Interview: Blacksen

I conducted this interview about two weeks ago with Blacksen of Blacksen’s End. He is both a GM and a blogger. I picked up several neat ideas as we discussed the raiding environment and guild management tips.

Hey Blacksen, thanks for taking the time to sit down with me and answer a few questions. I understand you’re a guild leader yourself. Could you tell me more about you, your guild and how that organization came about?

Back in early December 2009, a few of my RL friends (Faux, Rissara, Krisys, and Dez) and I transferred to Zul’jin with the intent of PvP’ing together. After reading more about rated battlegrounds, we decided to start a guild doing battlegrounds on Sunday/Monday and raiding on Tuesday/Wednesday/Thursday.

We knew from the beginning that our primary guild value would be performance. All of us were excellent gamers who wanted to excel in the content given. Recruitment was kicked into overdrive over the Holidays and our first 25man raid was January 4th.

It’s funny to look back on it all since we specifically told people in our February, March, and April interviews that “we are not a server first guild. We can’t get server firsts raiding 3 nights per week on a very competitive PvE realm.” Now, we’re recruiting and driving for national competition while staying on our limited schedule. We’re the #3 3 night/wk guild in the United States, behind Surprise Mutiny and Arathian Knights. We’re hoping to become #1 with Cataclysm.

Over the past few months, we’ve actually split the guild into two separate “teams” under the same guild tag. I’m the main coordinator of Critical, our PvE progression team. One of my officers, Faux, is the main coordinator of Vital, our Rated Battlegrounds team. We want both teams to be able to compete at a national level while still accruing the same guild achievement, experience, and reputation benefits. This system allows the two teams to achieve that while operating completely independently.

As a guild leader myself, I’m always interested in learning about the management techniques of other guilds. Have any trade secrets?

There are a few things we learned pretty early on that helped us out, the first of which was making value-based recruitment decisions. We told people that we valued performance above everything else, and we accepted anyone who came to us saying “I also value performance.” We accepted several undergeared and underqualified applicants simply because they said “I know I’m a good player” – Toragon, Annaleise, and Anosh, to name a few.

Another thing we learned was how to specialize the trade chat macro. I still have a few examples:

  • A horse walked into a bar and the bartender asked “Why the long face” and the horse said “Because I’m not in Imperative.” Imperative is recruiting! Join now!
  • You can pwn if you wanna. You can leave your guild behind. Cus your guild don’t pwn and if it don’t pwn then it ain’t no guild of mine. Imperative is recruiting!
  • Just a city dwarf, born n’ raised in south IF! He took the midnight train going to Imperative, with a light raid schedule and 8/12 in ICC-25! Spots open, join now!
  • Apolo Ohno? More like Apollo Fail-o! Why? Because he’s not in Imperative.

These macros were essentially designed to grab attention. Most people just completely zone-out when it comes to advertisements in real life, and trade-chat advertisements are no different. These macros were designed purely to get people talking about our guild and what we were about.

Another successful idea that we implemented were guild meetings. We hold an officer meeting at the end of every raid week to discuss recruitment, member concerns, and anything else that we want. In addition, we also hold a guild meeting on the last Monday of each month. Our guild meetings serve as a reminder to individual players that we’re focused on both short-term and long-term goals. It’s easy for a lot of guilds to get so wrapped up in each progression cycle, so we created our guild meetings to reinforce long-term guild goals.

One final policy is officer chat. Anyone in the guild can talk in officer chat at any time, but only officers can read officer chat. At first, this might seem a bit strange – members type something in /o but they can’t even see their own message. Overall, it has provided an excellent flow of information. It allows members to talk to all officers simultaneously without pulling us aside. If a member has a problem with another member, an emergency afk, a strategy suggestion, or anything else that officers should be aware of, they can simply say something in officer chat. This policy ensures that some officer will see it and that all officers are aware of it, rather than just the “favorite officer.”

With regards to Cataclysm, how is your guild preparing for the expansion in the opening weeks?

We’re going to take it easy. We’ve set out first “official” 25man raid for January 4th. Between Cataclysm’s release and that date, we’ve set out some expectations for our members such as 40 heroics minimum completed, all of the good gems/enchants (including reputation ones), tradeskills high enough to incur personal raiding benefits, and strong familiarity with your class mechanics and all introductory fights. However, I’m sure we’ll end up doing some 10man raiding to start getting familiar with the fights. We might end up raiding on December 21st.

