How to Recruit a New Healer in 10 Easy Steps

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This is Sydera’s SYTYCB week 2 entry.

It’s 9:00 p.m. on a Sunday night, and where’s your resto shaman? Oh right, he’s taking three months off raiding to spend time with his new girlfriend, and you need that tremor totem for Vashj right now. What do you do? If you follow these ten easy steps, you’ll be seeing the beautiful banana beams of Brain Heal again in no time.







Auntie Syd Wants UCall me crazy, but I like doing guild recruiting. So far, I have recruited ten total strangers for my guild, Collateral Damage of Vek’nilash, and eight of these new members have become great friends and guildmates. As for the other two, well–you the readers will have the opportunity to learn from my mistakes. How do you tell the truly awesome players who will someday invite you to their house for homemade ravioli from the habitual guild hoppers? This simple list will help you navigate the chaos.

1. Look early and often

Guild turnover is a constant surprise, and you will never be able to predict exactly when you’ll be short-handed. If you’re not recruiting, your guild is shrinking. If you have specific needs, allow a month or so to find just the right player.

Over time, I have observed that my best recruits were rarely those that fit my narrow search criteria. When I tried to recruit a resto shaman, all I found were two wonderful holy priests. Jesmin and Fortitius have since become cornerstones of the healing corps, and as a side note, they’ve both invited me over for dinner! If you find an exceptional player, don’t ever miss out.

2. Build up your guild’s reputation

A guild’s recruitment officer is also its public relations specialist. Start participating in your realm forums–you’d be surprised just how much goodwill you can generate with some friendly, respectful posts. Potential recruits may be reading, so don’t act like a jerk unless that’s the attitude your guild is going for!

3. Search creatively

Almost all recruiters post both on their realm forums and on Guild Recruitment. Those two search options are no-brainers, but there are other tools out there to help you. I use www.wowlemmings.com to sort through the posts on the official forums, and I always write to WoWInsider’s Guild Watch column when I post a new opening. In addition, community sites like PlusHeal or TankSpot often have a recruitment forum. Try to reach the widest possible audience.

4. Write an advertisement with personality

Your advertisement should be both expressive and informative. These two examples, both from Sunwell guilds, show how an ad can reflect a guild’s general attitude.

Sample Ad #1: Relaxed and uncensored

Casual

Sample Ad #2: Businesslike and respectful

Lunacy

“Mostly our raid vent and guild chat is used to discuss non-WoW related things such as affairs with married women, getting your girlfriend pregnant, binge drinking, and other topics. We are looking for highly skilled players that have a good sense of humor, want to progress, and won’t burn out or quit the first time they get to second base with a girl.” “We like to keep a calm and collected raid with leaders who don’t yell at their raiders at every turn, while still managing to be successful. We’ve recently cleared all of Sunwell. We are 6/6. But that doesn’t mean we plan to cease raiding. =)”
I like the irony that <Casual> uses in their description, but as much as I might admire their writing style, I know right away that they’re way too macho for me! The second guild, <Lunacy>, uses a serious tone for their ad, which tells me that they are more hardcore than the first guild. The smiley, however, softens the ad a bit and gives it some humanity. Even though Casual’s ad is more creative, Lunacy’s ad would attract a more reserved player like me.

To sum up: write an ad that appeals to the kind of player you want.

5. Prepare a thoughtful application

Most guilds use an application template. Search around, find one you like, and adapt it to suit your guild’s needs. Provide a link to the application on your guild website, and make sure the instructions for posting are easy to follow. Include at least one question that lets your applicants show who they really are. Collateral Damage asks applicants to tell us a joke. This question is an idiot check, and anything that’s not obscene will work for us. Extra points are awarded for silly–we’re more likely to invite players whose sense of humor matches ours.

6. Know your competition

Find out which guilds on your server are similar to yours, and lurk in their forums if you can. If they are currently recruiting, you should know about it! If you admire something about their organization or application procedure, imitate it! If you get applicants that don’t suit your guild, refer them to the kind of guild they want. In addition, talk to other guilds’ recruitment officers and share information–you may learn some useful gossip.

