The Care and Keeping of Recruits

Welcome mat

One of the best bosses I ever had was fond of saying:

“Expectations without support erode trust.”

My beloved guild lets me handle pretty much anything to do with Priests, without making me be an actual officer. I do the recruiting and the interviews, I give input on Priest-related loot council and raid spots, and make the recommendation for full membership. I appreciate the respect and autonomy my Raid Leader and Officers have given me, and in return I make sure that our Priest-corps is always prepared to do the best we can.

Sydera recently wrote a great article on how to recruit a healer, and the 10th step hit home: Follow up:

Your guild has a new healer, and you are the person she knows best. Serve as her mentor, and check in with her often. If the guild isn’t happy with your recruit’s performance, be the one to explain why. If it seems that the guild is a good fit, be her champion when the officers vote on whether she should be promoted to full member.

This is so unbelievably true, and I think is a huge reason that some guilds experience high amounts of recruit turn-over. They can get players in the door, but one or two epics later, they’re gone again. The reason seems to be that the new raiders never really found a warm welcome, or a sense of belonging – just a lot of high-pressure to perform with little feedback and even less help. Here’s how I avoid turnover with my recruits, and help them realize their Priestly potential.

Set Clear Expectations

This process starts in the interview. Be explicit with your expectations – gear, consumables, punctuality, and attendance. I tell Holy recruits that I’m looking for a Priest to take my place. I want them to out-heal me, to be more familiar with the class and fights than I am, and to teach me a thing or two. If they accept that challenge, I tell them I will help them gear up, adjust their UI’s and learn the fights – and invite them to my guild.

Give A Sense of Structure

Tell them what the Raid schedule typically is. Sure, they may know that you raid M-Th 6-10 server, but if you know that Monday is guaranteed to be a progression boss with no Trials in attendance, tell them. If you don’t know exactly what’s on the menu, at least give them the options for the next day. It could go something like this: “We’ll probably raid Sunwell tomorrow, so be prepared for that. If [Paladin] can’t come, it’ll be BT. You’ll be required for BT, but may have the night off if it’s Sunwell.” That way, they can plan ahead – they may need time to farm shadow resist gear, or different consumables. They may need to adjust their dailies for more repair bill or respec money. Be courteous, and give them the information they’l need to make a good impression.

Make Yourself Available

Let the recruit know when you’ll be available for last minute questions before the raid. Seek them out, and ask them what assistance they need – not if they need assistance. (A subtle but important difference.) Remember, you’re the recruiting officer of the big, scary progression guild – and that can be intimidating, even if the night before you told them to seek you out.

Make Sure They’re Really Prepared

At this point, you know their gear is okay from the interview. But raid-prep can get glossed over. Typically, I ask specific questions about a few things:

  • Do you have enough elixirs, flasks, and mana pots?
  • Do you have enough food?
  • Do you have enough cash for repairs and/or respecs?
  • Do you have enough reagents?
  • I also make sure that I’m clear about my definition of “enough”. Their old guild might have been okay with 10 elixirs and 20 candles. I carry full stacks of 3 kinds of elixirs and 200 candles. Don’t get me started on food, pots, oils, and flasks. The idea is to avoid any lack of communication that could result in your recruit being singled out as unprepared. You know what the expectations are, but they do not. Help them. Personally, I always bring enough consumables to a recruit’s first raid for both of us. If they forget anything or need anything, I want them to ask ME in a whisper, not the raid in vent. These small things matter, and a recruit who is nervous over something as minor as reagents will not perform at their best. Help them make the best first impression they can.

    Raid Mechanics

    Most guilds are pretty good about making sure recruits get a run-down of how the fight is done – even with a basically similar strat, most guilds have a few quirks that should be explained to avoid confusion. What gets missed are the details of how your Raid works overall. Make sure your new player knows any extra channels they should join (class channel, healer channel, etc.), what officer gives out the target-assignments, and how to bid for loot (& whether they’re eligible.) It’s not as big an issue with DPSers, but for healers, give specific healing assignments. “Heal Joe”  may mean something to you, but if it is really Joeblaze, the Warlock tank in Group 4, that could make a difference. Also, if you’re in a situation where tanks are passing aggro – think Netherspite, Hydross, BloodBoil, or Kalecgos – and calling on vent, make sure players know to say their names.”I’ve got it!” wastes time, but “Stefizzle, taunting” means new healers don’t have to guess whose voice goes with what .

