[GUEST POST] “What is my motivation?” – Getting everyone on the same page

It seems like there are a lot of guilds and groups that are starting to feel comfortable in the 5man heroics and are starting to turn their attention to some organized raiding.

For people who are organizing such a group, I would like to share something that I wish I had known when I started putting raiding groups together.

The majority of questions and requests for help that I see around the web from guild masters and raid leaders are all related to one essential factor.

What motivates your raid members?

I recommend that the first thing anyone should do when starting to put any group together to raid is to have an honest and candid conversation with your group about what everyone is expecting from their raiding experience. Make sure that even if everyone’s interests aren’t perfectly compatible, at the very least everyone needs to define, clarify, and understand what the group’s focus and expectations will be. I would say that this applies to everything from a trade chat pug, a new progression raiding guild, or just a decision to start putting some raids on your “friends and family” guild calendar.

Typical questions I see from guild masters and raid leaders

  • How do I motivate my raiders to show up on time?
  • How do I keep people from getting discouraged during progression?
  • One of my raiders says that they don’t want to raid any more (or want to switch toons/roles) because they have all the gear they want from this tier, what do I do?
  • My raiders have lost interest in XXXXX instance now that we have finally cleared it. How can I keep them interested in raiding?
  • My raid team doesn’t want to try hard modes because normal modes are an easier way to get more gear quickly, how to I get them to try hard modes?

All of these issues can be proactively addressed with an open and honest discussion with your raid team ahead of time. As cheesy as it may sound, coming up with a basic statement of purpose, a set of goals, or a mission statement is a great way to focus everyone’s attention and can be a lifesaver later on when disagreements arise. Identify what it is that motivates everyone in the group to want to raid together, ensure that everyone’s motivations are at least compatible, and make sure that the goals you have set will satisfy everyone’s desires. If everyone understands and believes that the group is going to help them meet their own personal goals in the game, then the chances of your group weathering the rough patches together will increase significantly. Groups of people who all have their own agendas, that don’t necessarily compliment the rest of the group are the root cause of most of the issues that we all see floating around the internet.

On the flipside to this argument; when you, the individual, are out and about looking for a raiding group to join, the first priority on your list should be whether or not the group’s goals and motivation for raiding are compatible with your own. Whether you are looking for a group of people who you will be spending 8-16 hours a week with for the next several months/years with or looking for an individual to join your already established group, taking the time to get to know a bit about each other first should be one of the first things on your list of topics to discuss. Blindly inviting or joining strangers to raid with is about as likely result in a successful match as hitting up the LFD tool for Cataclysm heroics or proposing marriage to random drunk people in your local drinking establishment.

Suggested motivational topics to consider and discuss

Loot: Everyone likes new shiny stuff, being honest with each other about how much it influences your decision to show up for the raid is a healthy thing for everyone, especially when it comes time to decide which loot distribution system is best for your group.

Extending your Raid ID: What is standing in the way between you and a new boss kill? Better gear or more time spent ironing the mistakes out of your raid?

Raid spots: Plan for rotating people and what is the role of mains/alts offspecs. How much does it matter to you that you get to see the progression on your “main” and while performing your “primary role?” How do people about being benched for a fight “for the good of the team?”

Competition with other guilds: <Keeping up with the Paragons> How important is this for people? How comfortable is everyone with the idea of “we will progress at our own pace?” What if your own pace turns out to be slower than someone else’s?

Professional development: How will raider’s performance be evaluated? What role will performance criticism and feedback play in your group? How will feedback be delivered to people? Finally, how will your group deal with the people who will inevitable fall below the average skill level of the group? How much “credit” will you award for “effort” compared to actual results, and under what circumstances will the group start replacing people?

Astounded at Discipline

Some quick thoughts for Wednesday morning…

My mind is just blown right now at the state of Discipline. Power Word: Shield can easily command the most healing done (for a disc priest, not compared to other healers). From a raid healing standpoint, you’re going to want to use that when you’re Rapture’s ready to rock.

Even if your Rapture isn’t ready, be liberal with it if you’re expecting big hits. You can’t be stingy with it. At the same time, this isn’t Wrath levels where you can simply unload it on 10 players.

Each time I cast the shield, my mana pool drops by about 4%. Follow it up with a hasted Prayer of Healing, and you’ll see your numbers climb.

In single target healing mode, you’re still cycling Inner Focus and then chain casting Greater Heal (with shields and Penance sprinkled in between).

This is a great time to be a priest. I need some more practice. I think Disc might be easier of the two priest specs to pick up if you’ve decided to try out healing at the end game. I can’t say for heroic raids, but any raid leader who says right now that discipline priests aren’t worth their salt needs to get checked out. I’m almost considering switching from holy back to discipline.

Maloriak

disc-406

Matticast Episode 7 – 10s vs 25s

Welcome to Episode 7 of The Matticast. This week MattBorskKat, and Brian discuss:

This is the epic 10 man versus 25 man show. We cover everything from which one to start, which is harder to organize, strategy differences, and even which one brings more warm and fuzzy.

Don’t forget you can send us your questions or topic, and be sure to checkout and participate in the listener topic every Wednesday.

Subscribe to the show: iTunesRSS

[powerpress]

***As a bonus you can check out Matt’s appearance on The Other Guys podcast this week, where they discussed Patch 4.0.6 and upcoming 4.1 content. ***

The Return of the Renew Priest?

