Suggested Holy Priest Addons and Weak Auras (TWW Edition: Season 2)

(Updated for Patch 11.1)

  • March 31, 2025: Updated for TWW Season 2.
  • September 16, 2024: Updated for TWW Season 1.
  • May 4, 2023: Added new Weakauras for season 2, removed season 1 Weakauras
  • February 6, 2024: Added and refreshed Weakauras and compiled a list of addons below
  • April 21, 2024: Added new Weakauras for Season 4, removed Season 3

For general Priest play

Holy Priest HUD (Luxthos)

This is a heads-up display I keep right under my character model. Helps me determine at a glance what’s off cooldown that I can cast (and I can see my feet in case I’m standing in anything particularly dangerous). Switched over to Luxthos for Dragonflight.

Luxthos Priest HUD

Innervated

A bar that shows your Innervate duration. I position this right over my player model.

Bar showing Innervate time remaining.

Funki’s Clickable Consumables and Raid Buffs

Shows you what consumables or raid buffs you’re missing and if anyone in your party or raid is missing Power Word: Fortitude. Your raid leader will love you.

Screenshot showing missing buffs or consumables.

Power Infuse M+

If you’re like me and are pugging dungeons or raids and don’t really know who to hit Power Infusion with, this will let you know when players are using their damage buffs. You can adjust the priority of classes. This is great if you just want to get it on cooldown and don’t really care to know who to give Power Infusion to in a pickup group. Or you could just give it to a tank and get yelled at.

Answered Prayers and Apotheosis Tracker Bar

Places a vertical bar that shows the time left in both Apotheosis or from the Answered Prayers talent. You’ll want to use this time cast the spells that reduce the cooldown on your Holy Words (like Prayer of Healing for Sanctify and Heal or Flash Heal for Serenity).

Screenshot of the vertical Apotheosis Tracker Bar that shows how much time is left.

Lightwell Tracker

Shows when Lightwell is available and the number of remaining charges.

Rhapsody Tracker

Tracks the Rhapsody buff. Since it stops going up at 20 stacks, the timer will reset when you cast Holy Nova.

Trinket Tracker

Tracks the equipped trinkets. I like to position this above my player frame. Will highlight if you have an on-use ability (like Mote of Sanctification) or display stack counts (Flask of the Solemn Night).

For Dungeons

Abiecherry’s S2 TWW Dungeon Casts

Shows all the different spell casts in dungeons.

Season 2 Dungeons – TWW

This one also shows the CD remaining for when trash mobs do their big AoE hits

AutoQueue

Playing with friends? Don’t need to manually hit accept all the time when they want to signup for keys. Now it just auto accepts your role for you.

For Raids

Raid Ability Timeline

Ties into DBM or Bigwigs, and makes a vertical timeline bar of upcoming encounter abilities.

Liquid – Liberation of Undermine

Our guild subscribes to the Patreon here but now that the race to world first is over, Liquid’s pack is now available.

Liquid Weak Auras

Required for the above to work

Liquid Anchors

Liquid’s anchors are also required. Use this to move the bars and other components around on your screen.

Sprocketmonger – Don’t Pop

For those of you popping mines.

Kaze MRT Timers

For the raid teams that make extensive use of Viserio’s and MRT, I’ve been using this WA for added notifications.

Interrupt Anchor

Can be used for any encounter and doesn’t need set up from players, but the raid leader would need to create the interrupt rotation and add their spell and NPC ID for it to work and appear in MRT.

World Marker Cycler

Primarily for raid leaders if you need to cycle and mark locations quickly.

Request Innervate

Clickable Weakaura, where it auto-whispers a Druid in your group for an Innervate by simply clicking their name and icon.

DF Friendly Nameplates

For more contrasting names and easier readability.

Addons

Baganator

Inspired by Adibags and BetterBags. I switched over to this one as well.

CursorTrail

Great if there’s a lot of stuff or effects on the screen and you need to visually track your mouse. This is true for healers since we must target our players in raid frames.

Bigwigs

After using DBM for over a decade, I decide to just switch to Bigwigs for this expansion.

