Online Gaming Addiction Part 1 – My Experience

oga-part1

This is a guest post by Professor Beej. This is part 1 of 3.

I wrote an article a few years ago regarding my experience with online gaming addiction.  Last month, I even posted that I had cancelled World of Warcraft yet again, and now I am backsliding again.  My main problem is that I absolutely love any game that is massively multiplayer online (MMO), and I have since I was 15.  These games give me a sense of growth and community that I adore. I just cannot find that in single-player games.  The driving force in these games is a quantifiable increase in the power of your character through various types of progression (weapons and armor or abilities) that appears to affect the game world itself. Unfortunately, most MMOs directly link this character progression with time spent in-game, thus making casual gameplay impossible if a player wishes to experience the highest levels of the game.  With my schedule these days, I generally can’t justify scheduling massive amounts of time to raid or PvP; however, I find myself still logging onto World of Warcraft or Warhammer Online even after I convince myself that it is in my best interest to cancel my subscription.

In the last month alone, I have reactivated my subscriptions to World of Warcraft and Warhammer Online, as well as started new accounts with the Free2Play games Luminary, Free Realms, and Runes of Magic. I know I don’t have time to play a single MMO to its fullest, yet I have been hopping back and forth through 4 (RoM is still downloading, and I have yet to try it), trying to get whatever fix it is that I feel I need. While it’s not a physical addiction, it is a mental one; my thoughts constantly and involuntarily wander to these games and things I “need” to do in them, even when I am out doing something entirely unrelated.

And that’s the crux of it.  It is an addiction I have little control over.  I always think I can control the amount of time I spend in an MMO, but when I log in and start chatting with friends and seeing all the good times I’ve been missing out on, I set new goals in my head that I start working toward when I know that I have no reason for or time to realize. I am so set in a certain playstyle in World of Warcraft that even when I try to play it casually, I can’t.

I was talking to my roommate about this a week or two ago, and we came to the conclusion that it stems from that we (my close-knit group of friends) have always taken gaming seriously and consistently stay at the top-end of any game we decide to play seriously. We generally don’t game to have fun; we game to win.  And that’s fine as long as one’s lifestyle can facilitate it like ours could in college, but now, we’re out of school and have professional careers and other responsibilities which make scheduling twelve to fifteen hours of weeknight raiding almost impossible.  I’ve played WoW since the first week of release in November 2004 on the same server with the same people, and I have become deeply rooted into a certain playstyle in those four and a half years.

Simply “going casual” (at least in WoW) is not an option for me. I assume this is the case for many MMOers who are struggling with finding the balance between their chosen fantasy world and real life.  I want to try Runes of Magic because I will be starting fresh in a game, thus allowing myself to dictate a new playstyle, as well as not feeling compelled to get my money’s worth from the subscription fee.  If a Free2Play game like RoM doesn’t do the trick, then I will likely PvP on WoW in hopes that the mysterious battleground revamp in Patch 3.2 will allow for more casual progression.  If not that, then I am going to have to rethink my MMO career.

I don’t know about other people, but I know how I became conscious that MMOs are an addiction for me.  I found this out through a few painful years where my social life and family life started going to hell. The prime reasons that brought my MMO addiction to light were that I would limit time with my family and friends based around a raid schedule, or I would ask my girlfriend to stay away from me for a few days while I would grind out the rest of my PvP armor or get my new alt leveled.  I haven’t regressed that far in around three years, thankfully, but I am sure there are people who still struggle with this on a daily basis.

These days, I know I’m still addicted because I truly enjoy myself while I’m playing, even losing track of time because I am so immersed in the fantasy world, but when I get finished and log out, I feel hollow and unfulfilled. I think of a dozen other things I could have been doing that would have been more productive.  I even sometimes get a sick feeling in my stomach that stems from disgust in my having given in yet again.

MMOs keep me from really enjoying my other hobbies and interests, too.  I keep a journal of all the books I read.  I started when I was in college, and I think it’s something interesting to keep track of.  In this journal, there are sometimes months-long gaps in my list where I don’t have any new books listed at all except for audiobooks (which I listen to while I drive to and from work/school, so they don’t get affected by my online gaming at home). For an English teacher, I think that’s pretty pathetic. I joke around with people that those are my WoW breaks from life, but the sad truth is that they are.  This particular sign of my addiction doesn’t affect anyone but me, but the effect it has on my ego is actually pretty significant.  I’ve been reading the same 400 page paperback for at least three weeks because I’ve been up too late playing an MMO of some kind than to even read my customary chapter before bed, much less spend part of an evening reading for entertainment.

