Matt’s Notebook: Regicide (again)!

We’re back for another edition of the raid notebook and some quick thoughts.

  • Another DJs reclear of Dragons: We managed to reclear Dragons again the second time around. Our first clear only took a whopping 13 pulls, which was far less than what I anticipated. For the record, I thought it would’ve taken triple that amount, perhaps in the 30+ range. They’ve left a blueprint for my guys in Last Call to see if we can follow. I doubt we can do it in 13, but under 30 is not impossible. We did end up putting more work on Paladins this week, but due to some logistical shortcomings (one of our players did not get the assigned Meekauras for Paladins as they were instructed, and another healer didn’t indicate they’d be away). This led to some tension in the raid because boss man was incredibly annoyed. I don’t blame him either, as I’d be pissed too.
  • Last Call knocks out Mythic Nexus King and Heroic Bel’oren: We ended up burning Vantus runes on Mythic Salhadaar with these back-to-back 4% wipes. I just wanted to get it down and over with. It’s a hard one with all of the orbs and everything on screen. Very possible to lose visual sight of where your primary orb target is, and I had to make extensive use of the boss frames to target and track it down. I started off with a Mistweaver but quickly made the substitution for a Resto Shaman instead for the extra Spirit Link stability. The Mythic Dreamrift reclear could’ve been better, but I’ve started rotating in newer people who have not seen it yet, so that they can get reps on it and open their vault up for Gazes. There’s still a lot of work to do in minimizing silly mistakes even on farm. We’ll still wipe to early Mythic bosses and it’s always something different, but it’s a result of just sloppy play or absentmindedness. One of my challenges is to try to keep everyone playing at capacity for 5 minutes everytime. We can’t coast through everything just yet. With the time remaining, I felt it was prudent to clear out March. Belo’ren took us about 3 pulls, but it was what I expected. It’s hard to script this one since there are a lot of random elements involved. With Midnight Falls, we saw the 2nd phase just once. It took about 20 minutes to troubleshoot the installs of the Northern Sky Lura map. We had errors ranging from incorrect file placement, or appended file extensions, etc. Crystal damage and grouping needs more attention and reps. There’s a lot of coordination that goes on here, but I’d rather do this now than come back to it later on Mythic (and be in a position to relearn Heroic mechanics on top of Mythic ones).
  • Questioning of progression order: I’ve never experienced so much pushback when I wanted to go pursue Heroic March. The feedback I received was that the team would rather continue goiing after Mythic bosses. I understand the sentiment, but I felt it was better for long term growth to at least clear and cap out the Heroic raid tier. It at least gets us that 9/9 Heroic credit. We’ve already started our heroic raid nights at Paladins (with the skip). We’d drop Heroic Dreamrift, but Gaze is still too valuable. We’re at the point where we can drop Heroic Voidspire altogether. There will be limited opportunities for the entire team to raid together as is (between the 3 Heroic bosses including March). I want to still do that to help maximize our team’s play time to that extent before it gets shortened as we progress into Mythic. I’ve never seen Sparty get this kind of pushback when he was laying out the direction for bosses to go after. All of us in DJs weren’t that opinionated about it, and we just did as we were told. The content wasn’t hard, and we’d streamroll it within a few pulls anyway so we could quickly get back to where we were on prog. We don’t need the extra gear to clear out the Heroic Midnight Falls, but we do need time to learn it. Gear from Midnight Falls is still relevant and impactful now (including rings, necks, and trinkets), so it can help our progression on the later Mythic Voidspire stuff before it gets outclassed by gear acquired from the vault. Our raid team is progressing faster than where we were last season with an all-new tank roster, a revamped healing roster, and half our DPS on turnover.
  • Raider Self-Improvement and Trial Feedback: I might have to expand on this topic later, but it was brought up internally about some of our newer players and the steps they take for self-improvement. Do we have knowledge that they are reviewing logs, and making the necessary adjustments to on subsequent weeks?

    No, it’s assumed.

