Shaman healing so far in Cataclysm

I’ve been spending as much time as I can in the Cataclysm beta, and trying to maximize as much of my time as possible healing. I mean, after all that’s what I get paid for right?

You may be asking yourself what this song has to do with this post? Honestly a lot of folks think that shaman healing has gone down hill and have thrown their hands up and walked away. Some of these folks just think healing in general come Cataclysm will be so broken it wont even be worth it. I’m here to assuage at least the shaman portion of that fear.

Mana and triage

For as long as shaman have been healing we’ve been a bit of a mana battery. Between our passive regen and our spells and abilities that are geared towards doing nothing but giving us mana back. The problem is that with Wrath most healers were mana batteries. Rarely running out of mana means you can heal almost perpetually through the vast majority of non hard-mode encounters.

This makes for very boring healing, and that is something that the developers have been trying to tackle for a long time now. With the reduction of mana, and the increase in the cost of several of our healing spells, it forces us to triage our heals and essentially move away from mothering a group. Most people have seen this as a fault of the new healing model. I, however, find it incredibly liberating. Granted shaman have fared better than most other classes in this regard because  we are technically the healing model for cataclysm (or so the blues tell us). We’ve been given the tools to heal effectively, and balanced to a point where we don’t over power every encounter and actively have to pay attention and manage healing spell choices. I don’t run OOM unless people are doing very, very stupid things and I’m forced to compensate (a la a mage hugging a dragon cause he though it was cute and needed a hug).

Right now if you yell at someone to not “stand in the bad” a lot of the time they will simply ignore you since healers can just dump heals on them and get through the vast majority of effects out there. If you’ve done any PUGing before you’ll have found it at least once. That hunter that doesn’t want to get out of the fire so he can squeeze off a couple more shots to up their DPS while you dump heals on them. They expect it, and if they don’t get it you are instantly a “bad healer”.

I’ve talked about this on several of my wow.com articles lately, but there is an emphasis on personal accountability. Even if you have the mana to heal someone, they may still die. Pardon my french for a minute here, but bad shit really is bad and players should avoid it at all costs. This includes Tanks and Healers. Doing the dungeon finder in the beta has gotten to a point where players know now they have to manage their own health a little bit, and the curve has gone from nightmare healing to perfectly manageable. If the changes stand and force healers to triage the heals, it will force a shift in the perception of healers. Not saying there wont be players who yell at the healer when they die (those jerks will always exist, sadly) but I think most people will come to stop expecting you to be the only one responsible for their health.

The impression that I get

Overall, healing on the shaman in the beta has been some of the most fun I’ve had to date. I absolutely love having to pick which heal is best for the situation and love the fact that not EVERYTHING is about Chain Heal or stacking pure haste. Honestly I think shaman have the perfect number of healing tools to work with in any given fight. Every new ability compliments each other, old abilities have been given just enough of a tweak to make them interesting. Overall it feels fresh, new and exciting.

I don’t feel over powered, but I do feel capable. I don’t feel like there is anything I can’t do without a little hard work. I still get a twinge at certain bosses in the 5 mans, knowing what they can do and looking at a group composition planning my heals for which ability. It’s exciting and I feel like a tactician rather than a small child playing whack-a-mole at the local carnival being swindled out of my $2. I mean I’ll always be a healer, but it feels like I’m falling in love with it all over again. There’s excitement and consequence and every death isn’t all just on me. I know that priests and shaman have fared better than paladin and druid healers so far, but I think in the end it will balance out and everyone will have as much fun as I do right now.

In conclusion, at least for shaman, the world is not ending. The sky is not falling, and ultimately we’ll be better off in the end it seems. GO TEAM SPIRIT FINGERS!

So I’m going to spend my weekend healing 5-mans and recording videos, anything specific you guys want to see from the beta? I’ll do what I can to provide!

Until next time, Happy Healing!

POLL: Are you switching mains for Cataclysm?

This is a great time for players to ask themselves if they want a chance of pace for Cataclysm. Last year, I wrote a 3 step process to switching mains. It’s still valid.

So my questions to you today:

  • Are you switching mains?
  • To what and why?