On the other side of the media spectrum, I feel my MMO playtime impacts my enjoyment of television and movies.  I sit down occasionally to watch a movie at home, but I feel bad because even though my roommate goes and rents at least three movies a week from Blockbuster’s new releases, I rarely sit down and watch even one.  I am usually too involved in something online, most likely an MMO.  My DVR will sit idle during my stints on World of Warcraft, piling up hours of television I want to watch but can never dedicate the time to.  I end up deleting shows off my DVR to make room for other shows that I might or might not eventually get around to watching.  And I always feel bad about this because I hear other people talking about how fantastic so-and-so show is but cannot join in on that conversation. And anyone who knows me realizes how hard it is for me to stay out of a conversation.

Right now, there are thirteen episodes of C.S.I. and eight episodes of Pushing Daisies on my DVR waiting for me to watch them.  Not to mention the library of one-shots and documentaries I record because the guide info makes them look interesting.  I still have half a season of Star Wars: The Clone Wars to finish, too.  Yet lately, when I find myself not writing, I am on an MMO doing something inane and pointless instead of catching up on things I had previously decided I would use my summer for. 

What a lot of this boils down to is willpower.  I’ve tried going cold-turkey on my MMO addiction, and I can’t do it.  Some people might have been able to break the habit like this, but seeing as how it is an entirely mental addiction, I don’t think I’m strong-willed enough for that path.  My mind always drifts back to healing an instance or a battleground if I’ve been “sober” too long, and I end up reactivating my account and feeling like I’m an awful human being for it.  I put in my information to re-subscribe, and I immediately get that sick feeling in my gut.  But I log in anyway, and start chatting and healing, and I lose myself for a few more hours.  If I can find a game that fulfills me on a casual basis and doesn’t make me neglect the life I am building for myself or make me feel bad about myself for giving in to the addiction, I will likely stick with it for a while, using it a step-down method of ridding myself from the addiction, rather than the cold-turkey method that just does not seem to work for me.

Because the fear of falling back in too deeply exists with any MMO I play, even free or casual ones, I always have to be vigilant for the signs that I am going too far in once more.  The entire reason for writing this post is because I can feel myself falling too far in already, and I needed to take a step back and think about my problem objectively before it gets bad enough to begin affecting my outside life again.  I don’t see a good reason to completely cut myself off from MMOs right now, as everything seems to be under relative control, but there is every reason to guard myself and place regulations on how much I play, which is why I am looking at the battleground revamp in World of Warcraft for casual gameplay or F2P games in general.

Gaming addiction is a very real problem, and I have seen firsthand how it can all but ruin a person’s entire life.  I have always been involved with gaming in some fashion, and I guess I always will.  It’s up to me, then, to realize the difference in reality and fantasy and put my real life ahead of my virtual one, and even put my other hobbies ahead of this one.  Anything to give this addiction less power over me.  It’s up to me to distance myself from the aspects of MMO gaming culture which have been harmful to me in the past.  I intend to use casual gameplay and Free2Play MMOs as a way to finally ween myself from my online gaming addiction like heroin addicts use methadone.  I may always play an MMO of some kind because I do truly enjoy for the genre, but I hope that eventually the impact the games have on my outside life is minimal compared to what it has been.

And that’s where I stand today with my problem.  It is definitely an ongoing battle.  I am even writing this with WoW idling in the background.  I am not trying to come across as someone who has beaten this addiction, far from it.  I want to come across as someone who realizes this is a very real problem for some people, and I would like to put my story out there in order to maybe help save someone the problems I went through.

So this is the first in a three-part series I am writing dealing with Online Gaming Addiction.  Part Two will focus on Signs and Symptoms I went through that should help easily identify gaming addicts.  Part Three will cover methods of beating the addiction (or attempting to, at least) once it’s recognized.

Image courtesy of stokfoto.

Monday Midnight Musings (Patch 3.2 and Exploits)

It’s not often I do late night posts. They usually come out all funky and misunderstood or full of typos and other clerical errors. At the same time, the evening is when my mind is at it’s most active. This is going to be a fairly decent sized blog post about some big changes that have been announced.