Details

For seeing where I am on the Dispels meter and viewing cause of death on players in game.

Method Raid Tools

Mostly for tracking notes in raids. Used on conjunction with Viserios.

xCT+ Combat Text

Used to condense all the combat damage and crit into one area so it’s not all over the screen and obstructing your visuals.

OmniCD

Plater

I use Jundies plater profile. This has been updated for Season 2.

RC Loot Council

For guilds looking to assign loot.

RSA

Announces raid cooldowns used by yourself in chat.

WeakAuras

Required for all the WeakAuras above.

ElvUI for the base UI, and I switched over to LuckyOne’s package.

WarpDeplete

Tracks your M+ progress in the key.

Flash Concentration and How to Use It

Going into Shadowlands, it seemed universally agreed upon that the Harmonius Apparatus was going to be the top throughput legendary for Holy Priests. Who doesn’t want Holy Word spells getting further cooldown reduction and indirectly feeding Holy Word: Salvation, right?

It wasn’t when I started trying to heal in mythic dungeons that I felt I was struggling more than most compared to Shamans and Druids (as usual). I considered Flash Concentration (or FC), though I was skeptical about it at first until I received a few recommendations about it. After a few dungeons and select raid bosses, I am now a believer.

Flash Concentration is a great pick among Holy Priest legendaries. It slots in either your wrist or neck slot. I selected the wrist slot for mine so I could apply a +15 Intellect enchant to it.

Each time you cast Flash Heal, Has its casting time reduced by 0.2 sec and healing increased by 3%, stacking up to 5 times.

For some reason, when I read that, I interpreted that it would apply only to your next Heal. That’s not what happens though. The FC buff lasts for 15 seconds. For that window, your Heal cast time is 1 second less which puts it as the same cast time as a Flash Heal and increases the healing throughput of it. You can squeeze off about 9 consecutive casts of Heal before having to hit Flash Heal to refresh it. Last week’s Fortified affixes included Grievous which was a struggle to heal through but having FC completely trivialized it.

Usage in dungeons

My talent setup

There is wiggle room. Shining Force gets the nod over Censure during a week like Necrotic where the slow and knockback can help your tanks shake off their stacks. I personally like Censure in most cases (largely because I’m not great in my Shining Force usage).

Depending on your dungeon layouts, Benediction is often the better move because you don’t need to fret about accidentally pulling an unintentional mob pack with Divine Star or Halo.

With the last row, you can make a case for Light of the Naaru or Apotheosis. I prefer Apotheosis just because of the on-demand reset for Holy Words in case something accidentally happens. This is my pug dungeon insurance. If I’m running with my guild or other players that I know consistently, I’ll convert over to Light of the Naaru instead.

Tip: Keep Mind Soothe handy. I’ve found it to be great when trying to get around certain packs.

Usage in raids

My talent setup

This is a slightly different setup for FC in raids. Enlightenment is now a necessity due to the increased time spent on the encounter. Cosmic Ripple gets you some increased passive healing. Censure or Shining Force is dependent on the encounter. Surge of Light continues to be valuable here to help maintain your FC stacks (otherwise I would just have Prayer Circle active). Halo is the main selection but there is merit to Benediction for certain encounters (like Huntsman and not breaking crowd control).

By default, I’ll keep Harmonius Apparatus equipped. For progression, I’ve got my awesome X’anshi, Return of Archbishop Benedictus pants! We’ll talk about that later though.

There are a few bosses in Castle Nathria where FC shines. If you’re working on progressing through Huntsman Altimor, I recommend using it. During Bargast, if your tank isn’t at full, a fully empowered Heal can help restore the Rip Soul spirits to full health quite quickly. It can top up your 3 players that have been hit with a Sinseeker.

On Mythic, it becomes even more crucial as there are more Rip Soul spirits that spawn off the Sinseeker targets. Whatever Holy Word: Sanctuary doesn’t catch, Flash Heal and Heal will finish off.