As a GM, I’ve the enviable pleasure of combing through the guildies who have expressed interest in main switching. I’ll write a behind the scenes post on that later (when I actually come up with a plan). I’ll do my best to see if I can accommodate it, but I know deep down that I may not be able to approve anyone. There are too many factors to consider. Have they demonstrated their aptitude for playing that class? Do I have someone covering their existing role when they do switch out? I don’t have the authority to tell people what they can or cannot do. In the end, I have to decide whats the appropriate number of classes or roles required for a raid. Obviously, I’m not going to be able to green like 7 players who want to do nothing more than tank. There just wouldn’t be enough jobs to go around. Everything needs to be examined on a case by case basis.

What about for the rest of you GM or officers? How does your guild plan to handle main switching?

Post edited for further clarity

Are you switching mains when Cataclysm is released?

  • Nope! Staying the same! (54%, 246 Votes)
  • Yes, same role but different main! (21%, 94 Votes)
  • Yes, to a DPS role (11%, 52 Votes)
  • Yes, to a healing role (9%, 40 Votes)
  • Yes, to a tanking role (5%, 21 Votes)

Total Voters: 453

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Why Healing is fun in PvP

This is a guest post by Sylvara, of the Raging Monkeys. That is quite possibly one of the best blog names I’ve seen so far.

While not playing WoW actively at the moment, the thing I really miss most about the game at times is PVP. Even when I was raiding 3-4 times a week, I would hop into some quick BGs with Era, my personal retridin, on off nights or after raids had finished. PVP has always been a great outlet and a change from PVE healing for me. I have learned valuable things there that have benefited me in PVE over the years and that’s why I have been a bit of a spokesperson for it in our raid guild, together with my BG buddy.

img01I started to heal in BGs regularly in early vanilla. This was the time of PVP rankings where battle groups did not yet exist and players would have to compete against everyone else on the server in order to claim ranks (the threshold of players per rank being limited). At the time I was lucky to chance on a group of like-minded players that, not only founded one of the more progressed 40man raid guilds at the time, but were what I would still label “crazy PvPers”. At some point we had 5 Grand Marshals and 3 Field Marshals in the guild. One GM was a woman and all the FMs were female players too, contradicting the general notion that female players like to PVP less than males. Whenever they had an open spot in their premade, they’d get me in as replacement healer. And though I was also raiding 4 times a week and leading the healers, I got pretty obsessed with PVP for a while before giving up just short of rank 9.

In TBC the PVP system got its huge revamp and when I left my first raid guild, I also left premade PVP in such big a fashion. I am not a fan of pugging, neither on the PVE nor PVP side of WoW, so I kept being part of relatively small groups of PVP-interested players in my next guilds. Somewhere in mid-TBC me and Era started to team up as “pali-priest duo infernale” and have kept going at it ever since, PvPing a lot on weekends, collecting each season’s gear and having loads of great laughs – there are those nights when we’re almost unstoppable.

So why am I actually doing this? Why am I enjoying PVP as a healer? I’ve been reading healer blogs and sites for years, but I notice there’s not an awful lot going on on the PVP side of things. I don’t know if my fellow priests don’t enjoy BGs or if they’re too shy to write about their experiences, but here’s my take on the matter. (I might have to add that I am excluding arenas here, for there are fundamental differences between healing in arenas and healing in BGs. While I’ve also given arenas a go myself, that topic would need an extra post of its own).

The joys of PVP

If I had to name the top 5 aspects I appreciate about PVP as a healer, then it’s the
following:

  1. The frenzy of battle
  2. The teamwork mechanics
  3. The strategic aspect
  4. The different healing approach
  5. The power to turn the tide

I enjoy a good confrontation in games. I enjoy the pressure and thrill of challenge and the big difference between PVE and PVP will always be that player characters behave erratically while NPCs will follow script. Even if you can (and should) expect certain classes to do certain things in BGs, there is always the element of surprise and human error which keeps things interesting and chaotic. This influences the way you need to react.

I have never experienced a stronger team-building effect in WoW like the one you get from playing with the same few people in BGs regularly. If you have a serious go at this, you will soon find yourself part of one well-oiled team machine that knows each other’s next moves blindly and keeps each other’s backs free. The satisfaction of surviving onslaughts twice your number because you’re acting as one unit is incredible. Epic win! Only really hard earned raid firstkills ever compare in terms of adrenaline rush for me.

