together,craft together, and more often then not raid together. You share your victories and your defeats with them. You spend the majority of your time in a guild. Think about it, You spend your time with these people like a family or coworkers, and over time you develop strong bonds with some of them. Take a moment and look back on it. I’m sure you can think of a few people who you met through your guild that you considered a close friend or confidant. Like families your guild will also interact with other guilds on your server who are of a like minded direction. They tend to flock together. Top end raiding guilds all know each other, the “brass” so to speak knows each other and interact on a regular basis much like families in the same neighborhood would. I’m sure you know more then a few people from other guilds around the same tier as yours pretty well. Your guild also more then likely has some form of website or forum that lets you keep in touch, even with those who leave the game.

WoW Websites / Blogs

I’m a recent addition to this world in many ways, but it’s still amazing to me the sense of community you get when you browse private blogs and websites dedicated to the game. I have met so many people through these sites, not just as a writter here at World of Matticus but through reading other’s blogs, following them on twitter and even randomly finding them on facebook. Talking about the game has bled over into talking about real life. Sure there will always be exceptions but I find more often then not bloggers and people who put their WoW ways up on the Internet are a friendly bunch (in my case the term jovial has been applied). You yourself probably have had interaction with a blogger that has grown to what you would call friendship. Communities like Plusheal are great examples. So many people from all different servers sharing ideas, helping each other out with tips, strategies, loot ideas. You can even find WoW Twitters like Mine and Matt’s and in fact using such a site further highlights the sense of community. These sites bring us news of events like Ezra and highlight the triumphs and hardships of our gaming community. If not for websites like Plusheal I never would have met Matt, Syd and Wyn and lets face it, those three are pretty alright =D

The Friends list

Throughout your travels you’ve more then likely gathered a few friends that you’ve tossed on your list. Occasionally those friends are Real Life friends who happen to be in another guild, or sometimes ex guildies. Sometimes the game can cause a divide in a friendship and cause people to no longer speak out of game let alone in game. I’d like to share a bit about my friends that I’ve acquired through the game.

One of my best friends is a raiding warlock in my guild. We met through the game and found out we lived in the same city, all of 10 minutes away from each other. He has become one of my closest companions and is like a brother to me (talking about you Tim!). But I probably wouldn’t have met him if not for the game. In fact the vast majority of my guild. I talk to them outside of the game and look forward to events like Blizzcon as excuses to meet up with them have a few beers and share in a solid friendship that has be cultivated over the course of years. I miss some that have left the game to pursue other endeavors but I do try to keep in touch. And occasionally I’ll get a surprise like last night where friends of old that fell off all radars years ago pop back in the game with a fresh game card and their old level 60 toons.

One of my longest in-game friends left my guild a long time ago, but I always kept in contact. We talk whenever possible and its nice to catch up. She also listens to my rants which is a bonus and she helped me understand a lot about paladin healing when I switched over to healing lead and before I stumbled upon the websites here and Plusheal for information.

I met my girlfriend through the community as well. We started talking about being healers and the game and found out we had so much more in common. I recently made a toon on her server and was invited into the guild she is part of. Within minutes I was welcomed warmly and sincerely and was made to feel a part of the guild immediately. They are a great bunch of folk, and I never would have met her or them if not for the community surrounding WoW. I’m very glad to have met them and look forward to spending more time with them.

I lost a friend because of the game too. There was a disagreement over specs and honestly rather silly things. When the dust settled whether it was pride or whatever, I lost a real life friend that I had for years prior. It hurt but it’s just the nature of the game.

I’m in awe daily by the amount of people I get to talk to and interact with through twitter, this website and the game in general. That’s the part that really draws me to World of Warcraft, I love interacting with people. I find it so much more gratifying then say, just stomping goombas (although mario time will always be a treasured event). I think it’s safe to say that WoW has moved beyond being “just a game”.

So how about you? Have any stories of friendship gained or lost to share? Do you think the social aspect of WoW is what makes it such a powerhouse?

Until Next time, Happy Healing,

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Image courtesy of www.yourmwr.com

Save Players with Aggressive Shielding

I have a confession to make.

