5 Raid Saving Lessons From Dr House

house

 

Today is April 28th. Does anyone know the significance of such a date? If you can’t figure it out, today is when all episodes of House begin airing! So who is House anyway? Here’s a quick excerpt courtesy of Wikipedia.

Gregory House, M.D., is a maverick medical genius, who heads a team of young diagnosticians at the fictional Princeton-Plainsboro Teaching Hospital in New Jersey. Most episodes start with a cold open somewhere outside the hospital, showing the events leading to the onset of symptoms for that episode’s main patient. The episode follows the team in their attempts to diagnose and treat the patient’s illness.

I can’t help but draw several parallels between House’s quotes and beliefs along with raid healing in WoW that I wanted to share with you.

"Everybody lies."

This is one of House’s mantras. When raiding, some raiders can lie. Whether they’re aware of it or not isn’t that important. For healers, it is absolutely crucial for us to find out why they died, how they died, where they died, and what we can do to stop it from happening again. For this reason, we turn to useful tools like WWS, Recount (which isn’t working right now), or the new death tracking replacement mod called Expiration (Note that the latest versions are always at the bottom).

Remember that these addons and such explain to us objectively how the player died and they only tell us part of the story. The other half is circumstantial. What were they doing leading up to their death? If you can figure out the answer to that question, then you can stop it from happening again. Sometimes the solution can be as simple as moving a few yards to the right or as extreme as player substitution.

"You can think I’m wrong, but that’s no reason to quit thinking."

If you don’t believe that a particular strategy or role isn’t going to work, that’s fine. I’ve been known to disagree with the way healing is done and my guild colleagues are like that with me as well. The beauty about WoW is that it forces people to think critically if they want to succeed. If something doesn’t feel right or if you think your talents are better off suited to doing something else, file it away mentally and then address the issue when the opportunity presents itself.

"Read less, more TV."

Reading boss guides are good. But they can only do so much. They’re best used for knowing the mechanics of an encounter. Now videos, on the other hand, are much more exciting. Watching videos shaves some learning time off of fights. You have a better idea of what to expect when you go into an encounter.

But nothing beats good ol’ fashioned experience.

"If we were to care about every person suffering on this planet, life would shut down."

You can’t heal everybody. If you try, you’re going to lose everybody. You get to play god in a video game and decide who gets the heals first. It’s up to the raid to pray that you make the right call. The wrong leads to a wipe and the right one leads to a clutch raid saving performance.

"Everybody does stupid things, it shouldn’t cost them everything they want in life."

Mistakes happen. I trust by now that everyone has played this game long enough to understand that sooner or later, someone is going to screw up. That doesn’t mean they should get ejected from the raid or from the guild just yet. Obviously if the same errors are repeated, you’re free to exercise your own judgment. The only way to reduce the chances of mistakes happening again is constant training and practice.

10 Answers for the Clueless 2.4 Raiding Holy Priest

In order to become an effective Holy Priest, you have to understand the situation you are in. You have to be able to assess the threat to you, your raid, and your tanks. You have to be able to make sense of all the information that is coming in and prioritize it without even thinking about it. Any hesitation could kill your raid.

With that in mind, I wanted to prepare for you a list of questions that you might have as a new Priest looking to take their first step into the world of raiding. Remember that healers will always be scanning and checking to make sure that everyone is in tip top shape. I guess you could apply this to any healer, but it’s specifically meant for Priests.

How should I spec my Priest?

I believe that a raid should utilize a Priest with Improved Divine Spirit in their talents to help increase raid caster DPS. Subsequent Priests should then switch to Circle of Healing.

Circle of Healing is not as effective in Tier 4 instances (Karazhan, Gruul’s Lair, Magtheridon) as compared to certain Tier 5 encounters (Tempest Keep, Serpentshrine Cavern) but it is an absolute beast in Tier 6 and higher (Mount Hyjal, Black Temple).

Should I grab Lightwell?

Not really. I don’t. Sure it has it’s uses but I can think of better talents to spend points on.