Yogg Saron

Tonight we managed to kill Yogg-Saron on 25. It took us around 6 weeks (or about 12 hours total) to clock him out. Previous weeks involved the melee clicking and the ranged DPS still struggling or some melee players having portal difficulties and the ranged just killing tentacles one after the other. I’m proud to say that everything came together tonight. I believe that this was one of our most complete attempts and kills. I felt like a hockey GM in the week leading up to the trade deadline. Trying to add the pieces and classes that would help us cash in on a playoff run (Raid bosses are my playoff series). Syd did a beautiful job looking for diamonds in the rough. It took us two shots tonight. I’m extremely proud of the players in the raid tonight and grateful for the players who weren’t there but helped contribute to the learning process over the past few weeks.

Hard mode attempts begin this week. Leaning towards Flame Leviathan first. Just found out that it’s possible for a Demolisher to have a driver, a gunner, and a player loaded and ready to fire at the same time. This presents some intriguing possibilities.

One buys all

Universal armor tokens. I’m surprised this wasn’t reported earlier. My wow.com colleague Mike Sacco mentioned this during the day and it took me a few seconds to realize what it meant. You won’t have to fight specific bosses for specific tier tokens anymore. As in, there is no more head token, chest token, or shoulder token to cash in. You get one tier token of your armor set (Protector, Conqueror or Vanquisher) and then it can be used to buy whatever piece you like.

And I know someone’s going to come in here and say something about catering to the casuals. But hell, this caters to everybody. Loot council’s going to have a fun time assigning these tokens. Sacco presents some great arguments in his post that I will reiterate briefly here:

  • Upgrade sets at your own pace: Several players in Conquest have held out on tier pieces until they acquire a certain amount stating that they wouldn’t use them right away because their current items were better. This change allows players to specifically target which pieces benefit them the most.
  • No wasted tokens: Mix and match your 10 and 25 man tokens. You don’t have to feel empty for replacing your Valorous gloves with Conqueror gloves.
  • You’ll get your 4 piece… eventually: At the rate you’re organization is going, it really is going to be possible to get it.

Many of the Triumph and tier tokens are functioning as a partial gold sink. Not only do the tier 9 pieces require a Regalia token but you’re going to have to shell out some coinage to pick them up. They’re in the neighborhood of the 50 to 70 gold range. Doesn’t seem like the gloves have a monetary cost.

But, it’s the PTR and nothing’s ever finalized.

Priest tier 9 pieces

I wrote about that on wow.com. You can find my thoughts on it (and a history of the names) on there. Wyn seems disappointed at the 4 piece bonus.

Triumph vendor items

Here’s a few screenshots for you to check out. I think images are worth a thousand words.

shoulders-triumph trinket-triumph

Pair it with the Intellect trinket from Mimiron (Pandora’s Plea) and you’re good to go.

helm-triumph

Hit rating helm, I know. BoE though. If it wasn’t for the hit, it’d make a fairly juicy helm for Discipline Priests.

ret-libram

(Am I going to want that Libram on my Ret Pally if I have the one from Naxx that increases my Crusader strike damage or should I pursue other items with badges?)

rings

I managed to replace both of my rings tonight. Packing both Radiant Seal and Lady Maye’s Sapphire Ring now. I wonder who Lady Maye is.

Exodus exploit thoughts

Ingenious. The method used to down the boss was absolutely brilliant! The idea calls for something like a Warlock and a Paladin entering the brain room. You’re relying on healing aggro to cause the outside mobs to evade bug. So the Warlock soulstones the Paladin, the Paladin DI’s the Warlock upon transition from phase 2 to phase 3. Paladin pops up, warlock clicks off DI, starts casting Life tap like crazy while the Paladin bomb heals him for an insane amount causing the outside mobs (the ones that are piling up) to immediately aggro on to the Paladin (who is untouchable as he is inside Yogg) and trivializing the encounter.

There’s some comparison to the method that Ensidia used to exploit for their Hodir hard mode kill. It involved kiting and tanking plant trash from Freya to Hodir. Mages would spell steal that buff and proceed to use it in the encounter. While it wasn’t exactly causing mobs to bug out, it’s still an unintended side effect. Of the two exploits, I have to admit that the Hodir one is a little more impressive.

These upcoming weeks are only going to get busier. Actually, the next few months are going to be flowing with news and features. If the faction change is something they announce in a blue post, it makes me wonder what else could possibly be announced at Blizzcon.