BGs are all about strategy and if you want to play and win, you will need to learn every individual map’s ins and outs. I enjoy tactical moves like pre-emptive strikes and feints and I have often seen the outcome of a BG turn around because there were just a few people
taking charge of overall tactics.

I mentioned before that I find an outlet in PVP healing. It’s a total change of focus for me and, while I also keep my partner’s butt alive, it allows me to play a lot more ego-centric than in raids, which is thoroughly relaxing. I use different sets of spells and abilities,many of which revolve around my own survival and crowd control, as much as adding some DPS when I can.

There is an immense satisfaction in seeing your team turn the tide, in knowing that your healing and timing were crucial to the overall outcome of a BG. Even if you lose, a good battle is still fun. I admit that it’s even better to win and find yourself on place 1 or 2 on honor gained though – which is often the case for a good healer and his partner.

What PVP can teach you

img02What I tell not only other healers but also ranged DPS in the guilds I am in, is that there’s actual benefits for PVErs to play PVP at least occasionally. Ranged players especially, often suffer from ‘feet of stone’-syndrome (don’t stand in the fire, anyone?) and tunnel vision. It is one of the most remarkable differences between PVP mages, warlocks, hunters, hybrid DPS, healers and strict PVErs: PVPers have to move around almost constantly while performing. Okay, you can just play Alterac Valley all the time hiding somewhere in back row, but that’s seriously meh! If you want to improve on things like movement, situational awareness, reaction time and survivability, then enter more BGs. Don’t go in all by yourself but go as a small team, so it’s not so frustrating when you start. I found that a lot of the automatisms I developed in BGs benefited me greatly in PVE encounters.

Besides these elemental benefits, it will also teach you a lot about other class mechanics, strategic maneuver, group organization and timing.

A few tips for healers

I’ve just mentioned it and will mention it again – try and go in with at least one more person who is playing a non-healer. Pugging while you’re playing a support class is a seriously frustrating and ungrateful job, even if you can throw heals around randomly. As healers we function best in cooperation with others and if you want to experience the enjoyable side of PvP and reduce your number of deaths, find yourself someone that watches your back as much as you watch his. Me and my buddy are usually on vent when we PVP, which is an additional help and source of fun.

You should also take at least a basic interest in things like BG tactics, play style, stats, and gearing for PVP. You don’t need to respec in BGs as much as you do for arenas, but a general knowledge of how to play and which abilities come handy will help you along the
way – and resilience, lots of it. I found most of the info I needed in the past via Elitist Jerks, Arena Junkies and the general WoW class forums.

My last advice to you is to give your PVP experiences time. Be patient and don’t give up just because you’re losing battles and get killed often. Hang in there and you will gradually notice the differences as your team becomes a more coordinated force and your gear gets better. If nothing else, you will have some good laughs with friends and learn to mind your six more in raids. Me personally, I am greatly looking forward to rated BGs in Cataclysm!

Sylvara, Stormrage EU
August 30th, 2010

He’s only mostly dead

Some of you may have been wondering where I’ve been and have been pretty curious as to what Lodur has been up to. Ok, well probably none of have been overly concerned at my absence and probably didn’t even notice I was gone =P

Honestly though I’ve been a busy busy shaman. You see I’ve learned a few things from Matt. Chief among them is a love of projects. To that end I’ve been pretty hard at work launching a new site that just went live on September 1st, 2010. I’ve been killing myself trying to fit in filling in content there among my other obligations, and it hasn’t been easy.

The site is called Bow Down To Us, and it is a geek site. You want comics? We have you covered! Want to know more about what games are coming up? We have you covered there! Want to kick back on a gamer forum and just shoot the breeze? We have you covered there too! From general news all the way up to a section devoted to WoW, we are hoping to grow the site into something awesome. So if you get a chance, check out the site.

Aside from that I’ve been doing my normal gig at WoW.com with recent articles detailing Healing Rain, and some Cataclysm updates and Blue posts. When I haven’t been working hard on articles for the new site, I’ve been spending time in the Cataclysm beta. I’ll be honest, I’m hooked. It feels so fresh and so new. Not just the 80+ content, but even leveling from 1 up. I’ve been leveling my Dwarf Shaman (because they are ridiculously awesome and the best shaman ever), and my Worgen Druid. If you have beta access and are looking for any groups or anything feel free to hit me up. Lodurzj is the 83 shaman, Lodurious is the Dwarf Shaman, and Lodurwolf is the Worgen Druid.