7. Research your candidates

Inviting new members into your guild is like welcoming strangers into your home. Trust is important–after all, you don’t want them to leave with the silverware in their pockets! In addition to scrutinizing someone’s gear and reputation through the Armory, you can look up his guild history at www.warcraftrealms.com/charhistory.php. You’re checking for one of two warning signs: a list of guilds a mile long, or no list at all. A player with a short record has very likely changed names, which goes right along with guild- and server-hopping.

Remember–if you do the research, you have to use what you learn. Both of my failures in recruiting came from giving a player the benefit of the doubt. When you recruit, go with your instincts. If something feels wrong, it probably is.

8. Contact your prospects personally

One of my recruits, Thunm, told me that he chose my guild because one of our officers took the time to go to his server and talk to him one-on-one. When you see a promising post on the forums, make a personal reply, and follow that up with an in-game contact. Chat over vent, and let your prospects ask questions–they will want to check you out as well.

9. Make a good offer

When you invite a new guild member, do so in good faith. Try not to recruit positions that involve lots of bench time or poor prospects for loot. In short, make the kind of offer YOU would want to accept. I see many guilds make the mistake of thinking only about progression or about their longtime members–remember to make your new guild member feel welcome.

10. Follow up!

Congratulations! Your guild has a new healer, and you are the person she knows best. Serve as her mentor, and check in with her often. If the guild isn’t happy with your recruit’s performance, be the one to explain why. If it seems that the guild is a good fit, be her champion when the officers vote on whether she should be promoted to full member.

Always remember: Be honest, both with yourself and with any applicants you talk to.

The more you know about your guild’s personality and style, the better you can describe it to your potential recruits. You don’t want to be one of those lolguilds that advertises in general chat with really original lines like: We haz guild bank and taberdz, pst for invite!

And most of all, don’t panic! The right person for your guild is always out there.

Sydera

SYTYCB: The Last Piece of Loot

This is a SYTYCB submission from Crutch who made it into the top 7.

crutch-post “Of course,” I sigh as I pick up my badges, trying to ignore the other loot as it taunts me with its very presence. I walk away, moving on tothe next boss, just a little disappointed.

I’ve been running full Karazhan clears every week since the beginning of February. I’ve downed this boss 29 (TWENTY-NINE!) times, and I’ve only seen it drop once. And that time I lost the roll!

“I want this nightmare to be over!”

It seems like everyone has a story about some piece of loot that just won’t drop for them. That elusive item that you’ve hunted for hours, weeks, months, maybe even years, and it still hasn’t dropped. You’ve farmed this item so long that the anticipation of clicking on the corpse is just a little painful, even as fighting the actual monster is trivial. You know all of its tricks, you just want that little icon to appear when you click on the corpse. As the mob loses its last percent of health and it falls over dead, you’re torn. Do you pray the treasure would finally just drop already, or do you try to keep yourself from believing, hoping to avoid the feeling of disappointment when it inevitably doesn’t?

Maybe you’re a prot paladin, running Shattered Halls well past the point of getting Exalted with Thrallmar, all for a Figurine of the Colossus. Maybe you’re a hunter in yet another pug, praying that Gruul will finally drop your Dragonspine Trophy (and, while you’re at it, that you’ll beat all the other hunters, rogues, and fury warriors on the roll!) Perhaps you’re the rogue on top of the DKP list for your guild, and you just want Illidan to drop his Warglaive of Azzinoth. It might be that you’re running Black Morass for the 20th time looking for Hourglass of the Unraveller, or maybe you’re just hoping that those Scarlet Spellbinders will finally, finally give up the Enchant Weapon – Crusader.

