7 Ways to Instill Life into Your Guild’s Forums

Are you suffering from an SAG?

That’s short for “Socially Awkward Guild”.

Most guilds have a site or some place to talk about stuff outside of the game. Forums are a great way to foster ongoing communication between your guild members outside of the game. For Conquest, the forums house information from strategy and feedback to guild sanctioned meetups. It’s difficult to get people to start using forums at the beginning especially if they’re not used to it or they’ve never been in a guild with active forums to begin with. Forum activity is one of those aspects of a guild website that takes a little time to grow and where success requires participation from other guild members.

The ideas you see below are common in guilds of all types. Don’t wait for someone else to start a topic. Seize the initiative and be social! I guarantee you that your GM will be thankful (or at least, grateful for the attempt).

Raid Attendance threads

Some raiding guilds prefer using a signup system while others stand by the sign out system. No matter which one you choose, it involves your guild indicating their availability for an upcoming raid. A signup system sounds a little tedious but can be managed with a group that doesn’t raid as often. Imagine raiding three times a week and being required to post a reply saying that you’re able and willing to come! It gets really draining fast. What happens if you forget and your spot gets forfeited? In contrast, a sign out system only requires you to post when you’re missing a raid due to an event that you can’t miss. I’ve had players sign out because of typical things like exams or overtime. In one case, I had a player put up pictures of raging wild fires near their house and indicated that they wouldn’t be able to make it!

Guild picture thread

We all want to know what the player behind the character looks like. The person who you envision when you hear them might not actually match up with what they look like. Mind you, this is all up to the discretion of the individual guild members and how they feel about putting their face out there on the internet. Also, as a word to the wise, there’s bound to be someone who’ll try to troll the rest of the team by putting a picture that isn’t actually them.

nph“I swear guys, I really am Neil Patrick Harris!”

Strategies thread

This is meant for raiding and PvP guilds. It’s great to consolidate all resources into one area. Members can share tips for struggling players or little nuances to squeeze out extra DPS. After every raid, I try to add any new modifications so that the players who weren’t involved in the recent attempts can stay up to speed on the changes. To keep things relatively clean and on topic, create a new thread for each boss that you’re working on.

What’s your job title thread

This one’s always at the discretion of the player and some people will choose to be as vague or as specific as possible. In the history of Conquest, I think we’ve had several Professors. We’ve had a police officer. A firefighter. Lots of IT and finance folks. Many players in science related professions as well. It’s a good way to break the ice especially a newer guild that’s just formed. Good way to find interests with other players outside of the game as well.

Post your system specs thread

In a WoW guild, chances are there’s enough tech geeks who would gobble all that stuff up. Some of the less technically minded might chime in asking for suggestions on upgrades or advice on how to get their system to run efficiently. Depending on how intense it goes, you might have to reign it in lest you end up inadvertently starting an nVidia vs ATI war.

Patch discussion thread

A thread like this will usually end up with a few people complaining dejectedly about the nerfs their class received. But it’s a good place for players to collectively spitball new ideas or discuss the new changes coming to the game. Bonus: Everyone enjoys a good “HA HA YOU GOT NERFED” fest.

Embedded chat room

With Enjin’s guild tools, I’ve added a little chat module at the very top of the guild forums. This is another way to bring people together as not only does the guild defeat virtual dragons as one unit but it functions as a place to to help people get through their day. Everyone loves to complain about something (in fact, I’m probably responsible for 25% of the whining on our chat about the most mundane things while my guild silently rolls their eyes at me).

This is just a start. The sign of an active and healthy forum correlates to an active and healthy guild.

What other forum topics have been successful in generating meaningful discussion? Have you incorporated any other cool addons or widgets to keep interest flowing?

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Why the Flex Raid is a Boon

I recently purchased a Flex plan from my cell company where I’d be charged monthly based on the amount of data I actually used. I don’t know if I’ll always be near a wireless access point or not but at least the charges will scale accordingly.

Speaking of Flex plans, Blizzard’s taking a page out of that book and introduced a new type of raiding: The Flex Raid difficulty.

  • We can bring anywhere from 10 – 25 people and the bosses will scale.
  • We can invite friends from other realms via battle tag
  • Item level is between raid finder and normal but loot will be handled via raid finder loot system
  • Separate lockout from raid finder, normal/heroic

I’m still digesting the news. Usually my raid will run through raid finder once a week. We’ve started bringing in and carrying our alts. People are still running raid finder to grab their Titan Runestones at the start. Raid finder is great if I just want to mind numbingly get my way through an instance, gear up an alt, and just generally not have to think but mash buttons. I can eat every void zone, stand in every fire, miss every interrupt, and can live (most of the time).

What kind of example am I setting, right?

Why it’s good

This is great for guilds and cross realm raid groups. Players don’t have to transfer their characters from server to server to raid. I know there’s players out there who have a whole train of alts with assorted professions designed to support their main. If that player is satisfied with raiding on the flex plan, then they can still see the content in the game without committing money to move their supply train.

