Healing Ulduar: Hodir

creature_hodir

For other bosses in Ulduar, check the Ulduar Healing Strategy Page

Hodir is a fight that requires a lot of movement. This boss is a big cuddly snowman who likes to spread the love, and the iceblocks. This fight will keep you on your toes.

Notes about the fight:

  • Lots of movement
  • Raid wide damage

Abilities

Biting Cold – This is an aura like affect that pulses through the entire raid. This is much like the ability from Keristrasza in the nexus, you need to keep moving to keep it from stacking up on you. Each stack increases the periodic damage it deals.

Freeze – This deals about 5k frost damage to all players within 10 yards of the target, it also roots the targets in place.

Flash Freeze – This encases the entire raid in blocks of ice. This is prevented by standing on snowdrifts.ÂÂ

Icicle – Occasionally giant blocks of ice will fall from the ceiling. These deal 12,000 damage to anyone hit and have a knock back component. You can see which areas will be hit by a small circular glyph on the ground. If you are having trouble seeing the glyphs, go into your video settings and turn on Projected Textures. Before a flash freeze, a larger glyph will show on the ground before the ice falls and will leave behind Snowdrifts which must be used to avoid flash freeze.

Frozen Blows – Reduces Hodir’s physical damage but adds a frost damage component to his attacks. This also has a raid wide frost damage effect.

Enrage – Hodir has a 9 minute Enrage Timer

Ability Examples:

ice

Icicle

snowdrift

Snowdrift

freeze

Freeze

NPCs

Hodir also comes with a selection of NPC’s that must be broken out of their icy prisons. There will be four on normal and 8 on heroic. The npc’s consists of the following.

2x Druids: The druids are hard to miss, they’re in boomkin form. When you break them out they DPS Hodir but also cast Starlight which increases the attack speed of anyone standing in it by 100%

2x Shaman: The shamans DPS Hodir elemental style and will occasionally cast Storm Cloud on a raid member. This ability lets you buff several raid members with Storm Power which increases their critical strike damage by 135%.

2x Mages: The mages will help try to break fellow NPCs out of ice blocks and will cast a Toasty Fire. The fire is literally a campfire on the ground, but it fights off the effects of biting cold. Falling ice and Flash Freeze will wipe out the fire.

2x Priests: The priests will smite and occasionally throw out a heal, but most importantly they will cast Dispel Magic to free players from the effects of Freeze

Execution

Your raid will head in following the Main Tank. The tank will take Hodir back towards the rear of the room. DPS will begin by breaking out the NPCs. After all the NPCs have been broken out, DPS can start in on Hodir. When DPS first engages Hodir it is a good time to blow Heroism / Bloodlust. Healers should move into position near the Main Tank while everyone else needs to move into position around the raid. DPS continues on Hodir until he is about to cast Flash Freeze. Everyone needs to move to the Snowdrifts to avoid being frozen. After the Flash Freeze any raiders who were frozen should be broken free ASAP. DPS will then begin on the NPCs again until all are free, and then will resume DPS on Hodir. Rinse and repeat until the big guy is done.

Healing Hodir

Healing Hodir has two major components.

Main Tank – Three healers should be assigned to the main tank. They should be in close proximity at all times and moving with the tank as needed. Grace from a Disc Priest helps even out the damage from Hodir.

Raid – The rest of the healers should be spread out along the outside of the raid to cover as many raiders as possible.

All healers will be moving quite a bit during this fight, dodging falling ice and shaking off the effect of biting cold until the NPC’s are broken loose. Shamans will be using a lot of Riptide and Lesser Healing Wave, Druids will be right at home rolling HoTs, Paladins will be using quick Flash Heals, as well as priests utilizing renews and quick heals. It is possible to toss out a longer cast heal such as Greater Heal or Chain Heal and move before biting cold stacks, as long as you can find yourself a rhythm for move and cast. Your main goal as healers should be to find a Toasty Fire close enough to the raid to sit on. If you have the Toasty Fire buff, you can spam heals without the worry of stacking Biting Cold. Since the rest of the raid will be moving around though, be prepared to move to keep people in range. Once you learn to balance the movement and the heals the fight is pretty straightforward.

Until next time, Happy Healing.

Healing Ulduar: Freya

freya_banner

For other bosses in Ulduar, check the Ulduar Healing Strategy Page

Freya offers everything a healing druid could ever want: pretty flowers, sparkly green trees, gnarled ents, angry seed bombs, and even friendly mushrooms of safety. This boss fight is a colorful, chaotic miscellany that asks healers to use all of their skills without overtaxing them in any one area. When you take on Freya, be prepared to react to whatever her tree-friends throw at you next. Keep reading for a healing-oriented rundown of her abilities.