    My stance is that we should make this information and feedback visible to them so that they are aware that they could do better. The opposing stance is that the players should just know and do their own work. I prefer a hybrid model because it demonstrates that we’re aware of their low performance and that we can offer some guidance on what areas to upskill themselves on. If we don’t say anything and take their performance at face value, it hurts both the team and the player because there’s no meaningful feedback. The rest of the team then gets upset and frustrated at each other. The affected player could just have no idea that they’re not performing at their capability. Sometimes the fix can be something as easy as being reassigned to a different target or adjusting their CDs to be more impactful. I don’t like the idea of just assuming and expecting everyone knows what they’re doing wrong. That may work well at a Hall of Fame level, but we’re no where close to that. We still have a myriad of players that are looking to make that AotC jump to CE and haven’t internalized how to self-improve. At DJs, the team likes to stick around after raid or during the week and go over logs with each other just for an extra set of eyes. We’ll even look at our raid videos to see what we could’ve done better on movement or how we can eke out more damage. I’d like to implement something similar, but I just don’t have the bandwidth or the smarts to really pull it off. I can’t expect the team to take me seriously when my Shaman’s damage is not as high as it should be either. I always start off strong out of the gate before the damage just starts falling off over the course of the fight. I have a suspicion it might be related to my bindings. I don’t know.
  • Mythic Flex: More on this later, but Blizzard did announce the next small raid is going to have a scalable raid component between 15 and 25 players. Pretty neat idea and is a nice way to bridge that gap for AotC guilds who’ve run out of things to do and want to take on another challenge. I have my own thoughts and on this, but I’ll save that for a different post later.
  • Last Call Roster: We’re holding firm at 25 players right now after we had that 2 week turnover. Our Evoker Healer has switched to a Holy Paladin. Now we’re entirely Evoker-less. I’d love to add a pair of Aug Evokers onto the team though. Those are also hard to come by.
  • New Patch: The big feature I’m looking forward to is that Voidforge stuff with the extra bonus rolls. I know I’ll mostly be spending mine in M+ for that damned Feather out of Windrunner on my Shaman.

Enjoy the new patch today!

Game On for Midnight

That was an incredibly busy set of weeks between the final grind, early access, and pre-season. Starting tomorrow, raids will open, and we’re back at it once more. How are things looking as a whole for the raid teams?

  • Death Jesters is in a solid position. We’ve essentially rolled over our entire roster from the end of last season and haven’t picked up anyone new during the offseason. I’m playing Elemental Shaman this go around but I’ll still have my Priests as a backup just in case.
  • Last Call took a little bit more work. Our offseason netted us an astonishing 9 new players. Some are a mix of raiding veterans, and others looking to make the jump from AotC into Mythic. The standard level and preparation required is going to be much higher than what they’re used to, so I hope they don’t get overwhelmed.

What else have I been up to since early access? It’s been a bit of a whirlwind. I spent the first few days just levelling my characters. I maxed out two shamans, two priests, and a mage. After that, I started investing my time into professions. Not doing as many tailoring things since I’m not actively maining my Priests this season, but more of a focus on alchemy for potions and cauldrons. I’ve cleared out all of the m0s, world events, and Prey events.

For the most part, I’ve enjoyed the zones. I’m digging the new Eversong Woods. It’s quite bright, cheery, and optimistic with some hint of dark side void magic stuff going on. To be expected! Zul’aman is a great revisit, and it expands upon the raid zone from back in Burning Crusade. Haranir is a fun visit although I keep flying into roots which is quite annoying. You’d think it wouldn’t be as much of a problem within the planet itself. Voidstorm is just okay and I think it’s because it reminds me too much of K’aresh which we just finished the previous expansion on.

Let’s talk about the new world events.

  • Prey system: Fantastic! Love this addition. It gives me another reason to go out and farm herbs or ore. I like the additional difficulty and challenge to the game just for doing world quests or other stuff out in the world and getting rewarded for it accordingly.
  • Saltheril’s Soiree: A world quest hub with weekly quests to participate in, culminating in a defend-the-runestone type event? Yeah, I can handle that. The quests are diverse, and I don’t mind helping the different subfactions with the eventual aim of buying all their decor anyway.
  • Legends of the Haranir: This is another straight forward set of weekly quests, and you do learn a bit more background lore information. This one isn’t too bad either.
  • Stormarion Assault: I like the addition of this tower defense event. It needs a bit of tweaking, but I can’t say what or why, but it could use a bit more iteration. I try to play away from the middle (or just outside the circle) while harassing inbound enemies.
  • Abundance: The worst of them all. It’s already been nerfed multiple times, and it no longer feels fun to participate in. I was lucky enough to be able afford some epic tools. This event feels like a chore when I’m participating in it.

All in all, the world events for this expansion were just okay. They weren’t as fun to participate in compared to the Feast weekly or the Theatre troop weekly. Raids are opening up this week even though it’s just normal and heroics! Can’t wait!

Matt’s Notebook: Nexus King Cleared Again!

We’re starting to enter the holiday stretch! This means roster depth starts becoming a big factor here.