Right now, Cataclysm is looking like you cannot “skip over” heroic dungeons. WotLK had players walking into Naxxaramas with essentially quest greens, and the raid instance itself was extremely easy. Blizzard seems to be overcorrecting for that mistake, making most of the introductory encounters complete gear checks.

Our rated Battlegrounds team, Vital, is likely starting December 18th or 19th. We now know that it will be a 15v15 weekend, and we’re all very excited to dive headfirst into the competition. It’ll be interesting to see what teams show up that early and how the season scales with resilience.

How do you utilize your guild bank? How are the resources being used?

Right now, the guild bank pays for all repairs during raiding hours and provides fish feasts for all raiders. We’ve accumulated a static 225k to “sit on” going into Cataclysm. Anything over 225k is split among all active raiders at the end of the month. We sell Light of Dawn for 40k each week to two players, in addition to selling heroic run-throughs and gear.

We’re hoping to be able to provide Flask Cauldrons, but, with the changes to 10 and 25man raiding, that may not be sustainable. With the merger of 10man and 25man lockouts, it’s become difficult to sell both gear and raid spots. However, the guild leveling “perks” that deposit gold into the guild bank in addition to BoE items might transfer things over.

About raiding

Let’s talk about your raid environment for a moment. I’ve heard from a variety of raiders at upper levels that a top 100 guild is different from a top 50 guild which is different from a top 20 guild (and a top 10 guild). Do you know what I mean? Do you think you can explain that a bit? What kind of mindset or mental state is the raid in when on a progression run?

I think the main thing that varies is the collective view of the most brutal progression fights. For the most part, we were nowhere close to competing for US until we seriously pushed heroic Lich King. In fact, we spent the entire month of January competing to get on the front page of WoWProgress on Zul’jin. When we got out first heroic Sindragosa and Putricide kills, we were just under the “top 250” cutoff. We were a guild that was 4/12 heroic until the next zone-wide buff, and we’d jump 4 more bosses.

We raid three nights per week and strictly adhere to our schedule. We’ve never raided past 12:20am and never raided on a non-raid night. Most of us felt that, with 10 hours of raiding each week, things like server firsts were beyond us. We told people in interviews up front that we likely wouldn’t be getting server firsts just due to time constraints.

Our mindset changed drastically at heroic Lich King. When we learned that other guilds on the server were making limited progress, we saw an opportunity to actually seize a server first. Our raid environment went from joking-fun raiding to semi-serious and professional attitudes. Whenever the officers elected not to attempt heroic Lich King, people became extremely agitated.

There are a lot of different “modes” that raids can enter when pushing progression. There’s an “unfocused” mode where people crack up at Shadow Trap wipes. There’s a “bad luck” mode where people start feeling that elements are out of the raid’s control (disconnects, for example). There’s “rapid fire” mode where you’re literally just throwing bodies at the boss and trying to get as many attempts as you can (Quedar hates this mode. I love it). These modes are all fairly detrimental, but all difficult to control. It’s hard to make sure that people are both focused and having a good time. The worst thing that I can ever hear as a raid leader is one of my officers saying “this is miserable” – you’ve gotta keep morale up.
The one thing that all top-level guilds have in common is the high emphasis placed on performance. I’ve been playing WoW for over 4 years, and I know how challenging it can be to be an awesome player surrounded by bad ones in a terrible guild. So, in case there is any doubt, there are guilds out there where everyone is an excellent player and no one is getting carried. You just need to find them.

Can you summarize the recruiting process after the initial application? You probably have a trial portion of some sort. What does that involve? What happens when a raider passes it? What happens when they fail?

Once you submit an application, you’ll get assigned a unique application ID number that gives you and only you access to your application. The application also gets posted on our private forums so that members can post questions and comments for the applicant to see. I firmly believe that all applications should be private for both the applicant and guild, but I also wanted applicants to be able to engage in a dialogue about their application – this system allows them to do that.

After you submit an application, we usually get comments posted about it within 18-24 hours. If we like your application, you’ll get flagged for an “interview” by one of our officers. Interviews, for us, usually consist of no questions. Instead, we just lay out how we operate and what our expectations are. It’s then the burden of the applicant to evaluate themselves and critically analyze if they can meet our expectations. Nearly every applicant who gets to the interview stage is accepted.

We don’t have any “initiate” or “trial” status. Once you’re in, you’re in. You’re held to the same expectations as every other member. We do not allow “I’m new” as an excuse for poor performance. We expect everyone to get things correct on their first try, even if they’ve never seen it before.

What type of players are you looking for when you’re recruiting? Are there any specific or shared traits among the players in your raid group?
Simply put, we recruit “skilled players.” If anything, the past year has proven to us that skill drives progression – not time input. We want players who are world-class record setters and don’t need to make mistakes in order to learn the lessons.