The Pull

Conquest wiped this weekend in our 10 man because Yogi Ragadast, our bear tank, decided to eat a pickinick right in the middle of Freya’s patrol path. Beware that this guardian of the forest ranges far. Ideally, you want your tank to charge in and keep Freya occupied by the creek while the raid stands toward the center of the room awaiting adds. Note that attacking Freya before taking care of her trash waves does exactly nothing.

Phase 1:The Trash Roulette

In Phase 1, you cannot damage the boss and must instead deal with waves of adds. Freya will summon three separate trash events to keep raiders’ nasty paws out of her vegetable garden. Waves will spawn once per minute, and it’s possible to have more than one wave active at a time if your DPS is slow. They can appear in any order, and some will repeat during your encounter. I will explain in brief how to deal with each.

Type 1: Snaplashers, Ancient Water Spirits, and Storm Lashers
This wave is the most dangerous. Each mob type has a different amount of health, and all three must die at the same time or they will be rezzed. The Snaplashers have a stacking buff that makes them hit harder when they receive damage, so your dps will have to periodically switch away from them. In 25-man raids, two tanks may be used to deal with this phase. If that is the case, healers must keep an eye (or two) on the Snaplasher tank. In 10-man raids, one tank will take care of all these adds.

Type 2: Detonating Lasher
These little flowers may look sweet, but don’t be fooled. They’re rotten little skunkflowers at the core. These guys can attach themselves a healer very easily, and they’ll blow up when killed. If I attract too many four-petaled friends, I use Shadowmeld or Barkskin until they make like a tree and leaf. The Detonating Lashers are not particularly dangerous, though raid healers may have to clean up the mess that results if someone’s too close when one of these little suckers blows up.

Type 3: Ancient Conservator
This is essentially a tank and spank add. However, he spawns fun happy mushrooms that you absolutely must stand under in order to avoid his silence. Remember, mushrooms are a good thing.

Miscellaneous Phase 1 abilities:
During phase 1, Freya will also summon a glowing green tree, the Lifebinder. When it appears, the raid must kill it immediately in order to avoid its healing effect.

Healers must also be aware of the debuff Sunbeam. Freya will target a player and cast this ability, which does a weak AoE. It’s not disastrous in regular mode, but I expect that with hard mode it’s a different story.

Phase 2: Goddess on the Move

Phase 1 serves to wear down Freya’s HoTs and allow her to take damage. In Phase 2, your tank will need to kite her in a circle around the room. Why? You’ve heard of the druid spell Living Seed. Freya, the druid goddess, casts seeds of evil. These are small glowing seed pods that appear on the ground and then detonate after a few seconds. The raid will need to stay ahead of the chlorophyllic explosions. Aside from the Bad Seeds, the spawns of the Lifebinder tree, and the Sunbeam effect, Phase 2 is a tank and spank.

Healing Assignments

Much of the healing in this boss encounter is reactive, and it can either feel like catch-as-catch can chaos or like a perfectly orchestrated minuet. It all depends on the skill of your individual raid members at their jobs. A knowledge of movement and the basic raid mechanics like target-switching on demand will lead to a win. Everything might be messy, but it’s not difficult. Healing assignments can be fairly loose here, but we assign one specific healer to the main tank and one to each of two offtanks. Beyond that, healers work their magic on the move and cover players in their area. I’d say this is one of the least demanding fights healing-wise in Ulduar. Even though the adds phase can be hectic, it’s nothing like Thorim’s arena. I’d also say this boss is slightly more difficult on 10-man because there’s less redundancy in raid roles. In 25-man, you can still eke out a kill if, say, your players execute the different movements with something less than precision.
sydsignature

Revisiting Shaman Tier 8 Gear

gears_phixr

I took a look at the bonuses for Restoration Shaman’s tier 8 sets in this post HERE before the patch. Now that Ulduar is out and we’ve begun trudging through, we are beginning to see these items drop and get ready for use. To recap here are the set bonuses

Personally I like the 4 piece bonus but with the addition of the Riptide Glyph I’m very meh about the 2 piece. The 4 piece bonus is equatable to the 4 piece bonus of the Tier 7.5 set. Lets take a look at the set bonuses for 7.5

As far as those are concerned I still think that 7.5 got the better allotment for set bonuses, at the very least on the 2 piece. The 4 piece bonus comparison boils down to either a 5% boost in your healing, or what essentially  turns out to be 8% haste. Seems pretty even to me. Now that you know the set bonuses, lets take a look at the stats on the gear.

