I’ve written about the Archangelism spec and style before, but no matter how hard I tried, I just couldn’t make it work at all on live. I thought it might’ve been a personal “learn to play” issue on my end and it turned out that’s what it was. Conversing with Priests who prefer the style of Archangel and Evangelism, I ultimately learned that I was doing it wrong.
A Fresh Slate
First thing’s first. Wipe out everything you know about Discipline healing. Approach it with the eye of a new healer because I would refer to this as the 6th healing spec in the game.
Setting up
The spec
33/8/0 is a spec I’m currently experimenting with with heroics and raids.
Essential glyphs
Select whichever Prime glyphs you like as it’s more personal style than anything else. I personally shoot for:
The Major glyph you must have:
- Divine Accuracy: This glyph virtually guarantees a Smite heal
The style of play
Atonement is the key talent here. Damage dealt with Smite heals the closest, weakest target which is usually the tank. Think of Smite as the spell used in place of Heal. Use it to help soften the blows your tank will take. When they get to a certain health level, switch back to Penance or healing spells and get the tank back up to the green.
So when do I trigger Archangel?
Do not look at Archangel as a mana return talent. Look at it as a healing buff talent. When you use Archangel, your healing spells get buffed. The tradeoff is that Smite does not get that extra damage boost therefore you must rely on actual healing spells during the period the period that Archangel is used. You must keep an eye on the buff timer though.
For me, everything clicked when I looked at it as a form of stance dancing: Smite healing during slow and steady periods and then activating Archangel to begin casting standard healing spells (Prayer of Healing, Shields and Penance) during intense moments.
When Evangelism is able to be stacked up again, resume the Smite fest.
Numbers wise, Smite will heal anywhere from 9.5k to me to top end critical heals of 15k+ with a mix of dungeon blues and heroic dungeon blues.
Problems
In a raid environment, you don’t have precise control over who gets the heal. I’ve had the Heal off of Smite hit a Bloodworm or a hunter pet instead of the tank (or worse, Ret Paladins). Quick reactions were needed to level off the tank with a Power Word: Shield or something. It’s because of this variability that I wouldn’t use this for raid healing unless there was a gimmick about the encounter.
An example of this is the Halfus encounter. The more drakes and whelps you take down, the more damage your Smite does which leads to stronger heals.
Another issue I ran into is that I’d let my Evangelism stacks fall off. Either I was moving around or the group started to take damage. At the first sign of not being able to refresh Evangelism, activate Archangel so you don’t incur the mana loss.
It’s certainly a fun spec to play and offers a fresh change to the normal healing grind that Priests have had. It takes a bit of getting used to.
Just don’t forget that you have other healing spells in the event things start going sour, so please use them.