Why Healing is fun in PvP

This is a guest post by Sylvara, of the Raging Monkeys. That is quite possibly one of the best blog names I’ve seen so far.

While not playing WoW actively at the moment, the thing I really miss most about the game at times is PVP. Even when I was raiding 3-4 times a week, I would hop into some quick BGs with Era, my personal retridin, on off nights or after raids had finished. PVP has always been a great outlet and a change from PVE healing for me. I have learned valuable things there that have benefited me in PVE over the years and that’s why I have been a bit of a spokesperson for it in our raid guild, together with my BG buddy.

img01I started to heal in BGs regularly in early vanilla. This was the time of PVP rankings where battle groups did not yet exist and players would have to compete against everyone else on the server in order to claim ranks (the threshold of players per rank being limited). At the time I was lucky to chance on a group of like-minded players that, not only founded one of the more progressed 40man raid guilds at the time, but were what I would still label “crazy PvPers”. At some point we had 5 Grand Marshals and 3 Field Marshals in the guild. One GM was a woman and all the FMs were female players too, contradicting the general notion that female players like to PVP less than males. Whenever they had an open spot in their premade, they’d get me in as replacement healer. And though I was also raiding 4 times a week and leading the healers, I got pretty obsessed with PVP for a while before giving up just short of rank 9.

In TBC the PVP system got its huge revamp and when I left my first raid guild, I also left premade PVP in such big a fashion. I am not a fan of pugging, neither on the PVE nor PVP side of WoW, so I kept being part of relatively small groups of PVP-interested players in my next guilds. Somewhere in mid-TBC me and Era started to team up as “pali-priest duo infernale” and have kept going at it ever since, PvPing a lot on weekends, collecting each season’s gear and having loads of great laughs – there are those nights when we’re almost unstoppable.

So why am I actually doing this? Why am I enjoying PVP as a healer? I’ve been reading healer blogs and sites for years, but I notice there’s not an awful lot going on on the PVP side of things. I don’t know if my fellow priests don’t enjoy BGs or if they’re too shy to write about their experiences, but here’s my take on the matter. (I might have to add that I am excluding arenas here, for there are fundamental differences between healing in arenas and healing in BGs. While I’ve also given arenas a go myself, that topic would need an extra post of its own).

The joys of PVP

If I had to name the top 5 aspects I appreciate about PVP as a healer, then it’s the
following:

  1. The frenzy of battle
  2. The teamwork mechanics
  3. The strategic aspect
  4. The different healing approach
  5. The power to turn the tide

I enjoy a good confrontation in games. I enjoy the pressure and thrill of challenge and the big difference between PVE and PVP will always be that player characters behave erratically while NPCs will follow script. Even if you can (and should) expect certain classes to do certain things in BGs, there is always the element of surprise and human error which keeps things interesting and chaotic. This influences the way you need to react.

I have never experienced a stronger team-building effect in WoW like the one you get from playing with the same few people in BGs regularly. If you have a serious go at this, you will soon find yourself part of one well-oiled team machine that knows each other’s next moves blindly and keeps each other’s backs free. The satisfaction of surviving onslaughts twice your number because you’re acting as one unit is incredible. Epic win! Only really hard earned raid firstkills ever compare in terms of adrenaline rush for me.

BGs are all about strategy and if you want to play and win, you will need to learn every individual map’s ins and outs. I enjoy tactical moves like pre-emptive strikes and feints and I have often seen the outcome of a BG turn around because there were just a few people
taking charge of overall tactics.

I mentioned before that I find an outlet in PVP healing. It’s a total change of focus for me and, while I also keep my partner’s butt alive, it allows me to play a lot more ego-centric than in raids, which is thoroughly relaxing. I use different sets of spells and abilities,many of which revolve around my own survival and crowd control, as much as adding some DPS when I can.

There is an immense satisfaction in seeing your team turn the tide, in knowing that your healing and timing were crucial to the overall outcome of a BG. Even if you lose, a good battle is still fun. I admit that it’s even better to win and find yourself on place 1 or 2 on honor gained though – which is often the case for a good healer and his partner.

What PVP can teach you

img02What I tell not only other healers but also ranged DPS in the guilds I am in, is that there’s actual benefits for PVErs to play PVP at least occasionally. Ranged players especially, often suffer from ‘feet of stone’-syndrome (don’t stand in the fire, anyone?) and tunnel vision. It is one of the most remarkable differences between PVP mages, warlocks, hunters, hybrid DPS, healers and strict PVErs: PVPers have to move around almost constantly while performing. Okay, you can just play Alterac Valley all the time hiding somewhere in back row, but that’s seriously meh! If you want to improve on things like movement, situational awareness, reaction time and survivability, then enter more BGs. Don’t go in all by yourself but go as a small team, so it’s not so frustrating when you start. I found that a lot of the automatisms I developed in BGs benefited me greatly in PVE encounters.