Stats Valorous Earth Shatter Regalia Conqueror’s Worldbreaker Regalia
iLevel 213 226
Required Level 80 80
Intellect 338 386
Stamina 369 381
Mana Regeneration 93 79
Armor 5224 5337
Critical Strike Rating 95 228
Haste Rating 176 173
Spell power 449 525
Sockets 1Meta 5red 1yellow 1blue 1Meta 2red 2yellow 3blue

This is assuming you’re using all 5 pieces for each which isn’t always the case but will be good for highlighting the differences between the sets. Lets look at what you gain moving from 7.5 up to 8.5

  • Int: +48
  • Stam: +12
  • MP5:  -14
  • Crit: +133 (~4%)
  • Haste: -3
  • Spell Power: +76

I am confused a bit at the lack of regeneration, I mean we actually lose 14MP5. While that might not seem like a lot, it’s a good chunk. I imagine that the idea is to use Improved Water Shield more often to compensate. My guess at this is based on the large amount of crit the set gains. It just seems odd after bringing MP5 amounts down in patch 3.1. All the other stat gains seem normal enough, a slight loss in haste (3 rating really is a drop in the bucket) and it does have a healthy increase in spell power. The choice in colors for the sockets also seems odd to me. Moving away from 5 red slots and spreading the love. Perhaps to make room for +in/+crit gems ? Haven’t quite figured that out yet, but that’s my best guess.

When Should You Switch to Tier 8?

To be honest, I think you should continue to use your Tier 7 until you have a 4 piece bonus from the Tier 8. The Tier 7 bonus being a straight +5% more healing on CH and HW is just plain good until you can don a 4 piece Tier 8. It should be noted that on a pure Heal Per Second value, Tier 8.5 pulls ahead. It does however consume a lot of mana. Even if you switch to 8.5 it might be worth keeping your 7 and 7.5 around for longevity fights. As I gather more numbers I’ll be able to provide a move definitive answer as to when one set is better then another.

The good news is not much has changed. Aside from a slight increase in our crit raiting, and the removal of a little MP5 (still scratching my head at that one) the rest of the set seems on par for upgrading. It feels very much like the increase from Tier 4 to Tier 5 back in Burning Crusade.

On a final but purely aesthetic note, I do love the way the new set looks. =D

Next post we’ll take a look at what I think our current best in slot gear is now that Ulduar is up and active.

What do you think about the Tier 8 set?

Until next time, happy healing,

sig1

Syd’s Guide to Blogging Part I: How to Read

reading-cat

With the recent release of Ulduar, most raiding WoW players have upped their reading and research. At this point in the progression curve, the ability to extract and process information from different resources on the web is what gives some players a critical edge in strategy or play. I have been blogging since October 2008, but I’ve been reading WoW blogs for a lot longer. However, in the interest of full disclosure, the thing that has inspired me to write a series of meta-blogging posts is my experience teaching college-level literature classes. Since I work in a foreign language, my daily task is teaching students not only how to write well, but how to read. My firm belief is that in order to be a good writer, you first have to be a good reader. If you follow these simple tips, your blog reading will become a more informative and rewarding experience, and your blog writing will probably improve as well.

Tip #1: Know Your Medium

The biggest thing I learned from Matticus when I started working for the site is that blogs differ from traditional writing. Blogs have their own set of rules and conventions, and a thoughtful reader should be aware of them. The following are what I consider the primary blog conventions.

A. Blogs are designed to be skimmable. Writers tend to bold their most important information.
B. Blogs use personal experience as their evidence. Even when facts and numbers are cited, the personal is always paramount.
C. Third, blogs are constrained by design. Bloggers have to develop a shorthand both to combat space restrictions and to keep from revealing too much personal information about the writer and his or her acquaintances.

How does knowing how blogs work make me a better reader? First, because I know that blogs are meant to be skimmable, I read the bolded or highlighted text first in order to find the post’s thesis. At this point you may prioritize and choose to read or not to read. I always choose to read, even if the post has no clear argument, but that’s just me. Identifying the thesis statement might sound trivial, but if you don’t know what you’re reading about, how can you react?