However, there are several other elements that go into our ideal applicant. Applicants for either team are expected to be team players. We frequently call upon individuals to set aside their personal goals for a larger team goal. We had three rogues and three hunters when pushing heroic Lich King, but we only brought one rogue and one hunter due to their weak classes. In the 10-weeks prior to heroic Lich King, we received 40 heroic tier tokens in which every single one went to a DPS. We asked our healers to set aside their personal healing goals so that we could gear for the fight (heroic Lich King being a pure DPS race).

To screen for team players, we usually look at guild history. Players who are essentially “guild hoppers” usually hop whenever asked to set aside some personal goal, while players who’ve been in a single guild for 6 months or more have inevitably been asked to do something they didn’t want to do, but did it anyway for the team.

Another strong element is cultural “fit.” Imperative’s culture largely emanates a feeling of “professional college gamers.” 90% of the guild is between ages 20 and 25, and 96% of the guild either already has or is currently pursuing a 4-year Bachelor’s degree. Culturally, the majority of our members are extremely professional – no one would greet their friends like “gangstaz”. We want players who fit well with our raid environment. To do that, you need to be a generally nice person who doesn’t screw around in raids and enjoys being around other people. In the past, we removed two main tanks for extreme personality clashes (and generally being assholes).

What immediately happens after a wipe? What is the leadership approach to players who aren’t “getting it”?

Immediately after any wipe, every officer writes down what they interpreted as the cause of the wipe in addition to any mistakes that were made in the previous attempt. This data is then compiled later in our officer forums for analysis. We then explain what we interpreted as the cause of the wipe and what we need to do to improve.

If individual players just “aren’t getting it,” their raid spot will immediately be called into question in both the short-term and long-term. If someone is simply having an off-night, they’ll get replaced for the remainder of the evening. However, if someone is sincerely struggling at learning an individual boss mechanic, their long-term raid spot will also be questioned (sometimes publicly).

We are a guild of rising standards, and, to us, WoW is an easy game. At one point in time, we recruited based on the ability to run out of normal-mode Sindragosa’s Icy Grip. We later (much later) recruited off the ability to down heroic Lich King and heroic Halion. For the past two months, we’ve been recruiting off the ability to farm heroic Lich King. When Cataclysm hits, we expect all of our members to rapidly learn and perfect fight execution. With each fight, there’s a new performance standard set. If they fall significantly behind, we’ll open recruitment for someone who can meet the new standards.

Rumor has it you instituted a “bottom 3” policy at some point in time. What was that about?

The “bottom 3” policy was in effect until September earlier this year. Essentially, the policy states that we’re always seeking to replace the “bottom 3” players in the guild. At the end of each week, officers meet to discuss who were the three least skilled players in the guild. We then inform those three that they were in the bottom 3, and, if they do not significantly improve, we recruit over them. Being in the bottom 3 also removes all loot privileges until we see an improvement. When it comes time to critically analyze an individual raid spot, we look at how often that player appears in the bottom 3 and if we believe their performance level can change. Once we receive an application from someone that we are convinced is better than someone in our bottom 3, we replace them. Once that recruit proves to be actually better than the player in the bottom 3, we remove the player.

At first glance, it sounds brutally harsh, but it has proved extremely effective for us in the past. First, it’s worth noting that no one who was meeting raid standards has ever appeared in the bottom 3. Second, it’s generally hard to “convince us that you’re better.” We need to see long-term attendance levels and performance levels that are better than our current players. One single raid-night parse doesn’t cut it here.
Finally, the policy doesn’t really do anything different than most other raiding guilds. Most guilds look to replace their weaker players with stronger players, and the weakest players tend to get more urgency attached onto them. It’s nothing new to say that we “remove our bad players.” The bottom-3 policy forced us to focus on only 3 bad players rather than a potential 10 that were on our roster early on.
What type of loot distribution system do you run and what was the thought process that led you to it?

Ironically, I was a DKP-addict throughout all of Burning Crusade. I spent countless hours trying to create the perfect system that would give the correct incentives for showing up and performing. It wasn’t until I joined Aftermath on Lightning’s Blade that I was enlightened to the brilliance of loot council. Aftermath had a perfect loot council that made decisions purely based on progression and performance. To them, gear was a means to an end. When starting Imperative, I attempted to copy several of their policies.