Should I down rank my healing spells?

Yes. The 2 piece Tier 5 set bonus is absolutely perfect for this. A rank 1 Greater Heal for a Priest just finishing Tier 5 content will hit for about 2700+ which costs 214 mana (properly talented). Although the spell itself takes 314 mana, the set bonus returns a solid 100 mana back. I spend most of my raid doing nothing more than stopcast spamming Greater Heals. If it lands, it doesn’t adversely affect my mana pool. It’s definitely an affordable spell.

How do I handle main tank healing?

Maintain your Renew at all time. Keep Rank 1 and Rank 7 Greater Heals ready. In fact, they should always be in the casting bar. Feel free to light your tank with Prayer of Mending to boost their threat. Do your homework on the boss that you’re fighting. Know their abilities and what they will do. Eyeball the amount of health they lose in a typical swing. For example, Archimonde frequently strikes my MT for approximately 9000 health. My tank has 21000 health. It’s going to take about three solid hits without any heals before he dies. By being able to gauge the amount of incoming damage they take, you know how to react to it appropriately.

Do not be afraid to use your Flash Heal to get your players up in the event your other instant spells are on cooldown. Efficiency is always outweighed by keeping your team alive.

How do I handle raid healing?

Again, like main tank healing, if you know what’s hitting the raid then you can act on it accordingly. For example, if a boss has an AoE type spell that strikes every 20 seconds like clockwork, then you know that the players who get initially hit by them do not need your full and complete attention. Simply dropping renews or downranked Greater Heals on the affected players will get them to full strength before the next AoE hit. Circle of Healing is ultimately the best AoE healing spell in the game when you have enough of a bonus. Chain Heal is a close second but it is unfortunately not instant nor is it able to hit 5 players simultaneously.

What priority should I be healing my raid in?

If you’re tasked with healing a raid during a special gimmick encounter, it’s going to largely depend on the boss. I have noticed that there are two types of raid damage being dealt.

1: Lots of damage concentrated on a few players in the raid

Hydross is an excellent example of this situation. His tomb strikes a couple of players throughout the raid encasing them and dealing a hefty punch. It’s all about timing in this situation. Bosskillers and WoWWiki tell you the approximate damage being done. Use the appropriate sized heal for the response.

Let me use Rage Winterchill here. Like Hydross, he will encase one random player in a raid (Icebolt) which does ~5000 initial damage and locks them in place. That player takes 2500 damage per second for 4 seconds. So you’re looking at 15000 damage within a short amount of time. Slap a shield on the player if you like and then proceed with with the flash heal spamming. Keeping a player alive is the priority. It’s way more important than being efficient.

2: Damage that can be anticipated spread out over the raid

In these situations, your endurance will be tested. You do not want to be burning Flash Heals as quick as you can. Here it is all about mana management.

Najentus is one such boss who consistently hammers the raid with spines being thrown out. His needle spine targets 3 players in the raid and they take ~3700 damage along with an additional ~2500 damage to everyone that is nearby. When his shield goes up, he is immune to all damage. To break it, you have to hurl a spine back at him which shatters the shield which deals exactly 8500 damage to the entire raid. This happens every 60 seconds.

The biggest question that should always be asked is how long does this person have before they take too much damage and die?

  • Is everyone above 40% health?
    If there are a few players that are below, those players are your priority. Drop a downranked Greater or tap your Circle of Healing once or twice if you notice that group is low. Focus on these players first because a random spine could kill them. Feel free to use Flash Heal if you don’t think you have the time.
  • Is everyone above 70% heath?
    This is your next level. Get anyone below 70% back up to full strength. You have to be able to prioritize who needs heals now and who can wait 5 seconds.

Otherwise, you will have to experience a few wipes to get a general ‘feel’ for how the encounter goes.

How should I gem my gear?

The 2.4 patch revamped the way our Spirit worked. Here’s what I suggest:

Rare gems

  • Blue: Purified Shadow Pearl or Royal Nightseye
  • Yellow: Luminous Noble Topaz
  • Red: Teardrop Living Ruby or Royal Nightseye

Epic gems

I’m a true believer in Spirit now.