Secondly, because I know that blogs as a genre extract their primary evidence from personal experience, I read any narrative with a critical eye. I don’t take it as absolute “truth,” because I know that autobiography, as a subjective genre, is a prime spot for literary manipulation. When I read someone’s personal experience, I take it as a metaphor for something greater. Sometimes a less skilled blog writer will not provide a thin red thread of meaning that readers can follow through the labyrinth of narrative, but usually a personal account has a “point.” Personal accounts have become my favorite aspect of reading blogs. Because I am attentive to their details, I can sometimes extract more from them than the original writer intended. If you are one of those types who can learn from the experience of others, the personal account of people’s successes, and even more particularly, failures, can enrich your game experience.

Third, I recognize that blog writers are bound by the constraints of their medium. I don’t expect the fullest possible exploration of any topic. I try to read between the lines–many things must be left unsaid to protect the innocent or the guilty, and I depend on the writer’s tone to pick up some of the implications of their argument, especially if I’m dealing with a personal narrative. The public nature of blogs means that writers feel the need to “protect” their real-life and in-game acquaintances, sometimes to the point of obscuring the events that prompted them to write. Regarding the “shorthand” of different blogs, my best advice is to read the same blog over the course of several weeks. The best writers have a strong personal style that allows them to present concepts in an abbreviated form. Familiarity breeds comfort in this case.

Tip #2: Read for Detail

Just because blogs can be skimmed, it doesn’t mean they should be. If you’ve read through the bolded sections, and the post topic interests you, it’s time to go deeper. If you’re reading a guide, and you intend to use that information, take notes. Nothing is more inconvenient than having to go back to a webpage you read earlier in the day 30 seconds before you pull a new boss in order to get the exact name of his abilities. If you have to do that, you didn’t “forget” the information–you never memorized it in the first place. I always tell my students that writing things down–particularly with pen or pencil–makes it easier to create the long-term memory. However, guide-type posts are not the only ones you want to read carefully. Posts on class mechanics or class changes, best-in-slot lists, and opinion pieces on controversial topics actually draw more comments than guides. Many of the people who comment, however, are sloppy readers, and nothing annoys a blogger more. Here’s a little test that, in my mind, you must pass in order to comment on your favorite blogs.

1. Who wrote the article? Go ahead and laugh, but the comments for many of my past posts (I’d say at least 25 in total) identified the author of the post as Matticus, not me. Nothing gets on my left nerve quicker a lack of recognition for my efforts. My right nerve, in case you’re wondering, is reserved for my annoyances with students who don’t come to class. Even if you’re reading on RSS, you need to be able to identify the author. In order to test your reading skills, think of your ten favorite blogs or authors. If you were to receive a stack of papers with the blog posts on them, without any images, formatting, or bylines, you should be able to identify the author. If you can’t, you’re not reading well enough to catch an author’s style or tone. Style refers to the mechanics, rhetorical figures, and structure that an author uses, while tone refers to their word choice, overall attitude, and “sound.” If you can’t understand the style and tone, your comment runs the risk of misunderstanding the post altogether. You might have missed the humor or irony if you’re not reading for it.

2. What is the date of the article? My second pet peeve about blog commenters arises from reading negative comments on outdated posts. For example, one commenter noted that my observations about Ulduar mana regen were completely wrong. Of course they were! The post in question was written on February 7, before the PTR or concrete numbers were available. If you’re going to criticize someone’s argument, make sure you understand the context in which their article was written.

3. What is the article about? Certain blogs have certain preoccupations, and articles run in series. In addition, multiple blog authors enter into dialogue with each other. If you’re just reading one thing, you might be reading in a vaccuum. Before you press that comment button, try to make sure you know what the actual topic is.

4. What argument does the writer make? The classic, and in my mind the best, way to construct an argument is to have a thesis and an antithesis–or in other words, a point and a counterpoint. I see some commenters read so quickly that they mistake someone’s antithesis for their thesis. The commenter thinks they’re arguing against the blog poster when in fact they’re reinforcing the original author’s claim. These comments usually have me shaking my head.

5. What are the author’s strong points? I learned in my grad school classes that while anyone can identify a literary critic’s flaws, it’s much more difficult to pinpoint their strengths. Before you comment, especially if you’re going to argue with the writer, make sure you’re able to understand them well enough to identify the potential merit of the post. It’s rare that a seasoned blogger creates an entirely off-the-wall argument–well, except for those who do it on purpose. As for those guys, you should be able to identify them by their tone and style.