I’m an aggressive Priest. Like really aggressive. I’ll shield extra targets as much as I can. I’ll squeeze in extra DPS if I see the opening.

wol-kologarn

The current train of thought for Disc Priests is to stick to 1 or 2 targets. They’re tanks. Make sure they stay alive at all costs. The mentality of Disc Priest healing is similar to that of a Paladin.

I’ve spoken to a lot of my colleagues who are also Disc Priests. I’ve compared some numbers and talked shop with a few. Many are reluctant to throw around extra shields because of concerns due to mana management or tank deaths.

Instinctually though, when a Disc Priest shields a target with full health, they can deviate from it for a few seconds to throw a shield on another target or use a Borrowed Time proc on another player who needs it.

The parse shown above is a screenshot from World of Logs. It’s another parsing website (and I’m starting to like it as it shows contributions from Divine Aegis and Power Word: Shield). You’ll notice I fire out an abnormally large amount of shields and Prayer of Healing. I believe 58 refers to the amount of players healed as opposed to the number of times cast.

Target the squishies

As an aggressive Disc Priest, if your main tank assignment is topped and loaded, look around for other targets of squishability opportunity. Some excellent soft targets to shield:

  • Mages
  • Non-plate healers (yeah you Paladins are fine)
  • Warlocks
  • Rogues

Yes Ulduar has an abysmally large amount of raid damage. Although Disc Priests aren’t best suited to handle the healing of it, we can extend the life span of those most vulnerable for a few precious seconds while the rest of the healing cavalry step in.

Fights are routinely ended with under 10% mana after using everything at my disposal. There’s nothing wrong with that as long as your mana is managed properly.

Stretch yourself and be better!

State of Chain Heal, Lodur’s Thoughts

chain-heal

A couple days ago one of my twitter buddies linked me a forum post that has been going on centered around the state of Chain Heal. Here’s the thread if you want to take a look. I generally make it a rule not to troll the official forums for the sheer amount of flotsam that tends to be present, but I did read it. All 22 pages (at the time of this post). I have a few opinions on this topic (keep in mind this is my opinion), and I’d like to take a moment to share them.

(this will probably be a bit  of a rant. so apologies in advance I just hate gross generalization)

/soapbox

There seems to be a perception that Chain Heal, and Restoration Shamans are broken in general. Not broken in the “DUDE I totally need to roll a Resto Shaman” but broken as in not functioning correctly. I cannot agree with that, not even a little. As a true lover of the class and all it’s faults and strengths, I can honestly say we are better off then most classes and specs. Are we perfect? No, we’re not. Are we broken? Hardly.

In the thread people quote the musings of Mek from Ensidia. I’m going to copy and paste the opening statement from the thread here.

There has been theorycraft showing that CH isn’t as strong as the other options. There have been logs produced showing how shaman are HPS capped. I’m not going to repeat all the data here, because you’ve read every post. Further, you have some of the top guilds putting shaman on spot heals instead of AOE heals or even replacing shaman with other healers for hard modes.

Mek, the resto Shaman from the #1 raiding guild Ensidia, is abandoning Chain Heal in favor of spot healing with LHW/RT.
http://ensidia.com/community/blogs/cause-and-effect.html
Chain Heal cannot compete with the comprehensive AoE healing power of four highly skilled Priest and Druid AoE healers. This is simply because if you compare the relative spell combos they have many advantages.

Vis Maior, a Top 20 US progression guild recently replaced one of their shaman with a priest, because Chain Heal could not keep up. Sixthy, the other resto is spot healing the raid with RT/LHW. His Chain Heal for the raid was 6% of his total heals.
http://elitistjerks.com/f79/t49212-resto_best_practices_pve_healing_discussion/p12/#post1248740
Deconstructor hard mode (25) really made Chain Heal look weak in my opinion. We had a 2nd resto shaman in for a few attempts and CH just flat out couldn’t keep up with PoH / CoH / WG / etc / etc.

Mek and Sixthy are not scrubs that just started playing. They are some of the best players in the world.