Early on, loot council made sense for us. We wanted to ensure that our best players got all the gear they wanted, while our weakest players got absolutely no gear at all. Point-based systems tend to over-emphasize attendance and downplay performance, so they weren’t an option.
Loot council is the optimal form of loot distribution at high-end progression raiding. For us, “fairness” is completely irrelevant. Gear is allocated purely for whatever is going to get us the most progression the fastest. As mentioned earlier, the 40 tier tokens that dropped prior to downing heroic Lich King went to DPS’ers. Stronger AoE classes were given preference on the tokens over weaker AoE classes. We were gearing to down heroic Lich King, not to be “fair.”

Now, I consider myself an expert in loot councils. I’m the author of the #1 Loot Council mod, LootCouncil_Lite. The mod gives loot councils a solid voting interface with the ability to quickly compare upgrade sizes. It has become a critical part of our loot council procedures.

*Edit: I personally use Loot Council Lite and I love it.

What you did for the red shirt guy was touching. What made you decide to offer that gesture? How did the rest of your guild take it?

After BlizzCon and reading the horrific comments on the forums and YouTube, I went to track down the red shirt guy. After learning his identity, we extended him the offer to come to a 12/12 heroic clear, getting all gear that he could use including heroic tier tokens and Lich King weapons.
We felt that, out of everyone in the United States, he would get the most enjoyment being a part of the most epic battle that has ever been made within any MMO. He genuinely appreciated the meaning and lore behind Invincible – it wasn’t just a “cool mount” to ride around. A lot of people have tried to make him feel bad or feel like a nerd, so we thought he should get the gear to feel totally badass.

We did not reveal the identity of the red shirt guy until after the raid, so most had no idea what was going on. We didn’t want him being harassed by individuals in the guild or on the server. We instead told the guild that I had a “personal friend” transferring over, and that he would get any and all gear that he wanted during our 12/12 heroic Icecrown clear. He walked out with two heroic Tier Tokens, the heroic Deathwhisperer dagger, the heroic Lich King axe, and a few other pieces.

Most notably, we gave the red shirt guy Invincible. One of my officers (Faux) won the roll and elected to give it to him, sacrificing his vanity item eligibility for a few months. After revealing his identity, a few members outright didn’t believe us and were a little disgruntled that we gave Invincible to “some friend of Blacksen.” After the red shirt guy made the YouTube video, however, everyone was happy and warm inside.

About the blogs

What’s Blacksen.com about? Are there any projects you’re apart of?

Blacksen.com is about a wide range of topics, from guild and raid leadership to zone critiques to game design suggestions. I originally started it as a feeble attempt to improve my chances of getting into the gaming industry. Once I really got going and Imperative started making significant long-term progress, blogging became more of an hobby.

The majority of the blog focuses on guild and raid leadership within World of Warcraft, but there are a few other things I’ve tossed in. A lot of my guildmates have recently become enthralled with League of Legends, so I’ve written a couple of entries on that. A significant number of us also participated in the Cataclysm beta.

I’ve also been a part of the MMOLeader.com launch. The title pretty much explains what it is – a place for leaders within MMO’s to congregate to discuss various strategies and issues that they’ve experienced.

Thanks again to Blacksen for taking the time to participate in this interview!

Interview with Epic Advice

epic-advice

There’s a new Warcraft side to the community. It’s not really a Wiki. It’s not a directory. It’s not a news site or a blog. It’s nothing like those.

Welcome to Epic Advice! The premise is simple.

You ask questions and you receive answers from other players who might know. It’s entirely peer driven. There isn’t a single “authority” that has all the answers. Everyone pools their knowledge into answering questions. Sometimes it can be much more straightforward than browsing forums or wading through database sites to get a simple answer.

I managed to catch the team behind Epic Advice in a brief email interview to shed further light on their unique project.

So before we get on to talking about Epic Advice, I’m sure the community would love to hear more about you guys. Why don’t you introduce yourselves?

Corey: Introductions always seem so boring.  I’m Corey – I own my own web development company, and do a lot of freelance programming/system administration.

Aaron: My name is Aaron, I work for an international association as their lead web developer developing and managing about 7 websites. I also work with Corey on the side, doing programming and design work.

I’m guessing you guys play WoW as well. What kind of characters do you play and what do you do in game?

Corey: I started playing WoW shortly after the beta, raided molten core with my friends, saw naxx at level 60, wrote the original PallyPower – and find it awesome that they still use my "buff grid", although my code was horrible and the new guy maintains it better. I did it all again towards the end of Burning Crusade. I haven’t been playing during WoTLK, I started my own company and needed all the time I could find. I hope that someday I can make enough money to pay myself to play this game again.   I played many characters, but the best fun I ever had was being a 39 feral tauren druid pvp twink named ‘Cowbellie’. She eventually became quite the DPS cat.