Morning everyone, hope your Monday’s starting out well.

A few months ago, I wrote a post about an emerging style for Holy Priests who did little more than cast Renew on their raid.

Basically, they functioned like tree Druids (without the leafiness).

After speaking with Dawn and Kinasthesia about it on the Circle of Healing podcast at Learn to Raid, the consensus appeared to be that this style of play might be making a come back.

Why?

Partly due to the upcoming cost reduction of Renew by 24%.

Costs of Renew

  • On live right now: 4020 mana
  • On the PTR: 3150 mana

Note that both of those costs include talents in Mental Agility. When looked at from that perspective, that’s a fairly decent sized reduction. I never did like working with percentages. I prefer looking at the absolute values because you just never truly appreciate the magnitude of a number when it’s in a percentage form.

Now start looking at the other talents and glyphs that influence it.

All of these talents at the new, low mana cost warrant a second and closer look. I don’t think we’ll be blanket healing the whole raid with Renews during on the scale of tier 9 and 10 raids. At the same time, I think we’ll see a shift towards increased Renew usage as a whole on multi-target healing.

There’s better interaction with Chakra: Serenity. Using Holy Word: Serenity and Binding Heal will refresh the duration of Renew on top of the other direct healing spells.

So my question to you guys is, are you going to make a conscious effort to Renew more now that it doesn’t cost as much mana?

Tough Call: Time vs Talent

803068_47829639aWelcome back for another episode of Tough Call with me, Viktory.  Today I want to discuss roster evaluation, and specifically, two factors to look at when examining your depth charts.

You do have a depth chart for your raid positions right?

… Please tell me you have a depth chart for your various raid roles and you’re not just bringing whoever shows up first …

(For anyone who doesn’t get the sport analogy, a depth chart basically lists each position and ranks the players have that position in order. You have your go-to guy/gal, the back-up, the back-back-up, etc.)

Editor’s Note: Before we go any further, if you are of the steadfast opinion that nobody deserves to be benched, or that your best friends deserve a spot in every raid, you will likely want to stop now.

Okay, so let’s say you’ve got your full raid roster in front of you and you’re trying to figure out who’s going to make the cut and get a stable spot in your 25-man raid. Obviously you have certain roles you need to fill (tanks, healers, melee, ranged) and certain skills you need players to possess in those roles (AoE heals, interrupts, soak tank, kiting, etc).  You’ve got a lot of criteria to look at when deciding who is THE BEST player for you to bring to your raid. 

(Remember, “take the player, not the class” implies “take the best possible player”.

One of the more common downfalls I’ve seen leaders suffer, and one of the worst traps I’ve seen players try to spring on their Raid Leader, is the substitution of Time for Talent/Aptitude.

A few weeks ago I told you that “preparation is king”, and while that still holds true, by now you should be seeing who actually knows what’s expected of them, and who’s just reading a script.  In fact, if we think of raiding like a foreign language, we can come up with three archetypes.

Native Speakers

Some players have a lot of natural talent.  These players are the mage who always does crazy DPS and makes it look easy, the guy who plays a utility spec and still manages to do competitive DPS, the healer who can instinctively spot issues with the raid and react in a clutch moment (see Matticus in his prime*).  Everyone loves to have these guys around, especially when they don’t act entitled or get lazy because they think they’re too good to need to put in the grunt work.

*Note: I said “see”, not “listen to”.  He’s a horrible story-teller.

Fluent Professionals

Other players have to work hard to produce the output you’re looking for.  Think Rudy here, the guy with a lot of heart who does his homework and gives you the results you’re looking for.  As a leader you know that he’s always reading up on the relevant websites, maybe talking to other progression raiders who play his spec, and is constantly seeking ways to improve.  Through their effort, they are just as good, or nearly as good as your top tier guys.  The key here is that you DO see them improving, carrying their load, and not causing wipes.

I think a “perfect raid” is filled with a solid mix of these two personalities.  However, we need to minimize or weed-out the last group:

Tourists

The personality to absolutely avoid is the “trained noob”, to borrow a term from Pure Pwnage.  These are players who bring sub-par skill, spend a lot of time logged on, but instead of learning and absorbing their class mechanics, they may have only learned the accepted boss strat.  These are the guys at the cafe with their French-to-English dictionary out, trying to look-up each word the waiter just said, because they were not expecting that response.

Players like this will present a liability to your raid anytime things deviate from the norm.  Get bad RNG on a boss, or timers that don’t line up with the abilities the boss is using, and you can bet that these players will be toast.  Customize the Tankspot strat to meet the capabilities of your raid, and you just may find these guys out of position and thoroughly confused.

Don’t be fooled by people who have a lot of time and very little aptitude.  It all comes down to who can get the job done. 

It is up to you, as part of raid management, to spot the player who may have raid knowledge, but not raid awareness, and figure out a solution.  Determining who’s a “fluent professional” and who’s just a “tourist” will help boost your raid output (and morale) immensely. 

If it’s my call, I’d put that person as far back on my depth chart as possible, only bringing them when I must class-stack, or when other players are missing, and I’d definitely keep recruitment open until I found a good core that was made up all “native speakers” and “fluent professionals”.

Please leave any questions or suggestions for future topics neatly stacked in the comments below.  Shoot, if you’re so inclined, leave details of your most epic knitting accomplishment, too. Those are always cool.