  • Last Call clears Nexus King after 213 pulls. That’s pretty good considering there’s a large number of raid teams that have logged over 300 pulls.
  • Dimensius work has started now, and we’re all trying to get accustomed to phase 1. Those knock-backs are much larger than we’re used to.
  • We have a roster opening for some range DPS and another mage, as one of our previous ones decided to leave. No great loss there. Zero accountability and awareness, and I was already planning to part ways with them prior to Midnight. I was hoping to get Nexus King down for him at least, but he chose to leave on the first night. We ended up killing Nexus King on the second night.
  • Death Jesters reclears Dimensius again. Now we’re in our offseason and starting to retool our roster. We’re continuing to look for a long-term tank to help get us through farm and beyond into Midnight.
  • More importantly, got my first win in Battlefield: Redsec! Scored a second win again last night! It’s hard to find a regular squad to play with. I’ve found these dad gamer discords, but finding a group for west coast evenings is few and far between as well.
  • On beta, I’ve played around with housing some more. Need to find some time to get used to everything. I haven’t even tried the main quests, or adjusted my interface yet.

Holidays are coming up soon, and rosterpocalypse will be upon us (If it isn’t already here).

Matt’s Notebook: One Step Backward, but Two Steps Up

We finished off this week with some mixed progression.

  • In Death Jester’s, we did not secure the Nexus King kill as I hoped we would. With a few key DPS players out, we just couldn’t get through or over the top. This encounter really exposed some of the shortcomings that our team had from a personal awareness and responsibility standpoint. Our best was 12% remaining with a minute left towards the enrage and one of our star killers did not get to the right position which cost us the kill. The rest of the night was mired in various personal errors. It was a pretty disappointing night and we had hoped to kill it before the Hall of Fame nerfs arrived but it was too late. With the nerfs and some of our personnel back, we should be able to crush it quickly and move onto Dimensius this week. We committed two full days to Nexus King, so we didn’t get any reclear loot (although most of us did squeeze in a quick two-boss clear on Mythic).
  • Last Call played better this week with the reclear of Forgeweaver, and we secured a new progression kill with Fractillus down. I felt we could’ve killed it earlier, but it took us above average on pull counts (30 pulls compared to under 25). One of our healers is looking to take a step back, so I’m back out on the waiver wire looking for a free agent healer/DPS hybrid to add. Having a Holy/Ret Paladin, or a Preservation/Devastation Evoker would be the preference here. Come apply!
  • Legion Remix is out this week! I’m still undecided about what to play in Remix, but I’m leaning towards another Demon Hunter or potentially a Druid. I’ve got a low-level Demon Hunter somewhere, and that will set me up with the new spec coming out in Midnight, but I realized I don’t have any late-game leather wearers right now. I’m still on the fence here.
  • Datamined Midnight stuff has also revealed that Shadowlands Timewalking is coming soon! I am not looking forward to Spires of Ascension or Sanguine Depths.
  • Outside of WoW, I’ve been playing Diablo again. Season 10’s been enjoyable so far. I’m still leveling my Spiritborn. I think my goal with the game is to just finish the seasonal journey and get to max there before I say I’m done. I wish I could find some people to play Diablo with and party together on some of the endgame stuff especially late night once I wind down from WoW.
  • It’s going to be another busy week out there and we have a long maintenance today. Welcome to October!

Matt’s Notebook: 4/8 Mythic with Forgeweaver Cleared!

This post got off to a late start this week. Largely because much of my time was spent on recruiting and interviewing players. It’s also the first week of classes, so I’ve had to deal with that for work.

  • After a soul-crushing wipe with 6 million health left on Forgeweaver, we managed to clear it in Death Jesters about an hour later after that fateful wipe. Lots of coordination required here, including DPS placement to really maximize that multi-target damage. The next step is Fractillus before we drop back to Soul Hunters. Looks like I’m drawing into the lineup for Soul Hunters. I’l have to start looking into that one closer as it seems to be more of an endurance encounter than anything else.
  • Over in Last Call, we’ve passed a few trials and also released a few trials. We’re onto the next round of new players with the addition of two healers to help bolster our healing room. I wasn’t exactly happy during our first night on Plexus Sentinel. An hour later, with slow progress, I really wanted to get it down, and we went from 4 healers to 5 healers to really work on keeping the raid healthy. It took a bit longer as a result to get shields down and everything. Then we moved on up to Soulbinder and were able to clear that within a few pulls. I forgot to update our raid plan maps so our placements were slightly off, and I had to run the team through it real quick. Last thing I want to add is a Paladin who can play both Ret and Holy.
  • This week, our goal is to clear Loom’ithar and get some pull info on Forgeweaver. I worry we’re going to reach my limits when it comes to the planning of CDs, groups, and CC usages. I might need to get some additional help with it here.

Let’s have a great week!