Healing Naxxramas – Anub’Rekhan

anub-header

Anub’Rekhan is the first boss of the Arachnid Quarter (Spider Wing). Most guilds entering Naxxramas for the first time will wish to go and try their luck against him initially as he’s the easiest boss to get to. He’s a really big Spider boss with a few tricks up his sleeve.

Anub is a two phase, repeating encounter.

Phase 1

Anub does a knock back. Your MT is going to want to position him against the far back wall with the boss facing the right (Look at my diagram).

Every so often he’s going to use an ability called Impale. It’s a straight line damage spell which knocks players in the air if they get hit by it. In other words, anyone in the path of an Impale will get thrown in the air.

WoWScrnShot_091308_102037 He likes to spawn a mob during this phase. Have your off tank keep an eye for one. When you kill it, it’s going to spawn these mini-mobs called Corpse Scarabs. Have any AoE DPS lock them in place and burn them down before they get on the tanks and healers.

WoWScrnShot_091308_102157 So for instance, the red arrow signifies an example Impale targeting a blue raid member. I, being the idiot Dwarf I am, is standing just ahead of him. I’m close enough that I would get struck by Impale as well. 

Impale’s target the player. They’re inevitable and players will get hit by them. But we want to minimize it by having them spread out in a staggered line facing Anub. Impale will hit for about 4400 on Cloth.

Really important: See the green slime? Don’t stand in those. Or run into there. Don’t come in contact with it. Trust me.

Example: Stop’s Warlock is right behind me. Anub targets him and lights up an Impale. The two of us go flying in the air. I pop a CoH in the air to help boost our health a little and Levitate down. Stop just… lands really hard and continues DPSing.

anub-phase1

Phase 2

In this phase, your tank has to do one really important thing:

run-forrest

Run along the outer edge of the room in a circular fashion (Refer to the image header at the top). By outer edge, I mean run in the green slime pit but not in the actual slime. You can still run on the outer rim without getting in contact with it. Anub slows down a lot. In addition, he’s going to use an ability called Locust Swarm. At this point, all casters and healers should fall back to the middle of the room. Locust Swarm will silence players and hurt a lot. It’s a 30 yard radius stretching out from Anub’Rekhan that’s in constant effect (like an aura almost) In this phase.

WoWScrnShot_091308_091910

Similar to the first phase, he also summons a mob. Make sure your OT jumps on it.

Make sure your tank does not run it into the raid. It’s absolutely imperative that they run along the outside. When you run to the other side of the room, Locust Swarm should expire and he’ll return to phase 1 mode.

The green arrows signify the path your tank should take. Note how the scattered raid has collapsed to the center. The second time you enter phase 2, go ahead and take the reverse path back up.

anub-phase2

Pro tip: Are your tanks out of shape? Their armour really heavy? Having a hard time running away from the boss? If you have a Hunter, have them activate Aspect of the Pack temporarily. Death Knights should switch to Unholy Aura for increased run speed. If you have a Warrior as a tank, feel free to have a player jump across the river of goo and have your Warrior intercept into them.

Just take care you don’t run too fast that Anub starts cutting across the raid.

Healing

Anub hits fairly hard. I’m going to suggest a 2 healer on MT with 1 healer on the raid and OT. Note that the raid doesn’t take a lot of damage throughout the encounter as long as they spread themselves out to avoid and mitigate Impale damage. Once the impale hits, your 3rd healer should drop a few AoE spells or whatever to get them back up (I’m not telling you what spells to use. You’re in Naxx now).

Like I said earlier in Phase 2, collapse to the middle. Try to load up the tanks with as much HoTs and mitigation spells or abilities as possible. If you need to sneak out and hit your tank with an emergency heal, do it even if it means risking a Locust Swarm. You should be able to max range the tank without getting affected by it. Another method is to run slightly ahead of the tank so that you still remain out of range of Locust Swarm.

Example: Assuming I’m a Discipline Priest, I would park myself on the side and heal the MT. Anna, on her Resto Shaman, would be tasked to healing the raid. Jess’s Resto Druid would be unloading HoTs on the MT as wel as any melee players that are up front.

Loot

Edit: Clarified tank path during phase 2.

Post Your Haircuts!

mattshair

Old Matticus on the left, new (old-er) Matticus on the right!

I can easily explain the hair and color change. The buzzcut is a result of dodging Fireballs and various Shadowbolts. The color is from the age and stress that comes from the weary campaigns against Kael, Vashj, and Illidan’s forces. Mallet is older. Much older. The new look helps reflect that. The beard is longer from the lack of contact with civilization. Hasn’t had time to properly get a beard cut (trim).

What about you? Let’s see your haircuts!

* Syd, Wyn, feel free to edit this post if you like to include yours along with descriptions.