Me, I’m a holy paladin. Our guild is 4/5 MH 4/9 BT, but I’m still running Karazhan every week, and not just for badges. No, every week, as we kill Illhoof, kill the four spell shades at the top of the next ramp, and turn to those cursed library doors, I think to myself “Ok, Nielas Aran, are you finally going to give me my Pendant of the Violet Eye?” I spend those two or three suspense filled, excruciating, boring minutes dodging blizzards, not moving on flame wreaths, dodging arcane explosions, healing a little harder through the elemental spawn. Long gone are the days where we worry about him running out of mana, and having to bubble through a pyroblast. The accursed Shade drops, and I drink, waiting for our raid leader to announce that maybe, this week, it dropped. But, no, another Saberclaw Talisman and Shermanar Great-Ring to shard later, and we’re on to Netherspite.

“I’m not even sure I want it anymore!” I yell at the screen, frustrated.

Maybe I should get in on an SSC pug and get Sextant of Unstable Currents, or TK for Fel Reaver’s Piston. “It’s not that good,” I mutter angrily, trying to convince myself that what I have is>enough. And maybe it is “enough”… but it’s not what I want.

So next week, I’ll go down that familiar hallway past Curator, past Illhoof, to that ill-fated progenitor of Medivh for the 30th time.

Will it drop?

Or will I sigh, loot my two badges, and leave again, just a little more disappointed?

Tell me, oh readers, of your tales of RNG woe and let us commiserate together.

SYTYCB: The Dark Side: Expansion Syndrome

darkside

tulani-postThis is a SYTYCB submission from Tulani who made it into the top 7.

I remember back in September of last year, I was talking to a friend of mine. He had raided through Naxx pre-BC, and at the time resided in my hardcore progression guild. We were discussing the unnamed expansion, and he warned me of something that at the time, I didn’t – nay, couldn’t – believe, in my limited BC-only raiding experience. Now, however, it’s more than a reality; it’s an epidemic.

Expansionitus.

That’s right, I said it. I said what so many of us in our “expansion craze” refuse to acknowledge.

There is absolutely nothing that makes me want to scream more than pre-expansion lull. The length of time to get five people together increases to unbearable standards, and god forbid you try to slap a raid into a cohesive class balance. Recruitment slows to a crawl, and the only sign of life in your previously loudmouth guild is the discussion of what’s to come. Everyone turns to the future while shunning the present.

I’m talking to you. You, who’s read everything you can on the new expansion, and now you’re biding your time, leveling alts, and saving up your money, ready to sprint right up to the top all over again. In the meantime though, you’ve grown bored of this version, and you’ve started showing up less and less, and when you do, you couldn’t be more uninterested. And your attitude drags everyone else down with you.

Oh, you thought the quitters were the worst? No, it’s you – the player who’s far too lazy to put in the effort they did a few months ago, but still hang around anyway. You, the member who, had you acted like this before, would have been kicked without a second thought. These members litter raiding guilds as the expansion nears; as an officer, you won’t believe how infuriating it is to deal with the victims of this plague. Well, I’m here to administer the vaccine, and a swift kick to the behind:

Expansion isn’t for months. That’s months of new raids, months of new content, months of new kills.

Allow me to backtrack a second here: I am every bit as eager for a new haircut as the next girl, and there is nothing wrong with preparing and being excited. Expansion will surely be great, and with all the buzz, it doesn’t take an analyst to see how much it dwarfs what we currently play. However, I have goals which I need to see accomplished before I can enjoy something new.

My aspiration? To /dance on Kil’Jaeden’s corpse, plain and simple. I mean, it seems easy enough. You’d think with guilds who have cleared the majority of the game, the only way to go is forward, right? Wrong. Let me tell you my abbreviated story: the looming expansion has hit my guild smack in the face, right after we killed Mu’ru, the “hardest boss in the game.” And I’m not alone. I’m not the only guild experiencing the all-too-common symptoms: the sudden disappearances, the lack of concentration, the endless burnout… but one boss from the end? Your attitude, Mr. Waiting-For-Expansion, is a slap in the face not only to current members, but to everyone who’s given all they have to get us where we are today.

“But Lani, it’s all for nothing anyway. In a few short months, everything you do now won’t matter.”