While I respect Mek and Sixthy , and appreciate everything they have contributed to the Shaman Community as a whole (this is in no way a shot at them or the OP of the comment above), I cannot agree that Chain Heal fails to measure up to the other AoE healing. I also feel that they are taken out of context quite often and people take statements like “this spell is better in this fight compared to this one” as “OMG SHAMANS ARE BEING REPLACED CAUSE THEY STINK”.  With Vis Maior, pointing out that they replaced a shaman with a priest is fine, but that’s going to have a lot to do with their composition. ( I checked their site they don’t have a raiding roster posted) I did notice they had three Resto Shamans on their members list. Unfortunately I don’t have details as to whether or not they were all raiders, but looking at each toon’s loot page it seems likely they are. I can see that being a problem, not because of the weakness of the class or spells, but based on composition. As a Healing Lead I can tell you, too much of a good thing often turns swiftly into a bad thing, and there have been many nights a raid has suffered from too much of one concentration.

Second thing I would like to point out is quoting that Chain Heal for Sixthy was 6% of his total casts. That’s fine and all but is that one fight? I started going through the EJ post, there is a lot of information there, but all of it is subjective. Keep in mind your mileage may vary. I can produce WWS that show Chain Heal being 50% of all healing done, doesn’t mean it’s a “God Spell” by any means. Also, pointing out that the spell is HPS capped is moot. Technically all healing spells in the game are HPS capped if you have all the items/gems/enchants necessary to push that cap.

I’m going to quote Ghost Crawler here. He chimes in on the topic with the following.

We’re not convinced there is a Resto or Chain Heal problem in PvE.

Part of what we wanted to do was give shamans other spells to cast besides CH. Riptide is an awesome spell and seems to be fun for a lot of shamans. People are still casting CH, and probably a lot more often than priests are using PoH and druids WG (depending on the fight of course). We would want to make sure that any change to CH didn’t send shamans back to the Sunwell world of just using that one spell.

Well, I agree 100% with GC. Blizz gave us a multitude of spells so we weren’t one trick ponies. Back in BT / Sunwell days you could bind all your keys to Chain Heal and just roll your face on the keyboard and win (with the exception of keeping one key for Heroism / Bloodlust). Well… that just wasn’t fun. Now we have a lot of cookies, and they are quite delicious. Personally I think Chain Heal is just fine. Would I complain if they did buff it a little? No sir, I’d be grateful but I don’t expect it. I like the fact that unlike Wild Growth and Circle of Healing, there is no cooldown on the spell other then the GCD. I like the fact that if glyphed I can hit 4 targets at a time. I love the fact that it is a smart heal and not just blindly jumping to pad over healing. I love the fact that it feeds our other talents and spells with buffs and loving. I love the iconic spell, bottom line, but you can’t lose sight of every other tool we have at our disposal and say that we don’t measure up or that the spell fails. Math can be produced to support any argument, ask my buddy mike. He has a degree in Computational Physics. His entire job is to debunk the theories put forth by other scientists using math. His stance is

“I can find an equation to prove or disprove anything given enough time. Numbers change and statistics are subjective”

I agree with mike. In a game of Random Number Generation no numbers can be absolute. I can roll a 20 sided dice 10 times, and I can get multiple 20’s in a row. That doesn’t mean the die isn’t balanced, I just had a hot streak. Try to keep that in mind when applying numbers to the game. We can shift the tables, but at the end of the night it still boils down to RNG

/soapbox

Ok, now that I have the rant out of the way, lets take a look at the Resto Shaman’s Tool box and what we bring to the table.

Cleanse Spirit – While not a “healing” spell in the effect that it doesn’t restore health, it’s a reactionary tool to stabilize. It removes 1 disease, 1 poison and 1 curse for a 7% base mana cost. Well, thats kind of an amazing tool, and one that shouldn’t be looked over.

Riptide – Our instant cast HoT. This spell Is more amazing then people give it credit. As a HoT it’s admittedly not as good as some of the others available, but adding the T8 2pc bonus and the Riptide Glyph makes it a bit better for use as one. Lets not forget the spell gives your Chain Heal a 25% boost. Oh and it can trigger Improved water Shield. Thats hardly something to scoff at.

Tidal Force – This talent is on 3min timer. It gives you a 60% increased chance to crit on your Chain Heal, Healing Wave and Lesser Healing Wave with a diminishing factor of 20% on each successful crit. I know in a normal raid I run about a 31% crit chance. Poping this to give myself a 91% crit chance, and combining that with say Riptide on a target is a very attractive healing explosion.