I’ve also been spending some time over at Totemspot. If you haven’t heard about it, shame on you! It is the community created for Shaman, by Shaman. All walks of life are present there and there are some awesome people there. I’ve been trying to answer as many restoration questions about the beta on the forum, and in my articles, as possible. That does take up a lot of time.

Things are going back to normal, so you’ll see more posts from me back here again. I’ll be continuing my posts on WoW.com, and you can also find me at BDTU and Totemspot. With things returning back to normal I’m also going to hit some SC2 multiplayer. To that end I still need a 2v2 partner. So if you’re interested let me know!

So how about you guys? What have you been up to? Anything fun?

 

The Beta Experience So Far

*Some light Cataclysm spoilers are in the post*

I’ve been spending a lot of time in the beta recently in between raids. A lot of peole ask me “Why? Don’t want you want to enjoy the experience when its all polished and stuff?” Yes and no. I plan to rocket my Priest to 85. That’s a directive I’ve issued to the guild. We’ll begin raiding operations the moment we have the man power to do so. For the most part, everyone’s bought into that idea. I’m taking the time right now in the beta to explore the world and try out different quests and really take in the sights. For me, the game has always started at the end. The levels in between were just a means to it. But with so many changes I noticed when flying around, I’m going to have to level at least 1 alt to see what’s been happening to the world.

Andorhal a three way between Scourge, Undead, and Alliance forces? Hogger in Stockades? Alliance offensive in Southern Barrens? What’s going on here!?

I want to talk about beta testing for a moment.

I think there are different categories of beta testers. Some like to sit in a city, and cast spells over and over to make sure it functionally works.  Others prefer to fly around all over the landscape and note any rocks that don’t seem to fit or waterfalls that disappear into open air. Players like me prefer to actually do stuff in a practical environment where all these skills can be applied. And others like to wipe repeatedly to test out new boss mechanics. Each person has their own specialty and preference. So if you have access to beta, don’t waste it please. There are a large number of people I know that want to get in and want to help prepare the game for launch. Play the game and send in some feedback. It kills me when I find out about people with beta access who only log in once or twice, complain about its incompleteness, then never go back in again.

If anyone has a spare key, I know a certain Priest from wow.com who would love to test numbers while standing in a capital city.

Chakra

I had a few people inquire as to my thoughts regarding on Chakra.

In a word, I like it.

I hope this iteration of it makes it through until release. If you’re not quite sure about it yet, I encourage you to check out Derevka’s post and his video:

Conceptually I understand it. For me right now, the difficulty lies in executing. I’ve been working on getting into 5 mans and attempting to try different specs and cast sequences. More thought on Cataclysm healing will come later though. I’m going to record a few videos myself healing in the beta and provide commentary while doing so.

It’s a definite unique addition to our class and I hope to master it and share the details with you (to at least help ease the transition process).

If you’re curious about the new Holy Word: Chastise and how it interacts with Chakra, I shot a brief video of my own here:

State of healing

Heal, the spell, needs to work. I feel like I’m doing this handicapped.

Still not sold on the whole DPS and heal mechanic. I have enough mental bandwidth to do one or the other really well, but not both. The game needs to slow down a lot before that can happen. This is coming from a guy who’s played his share of RTS’s and FPS’s and has been able to “read” the play and make the appropriate responses to the situations at hand.

The typical situation I’m encountering in a 5 man goes something like this:

Group has taken half damage.
Tank is continually taking damage.
Matt’s mana is less than 30% and will be empty within the next 20 or so seconds at the rate of consumption.
Do I DPS and utilize those mana returning talents? Or do I drop the quick or group wide heals to bring everyone else back to full and sink my mana even further?

For me, the latter will always take priority. I am watching mana a lot closer than usual. I can’t help but think that if Heal were to hit for the appropriate amount, I’d have a different read. I’m still falling back to Flash Heal or Greater Heal as my answers to the time vs efficiency deal.

I can’t say I’ve ever chosen to use my DPS options. Ever. My job in the game right now is to heal. Its what I chose. I like having the option to chip in on DPS once in a while if I can afford to, but I should not have to rely on DPSing in order to carry out my role as a healer.