What consumables should I use?

Food: Golden Fish Sticks or Blackened Sporefish (But you know my thoughts on the subject).
Flask: Flask of Distilled Wisdom or the cheaper Flask of Mighty Restoration.
Oils: Superior Mana Oil (Brilliant Mana Oil is cool too).
Elixirs: If you want to skimp on flasks, try combining Elixir of Draenic Wisdom and Elixir of Healing Power

Is overhealing bad?

Let me put it this way. Would you rather overheal your target and waste 500 mana on a 6000 heal or underheal your target and risk his death? The fact of the matter is that any healer who is on a tank should always be casting a heal spell and then stopcasting it or letting it complete. It’s common to see tanks face crushing blows of over 9000+ damage. It’s better to have a heal on the way then wait your 2.5 seconds for the heal cast time and pray he avoids the next weapon swing from the boss.

What about haste?

You know, that’s a really good question. Honestly, I haven’t placed too much thought into it but here’s my logic. Our mana regeneration rates have improved a lot and there are various methods for us to get mana back. I noticed that a majority of the time, my mana is above 80% on trash. I can afford to bag a few pieces of regeneration gear in favour of haste gear. I figure lowering my global cooldown rate to 1 second could be a good thing. The faster my spells go off, the more heals I land. I can land more heals this way because mana regeneration is not a limiting factor.

And there you have it! You are now ready to face the perils of 25 man raiding. Good luck and good hunting! When in doubt, simply ask yourself: What would Matticus do?

3 Reasons Why I Pick Blackened Sporefish over Golden Fish sticks

People choose the paths that gain them the greatest rewards for the least amount of effort. That’s the law of nature."
Dr. Gregory House

I wanted to highlight another one of my oh-so-important thought processes today on why I decide to do some things one way and not another. My debut column at WoW Insider generated fairly positive responses. Obviously I didn’t escape much in the way of scrutiny. I clearly spelled Naxx incorrectly and my eyes are literally glued to my raid frames that are 2 inches in from the left side.

It does make eating rice rather difficult when raiding. But that’s an entirely different story.

A number of comments here and there mentioned golden fishsticks as their delicacy of choice when raiding.

Before the most recent patch, I was a bigger fan of the sporefish than the fish sticks as well, Ego writes. With the new changes to mana regen, I have yet to test the various kinds of food.

And I am very much in the same boat. The patch did bring about several important formulaic changes. I can’t even make my own calculations about the different bonuses and the like (and yes, mathematically challenged Asians are a rarity).

Here you have your Golden Fish Sticks and your Blackened Sporefish. Below you can see an image comparison of where you can acquire these yummy fish from. I won’t get into details about which fish is better than the other. Suffice it to say, Golden Fish Sticks reign supreme in the post 2.4 world. But here’s why I will continue using Sporefish.

 

Affordable opportunity-cost

What I mean about opportunity cost here is the fact that the overall effort required to catch Sporefish is easier than Fish Sticks. There’s a large difference in fishing skill required to fish between the two areas. It takes longer for me to empty out a Highland Fishing pool than a Sporefish pool. Couple that with the fact that it’s easier for me to kill a level 61 hydra as opposed to a level 71 water elemental.

Maybe it’s karma from all the sushi I’ve been eating recently.

PvP Problems

I play on a PvP server. I’m also a Priest in a marked guild. A holy priest sitting in Skettis with nothing but a fishing pole equipped may as well just be holding a large neon pink "GANK ME NOW" sign. It is tough competition especially when the pools are scarce enough as is.

Quantity

Zangarmarsh has four large lakes which have numerous fishing pools. There’s a lot more potential Sporefish pools out there. There are only 3 mid-sized lakes to fish from. I’m not disciplined enough to fly around all three Terrokar lakes to get said fish.

By the way, as a follow up, my Guild has retrieved the lost Hearts of Darkness and epic gems from the perpetrator. According to the GM, that player has had "justice served".