Aaron: Many old school priests probably know me best by my priest, Jesta. I used to write a lot of shadow priest articles, before shadow priests were truly embraced. I am currently one of the GMs of a guild on Lightning’s Blade (US) called Untamed, we’ve cleared everything but Heroic Anub’arak, which were hoping to get this weekend! I also was the author of "VampWatch", which was a popular shadowpriest mod used to track how much mana restoration you were causing (back before Replenishment existed). Currently I am raiding on a DK named Jadra in my guild.

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What exactly is Epic Advice about? It’s slipped under the radar for a while. When did it launch even?

Corey: You cheated – thats two questions.  🙂

Epic Advice is about World of Warcraft.  It is a Question and Answer site, a knowledge exchange as it seems to have been dubbed.  We hope to provide the community with a place to help ask and answer questions about World of Warcraft, from the early leveling process, to the cutting edge raiding instances.

It launched about 24 hours before you found us- It seems you’ve scooped everyone on this one.  It hasn’t really been under the radar for long.  We had been talking about the concept of doing a ‘Stack Overflow’ for WoW, have been playing with the idea of writing our own software to handle it.  An opportunity occurred when Stack Exchange hit its beta.  We could launch the site using their engine to see if it was something that the players even want us to work on.

Aaron: Yeah we launched on the night of the 6th, sorta told a few friends who told more friends, and um, this is where we are now. EpicAdvice’s goal is to try to create a centralized location to find answers about the game itself, and hopefully organize it so you can find what you need. The rest of it, corey seems to have summed up perfectly.

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Who came up with the idea and how did the team get formed?

Corey: I can’t remember which of us mentioned it first, but I remember being instantly in love with the idea.  I’d also like to say that the team has not fully formed yet.  We will need more moderators, and hope to find a few good ones during this beta phase.

Aaron: I’ve known Corey for a long time, we’ve been friends for like, 8 years? Over the past year and a half or so, we’ve been doing work together and just advancing ourselves as programmers. We have a lot of pow-wows brainstorming web-application ideas and this happened to be one of them. I have a passion for WoW, just like I have a passion for programming, and this was the perfect project to get involved with to play off both sides of what I enjoy doing.

Where did the inspiration behind the site come from?

Corey: The amount of time we spend on Stack Overflow basically started the concept rolling.

Aaron: Couldn’t of said it better. Also the fact that the WoW forums are so unorganized and hard to find information in, which is the same problem that plagues a lot of programming forums. Since the release of StackOverflow, its been a lot easier to find programming related material. So, we took that concept and decided it would be an amazing fit for WoW.

The WoW forums generally aren’t known to be the best place to go to for help or advice without some guy coming along with a smartass remark. How do you plan to control trolls and the like?

Corey: Well, the cop-out answer is "we don’t".  The idea behind the site is that the community will reward the positive, and punish the negative on its own.  This site isn’t really for me to control, it is for the community to control.  I just want to lay down a few basic rules and let the community decide from there.  You build up reputation by providing good questions, or good answers.  Hopefully the trolls and flames will get ignored or downvoted, while the informative and well-thought gain good reputation.  We are not here to flame, we are here to answer and ask questions.

Aaron: He’s nailed it on the head, its up to the community to "down-vote" those trolls, which will cause them to lose reputation, and in-turn, lose privileges they may have on the site. It self-polices itself pretty well, and we will look hard at the system rules we have in place to see if we could tweak it more to fight the trolls. But for the time being, I think the community will police itself just fine.

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What the current plans for the site? What kind of features can we look forward to in the future?

Corey: Right now – We are in a very early concept beta.  We aren’t sure we are going to stick to the current engine behind the site – there are a few features we want to add that may not be possible within the Stack Exchange system, but we want to start asking/answering questions now to build up a good user base and community.

As far as what kind of features we plan on implementing.  Thats where we want some of your input.   There is already a question on epic advice about just that.  Perhaps you should sign in and post an answer.  We can also be reached via e-mail: team@epicadvice.com

Aaron: We also have some amazing ideas written up in our todo list for new features to implement, its just a matter of time before we can get to them. We both have real jobs, this is just a hobby right now more or less. We want to make it as easy as possible to talk, show, link and organize answers as possible. A rough "item linking" system is already in place (thanks WoWhead!), but we’d also like for people to be able to link characters from the armory, spell ranks, tag a question with a specific "patch version" and so forth.