Second, from a recruiting standpoint, this is a huge tool for a prospect to raid with a potential guild and see if they’d fit in. Right now, we run livestreams and invite possible recruits on to our Mumble in order to give them a look at our raids. I can see a day set aside where recruits can jump in and raid with the team – And the beauty is a whole 25 man team isn’t going to be needed either.

Third, what about guilds that are looking to scale up from 10 to 25 man? This is another excellent way for them to gradually expand. It’s often a nightmare to make an immediate jump from a 10 man to a 25 man raiding guild. Sometimes the pool of player availability isn’t always there. The flex raid allows them to slowly (but surely) change their raid size until a consistent 25 raiders is found for the inevitable shift to normal modes.

But at the end of the day, Flex Raid isn’t a normal raid. It will never carry the prestige or reputation that normal and heroic kills grant. I doubt it’ll be taken seriously but maybe that’s what the main point of the flex raid is. It’s not designed to be cutting edge or challenging. It’s supposed to bring you, your family, and your friends together to raid where you don’t have to deal with potential morons in raid finder. You get to raid on your terms with whoever you want with relaxed restrictions.

Will you flex?

I’m still weighing the costs and benefits of working in Flex raiding for Conquest. I’d remove guild sanctioned Raid Finder from the list of activities and swap to this instead. At minimum, I would have to have at least two tanks available for this. With Raid Finder, I’d be able to go in with whatever composition I had available. The potential drops are better than raid finder anyway. I imagine my current raiding gear from Throne of Thunder will be better than the Raid Finder and flex drops in 5.4. If anything, Flex will be used to help ease our way into progression raids or on nights where half the raid is unable to attend.

Where does the flex raid factor into your guild’s raiding plans? What about your raiding plans? I’ll end up changing my Wednesday night raid finder to the flex raid instead.

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MMO Declines, Being a Brewmaster, and Joining a New Guild

This week, the guild scored two progression kills between heroic Zon’ozz and Warlord Blackthorn. Otherwise, not many other events are going on at the moment. Still hard at work laying down the foundations for the guild league. It’s 1:20 in the morning as I write this and I am in the mood for some serious pho.

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MMO Decline Caused by Moves to Smaller Guilds

Theories about the decline of MMOs? Even though the past investors call from Activision Blizzard showed no significant decline in active subscriptions, there’s no doubt that people are quitting the game. Rohan surmises that it might be a result of shifts in guild sizes from large scale guilds to smaller sized ones.

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Guide to Being a Brewmaster

Sunnier has been hard at work in the beta creating a guide for Monk tanks! The guide covers basic stuff like your abilities and glyphs to the more advanced stuff like stat allocation and rotations. Give it a read if you’re thinking about tanking.

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Top 5 Things to do When Joining a New Guild

Lynesta is our newest Holy Paladin. It seems she’s brushed off the dust that had been collecting on her blog. Here, she adds a fresh perspective on different things you should do after being accepted into a new guild.

By the way, if you’re a League of Legends player looking to get started with the game or just a veteran looking to hone their skills, check out my LoL blog over at League of Matticus. Don’t forget to subscribe!

Answering 8 Questions of a Guild Acquisition

Like many of our fellow 25 man raiding guild friends, we experienced our share of recruiting problems. Players had been losing interest in Warcraft. Every raid night was a dice-roll to see which line ups could be fielded. Some days we were able to raid short-handed with 23 or less.

It’s really easy to sit back and say “Just recruit”. I commend those who have the weight to attract candidates. The reality for the rest of us is that it’s a little different. If you divided the 10 million-ish players among their different criteria, you’d end up with categories based on stuff like:

  • Time zone (Region)
  • Focus (Competitive, hardcore, casual)
  • Progression
  • Loot system (DKP, loot council)
  • Activities (PvP, PvE)

One of the officers in guild proposed wholesale acquisition of a guild instead of a merger.

For the sake of definition:

Guild merger – Complete integration of two guilds with agreed upon distribution of players (roles), leadership, and loot. Possibly includes name changes and site changes. Resources tend to be combined together.

Guild acquisition – One guild completely absorbs and assimilates a guild. Generally, no leadership spots are given. Bank items can be distributed as they see fit. Sometimes, there is no pooling of resources. There’s minimal (if any) changes to the absorbing guild’s identity or website.

Several months ago, we ran into a guild that was looking to be acquired. Seems that their officer corps was in a mess.

More importantly, they couldn’t find anyone with the time, dedications, or skills to lead the group. Ultimately, they decided they still wanted to play together as much as possible and went shopping for a guild that was willing to consider taking them in.

What were the qualities?

From our perspective, when looking for guilds to pick up, we’re looking for a number of key aspects:

  • Skilled players that can suit our immediate needs. No point picking up 2 surplus tanks and extra rogues if the present raid already has 4. If we’re looking for healers and ranged DPS and that group had those players, we’d talk business.
  • Similar progression. We wanted to avoid  having to re-teach certain encounters. We also wanted to minimize gear gaps.
  • Similar raid ethic and mindset. This is just for general raiding compatibility. Players that have the same attitude towards raiding are generally more cooperative with each other and are willing to set personal feelings aside in favour of getting the job done.
  • Compatible personalities. Similar to the above point. Minimizes any personnel disagreements or verbal fights/arguments.
  • Indifferent to leadership positions. Non-negotiable. Leadership structure already in place. It’s okay to have leadership aspirations like being an officer, but that can come later after getting a few raids under the belt.
  • Raid times and hours. Also non-negotiable. No point in picking up players who can’t raid because they have to go to sleep early or because they can’t get home from work early enough.