If you really want to have some fun, put this on when you’re about to start Sun King’s Salvation. Grab a healing orb, hit Kael with a Guardian Spirit, and start bombing away with Flash Heal and Heal. You will phase him into the Shade in no time.

WeakAuras

I recommend using this Weak Aura to track FC. It doesn’t take up a lot of space and it comes with audio cues for time remaining on FC before it needs a Flash Heal refresh. Mine is positioned above my frames. You can see a Surge of Light weak aura right next to it (Thanks, Kyu!).

If you’re Holy, I can’t recommend using Flash Concentration enough for dungeons and pushing keys. I doubt it’ll make us crazy competitive at the high level but it’ll be more than enough to help get us through some of the affixes coming out. The cast sequencing does take a bit of time to get used to. I admit, I’ve let my fair share of FC stacks drop and really unfortunate times.

Talents and Glyphs for Your Level 100 Disc Priest

When I levelled to 100 and started queueing into heroics, my mana regen was absolutely abysmal. I actually opted to pick up Words of Mending because of the extra passive Prayer of Mending that it would fire out. Heroics at 610 ilevel with non-existent Spirit with similarly geared tanks and DPS is truly a challenge.
No one has health pools high enough to soak that kind of periodic and unnecessary damage.
The damage out from the group is competing against my ability to keep the group alive long enough resulting in strategically healing the tank and the highest DPS.
My mana regeneration isn’t enough to keep everyone topped off which results in a different mindset of making sure players are above an arbitrary threshold (like 30% across the board).
Don’t mistake my observations as complaints as most of us veterans have been here before from the start of Burning Crusade, through the heroics of Wrath, the mana and healing crunch during early Cataclysm, and the slightly more relaxed Mists of Pandaria. I’ve done the dance before. I’m still trying to get over the fact that spirit’s only available on a few items. I mean, I get it. I know why. But it’s the first expansion where I’m not scrambling for as many spirit items as possible and where I’m legitimately competing against Warlocks and Mages for that cloth gear.

Normal mode dungeons and early heroics (ilvl 600 – 615)

Now, let’s talk about talents for a second. I mentioned Words of Mending because the outgoing Prayer of Mending was free. I love free (even though it’s like buying McDonalds coffee, with every 7th coffee granting you a free one after). It means my mana can be saved for other crucial spells like a well timed Power Word: Shield. At this stage of the gearing process, you probably don’t have any trinkets but you’re slowly working on your way to obtaining that legendary ring from Khadgar. Maybe you have it, maybe you don’t. You might still be using an heirloom weapon or something. The name of the game here is efficiency and low costs (or free costs). Like it or not, you’re going to be dying for mana if you intend to solo queue into heroics. The pool of players will range from skilled players who won’t take any damage to players who are attracted into standing in every fire or void zone or ignoring mechanics.
Recommended talents and glyphs
Surge of Light tends to proc after one or two taps of Holy Nova. Great if you need to bank a few instant heals in reserve for upcoming damage. Your Psychic Scream talent and glyph offers you an out in case CC breaks early or if you attract company. Power Infusion provides much needed mana relief during high pressure phases. Your Power Word: Shield will both absorb and heal with one action.

Heroic mode and Challenge Mode (ilvl 615 – 630+)

Now you’re in a slightly better position. Your spells and heals are hitting for a little more. People aren’t dying as much. You can afford to be a little inefficient here and there if you need to in order to save players. Your trinkets and neck have spirit on them now. You’ve said goodbye to Hellscream’s BoAs. You’re ready for the next step and want to gear yourself up for raids that’ll be opening in December. You want to be an asset to your guild and indispensable to your raid.
Recommended talents and glyphs
Psychic Scream stays. It’s a clutch spell that can make or break your Challenge Mode attempts. Surge of Light continues to be useful but Mindbender is another choice if you want that slight extra damage (very slight). You don’t need the Power Infusion as much since it only kicks in once every two minutes. Instead, pick up Spirit Shell because you’ll guaranteed to use it twice throughout most boss fights to help the group absorb incoming bombs or damage pulses or anything that could potentially flatten your group.
Clarity of Will becomes the winner here for the level 100 talent. You can pre-shield your tank a few times with it before they engage the boss and it gives you something to do if everyone is at full health. I managed to coat the tank with a potent 163k shield before a pull. I’m sure some of you can do much higher. Try to load up on as much mastery to help increase the power of Clarity of Will and your other absorb effects.