    Give Feedback

    I’ve made my position on meters pretty clear. They’re a very visible part of my UI. One of the biggest reasons is that I’ve noticed the best way to improve performance is to give timely feedback, whether positive or negative. With Recount open at all times, I can tell if my new CoH Priest is using CoH 84% of the time, and not using ProM at all. More importantly, I can tell him how to modify his style to improve, right now. I can also quicky find out how much overhealing is going on, whether the right targets are being healed, what was responsible for killing someone, and any other information that allows me to analyse my recruits’ performances. (Personally, I also set the recruit as my focus – I pay attention to their casting bar, spell rank, timing, target, health and mana levels.) Creepy? Sure. Relevant? Absolutely. Telling a DPSer that they need 10k more output to catch up with the mage above them, or a healer that another 3k will top that Shammy gets results. They work harder and faster. When they do well, I’ll also link the meter in the appropriate channel. Nothing makes someone’s day like showing them in the #1 spot to the whole raid. (I usually just link the first or second spots to avoid high amounts of spam.)

    Back Them Up

    Sometimes, bad things happen. Players die, raids wipe – and in the spirit of fixing it, we all look for the cause. Be an advocate for your recruit. It’s easy to blame the new healer for the Tank’s death, but if you know the real problem was something else, speak up. What are sound reasons coming from you may sound like excuses coming from them. On the other hand, If the problem really WAS the recruit, you can help them fix it.

    When They Struggle

    Even the best applicants can turn out to be lackluster players. Be prepared to talk to them, either 1:1 or with your Raid Leader, about their perspective on the problem, and possible solutions. Provide resources outside the game for them to peruse and soak up information. In the end, if they’re not a good fit, or not talented enough to keep up with the content, you’ll both be able to make the best decision – no waiting to “see if they get better or whether they just need a little more experience”.

    If you’ve given them the help, environment, and resources they need to be successful, you can part company on good terms – and they, with a full understanding of your expectations, may even be able to refer other players who would be a better fit.

    And you thought the hardest part of recruiting was finding good players! The thing to remember is that different personality types thrive in different environments. Personally, nothing will make me perform better than a situation where I have to fight to prove that I’m the best – provided that once I’ve done so, the achievement is recognized. Others seem to need a bit more coaching, and relatively well-defined requirements and goals. Tailor your leadership style to their needs; don’t force them to conform to you. Just remember that although their job is to impress you, your job is to make sure that they know how to do theirs.

    Luv,
    Wyn

    Troubleshooting Gurtogg Bloodboil: A Healer’s Perspective

    breaking

    syderatagimageIn my mind, Gurtogg Bloodboil is the toughest boss to heal in Black Temple. Many guilds stagnate at 4/9 in BT, and others continue to have difficulties with Bloodboil long after their first kill. From my own personal experience, nothing turns a happy tree into a miserable pile of mulch faster than an untimely Fel Rage! This boss is never truly on farm status: every time you bring a new healer or try a new group composition, you might spend hours relearning the fight. The lessons of Mr. Bloodboil are important ones for any healer to learn–they reveal how Blizzard conceptualizes endgame healing and healers’ roles in a raid. The skills you must master in order to take this boss down consistently are the same ones that will allow you to succeed in any of the demanding fights at the finale of the Burning Crusade.

    This article will help your raid win at the Bloodboil encounter even if you do not have the ideal group makeup. In a perfect world, a guild would always have ten healers and two shadow priests just itching for a chance at this encounter, but in practice, we all have to learn to work with the tools we have available.

    gurtoggbreakfast

    The Boiling Basics

    This encounter alternates between two phases, both of which are fairly hectic.

