That was an incredibly busy set of weeks between the final grind, early access, and pre-season. Starting tomorrow, raids will open, and we’re back at it once more. How are things looking as a whole for the raid teams?
- Death Jesters is in a solid position. We’ve essentially rolled over our entire roster from the end of last season and haven’t picked up anyone new during the offseason. I’m playing Elemental Shaman this go around but I’ll still have my Priests as a backup just in case.
- Last Call took a little bit more work. Our offseason netted us an astonishing 9 new players. Some are a mix of raiding veterans, and others looking to make the jump from AotC into Mythic. The standard level and preparation required is going to be much higher than what they’re used to, so I hope they don’t get overwhelmed.
What else have I been up to since early access? It’s been a bit of a whirlwind. I spent the first few days just levelling my characters. I maxed out two shamans, two priests, and a mage. After that, I started investing my time into professions. Not doing as many tailoring things since I’m not actively maining my Priests this season, but more of a focus on alchemy for potions and cauldrons. I’ve cleared out all of the m0s, world events, and Prey events.
For the most part, I’ve enjoyed the zones. I’m digging the new Eversong Woods. It’s quite bright, cheery, and optimistic with some hint of dark side void magic stuff going on. To be expected! Zul’aman is a great revisit, and it expands upon the raid zone from back in Burning Crusade. Haranir is a fun visit although I keep flying into roots which is quite annoying. You’d think it wouldn’t be as much of a problem within the planet itself. Voidstorm is just okay and I think it’s because it reminds me too much of K’aresh which we just finished the previous expansion on.
Let’s talk about the new world events.
- Prey system: Fantastic! Love this addition. It gives me another reason to go out and farm herbs or ore. I like the additional difficulty and challenge to the game just for doing world quests or other stuff out in the world and getting rewarded for it accordingly.
- Saltheril’s Soiree: A world quest hub with weekly quests to participate in, culminating in a defend-the-runestone type event? Yeah, I can handle that. The quests are diverse, and I don’t mind helping the different subfactions with the eventual aim of buying all their decor anyway.
- Legends of the Haranir: This is another straight forward set of weekly quests, and you do learn a bit more background lore information. This one isn’t too bad either.
- Stormarion Assault: I like the addition of this tower defense event. It needs a bit of tweaking, but I can’t say what or why, but it could use a bit more iteration. I try to play away from the middle (or just outside the circle) while harassing inbound enemies.
- Abundance: The worst of them all. It’s already been nerfed multiple times, and it no longer feels fun to participate in. I was lucky enough to be able afford some epic tools. This event feels like a chore when I’m participating in it.
All in all, the world events for this expansion were just okay. They weren’t as fun to participate in compared to the Feast weekly or the Theatre troop weekly. Raids are opening up this week even though it’s just normal and heroics! Can’t wait!