There are a ton of ideas we have floating around and we will take the best approach possible to try to implement them.

Bonus stuff with Corey:

Favourite drink: Coffee (mountain dew a close second)

Favourite movie: Too many to mention.

If you had a million dollars, the first thing you would do is: Laugh

If you weren’t doing your current job, you would be a: WoW Player

Top 3 sites you frequent the most for fun:

1: Stack Overflow (http://stackoverflow.com/users/91914/gnarf – its my crossword puzzle collection)
2:
XKCD
3: this space intentionally left blank

Your personal hero is: Underdog

Warcraft is like: Crack?

Any shoutouts? They know who they are.

Thanks for your time guys!

So if you have any burning questions or the desire to help, head over to Epic Advice! You may wish to check out the FAQ before doing anything.

Matticus Interviewed

It all started with a PM from Blog Azeroth which exploded into a full fledge interview. Had lots of fun answering this one from the WoW Blogger. Go read it!

Most important question asked?

Will the blog still be going? For that matter do you foresee WoW itself still alive in a decade?

The blog itself will be up. I chose this name so that it wouldn’t exactly be limited to just World of Warcraft. It’s World of Matticus and whatever happens to be contained in that world will be up to me. Blizzard’s stories have been compelling in every game they’ve produced. If they keep up story telling and designing the games the way they are now there is no reason to see WoW even remotely slowing down at all.

20 Questions with Veneretio (tankingtips.com)

Whenever the Zul’Aman gong has been banged, Matt gets a chance to sit down with a WoW Blogger chosen this week by his Sinister Squashling. Find out a little more about your favourite bloggers as he tries to get to know them a little more!

This week, Veneretio of Tanking Tips lowers his shield long enough for him to answer a few questions.

I didn’t know your blog until a few months ago. I tried to find an about page but I couldn’t! Willing to tellus us a bit more about the blogger behind Tanking Tips?

Well I guess it’d make for a boring 20 questions if I didn’t 😉 [Editor’s note: I clearly fail at getting my point and intent across. Oh well. Next time!].

What motivated and jumpstarted you to blog?

What most people probably don’t know is that I started blogging about 4 years ago. I’d say I first was motivated to blog just because I wanted to make a high traffic website and I tried every avenue possible from blogging to running a forum to contests to articles to polls to well you name it. I later found out that just blogging about one’s life wasn’t terribly interesting. And by later I mean 2 years later I found out… >.< Fortunately that taught me a lot of valuable lessons about blogging in general though and it’s why I’ve been able to approach my tanking blog in a professional manner from day 1.

What jump started TankingTips.com can be accredited to leaving my 2nd guild in 3 months. Basically, I knew in leaving that I was about to lose all the discussion surrounding everything I’d wrote in the guild forums for the 2nd time in 3 months. A prospect I wasn’t very happy about to say the least. The motivation came from missing blogging and really enjoying over analyzing every little detail of tanking. I’d read and re-read the works of everything from Ciderhelm and Wanderlei to Satrina and Berginyon. I wanted to create my own tanking reference something that wasn’t going to disappear on me in a few months. (I’m still in the guild I left to upon the creation of TankingTips.com well over a year later)

I notice you play an Orc Warrior (Ew, an Orc!). Why that instead of another tanking class?

Simply put when testing out the toons, I fell in love with Charge at level 4 on my Warrior. As to why I chose an Orc, it was because they looked the coolest and felt the most like a Warrior. As to race, Horde was the only option. Something about playing a fantasy game then being a human never really sat well with me. Not to mention having to see annoying Gnomes, grumpy Dwarves and hot Night Elves all the time would have been a little more than I could take. Ah… then again maybe I could have handled it.

What’s a typical WoW raid night like for you?

Log onto WoW and jump on Ventrilo an hour before raid invites start. Invite the chick that does the healer invites half an hour before raid invites start. Convert the group to a raid. Remember to set the instance to Normal so she doesn’t yell at me. Remember to give her assist so she doesn’t yell at me. Remember to set it to Master Looter so that… well you get the picture. 15 minutes before the raid, start doing pre-invites (ie. the people that I know are coming) and start arguing with Miss Inviter of all Healers except Paladins that we need to get a 2nd paladin into the raid somehow for another round of buffs. This is also the time in which she’ll bring up any and all matters of extreme guild importance that are impossible to discuss in 15 minutes especially while doing invites. 8 minutes before the raid everyone else brings up any and all matters that they think are of extreme guild importance. 5 minutes before the raid the 10 people I wanted to invite 10 minutes ago log on so they aren’t late for the raid.