Heading to bed. It’s 2 AM.

Faction Change Service Announced

I normally don’t post news but I think this one merits something. I’m a bit stunned by this. Blue’s have announced that a faction switching service is in the works. It allows players to transform an existing character into a roughly equivalent character of the opposing faction on the same realm. In other words, I can switch from Alliance to Horde and back. I wonder what a Dwarf would transform into.

More ways to make money, I suppose. I’m almost certain this service is going to involve cash. Hands up anyone out there who would take advantage of this service. Why? Who wouldn’t? Why not? Personally not a bad idea as this would enable Wyn to raid with me if it ever came down to it.

Some more news is coming up on how tier loot and tier tokens will be handled in 3.2.

More on this later…

Aura of Command

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Some players have it. Some players don’t. The aura of command allows you to take charge. Having the aura causes you to feel zero discomfort when you impose your views and opinions upon others.

Is it the confrontation aspect?

No. Confrontation does not scare you. It is a means to an end. That end is resolution. Others turn a blind eye or choose to ignore ugly side of things. Possessing the aura of command allows you to present the facts and the truth despite how good or bad the situation may be. It’s a challenge to keep other people honest. The person with the aura of command comes across as opinionated and intimidating. But they’re often willing to differ to them. It’s difficult to explain, but such people attract players. They have this presence around them that enables instructions to be followed.

I’m getting used to the command chair myself. It’s not a small feat to take over the raid leading position when it’s been executed well over the past year. My lieutenants have aided me wonderfully. I don’t show it but I constantly second guess my decisions. I am not the decisive leader that I want to be. Sometimes it feels like I’m a step or two behind.

When you’re in command, there’s two things that have to be balanced.

A correct decision

The right decision. What is the right decision? No one ever knows. Sometimes the path is quite obvious. Other times it’s hidden. Hell, the rest of the time you have to blaze through and make your own path. Command is all about taking the information and resources you have available and then coming to a seemingly logical conclusion. If it’s not a logical one, then it has to be the best case one.

When it comes to raids, there’s all sorts of choices that go through my head. There’s all these conditions that has to be met.

For Yogg, the brain room team needs a Heroism. No Enhancement Shaman available. I do have an Elemental Shaman. But the outside group needs an Elemental Shaman. They also need more DPS. I had to ask Syd to switch to Space Turkey form and do her best. There are all sorts of command decisions, influences and situations. It’s not always easy. Everything is much simpler to digest when you look back at it all.

A swift decision

In addition to choosing the correct path, it has to be done in a timely fashion. I have 24 other players depending on me to not only make the right call, but to make the right call now so that we can get the ball rolling.

I never forget that indecision itself is a decision.

At times I can be slow. I wish I can process information as quickly as others but it takes a few seconds extra for me to digest. I’m embarrassed to say that others are able to come to a conclusion faster than I can. But I chalk that up to inexperience on my part. Certainly I’m eager to learn and apply. There’s no manual or readme for this type of stuff. It comes with practice and exposure.

When it comes down to it, a choice has to be made. Command does not equal clairvoyance. You can’t see in the future. An option is picked, a quick prayer is whispered, and the best is wished for.

But it’s damned great to have a support system and network in place to help you through it. It really is lonely at the top.

Image courtesy of ZoofyTheJi.

Ardent Defender Overrides Guardian Spirit

I want a Paladin tank. One of my tanks will be retiring from the game soonly and I’m hoping to start shopping around. So if there’s any free agent Alliance Prot Paladins looking for a raiding guild, get in touch with me.

Some intriguing information coming out of Honor’s Code lately.

The Hammer has reported (via Modus) that the Paladin’s tank saving ability, Argent Defender, activates first over Guardian Spirit. Ardent Defender has priority. Raid leaders then are going to have to reconsider and re-order which save to activate if they’re working on progression bosses. Paladin saves will need to be factored in first.

It’s a great read for all healers as we gain a sneak peek into the future. Our play is tied directly to our tanks so its good to keep up with that stuff.

Again, free agent Protection/Holy (dual off spec) Paladins looking for a raiding guild are players I’d love to speak to. Check out the Conquest guild site. We’re presently raiding 9 hours a week, but I will be adding an extra day just after the Independence Day weekend.

Any free agent Balance (DPS) Druids are also encouraged to apply.