Besides these elemental benefits, it will also teach you a lot about other class mechanics, strategic maneuver, group organization and timing.

A few tips for healers

I’ve just mentioned it and will mention it again – try and go in with at least one more person who is playing a non-healer. Pugging while you’re playing a support class is a seriously frustrating and ungrateful job, even if you can throw heals around randomly. As healers we function best in cooperation with others and if you want to experience the enjoyable side of PvP and reduce your number of deaths, find yourself someone that watches your back as much as you watch his. Me and my buddy are usually on vent when we PVP, which is an additional help and source of fun.

You should also take at least a basic interest in things like BG tactics, play style, stats, and gearing for PVP. You don’t need to respec in BGs as much as you do for arenas, but a general knowledge of how to play and which abilities come handy will help you along the
way – and resilience, lots of it. I found most of the info I needed in the past via Elitist Jerks, Arena Junkies and the general WoW class forums.

My last advice to you is to give your PVP experiences time. Be patient and don’t give up just because you’re losing battles and get killed often. Hang in there and you will gradually notice the differences as your team becomes a more coordinated force and your gear gets better. If nothing else, you will have some good laughs with friends and learn to mind your six more in raids. Me personally, I am greatly looking forward to rated BGs in Cataclysm!

Sylvara, Stormrage EU
August 30th, 2010

He’s only mostly dead

Some of you may have been wondering where I’ve been and have been pretty curious as to what Lodur has been up to. Ok, well probably none of have been overly concerned at my absence and probably didn’t even notice I was gone =P

Honestly though I’ve been a busy busy shaman. You see I’ve learned a few things from Matt. Chief among them is a love of projects. To that end I’ve been pretty hard at work launching a new site that just went live on September 1st, 2010. I’ve been killing myself trying to fit in filling in content there among my other obligations, and it hasn’t been easy.

The site is called Bow Down To Us, and it is a geek site. You want comics? We have you covered! Want to know more about what games are coming up? We have you covered there! Want to kick back on a gamer forum and just shoot the breeze? We have you covered there too! From general news all the way up to a section devoted to WoW, we are hoping to grow the site into something awesome. So if you get a chance, check out the site.

Aside from that I’ve been doing my normal gig at WoW.com with recent articles detailing Healing Rain, and some Cataclysm updates and Blue posts. When I haven’t been working hard on articles for the new site, I’ve been spending time in the Cataclysm beta. I’ll be honest, I’m hooked. It feels so fresh and so new. Not just the 80+ content, but even leveling from 1 up. I’ve been leveling my Dwarf Shaman (because they are ridiculously awesome and the best shaman ever), and my Worgen Druid. If you have beta access and are looking for any groups or anything feel free to hit me up. Lodurzj is the 83 shaman, Lodurious is the Dwarf Shaman, and Lodurwolf is the Worgen Druid.

I’ve also been spending some time over at Totemspot. If you haven’t heard about it, shame on you! It is the community created for Shaman, by Shaman. All walks of life are present there and there are some awesome people there. I’ve been trying to answer as many restoration questions about the beta on the forum, and in my articles, as possible. That does take up a lot of time.

Things are going back to normal, so you’ll see more posts from me back here again. I’ll be continuing my posts on WoW.com, and you can also find me at BDTU and Totemspot. With things returning back to normal I’m also going to hit some SC2 multiplayer. To that end I still need a 2v2 partner. So if you’re interested let me know!

So how about you guys? What have you been up to? Anything fun?

 

3 Points of Effective Raid Communication

This is a guest post by Blacksen of Blacksen’s End. Rumor has it this raid leader likes to play funky motivational music before every raid. Don’t forget to check out his blog!

Communication in raids has always been important. For most guilds, this means using some form of voice communication. Several fights require that all raiders are able to hear their raid leader and then make a tactical response. You need to hear about tank swaps on Festergut, Putricide, and Sindragosa. You need to hear requests for tanking cooldowns. You need to hear sudden tactic changes as the fight is moving. You need to hear your other healers when they’re debuffed on Sindragosa. The list goes on and on… Regardless of the fight, really, communication is a key element to successful end-game raiding.