    Phase 1

    Tanks: The fight requires three main tanks, all of whom will trade Gurtogg’s aggro around like a hot potato. They will suffer a stacking debuff called Acidic Wound, and all three will need consistent healing even when they are not the boss’s active target.

    Healers: Split them between the main tanks and the bloodboil groups. Melee needs some, but not much, attention. Heals over time are extremely useful for the two tanks who are not Gurtogg’s current target.

    DPS: Your mages, warlocks, and other aggro monkeys can pew-pew as usual, with the caveat that they must stay below all three tanks on threat.

    Bloodboil: Gurtogg applies the “Bloodboil” debuff to the five players furthest from him every three seconds. This damage over time spell is En-Ay-As-Tee-Why. To survive the dreaded boils, a raid must rotate the players who soak them–the ability stacks, and if a person gets “double-boiled,” well, she’s a goner. Typically ranged dps and healers make up the bloodboil sponges. We designate groups 3-5 as bloodboil groups, and we have a caller whose main job in the fight is to indicate when groups should move into the waterfall area furthest from the boss to take the DoT.

    Phase 2

    Fel Rage: Gurtogg afflicts one lucky player with Fel Rage. If this is you, congratulations! On the plus side, you become a giant version of yourself and gain 30,000 health and 15,000 armor (sweet!). Moreover, your healing done increases by 100%, and your damage output increases by 300%. Sounds great, right? However, on the minus side, Gurtogg has been buffed too, and now he’s targeting YOU. If you are the victim, you must do everything you can to heal yourself or mitigate the damage.

    Bloodboil: You guessed it! Still ticking.

    Geyser: Gurtogg casts this AoE damage spell on the Fel Rage target at the beginning of the phase. Spread out to avoid too much splash damage.

    Tanks: Acidic wound continues to tick, so they need maintenance healing. Heals over time are ideal.

    Healers: Healers must pick up the Fel Rage target immediately and spam that player with with their largest heals, always of maximum rank. If the Fel Rage target dies, Gurtogg will revert back to the tank with the highest threat, and in his strengthened form, he will make mincemeat of him. Meanwhile, raid and tank healing must continue.

    DPS: Every player except the Fel Rage victim receives the (resistable) debuff “Insignificance.” The insignificant ones can unleash all the pain they desire on the boss without fear of pulling aggro.

    In order to take this boss down, your raid has to survive the horrors of Phase 1 and Phase 2 multiple times. How is this possible? It isn’t easy, but the tips below will certainly help. These tips will carry over into the rest of your Burning Crusade healing–master them, and you will be ready for Illybeans, Archimundo, and the whole Sunwell gang, who deal out the splash damage like candy on Halloween.

    gurtogg defeated

    Four Key Tips
    Tip #1: Make detailed assignments

    For this boss, healing assignments must be exact and phase-specific, and they must suit the individual healers’ abilities. See the table below for sample healing assignments by phase and class. Many groups, including my own guild, find that this fight is easiest with ten healers, but an experienced raid can use eight. If your raid is learning this fight, asking a priest to re-spec for Pain Suppression can be very helpful.

    Healer

    Ideal Class

    Other Options

    Phase 1

    Phase 2

    1

    Paladin Priest Gurtogg’s Current Target Fel Raged Player

    2

    Paladin   Gurtogg’s Current Target Fel Raged Player

    3

    IDS priest (extra credit for Pain Suppression

    Paladin Gurtogg’s Current Target Fel Raged Player

    4

    Druid Shaman

    HoT all tanks

    HoT all tanks

    5

    Shaman Priest Melee

    Fel Raged Player

    6

    CoH Priest

    Shaman

    Bloodboil Group #1

    Bloodboil Group #1

    7

    CoH Priest

     

    Bloodboil Group #2

    Bloodboil Group #2

    8

    CoH Priest

     

    Bloodboil Group #3

    Bloodboil Group #3 (until the debuff clears, then Fel Raged Player)

    9 (optional)

    Druid Any

    HoT all tanks / Swing Healer

    Fel Raged Player, subs for any other healer who is Fel Raged
    10 (optional) Any Any

    Gurtogg’s Current Target

    Fel Raged Player
    Tip #2: Change targets efficiently (or How I Learned to Stop Worrying and Love Macros)

    Make sure you have macros that let you switch targets in a timely manner. To pick up Gurtogg’s target, my guild’s healers use the following macro:

    /target gurtogg bloodboil

    /cast [target=targettarget,help] [] Holy Light

    For “Holy Light,” sub in your largest heal. You will need it for the Fel Rage victim!