Allow me to read this for what it really is: in a few months, all that nice gear, and your top dog reputation, will be insignificant, and you can’t handle that. Did you not join your guild saying that the joy is in the journey, not in the epics? It’s another reminder of how a lot of people lie on that question, and unfortunately, it’s those very people that see that the physical gain is going to be worthless, and they’re jumping ship quick. But me, I have a need to kill this big stinking Eredar, for pride, for completion. I don’t want to be “That Guild,” who we’ve all heard about when we’re clearing trash. The “yeah, we almost killed C’Thun, then Beta came out” guild.

We all know Expansionitus isn’t a real disease. It’s simply people who choose to lose sight of the world around them as they sit on their thumbs and wait for a new one. Maybe you’re already sneaking off from raids or your arena teams, or just showing up and watching some ESPN until it’s over. Maybe, like me listening to my guildmate long ago, you just don’t believe it. Wise up. If you want to have anything to come back to in Wrath, then when it comes time for your daily dose of raiding, do those 24 other people who rely on you a favor and pay attention.

So come on. This is the current game. Let’s finish it.

The Mana Efficient Priest

mana-efficient 
Image courtesy of Xanderalex What do you think mana-pots taste like, anyway? I vote for blue-raspberry kool-aid.

Note: I wrote this piece BEFORE the news announcement about down-ranking spells in WotLK. I anticipate that this will make a tremendous impact on mana-regen, along with the possibility of debuffs like Potion Sickness, and I look forward to finding out how new talents like Serendipity help mitigate this situation. (I’m not specc’d into Serendipity right now on the Beta, mostly because Matt says it doesn’t work yet.)

In the 2.4 game mechanics, mana-regen for any class whose relevant stats include spirit is nothing short of phenomenal. Still, some of my colleagues occasionally have trouble making it through particularly intense fights with only self-sufficient regen tools. I’m of the philosophy that in most situations, Holy Priests can and should keep their own mana up just fine. If you are having trouble doing that, here are some troubleshooting tips for improving your own self-sufficiency:

When You’re The Problem
  • Forgetting your CD (cooldown) rotation. Do you wait to take a Mana Pot until you’re nearly out of mana? Do you keep an eye on your Trinket, Shadow Fiend, and Inner Focus cooldowns and use them all to their fullest potential? Be honest with yourself, and if you know you could be getting more out of your built-in tools, either find a mod to monitor them for you, or move them to a more visible portion of your UI.
  • Over-extending yourself. If your assignment is to heal parties 3 & 4, but you find yourself topping off the tanks and sneaking heals onto the melee, you’re probably just trying to give your best effort to your raid – and that impulse is good. What’s NOT good is that you’re under-serving the players you’re supposed to be protecting – and if they take sudden damage while you’re in the middle of casting a heal, even as a best-case scenario they’ll have to wait at least a 1.5 second cast or a GCD to get the heal that they’re supposed to be getting from you. This means some other healer is probably going to have to pick up YOUR slack. Even if you’re carefully monitoring your assignment, healing where you’re not supposed to gives an unrealistic experience to the healers that you’re “helping.” Sure, you know that FoL-spamming isn’t enough to keep up the MT, but that loladin that’s supposed to keep him alive will never figure it out if you keep sprinkling in ProM, G.heals, and Renews. You’re robbing him, and your guild, of that Pally’s chance to become a better healer.
  • Improper gear optimization. Let’s face it, no one cares that your Greater Heal will hit for an average of 6k if you’re oom and can’t cast it. You don’t need 2,000 unbuffed +healing to heal Karazhan. (Or Kael, for that matter, and I have screenshots to prove it.) No matter what level of content you’ve reached, continuing to stack +heal after being fully capable of healing the incoming damage for your current raid content comes at the expense of other stats. This means objectively evaluating the stats YOU need for gems, enchants, or on relatively equivalent pieces of gear. (For example, T6 offers two healing staves – the Apostle of Argus (Archimonde) or the Staff of Immaculate Recovery (Bloodboil). The Apostle has more +heal, but the IR has balanced Spirit and Mp5. You need to be able to decide which stats will make the greatest impact on your gameplay.)
  • Poor consumables. Raiding isn’t cheap. If you don’t want to spend the money on the best enchants, gems, and consumables you shouldn’t be running end-game content. I’m not saying you shouldn’t be playing WoW, just that you need to find some other less resource-intensive passion within the game. Know what your options are, and don’t try to cheap out. The repair bills and nights of frustration end up being more expensive, anyway. So if the flasks you should be using are pre-BC, and the food you need to eat is rare, and the pots you ought to use don’t come from a freebie quest reward…. Suck it up, use the premium consumables, and see what a difference a few little things will make in your mana-return.
  • Overhealing. If you don’t downrank your spells, you’re burning extra mana. There is absolutely no reason to cast a 6k heal on someone taking 1k hits who is only missing 2k health. Overshoot it by the incoming 1k damage, throw a 3k heal on them, and spend the 2-300 mana you just saved on someone else.
When Something Else Is The Problem
  • Poor class make up for the fight. Because Priests CAN do any healing job, frequently the burdens of under- or incorrect staffing fall on our shoulders. We’re the only class who can always pick up the slack. There’s not much you can do about this during a raid, but afterwards, approach your healing leader, raid leader, or GM with solutions – Maybe a healer-friend who would be an excellent addition to the roster, or a positioning strategy that would help lessen the strain.
  • Poor group composition. Some fights, until you gear-soak a bit, you really just need a mana battery. If you don’t have a Shadow Priest, or a Shaman with a Mana-totem, ask for one. Check around with friends who have done the same fight, and see if they’re getting some kind of support that you’re not.
  • Re-speccing. I’m assuming you’re a Priest as you read this. If your guild can’t decide whether you should be Improved Spirit or CoH, know that both healing-styles are different enough to affect your mana regen. Auz over at ChickGM is a dyed-in-the-wool IDS priest, and averages 65% of her time in the 5SR. As CoH Spec, I spend upwards of 85% of my time “casting.” That is a HUGE difference in non-casting mana regen, and makes Mp5 more valuable to me as a stat than it is to Auz, EVEN THOUGH WE’RE BOTH HOLY PRIESTS. You can’t control wishy-washy raid leadership, but keep a couple extra trinkets and consumables to swap around to make sure you’re good to go no matter which way they tell you to Spec.
How To Fix It
  • Train yourself. Don’t do this on a progression run, but learn how to wean yourself off the crutches: Instruct your Druids that they should use their innervates for themselves. Ask for a Mage to be given your spot in the S.priest group. (Added bonus! Your Mage-buddy will love you!) Bring smaller mana pots, and use them as you would the Supers – you stay in the habit of burning your cooldown, but get used to operating with less mana. Swap your trinkets out for less-helpful ones. (Keep them similar, so you keep in the habit of popping them.) Or just swap your trinkets in general – maybe the proc from the Bangle is worth more than the extra 170 Spirit use from the Earring.
  • Use mods that keep track of how much time you spend “casting” and learn how to maximize your inherent regen. (My favorite is RegenFu, but it requires FuBar to work.)
  • Chain your abilities. When you get a Clearcast proc, use it, and follow up with an Inner Focus – If both are used with 3-second casts, and followed up with a stop-casting macro, you can buy a lot of oo5sr time without abandoning your job.
  • Fix your broken gear. I don’t mean repairs (but check that, too!) Do the research and spend the money to make sure that your gear is fully optimized. No common gems, no cheap enchants. Make the most of what you have.
  • Know your capabilities. Test on your own to know what your current gear can do when pushed to its max. Swap an item or trinket and test again. Research and find out what other Priests are capable of doing.

It’s not that you’ll never need any outside support to maintain your mana pool. If a lot of healers have died, or you started out short-handed, or you’re truly under-geared for your content, you could need some help. Obviously, Vampiric Touch, Mana Tide, and Innervate are in the game for a reason. The idea isn’t that you should never need them, just that if you always rely on them, you’re cheating yourself and your raid out of the exceptional contributions that you can make, not to mention hogging resources that could go to other players.

Luv,
Wyn