I’ve struggled with communication at several points throughout my raiding career. A lot of guilds pitch that they "want someone who will talk on vent," but the reality is that communication can be intimidating for members, especially if they’re new. For raid leaders, it is essential to communicate effectively with your raid. I’ve found that effective communication made the difference between a wipe and a kill on several occasions.

What to Communicate

What to communicate can be a challenge for a lot of guilds. Whenever anyone says something on vent, be it the raid leader or some key members, the main goal is to have it invoke a significant and positive response. Simply put, you want things said during a boss encounter to evoke a response. Conversely, things that aren’t going to evoke much of a response shouldn’t be said on vent.

Bad example: Don’t call out inhales on Festergut. Very few people will respond (at most, 1-2).
Good example: Calling out tank changes on Festergut. Not only do your tank healers respond, but your hunters and rogues will also switch their misdirect targets.

Bad example: Don’t call out “run-out” after the pull-in on Sindragosa. By the time you say that and it’s both heard and processed by your raiders, the damage will have already been done – your raiders are either already running or already dead.
Good example: Calling out "pull-in soon, get ready to run out" on Sindragosa. Players who would have been tunnel-visioning are made more aware that they’re about to need to turn their camera and run.

Plan it out

Plan out what you’re going to communicate before the fight. One of my most common mistakes as a raid leader is not planning out communication before the pull. In the past, I’ve had an expectation that everyone will know what to communicate, and that’s all we need. With every new fight, however, I find something that’s not really obvious but probably should be communicated. Tell people before the pull exactly when they should talk on vent.

One thing that a lot of people can struggle with is balancing specific calls with general calls. Whenever you’re making a raid call, you need to know when to specify something and when to speak generally.

Bad example: Tanks asking "can I get a cooldown?" The term "cooldown" is too broad. Does intervene count as a cooldown? Raid-Wall? Guardian Spirit? Pain Suppression? Which cooldown do you actually want? The raid needs to specifically know. Asking for just a “cooldown” could result in getting multiple cooldowns wasted by stacking on top of each other.
Good example: Tank asking “can I get Guardian Spirit?” Now we know which cooldown you specifically want.

Bad example: On the Lich King’s Valk’yrs, it would be bad to say "I need a backup stun.” This risks random stuns getting thrown out on all the Valk’yrs by random people. We need to know which Valk’yr needs the stun, and who you want to execute it.
Good example: Saying “Thine, backup on Square.” Thine, a specific raid member, now knows that he needs to execute a backup stun on square.

Specific raid calls are another area in which raid leaders risk becoming unclear. In some cases, it’s better to speak generally rather being specific.

Bad example: Saying “Blistering Cold soon” on Sindragosa. This tells us nothing about the response or how most raiders conceptualize the pull-in.
Good example: Saying “Get ready to run out” on Sindragosa. This tells us what’s about to happen and the needed response.

Bad example: When an aura mastery is needed, it’s pretty cluttering to say “Warel, use aura mastery shadow.” Most of the time, it’s obvious which aura mastery is needed.
Good example: On phase 3 of Professor Putricide, all I need to say is “Warel, go” and he takes care of the rest.

Consistency

Be consistent with raid calls. While a lot of my friends have joked about how I sounded like a broken record player, the fact is that consistent calls lead to a consistent response.

Bad example: On Heroic Lich King, saying "Shadow Trap Ranged" followed by "Trap on healers plus ranged." Each call requires processing – your raiders can’t build an association between the phrase and the response.
Good example: On the Lich King, saying “Necrotic Plague in 3” every single time necrotic plague is about to be cast. This instantly prompts your members to be aware and ready for the impending debuff.

Lastly, let’s talk about how raiders should communicate. Getting raiders to communicate the way you want can be very difficult, but once they get into the loop of things, most of them will execute everything great. The most important concept of raider communication is telling us what needs to happen, not what already happened.

Bad example: On the Lich King, a disc priest calling out “I’m picked up” generally doesn’t mean anything. It requires your raiders to connect “disc priest is picked up” to “oh, this infest is going to be bad.”
Good example: Saying “Watch Infest.” Now all of your raiders immediately know the consequences of you being in a Valk’yr.

Bad example: On Sindragosa, having a healer say "I’m Unchained" means nothing. This requires all other healers to know everyone else’s healer assignment.
Good example: Saying "Watch Group 4" gives us information. Now all healers know the consequence of you being unchained: group 4 needs more healing.

Bad example: Saying “Oh S***” on any fight. Random expletives don’t give us any information and just put people on edge. We need real responses with real information.

Note: Matt is extremely guilty of this. Don’t do it.