    Even as a resto druid, I find this macro very useful, as it helps me identify either the tank of the moment or the unlucky soul with Fel Rage. I use it with Regrowth, but if I am healing the Fel Rage target, I will switch to Healing Touch spam after some initial HoTs. I also use a separate macro to help me pick up each of the three tanks. In this fight, there is no time to waste on targeting! If you hesitate, someone will die. I find some version of this basic macro useful in many different fights.

    Tip #3: Don’t be a hero

    In earlier content, a healer might get away with covering someone else’s assignment. In this particular encounter, it will always look like there isn’t enough healing on group 3, or the tanks, or the Fel Rage target. Healing is a scarce resource in this fight, and the whole darn thing is an emergency situation. You must stick to your assigned target, no matter what. Several weeks after we first killed Gurtogg, my guild spent an entire evening wiping to him. When we looked at wws, we found that healers were not adhering to their assigned targets–when you try to “save” people in this fight, you let your whole raid down.

    Tip #4: Do a post-mortem analysis

    It’s entirely possible that your healing team is already following tips 1-3. Yet, Gurtogg is still laughing in your faces as he slaughters the Fel Rage target every single time. In order to identify problems and difficulties, use both your own powers of observation and diagnostic tools like Recount and wws. When my guild has had trouble with Gurtogg, it has always been due to one of the following five classic blunders. Take this boss as a primer in troubleshooting: if you can diagnose the problem with Bloodboil, you can do so again when you face the end bosses of T6. For each boss you encounter, keep notes on the usual causes of failure–never let your research go to waste.

    Potential Problem Areas
    Problem #1: Your bloodboil rotation is off

    This is the primary thing that has killed Collateral Damage while we were supposed to be “farming” Bloodboil. Check and make sure that people are moving in and out of the waterfall area with perfect coordination. The bloodboil groups are performing a lovely little dance–make sure everyone else isn’t spoiling the ballet by being too far off to the sides. You must also have designated bloodboil substitutes in case one of your original soakers dies.

    Problem #2: The healing assignments don’t suit your group

    Healers should confer with each other after unsuccessful attempts. If someone was unable to do his job properly, find out why! It may not be his fault. Many times, the arrangement that worked for a previous group has to be adjusted when new players enter the field. You can still win if your healing roster isn’t ideal–try scrambling around the assignments after each attempt until you find what works.

    Problem #3: The Fel Rage targets are caught by surprise

    Everyone who gets Fel Rage must do everything possible to lessen the burden on the healers. Panic is deadly–every player should have a Fel Rage plan before the boss is pulled and stick to it when the time comes.

    Problem #4: Fel Rage healers are over-confident

    Some Fel Rage healers forget that healing needs increase throughout Phase 2. You have to keep spamming those heals, even if your target looks stable. In a moment or two, they won’t be.

    Problem #5: Your raid’s dps is low

    Sometimes it’s just not a healer’s fault. Even if the team is doing everything right, Gurtogg will eventually overwhelm the raid if you go through too many Fel Rage cycles. I’ve seen us lose people to Fel Rage and still win, but only if the dps is good. The bad news is that the wipes will always look like the healers’ fault. You will need to check wws to see if your dps was on track for the attempts in question.

    In summation, Gurtogg Bloodboil is a complex fight, and a win or loss depends on many factors. Keep these tips in mind, and you’ll be well on your way to that perfect one-shot.