We decided to jump on their Ventrilo servers. It was extremely important that we figure out what the intentions and philosophies of each other were. We found that there were a surprising number of questions. Here’s the questions we received and how we answered them:

  • What happens to the social players?
    We’ll accept all of them. They can participate in whatever activities they like but if they’re looking for spots on the raid or rated BG teams, they’ll need to apply.
  • How is loot handled? Will our status prevent us from rolling?
    We use loot council. Initiates are allowed to express their interest in an item. You won’t be prevented from rolling on an item that is an upgrade for you.
  • What kind of raiding opportunities can we expect?
    There’s a spot for you and your players on our progression team. If your contributions are solid, we’ll make sure you see action.
  • What other activities are there?
    We have a Minecraft server that some of the players like to mess around with. We have a growing group of competitive Starcraft 2 players. League of Legends games usually occurs nightly with as much as 2 or 3 5 man teams firing off at once.
  • What happens if things don’t work out?
    If things aren’t compatible, Ner’zhul has a balanced and decent sized population. There are other raiding guilds on the server you could consider working with that might be willing to give you and your team a shot.
  • What roles are looking to be filled?
    [At the time] Ranged DPS and healers.

They weren’t the only ones with questions. We owed it to ourselves for due diligence. No one likes to waste anyone’s time. Here’s the questions that we asked them:

  • Why do you want to merge with us?
    No one really wants the job of being a GM or raid leading. We just want to play the game and raid.
  • Is it an absolute requirement for all of you to raid together?
    It’s preferred but we understand that there isn’t going to be roster slots open the whole time. We’re okay with being in the same guild at the very least.

I can’t say for sure the viability of a 10 man guild absorbing or merging with a 10 man guild. But a 25 man raiding guild taking in a 10 man guild appears to be easier to handle and coordinate since much of the infrastructure and power base already exists. Whereas two 10 mans trying to join forces might need additional time to work out leadership structures, guidelines, and other administrative details.

Have you ever been a part of a guild merger before? How did that end up for you? If you could have done something different, what would it have been?

The Substitute Raid Leader

Remember the days in school where your favourite teacher was away?

Maybe she was sick or needed a personal day.

Then the sub would roll in with a giant, CRT television that was Velcro strapped to a cart and you thought to yourself, “YES! It’s going to be one of those days!”

Getting a substitute teacher is like a day off. Subs were mainly there to supervise and hand out homework. Sometimes they weren’t able to teach the lesson plans your main teacher already had in place.

Once in a while, you dice rolled into a teacher who unexpectedly knew their stuff (I once had a Caucasian teacher who spoke fluent mandarin and taught the class pretty well. Not bad).

In your raid, what happens when your raid leader’s out cold? Maybe he stayed up too late watching Starcraft 2 tournaments while excessively drinking.*

* That has never happened. It’s completely hypothetical.

Chances are you have several fall back plans at your disposal:

  • Cancel raid – Worse case scenario. Wasted raid night. Players get to relax and have a night off.
  • Delay – Not a bad option. Instead of tossing the whole night, you end up tossing 30 minutes or an hour. Dismiss your players and have them regroup at a specified time. This allows them to engage in other activities.
  • Run a different raid – Could go knock out a specific raid achievement that doesn’t require a full roster or tackle another boss that has a specific drop that are still improvements for certain players.
  • Down size – Only applicable to 25 man raid groups. Viable option if a progression boss is later on in the instance. You can speed up the process by sending in a small team to knock out some of the earlier bosses that aren’t needed. Downside is that this isn’t applicable to hard mode raiding because you’ll end up being saved to that specific lockout (and it applies to raid size).
  • Run with someone else quarterbacking – Every raid leader needs a number 2. This is their chance to prove they can function as a number 1.

In most cases, the last option is the most viable. A 25 man guild is likelier to have other players capable of stepping in to lead compared to a 10 man

The problem.

Like the substitute teacher, the substitute raid leader suffers from 1 problem:

No one takes them seriously

The newly promoted raid leader is usually one of the boys who’s a raider or an officer not normally known to raid lead.

Guys!

There’s still a raid going on! There’s still internet dragons that need to be killed!

Just because there’s an absence doesn’t give you the license to mess around card. He might have a different style of running the show but you as a raid team need to give him that support! They may not have the months or years of experience that your primary raid leader has but give them a shot! It’s upsetting to see that when the cat’s away the mice will play. Most of you don’t raid 7 days a week and you have nights off where you can relax and do other stuff anyway. Of the nights where you do raid, your raid leader (whoever it happens to be) needs your undivided attention and focus.

Don’t just dismiss them.

Give them a chance to show what they can do.

Dragons don’t just spontaneously lie down. They still need you and your raid to work together.