Raiding (ilvl 630+)

Welcome to raid finder (or normal mode or heroic mode or mythic mode, whatever your fancy). You’re now working with a team of healers and you’re in a position where you can bust out your Disc specialties and shine.
Recommended talents and glyphs
Level 30: Body and Soul
Level 45: Power Word: Solace
Level 60: Void Tendrils
Level 75: Spirit Shell
Level 90: Divine Star or Halo (encounter dependant)
Level 100: Clarity of Will
You’re going to be building up and banking Holy Fire stacks for Archangel anyway. May as well convert that into Power Word: Solace and use ’em as you go. Your level 60 talents for crowd control aren’t going to be relevant as much so it’s a preference. Level 90 talents will center around the raid encounters. Returning priests may be shocked (and partially annoyed) to find that Halo and Cascade now have a slight cast time. Clarity of Will continues to be my pick for the 100 talent because you can pair up with another healer who can supply heals to the tank while you drop large absorb shields simultaneously.
I consider Penance to be mandatory but Fade and Purification is up to you. Some of the upcoming encounters will involve plenty of dispelling so I like having the Purification glyph. Fade adds a slight damage reduction. It might not seem like much but it’s something especially at the start of a tier.
Anyway, don’t take my word as gospel. Start of with whichever talents and glyphs you like and feel free to try out new builds as you adventure throughout Draenor. If you’ve been having success with a different build, post it! I’d be happy to hear and try it out myself. I have not had an opportunity to give Saving Grace a try. Any of you budding Priests out there use it in current dungeons?

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Shadow Priest Warlords Leveling not as Easy

As you might have guessed, I was one of the privileged few to have been offered a slot in the Warlords of Draenor friends and family alpha that went live a few days ago. I was quite intent on making my mark in Wildstar’s Nexus but I’ll have to put that on hold.

Unfortunately, only the Horde side is available for play meaning I had to create a Blood Elf priest.

I’ll need to take a long cold shower after this play session.

I feel so filthy.

Anyway, I’m not going to delve too much into garrisons too much. The only base building I can do effectively is in Starcraft 2. But, head over to BlizzPro for their hands-on with garrisons.

Just as I’ve done in previous expansions, I plan to blitz my way to the max level as quickly as I can. Each expansion brings with it new tools, new systems, and new spells to help that process.

spriest-leveling

For Shadow Priests, Warlords made it a little tougher. The changes to Shadow and the loss of certain healing spells slowed down leveling. No Renew means I can’t simply keep refreshing Renew whenever it wears off. It means I have to stop and eat more to replenish my health. Flash Heal is obviously no help since it wasn’t designed to top a player off quick in Shadow. Prayer of Mending’s cast time means it can’t just be applied on the run either. Divine Star also lost the healing component.

Thankfully, I can still rely on Power Word: Shield to soak at least some of the damage. Vampiric Embrace, glyphed Psychic Scream, and Dispersion are going to be workhorse cooldowns during the grind.

At the moment, I’m capped at level 92 but level 100 talents are unlocked and can be selected. Auspicious Spirits is a neat talent but Clarity of Power seems to be useful when grinding or farming mobs since you can just go straight to Mind Flay instead of applying a DoT that isn’t going to last the full duration anyway.

draenor-perk-unlocked These Draenor perks are actually quite nice. They offer bits of quality of life improvements. I managed to obtain the Enhanced Shadow Orbs perk quickly after hitting 91 and Enhanced Mind Flay at 92.

More to come later! I’ve got a Shaman I want to try out.

I have never seen healing or DPS numbers this low in a long time.

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5 Killer Priest Changes Coming in Warlords

Good gravy, so many new changes coming with the alpha notes! Instead of going through all of them, I’m just going to summarize my favourites. You can turn to BlizzPro later in the week for a more in-depth analysis.