Your raiders will also thank you if you tell them exactly what you want said. Tell them the exact phrasing you want. This will lead to a more consistent environment and thus more consistent responses. It takes the burden off of individual raiders for coming up with what you want said, and will likely make them very happy.

Nearly every hardmode raiding guild has a vent atmosphere during fights. If you find yourself wiping due to seemingly random things, see if communication has an answer. Communication is generally an easy problem to address as it has very little to do with tactics or individual skill, but more preparation and consistency. You can sometimes beat the more challenging elements of a fight just by clearer and regular communication

Merging Raids: Step One

So, you’ve got a core team of raiders. People whom you know are dedicated to the same goal that you are, whatever that may be. Despite your best efforts, you’re constantly short a few. You find yourself stretching to find good raiders. In your virtual travels, you come across another team that seems to be experiencing the same dilemma. Is it the Twilight Zone? Are you looking at your own team looking back at you? No. You’ve simply found a common problem amongst raiding teams: coming up a little bit short. A five-letter word starts materializing in your head. You try to fight it, but you start to give it more and more consideration: Merge.

That’s where I’m at. Well, where we’re at. My goal is to walk through the different phases of merging two struggling raid teams. Obviously you’re going to run into some of, if not all, of the following issues:

  • Deciding if merging is right for you.
  • Arranging & discussing the merge.
  • The first raid night.
  • Possible shifts in gameplan (or should I say, “raidplan”)
  • Potential headaches.

Is it the right choice?

As I’ve mentioned before, I decided to craft a 10-man raiding team with some of my closest friends. We all got together and decided that this is what we wanted to do.  We’re part of a slightly larger guild that likes to do whatever anyone feels like throwing together. However, it’s always been this core crew of us that always wanted to progress through raids. Let me introduce you to the crew:

– Arcas, 80 Arcane Mage – Jayme, a good friend of mine that I met while working at a piano bar in downtown Chicago. Similar mindsets, a blast to hang out with, etc. I’ve come to call him one of my closest friends.

– Naryamas, 80 Prot Warrior – Sam, a good friend that we’ve been playing with since we were all level 40s early on in the Burning Crusade expansion. He’s always dedicated to helping out, and is always the first to be open to suggestion. **Solely a tank**

– Discotheque, 80 Resto Druid – Scotty, another good friend since the same time we met Sam. Former Art teacher, now a Graphic Designer in Texas. Engaged to his girlfriend. Jayme and I will be flying down to Texas for the wedding. **Solely a healer**

– Kevorkian, 80 Death Knight – Aaron, some kind of genius when it comes to Nuclear Physics. Yet, when he came to Chicago to visit Jayme and me, we definitely made sure he’d lose some brain cells to some drinking around town. Awesome guy, can play the “bad cop” really well. **Can Tank or DPS**

– Dralo, 80 Paladin – Dave, this is the guy you’d want on your side in a fight. Not only vocally, but physically as well.  Former Army Ranger and holder of random wisdom. Regardless of the actual cause of a wipe, “it’s Dralo’s fault.” **Can be Holy, Retribution, or Prot**

– Jalla, 80 Arcane Mage – Pat is our newest acquisition. A cool guy from Boston, he grabbed a PuG slot one night, and now we can’t get rid of him! Only kidding. He’s become an awesome raider and team member to have around.

-Thespean, 80 Shaman – Me, David. I’m the “politician.” I just want to make sure everyone’s happy. =) **Can be Enhancement or Resto**

That’s who I would consider to be the “core” of this team. We have other members in the guild, but these people are the ones that seem to be the A-Team. I struggle because I know it’s borderline elitist to think of the guild that way, but it’s true. Here’s why:

The Core vs. The Friends

The Core consists of the people that usually show up on time when they click “Accept” on the invite. If they know they’re going to be late, they make someone aware. They’re usually always prepped with gems/enchants for any gear they may pick up that night. They have flasks and their own food at the ready, especially if it’s a Well Fed buff that you can’t gain from Fish Feast (Haste, etc.).  They study the fights beforehand and hold enough wherewithal to know what their classes bring to the fights. This is always key on progression nights.

The Friends are people that, unfortunately, say they want to progress, but they don’t put the level of effort forward that the Core does. Simply put, they show up late (if at all), aren’t prepared for fights, take random unannounced AFK breaks, and need constant re-explanations. It’s not that they’re bad people by any means, but the Core just doesn’t feel that the Friends are on the same level as we are. That’s tough, because we like playing with the Friends a lot. They tire of progression fights easily, which makes forward motion tough to maintain.