Raid invites officially open and I’m bombarded with tells. The first wave is easy which really means I’m still inviting people I should have invited 15 minutes ago. I hop channels with Miss anti-Pally buff and Doctor DPS and we start hashing out who the final slots should go to. The conversation basically goes something like this:

Miss AP: I’m taking this person and this person because I need 9 healers.
Me: You can have 7.
Miss AP: 8.
Me: 7 + a Prot Pally
Miss AP: Deal.
*Raid successfully acquires 2nd Paladin Buff*
Me: Any opinions on who else we should bring Doctor DPS?
DD: What? No, whatever. I’m talking to a chick on AIM atm leave me alone.
Miss AP: We need more warlocks.
Me: We already have 3.
Miss AP: I know, we need more.
Me: I’m inviting another rogue.
Miss AP: I’m leaving the raid.
Me: We’ll just heal it with 6 + a Prot Pally I guess.
*Raid successfully fills all Melee Slots*
Me: Okay, so-and-so’s Brother wants to come and so does Guild Member X that’s never raided but been in the guild for 4 years and I don’t have room for either.
Miss AP: Are they Warlocks?
Me: No.
Miss AP: Hmm… do they have the gear?
Me: Everyone has the gear, Blizzard handed everyone the gear. They just have to do like 4 heroics and they’ve got the same gear we had 2 weeks ago.
Miss AP: You sure there aren’t any more Warlocks around?
Me: I’m flipping a coin.
*Flips*
Me: Okay, it’s Ancient Guild Member X
*Checks Armory and notices he doesn’t have the gear*
Me: Uh… we probably should take the Brother. I think he could be a valuable asset in the future.
*Checks Armory and notices he doesn’t have the gear either…*
Me: Then again maybe I should just invite another Warlock.
Miss AP: I knew you’d see it my way.
DD: Huh? Can I bring my rogue yet?
Me & Miss AP: No!

…and somehow this happens everytime taking about 15 to 20 minutes ending with a full raid and plenty of time to spare so that we pull early. (We grant 30 minutes for invites) The raid lasts 2 and a half hours. I start it off by insulting the healers (especially resto-druids for their inability to rez), the rogues, the hunters and women in general. I spend the entire raid thinking of quick replies to shots directed at me because I don’t do something exactly how TankingTips.com says or because I’ve said something “Canadian” all the while desperately trying to hold off over-aggroing Warlocks to the chorus of “Your threat is not fine”. I deflect the banter by giving away Miss AP’s gold, forcing Shadow Priests to pay the raid when they die and of course, making fun of the healers, rogues, hunters and women. Somehow this plus consistent, steady progression fits into every raid night with us usually accomplishing more than we expected and ending early.

What direction do you intend to take your blog to?

I want it to become a stronger reference site while also maintaining the blog aspect of it. It’ll get a new design for WotLK and if I’m really ambitious a 2nd design that you can turn on when you’re at work. (I’ll call it TankLite or something along that lines, it’ll have less branding and load faster and maybe even look like you’re actually doing your job lol) Don’t think it escapes me that traffic is highest weekdays during working hours 😉 Overall though, I’m pretty happy with how things are and I’ll be maintaining my strict focus on Warrior Tanking. The podcasts will continue, you’ll probably see a few more slideshows and possibly even the emergence of video content. I’d like to delve into UIs since it’s a completely untapped area for the site and perhaps if I’m really ambitious look into creating an add-on or two. Finally, I’ll continue to watch out for a guest blogger or two especially if I can find one that’s a more involved raider than myself and you’ll eventually actually hear a 2nd voice on the TankingTips.com podcast.

Let’s talk about Wrath. Be honest. What excites you and what disappoints you?

Threat and damage scaling more aggressively with tanking gear is going to be amazing. I’m looking forward to the day that I out dps everyone in a heroic while wearing my conventional tanking gear. The ability to easily AOE tank content that I outgear is very enticing too and I think it is really going to push Warriors to do 5 mans a lot more than they do now. (A step towards the end of raid-only warriors I hope) To be more specific, I get excited a lot just by reading the play by play. Loading up mmo-champion.com every day and just seeing what’s new be it for Warriors or not. In particular, I’m really looking forward to even bigger Shield Slam crits and the fact that I’m going to crit a whole lot more often than I used to. Shockwave looks great, Weapon Throw looks astounding and I can’t help but hope that perhaps with In combat charge than maybe just maybe we’ll see some viable Prot PvP.