Tidal Waves – This ability gives your next 2 healing wave or lesser healing waves a 30% haste increase after you cast CH or Riptide. It also gives HW a 20% increase in healing, and LHW 10% boost. Combine that with Tidal Force and you can have some big HW heals in clutch situations.

Earth Shield – This bad boy is a great little cookie. You toss it up on a tank and it gives you a little bit of a buffer for healing. It really shines on a tank that has a ton of avoidance (see Death Knight or Bear Tank). It has a few second internal cooldown between healing procs, but when your tank is dodging 70% of the incoming attacks that becomes less of a factor. Average healing is between 2 – 3k . I tossed this up on our Main Tank (DK) in Uld last week and after one fight he asked if he even got hit. ES was down 3 charges but no healers had to touch him. I think that says something about this spell right there.

Lesser Healing Wave – This is our Flash heal. It’s fast and works like our healing jab. Combine that with Tidal Waves and it’s that much faster while Tidal Force can give it a little more bang for your buck. You can also toss in a LHW Glyph and give your ES target a little LHW loving. It also triggers your Improved Water Shield to help with your mana regeneration.

Healing Wave – This is our Greater Heal. It’s slow and it hits hard. You can speed it up with a Tidal Waves proc and boost it with Tidal Force. It also can trigger IWS and you can Glyph it to heal yourself whenever you use it.

Healing Stream Totem – Since patch 3.1 this has become one of the greatest tools we have at our disposal. Combine it with the recent changes to Restorative Totems and toss in a Glyph of Healing Stream Totem and watch this puppy start pumping out massive AoE HoT healing. Using this with Chain Heal on top of it just becomes a ridiculous amount of raid healing.

Acenstral Awakening – This little puppy might not be the greatest tool we have, but it is definitely useful. It can proc off Riptide, LHW and HW and heals the lowest health target within 40 yards for 30% of the amount you just healed. Combine that with some of the aforementioned talents and you can get a decent amount of mileage out of this one.

Earth Living Weapon – Our healing weapon imbue adds 150 healing and has a 20% chance to toss a small HoT off the target of the heal. This can and does proc off of chain heal and taking Blessing of the Eternals can increase the proc percentage as well as the Glyph. It might not seem like a lot but free healing is free healing, and it does add up.

We have so much going for us now, we are a complete healer. Our strength lies in the synergy of spells and talents as well as our ability to compliment every healer in the game. I once referred to Restoration Shamans as the driving bass line that keeps the song moving forward. I still fully believe that. I think our spells are strong and I think they give us an ability to fill multiple roles in a raid at the drop of a hat. I think our versatility and synergy allow us a certain amount of freedom many classes don’t always have. I can go from raid healing to tank healing in the blink of an eye, and be just as good as any other healing class.

I don’t think chain heal is broken, I just think it’s not the crutch it used to be. I think people should stop looking to it to be the spell it was in Sunwell, and should accept that it is one of many tools to be used with great effect. You have to use every tool you have at your disposal to be effective or as the saying goes, the sum is greater then the parts. I think chain heal keeps up with PoM, CoH, and WG just fine. I think swinging to one extreme and favoring one spell or the other is horrible. You should never grow to rely on a single spell, nor should a class be defined by the strength of a single spell. For all the people who claim that a shaman’s worth lies in Bloodlust and Heroism solely, or that since chain heal isn’t a god-like spell that we have no use in a raid. That just makes me sad. As someone who truly loves the shaman class, and as a person who enjoys it so much that other classes pale in comparison to play I beg you. Please look at the class as a whole. Look at all the wonderful things we bring to the raid and treat us like any other healer. I beg you to keep in mind composition of the entire raid over individual classes. We stack up just fine compared to other AoE healing, don’t write us off.

I’m ok if you say one of our spells is not suited for a specific task, but it really sets me off when it degenerates down into a crude understanding of how things are. I know for a fact I can keep up on hard modes, I know my spells will be there to back me up. I know this because I use everything and the kitchen sink when healing.

What do you guys think? Do you think Shaman Healing is broken? Do you think we can’t keep up with hard mode healing? Do you still love your Lazer Beam of Love?

Until next time, Happy Healing

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Image courtesy of Lize of <Gladius Dei> on Kilrogg
Found through official forums