Tip #3: Read Both Deeply and Widely

Some blog readers follow one or two blogs exclusively. In particular, I know of many readers who consult only WoWInsider and occasionally the outside posts that it links to. Learn to be critical of your media. One blog, even a great one like World of Matticus, is only one perspective. All blogs have a certain ideological slant, and if you’re not aware of that, it will influence you. However, if you just read random posts here and there, you’ll never understand any of the particular writers. The ideal blog reader will choose 10 or so writers or sites and consult them fairly regularly. How much reading you do depends on your time, but think about it this way. If you read just one guide or watch just one video of a boss fight, what is your chance of success? There’s only a slim chance that one specific strategy will work for your guild. However, if you read/watch 10 different guides, you have 10 potential paths to boss death. Even the most careless reader’s chance of success would go up.

Conclusions: The Benefits of Reading Critically

Reading isn’t easy, folks. We learn to do it in elementary school, but many of us grow up blind to all but the most obvious meaning of the things we read. Critical reading takes time and care, but the effort is well-spent. There is a certain delight in understanding a skilled writer’s metaphors or wry sense of humor. The process of careful reading, particularly when your reading material comes from writers who are worthy of imitation, can enhance your own writing. I urge you to beg, borrow, and steal style and inspiration from other writers. If I were giving advice on writing fiction, I would tell you to go read your favorite genre voraciously for a year, take notes on what you like and don’t like, and only then start your own novel. My advice to aspiring or current bloggers is much the same. Read authors you admire and let them teach you.

sydsignature2

Two Ways to Approach Ulduar’s Hard Modes

While patrolling the Plus Heal forums earlier, I ran into this thread. In it, the original poster laments the reduced healer requirement in order to achieve Ulduar’s hard modes. And why not? Let’s take a quick look at some of Ulduar’s heroic hard modes.

  • Hodir – 32.5 million health, 2 minutes. 270834 DPS required
  • Thorim – Running the gauntlet in 3 minutes after the snake and the ads are eliminated
  • Deconstructor – Bringing the heart from full health to zero in 20 seconds

The DPS requirements for the average raid is simply inconceivable. Honestly, there’s just no way to whip out DPS of that magnitude. The only way to even come close to doing that is to sit healers and tanks and go with the bare bones minimum.

Now let’s stop and think about this for a second. Take a deep breath. More importantly, let’s take a step back.

Hard mode is hard

When Ulduar came out, Blizzard released it with the intention of offering multiple variations of different encounters. The strategy here is to cater towards as many players as possible. The more dedicated raiders could feel good about themselves going after hard modes and earning the higher level of loot. Players that wanted to take it a little easier could take on the bosses in their base form.

Everyone wins.

Hard mode is designed to separate guilds and spread them even further in what I like to call the progression gap. The higher you are on the curve, the better stuff you get and you can scale your guild’s difficulty accordingly. Not every guild is capable of doing hard mode for whatever reason. It’s not meant to be easy. It’s not meant for every guild.

When making the decision to jump to hard mode, there are two possible methods to go at it.

Method 1: High octane DPS right now

seinfeldCurrent DPS output for everyone has a limit: Your guild’s gear. In order to increase DPS, you either switch out tanks or healers and replace them with DPS. Every player added is another 4000-7000 DPS depending on the class.

You saw Hodir’s requirements above.

A little over 270000 DPS.

Obviously the risk here is that you lose raid stability. As in, the lower the amount of healers the higher the risk of not being able to stabilize and recover.

The tradeoff is that you have a chance at accomplishing hard mode right now.

Method 2: High octane DPS later

You continue to work on Ulduar and upgrade your raid’s gear as much as possible.

Even on the test realms when Hard Modes were enabled, Ursula McWeaksauce had to dispense the Shirt of Uber. It’s an increase in the overall raid’s stats by 8% and ratings by 130 assuming we’re decked in full Naxx gear.

For example, the raid DPS output of 4 healers, 20 DPS, and 1 tank right now could be the same as 6 healers, 18 DPS, and 1 tank 8 weeks later.

You don’t have to stack raids with with DPS unless you fully intend to do hard modes right now. You can farm easy mode Ulduar for a few weeks and gear out the players accordingly to raise the overall gear contribution gradually from your players.

To finalize

Jerry Seinfeld ran into a similar problem. In his words:

I was in the drug store the other day trying to get a cold medication…

Not easy. There’s an entire wall of products you need. You stand there going, Well, this one is quick acting but this is long lasting… Which is more important, the present or the future?

How fitting.

In order to meet the requirements for hard mode, you can either raise the quantity of DPS or raise the quality of DPS. Either way, your raid group will reach that minimal floor that hard mode demands. All this does now is determine when your guild can do hard modes.

Do it now with a stacked configuration.

Do it later with the same configuration.

The choice is yours.