Raid in the Mirror

As hard as we’ve worked, we always find ourselves just shy of a full raid. Even though we may reach ten people, one is usually a frequent fill-in or is a Friend that’s not too reliable.  I’ve had friends like Derevka and Avalonna from Talesofapriest.com bring alts over to come help. Lodur has offered his help as well, but once Cataclysm hits, each of them goes back to their respective raiding crew to do the new content. Recruitment on Nazjatar is slim at best. I’ve had great response from people that are interested in raiding with us, but it’s a lot to ask for someone to completely transfer to a new server, especially to a guild that’s not at the breaking edge of content. We’re not World First, we’re not Server First, we just don’t desire to be on the cutting edge. We want to be on our own cutting edge. In general (there are always exceptions), people tend to transfer servers for much more hardcore-style progression. Since that’s not us, our recruiting is harder.

We found another guild on Nazjatar that’s having similar issues. Almost point for point, they struggle with similar problems. Although they have a bigger guild than we do, they just don’t feel they have the roster for the kind of raid they want to do. With Nazjatar recruiting being very slim, they also hit a similar wall.

The Deciding Factor

We had one raid night that just wasn’t pretty. I had to call people to get them online (after they clicked “Accepted”). We started about 30 minutes late. After a good raid the night before, there was just no focus, and the Core noticed it. We were having to explain and re-explain assignments. People had to leave early, but we couldn’t get the group focused to make the best of the time we had. People randomly left because friends wanted to hang out (I’m all for friends, but stick with a committment you made). One of our AFKs ended up being gone for about 20 minutes. Our warlock said she would be 15 minutes late, but she didn’t show up until over 90 minutes later.  In just over an hour of raid time, we got one boss down, and that’s it. Once the raid got called, we were ready to bring up the merge to the other raid team.  Those of the Core that were online all agreed. Putting aside our nights and not having similar dedication from other members just wasn’t fun for us.

And so the conversation began, which I’ll cover in the next post…

Have you dealt with a possible merger? What other issues have you had that pushed you towards or away from the decision?

Shadowmourne: What do you do with Vanity?

shadowmourne

We completed out first Shadowmourne tonight. Fifty (the guy who we gave it to) literally leapt out of his chair and did a lap around his front lawn screaming. Everyone gathered up in front of Darion and watched the 30 seconds or so of RP. Then we took the first step of starting work on the second Shadowmourne with another shard.

And I fear the most difficult decision will come soon when we take down Arthas this week.

Reins of the Crimson Deathcharger
Muradin’s Favor
Jaina’s Locket
Tabard of the Lightbringer
Sylvanas’ Music Box

Several of these items will come from the Unsealed Chest when it is looted. There are two ways we can approach this:

Reward it

Randomly distribute them to our veteran players as a reward and as thanks for getting the group this far. These guys (and girls) have earned it. Everyone that’s contributed to our progression past or present helped make it possible.

Sell it

There is another option. It would be to sell some of these items and place the funds into the bank. On Ner’Zhul, it is not uncommon for the mount to go in excess of 100k. The trinkets will probably fetch 40k-50k gold if not higher. A couple hundred thousand here, a couple hundred thousand there, and pretty soon we’re talking real money.

What would the money be used for?

It would essentially bootstrap this guild into Cataclysm.

1: Professions leveling – Dedicated augments or crafters can utilize some of the gold to power their professions to maximum level so we can gain access to the gear and the enchants or gems quicker. Every item we craft means 1 less item we have to depend on RNG for when we begin raiding operations.

2: Consumables – We wouldn’t have to worry about flasks or consumables for a long time. We can simply purchase the necessary herbs and pump out our own without having to rely on donations of time or money as much.

3: Repairs – On progression nights, we can toggle this on to help cushion the blow of repairs. I’ve seen what a single night of repairs will cost the guild and I had to shut it off because we couldn’t sustain those kinds of costs.

Our current reserves are fair. We have a little over 70k gold from donations and selling of BoEs and other items in the books. No matter what happens, I anticipate there will be some disgruntling. Not everyone’s going to be happy and I’m going to have to prepare for the worse case scenario no matter what decision I make.

I may offer it to guildies first and give them a first crack at purchasing before opening it to the general public.

I had to field several concerns expressed by players on how this gold could help our guild in the present? I told them straight up that it wouldn’t be used immediately. It would be placed in our vaults until the expansion arrives. I’ve stated my commitment for Cataclysm. This guild, this blog and myself aren’t going anywhere.

Of course, things might change. I might meet some incredibly hot young woman at school or something.

But let’s get real.

Assuming you were in my position, what would you do?