Atonement nerfs

Don’t tell me you didn’t see this coming. For almost the entire expansion, Discipline Priests were considered top tier and a virtual must have in progression focused guilds. It wasn’t so much the temporarily healing buff from Evangelism, but the Archangel ratios which made us a force to be reckoned.

Let’s deal damage with any of our main DPS nukes. On top of that, a portion of the damage done is going to also heal. Oh and it’s a smart heal!

In a way, I’m disappointed that it’s lowered but I can’t help but think it’ll help equalize the state of healing classes a little more. At the very least, maybe it’ll lower Discipline representation some and allow us Holy Priest guys back into the fray as a better alternative. There was nothing really wrong with Holy (well, there was but we’ll cover that in a moment), but Holy just wasn’t quite as well sought after.

That’ll be different in the future largely because of…

Chakra changes

Remember when Chakra came into play? It was almost two expansions ago during the start of Cataclysm. It essentially functioned as a stance for Holy Priests. Certain spells would become stronger depending on which Chakra you had active and you’d gain access to a Holy Word spell that corresponded with that stance. It was intended to provide flexibility and allow Priests to select the role they were going to perform in a raid: Single target healing or multi-target healing.

If you were in a Chakra stance and wanted to do something outside of the benefit, your spells wouldn’t make quite as an impact. The alpha notes said it quite clearly: The buff from being in a certain Chakra “felt like a penalty for being in the wrong Chakra, rather than a bonus for being in the right Chakra”.

Chakra: Sanctuary provided a strong buff to Prayer of Healing which was great when I was covering groups but it was lousy if I needed to spot heal the tank for a few moments. Lowering the bonuses attained in Serenity and Sanctuary are a start. Saying “I’m only losing 10% of a healing boost instead of a 25% bonus” is much more reassuring. Instead, Holy Word: Serenity and Sanctuary are receiving more of a healing bonus. I suspect our normal baseline spells will be adjusted and balanced accordingly.

Removal of Mana Hymn

Gone.

Just like that.

How else am I supposed to get my mana back? One of our healing utilities is out the window as a victim of Blizzard’s crackdown on ability bloat. Now they’ve promised that mana regeneration rates and spirit will be monitored to offset the loss of Hymn of Hope. Now I’m really at the mercy of my own healing spells. I can’t heal full throttle and rely on Mana Hymn to provide me with a cushion anymore. I’m going to miss it.

New glyphs

To be more specific, I’m giddy with Glyph of Restored Faith. It can be used as an escape or a closer or if I just want to get next to someone. Maybe it isn’t that killer, but I really do like the fun I can get with this. I can pull myself out of harms way if I’m caught standing in a fire! It’s like a pseudo defensive cooldown!

Level 100 talents

You can find the new talents at the recently updated WoW Head calculator. I liked that old talent with Void Shift where you could use it as many times as you wanted but I guess that one was tossed.

Now there’s healing talents when you reach level 100 like Words of Mending. Every healing or absorb spell generates a stack of Word of Mending. Hit 5 stacks, cast a free Prayer of Mending! Worried about Prayer of Mending overriding itself? A minor change was introduced where Prayer of Mending from multiple Priests are able to be applied on the same target. Not only that, one Priest can have multiple applications of Prayer of Mending on more than one target!

I mean, yo dawg! I heard you like Prayer of Mending! So I put a Words of Mending on your Prayer of Mending so you can Prayer of Mending while you Prayer of Mending!

Holy Priests gain access to another talent called Clarity of Purpose. It replaces Prayer of Healing with a new spell called Clarity of Purpose. We know that smart healing spells are getting dumber. But if healing spells were given an IQ, I’m certain Clarity of Purpose would take home the smartest heal ever award. It’ll heal players within 10 yards of your target. Not only that, it splits the heal so that weaker players receive more of the healing pie.

Now that’s legit!

This is going to be a fun beta testing period. Warlords needs to come soon! I’ll do my best to keep track of any pertinent Priest changes and updates as we progress through the development stages of the expansion.

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