    5 Rejected WoW Blog Ideas

    rejected

    Image courtesy of alifarid

    A lot of WoW Bloggers I know of suffer from Altitus wherein they have so many alts and appear to have a hard time trying to focus on one. While I do have multiple healer alts myself, I’ve maximized my time accordingly and powered them individually so that they are all fairly high level characters. All of them (sans the Druid) are capable of healing Black Temple and Mount Hyjal on their own.
    But this post isn’t about Altitus. I suffer from a unique ailment.

    I’m afflicted with Blogitus.

    There are more WoW blogs out there than Netherweave on the auction house. All it takes is a really killer idea in a niche to set it apart from the rest (so that we don’t end up with another hunter or another druid blog. Not that they’re bad or anything). I quickly examined Blog Azeroth and my reader to try and find out what already existed. Class blogs were out of the question so it boiled down to what I thought people might be interested before mentally shooting it down.

    Herez Pilton

    What it could’ve been: It’s a play on words off of two different things. The celebrity gossip website Perez Hilton and the in game character Haris Pilton.
    Why it got rejected: How much effort and how much entertainment would all that drama actually be? Perez spends 18 hours a day chasing down leads and photos. For this to really work, I’d have to spend copious amounts of time on the WoW Realm forums daily. I don’t have that kind of time to offer, unfortunately.

    Prohealer.com

    What it could’ve been: A site with numerous healer bloggers culd go and contribute. Would have featured multiple authors and guest posts from favourite names in the community.
    Why it got rejected: Difficult to micromanage. Don’t have the resources or the time to invest in it as much as I’d want. Would have to score major cooperation from other writers. Although, I might actually explore this idea later in the future. I’m a chronic project starter.

    RaiderRant

    What it could’ve been: Nothing more than a rant blog about bad raids and bad guilds. Diary style. Similar to Waiter Rant. It would’ve been day-to-day entries from a raider and 5 minute windows of their raid life. Probably would’ve been updated once or twice a week to help avoid stagnation.
    Why it got rejected: My Guild isn’t at the point where I want to rant about them on a weekly basis. A blog like this needs to have some diversity. Readers would tire quickly about stories about the Mage that can’t tank Gruul’s or the idiot hunter who can’t seem to click cubes. Has to be some randomness and the writer has to be able to captivate the audience.

    Consuma-blog

    What it could’ve been: An extremely narrow focused blog about consumables, items, gear, and such. Would’ve talked about gear guides, where to get them, combinations, criticisms and so forth.
    Why it got rejected: Almost as exciting as watching a Holy Paladin and a Resto Druid duel.

    The Battle Standard

    What it could’ve been done: All PvP talk, all the time, with news, opinion, highlight reel finishers and so forth about Arenas, BGs, and world PvP.
    Why it got rejected: I have to actually PvP. I have enough time to either PvP or raid. I can’t do one or the other really well. I also need to have some credibility and having a low arena rating doesn’t do much to inspire justice (although ~1550 in BG9 actually isn’t that bad).

    Now that’s not to say that any of these ideas are bad. I merely listed why they were bad for me (at least for now). I think a cunning and motivated blogger could take any of these ideas and make it work really well.

    With this in mind, what types of unorthodox WoW blogs can you think of?

    Assigning Healing Strategy – Part 4: Addons to Make Raid Life Easy

    heal-assign

    Welcome to the fourth in a 5 part series here on World of Matticus. For the next several weeks, I?ll be covering the rare topic of assigning raid heals. No one really wants to do it but it?s the most important job in the raid and I?ll provide a basic overview of the process and some advanced tips!

    In case you missed it:

    1. Week 1: Recognizing Class Strengths
    2. Week 2: Double Shifting Your Healers
    3. Week 3: The Pivot Healer

    Yeah I slacked off for two weeks. Bad thing to do when writing a series. But I have an excuse! We’ve called our raids until the start of the school year and I couldn’t very well post healing assignment stuff without actual screenies now could I?

    When it comes to raiding addons, players will typically use one or the other. Most players would never dream of mixing and matching addons because it feels redundant, it’s a waste of system resources, and it would add to the overall general clutter of the screen.