The disappointment only comes from parts of the WoW community. There’s a minority of people that just hate everything and it’s really a downer. We get a nerf, they complain. We get a buff, they complain. Most people can’t really put their finger on it, but if they really looked closely at my blog, it’s very rarely negative. (and when it is, it’s almost always in jest) The game is suppose to be fun, entertaining and motivating. For me that extends even to the discussion of it. I’ll always be the guy saying, “Okay, this is what we got, what are we going to do with it?” So for me what’s disappointing is the people that just aren’t giving Blizzard a chance.

Some would say there is a special relationship between a tank and the healer (or a healer and the tank). Fact or fiction?

I’d have to say fact. It’s not by pure accident that I do 95% of my runs with the same healer. It’s also not by accident that I tease the healers in raids the most and always try my best to make them feel good. (haha, somehow those are the same) While tanks don’t have to trust nor respect their healers, I can guarantee when they do and it’s returned in kind that what’s accomplished is far greater than the opposite despite superior strategy, gear and skill. In general though, we’re kinda forced to like your frail kind since our life is in your hands from a very early point in the game. Be it raiding or even PvP, we have to rely on healers and as a result, we naturally create stronger relationships with them.

When it comes to raiding, I feel like that’s where the tank/healer relationship really starts to solidify. While the dpsers are just watching the numbers go up and tracking personal performance against the next guy, Tanks and Healers are actually helping each other’s performances rather than competing.

Do you know where Elvis is?
On the Twisting Nether realm, he is so difficult to accurately located because he is, in fact, 2 entities not 1. They go by the alias’ Commandant and Dalrem. I’ve never talked to them, but reports indicate that Elvis’ Commandant entity is the bigger loser of the two.

If you could change (or add) something to your class, what would it be and why?
Mana Bandages. I want freakin’ Mana Bandages already. I really want everyone to have them, but if I have to change my class, give me those things. Somehow, someway. I hate waiting. Also, I’d like all food to be twice as effective for Warriors.

Let’s say I wanted to start tanking as a Warrior as a fresh 70. What are some of the things I have to do first ( in a nutshell?)

Read my entire website.

Seriously though, you’d need to have a mic and not be afraid to talk on ventrilo. You have to be able to mark targets. Mostly, you’ve just gotta experience it. Tank 5 mans, a lot. This really is something that needs to start far, far prior to 70 though. Sunken Temple especially should require Warrior’s to tank it before even being able to continue leveling. Finally, you’ve gotta get ready for being called a noob, a lot. Do your research and stick to what you’ve read and keep doing it. Sometimes when you get called a noob, you really are one… sometimes you’re not. Either way, you’re learning.

Overall, good tanks have natural leadership qualities and are able to focus constantly on the task at hand. You can screw up a lot of aspects of tanking if you’ve got those things in your favour from the get go.

Speed questions

When not WoWing, you:

Blog, Work, Watch tons of Movies, Party when I can, Golf on occasion

Favourite beverage of choice when playing WoW
Coke

Tanking is like:

Being the general

Favourite movie

The Matrix, Transformers or whatever is really cool and I just saw in theatres.

Tanking music you recommend:

None, it makes me harder to hear when I’m talking.

Jessica Alba or Jessica Biel?

Alba obviously even if she can’t act.

Most OP tanking class:
Warriors, the way it should be. 😉

Nerf:
Rogues.

Top 5 blogs/sites (doesn’t have to be WoW related)
www.tankspot.com
www.mmo-champion.com
www.smashingmagazine.com
gmail.google.com
www.netvibes.com

Can’t play WoW without my:
Ventrilo

Shoutouts to:
Ibex especially Sioux and Speidel who put up with me the most. Not to mention Rungo and Eclectic that I talk with more now in-game than I do IRL.

Kavtor ala E X A L T E D for being the unofficial co-writer of TankingTips.com
Ciderhelm, the hardest working website owner I know.

My readers, that I fondly like to call “The Comment Community”, they’ve made the site a success. I just tell them what to talk about.

The Tank Bloggers!!!

Thanks again to Veneretio for participating this week! Don’t forget to subscribe to his blog!

Bonus: More Matt and Wyn for Your Friday

As per the terms of NAFTA, since I interviewed Auz, it’s only fair that she gets to take a few shots at us as well.

Enjoy!

Also Wyn put up a new poll on the side from a comment that was made earlier applauding the increased Horde presence. To what faction do you swear your allegiance?

Do you consider yourself Horde or Alliance?

  • Thrall is my homeboy. (52%, 148 Votes)
  • I'm Jaina-licious. (48%, 137 Votes)

Total Voters: 285

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