    For assigning healing, we are blessed with a wide variety of addons to make our life easier than healing a full T6 Prot Warrior with the Bulwark of Azzinoth carrying the flag in Warsong Gulch.

    Anyway, there’s a multitude of healing assignment addons that we can use to help quarterback and direct our healers in raids.

    But who says we’re restricted to only using 1?

    Why not use more than 1 for different parts of the raid?

    Before the days of addons and mods and all these funky gadgets that make our life easier, healing QBs used to rely on the tried and true method of pen and paper in order to organized their thoughts. After they’d come to a satisfactory list of who-heals-who, it would then be painstakingly macro’d and transmitted in game in WoW.

    Thankfully, we don’t have to do that anymore. And now, onto the choices!

    Heal Assign

    Source: Curse

    Pros
    • Lets healers assign themselves
    • Also allows raid leaders and assistants to assign healers accordingly
    Cons
    • Requires everyone to download the addon
    • Command line interface, no GUI

    Healing Assigner

    Source: Curse

    Pros
    • Really easy point and click interface
    • Assignments are saved in case of disconnect
    • Exports to Raid, Guild, Party, and custom channels
    • Can assign the same healers to multiple targets
    Cons
    • Can be a bit tedious due to constant switching between bosses
    • Only 10 assignments can be dealt

    Heal Organizer

    Source: Curse

    Pros
    • Drag and drop interface is a nice touch
    • Syncs with MT targets
    • Can assign Dispels if needed
    • Can save healing instructions for later recall
    • Allows people to whisper the heal QB if they forget their assignments (for shame)
    Cons
    • Doesn’t seem to be able to handle multiple assignments for 1 healer
    • Requires MT targets
    • Up to 8 targets
    • Maximum of 4 healers per tank

    Putting it to use

    ho-1I did try using Heal Assign for a while but I quickly shelved it in favor of using Healing Assigner and Heal Organizer.

    The two-addon method is especially effective in multi-stage encounters like Illidan and Leo. There are times when you have to change up the tanks or the tanks healers to adapt to the different parts of the fight.

    If the bosses have been on farm for a while, then I’ll set up Heal Organizer for trash healing orders really quick. Note how Heal Organizer automatically pulls the list of tanks from the MT list. It saves you the effort of having to pick out specific targets. Each tank is limited to 4 healers. It doesn’t appear to be possible to assign crosshealers . For example, I am not able to assign myself (Mallet) onto Kimbo, Inscrutiable and Artillery.

    The raid that this shot was taken in was a Gruul’s Lair pug. The total amount of possible healers we have 13. This is incorrect as we were packing 6 (or it might have been 7). The addon does not  differentiate between specs. In other words, you might end up having Ret or Prot Paladins as well as Feral Druids and Enhancement Shamans clogging up the list. You need to be aware of the individual specs that these players are in order to be effective otherwise your raid will be in a world of hurt (and surprise) when that Feral Druid is assigned to healing.

    ha-1

    The Gruul’s Lair example

    Now that we get to the actual boss, things become a little more complexicated. I have to make sure there’s enough heals to go around. I need to make sure that the right tanks get the heals that are proportional to the amount of damage they take. I’ll end up stacking 2 – 3 healers on the MT (2 direct healers, and a HoT class). In this case, I picked a Priest and a Paladin to take care of our main tank (Kimbo).

    The Shaman was going to be kited by 2 Hunters. Remember the Shaman boss only focuses on one target before he Polys the guy and peels off to another one. I assigned one Paladin to heal both Hunters (Khalis).

    Our Mage tank, Sheeptoucher, would be healed by Stupyd, one of our other stronger healers. The rest were filled out accordingly.

    The thing about using this mod is that you have to physically click and target members within the raid. Pick the healer first then press Set. Pick their assignment, then click assign. If no one is selected, it will default to either ‘Unassigned’ or ‘raid’. Between this and Heal Organizer, I use this mod more frequently as I’m given much more flexibility and control in what I need to do.

    The inability for it to save certain profiles means I have to reconstruct from memory who I assigned to whom last week. That’s the one main criticism I have. It’ll end up taking me 3 – 5 minutes at a time per boss fight.

    Tip: Start setting up your healers on the boss about 2-3 trash pulls before you get to the boss.

    Raid chat

    Here’s what the 2 mods look like when echoed in raid chat.

    ho-2 ha-2
    Heal Organizer

    Includes a built in responder. When someone whispers you ‘heal’, it’ll automatically respond back with who they are supposed to heal. Warning: Feature may be subject to abuse by Huntards.

    Healing Assigner

    A lot more straight forward, Healing Assigner will simply spit whatever you throw in there out into raid. If someone forgets, you’ll have to hit the “Report” button to repeat their job again.

    A Note about Doomsday Raiding and Multiple Authors

    It just occurred to me that a lot of readers tend to skip over anything that’s italicized. As a result, if you read the Doomsday Raiding column this morning that was written by my Guildmate Aylii you might’ve missed that subtle fact. Although there were some particularly stinging comments directed towards me, I definitely will not shy away from them.

    Aylii came to me late last night and raised some points about it. I encouraged her to run with the idea and I’d help her make any technical edits and formatting along the way. I couldn’t pen the post myself as I was already committed to a last minute Karazhan and Arena point earning (which by the way culminated in Brutal Gladiator’s Mail Leggings for my Elemental Shaman and Brutal Gladiator’s Mooncloth Gloves for my Priest).

    I’m delighted at the discussion that’s happening. One camp’s just shrugging it off and believe it isn’t going to be a big deal. The other thinks that it’s something worth stopping and pausing over.

    My personal belief? Whether or not there are sweeping changes, I will welcome them with open arms and adjust to them as necessary. I’ve never really been one to complain about changes to classes or gear or what not. I’d discuss it, analyze it and try to give a thoughtful opinion about it. But I’ve always been one to accept changes to the game without fuss. Because I know that despite how much I may hate changes, I will always be a fan of this game and I know I will play this game for a long time. Even Starcraft 2 will only hold my interest for so long before I come back to WoW because so far no other game has offered the type of experience that WoW offers.

    So I can either spend my time depressed about the patch or I can spend it constructively and devise new tricks to take advantage of it. And that is the way of Matticus.

    Back to the post, I probably should have spent more time editing it and back checking it myself. My fault entirely and I certainly deserve all the criticism mentioned in the post. Everyone makes mistakes except when I make mistakes, it’s viewed by over 1500 people =D.

    Identity Crisis

    I’ve had difficulties in the past trying to ensure that guest bloggers and writers would get the proper credit they deserve. A post by Wyn announcing open season recruiting by her guild had readers think that it was Carnage which was recruiting (Matt’s guild).

    Currently, I’m experimenting with a WordPress plugin called Post Avatar which would give authors the ability to embed a picture or a graphic to their post to help visually differentiate it even further. Italicizing and other text effects have failed me. I want to make sure that anyone who writes and anyone’s work who I showcase gets the proper credit that they deserve. I toyed with the idea of setting up individual accounts for people, but for security and practical reasons I shot that down. I may yet revisit that idea later on.

    guest-post Ergo, I’ve decided to (at least as a temporary measure) append a little graphic in the corner of guest posts to serve as a gentle reminder that although it’s a damn thumpin’ good post, it’s not written by me.

    (Mental reminder to crop out the whitespace on the left and top part of the image)

    Guest posts right now usually have a little emphasized blurb at the top along with a link back to the original author’s blog, if applicable. Right now, if I were to publish a guest post, it would say that I have written it. Again, for practical purposes, it’s being served under my administrative account even though I was not the original author.

    Now let’s hope it works!

    On another side note, I hoped you’ve enjoyed today’s SYTYCB posts! You’ll be getting 3 more tomorrow with the remaining 2 on Thursday!

    My raid’s been cancelled tonight which is a mixed blessing for me. That does give me ample time to work on the 3.0 version of Matticus, however.

    Cheers and have a good evening!