Guides to 3.0.2

Didn’t feel the need to do one of my own. Already technically contributed to the Priest column (and really inaccurately at that).

Happy patch day!

Most likely not going to update a whole lot of addons. Not sure how much more we’re going to raid. Just going to update raidframes and thats it. Going to try to configure key bindings via WoW default interface (Thats going to be fun).

To do list

  • UBRS for the Leeroy title
  • Leveling every capital city and smashing said leaders
  • World domination

Might squeeze in some study time in there. Who knows?

Order of Operations: Surge of Light, Clearcasting, Improved Holy Concentration

clearcast

A question was posed this morning on the two articles I wrote on Spiritual Guidance this morning. A number of talents have been modified for Priests in the Holy tree.

If Surge of Light, Clearcasting, and Improved Holy Concentration proc, will Flash Heal eat all 3?

(Not the exact question, but the exact question was much longer which sort of leads to the same direction)

A quick examination of the talents:

Here’s an action shot of my buffs. You’d think activating all 3 (well 2) would be rare. It actually occurs more often than you’d think. So here’s the million dollar question:

What happens?

In all of my experience at beta healing, I noticed that Surge of Light gets checked first. If you cast a Flash Heal, it eats Surge of Light. Clearcasting and the 2 charges of Improved Holy Concentration remain active. The next direct heal you cast (Flash Heal, Greater Heal, Binding Heal) will trigger the Clearcasting and 1 Improved Holy Concentration charge. This will result in you having only 1 Imp Holy Conc charge remaining. The next direct heal you cast will consume this.

What if we open up with a non Flash Heal spell?

Dropping Greater Heal first will activate Clearcasting and 1 Improved Holy Concentration charge. Surge of Light will still be available. Casting Greater Heal again will eat the Improved Holy Conc charge left. Lastly, Flash Heal will then trigger Surge of Light.

So to summarize, if you have Surge of Light on you and you cast Flash Heal, it will always be free and non-crit.

Things to remember

Watch your freakin’ buffs! Have your sound effects on! You should be able to recognize the distinctive chime of Clearcasting! When you hear it, dart your eyes to your buff bar and see what happens. Use up the effect that has the least amount of buff time remaining. In the shot above, since I have only 4 seconds to use Surge of Light and 10 seconds on Clearcasting, I have 3 seconds to make a decision to cast a free Flash Heal or I lose out on my freebie.

Don’t forget that Surge of Light also activates on Smite. So if you don’t have any present targets to heal at all, target the boss and slam your Smite key. It’s free!

On the other hand, if you have less time remaining on Clearcasting as opposed to Surge of Light, cast a non Flash Heal. You probably want to use Greater Heal at this point first since the Flash will be instant.

What about Inner Focus?

surge-focusI’ve noticed Inner Focus and Clearcasting be consumed at the same time after one Greater Heal.

Surge of Light also gets eaten if Inner Focus is activated. Check out the shot on the right. I was able to proc just a Surge of Light. Casting Flash Heal knocks off both Surge and Inner Focus respectively. Even though there’s a slightly increased chance to crit, I highly doubt it can due to the restrictions imposed by Surge.

Sigh. Isn’t that just we need? More things to watch for. More complications. More conditions. More ifs, ands, or buts. Gone are the days where I could mindlessly spam stuff while watching games on TV.

However, I’ve adapted. It will take some time for you to do the same (even the most veteran of Priests). I promise to do what I can to ease the transition from old school healing to that of the new hotness. 

Observations taken from beta. Could change at any time. Disclaimers own you.

Normally, I Don’t do Loot Posts but I’ll Make an Exception

mace-stun

The Staff is being placed back on the rack in favor of a mace. I now officially have the best possible gear I can get from Black Temple and there’s no real reason for me to go back there. With the expansion so close, I’m tempted to just shut down for a while and conserve myself.

Of course, arguments can be made that what’s the point of having all the gear if I ain’t going to use it, right?

Indecision 08!

csk

Here’s the beauty on the right. It’s a shame it had to come so late in the expansion. I went all in on the mace with 324. I’m almost certain that has to be a record for most DKP spent on an item in the guild.

Wait until you see my new Off Hand that I just snagged and purchased! Keep scrolling down!

 

 

 

 

 

 

 

 

 

 

 

 

 

whale

Yeah. Respect the Whale.

Aside from that, Happy Thanksgiving to the Canadian readers!

EDIT: Oh yeah, we got our first War Glaive as well (But honestly, War Glaives are overrated ^^)

EDIT 2: Realization that both Wyn and Syd will probably skin me alive for using said off hand. But I like the mini wand.

EDIT 3: Have 2 articles on WI pending for 2 PM and 3 PM release Pacific Standard. Its an overview of the new talents, suggested builds, mana management, gemming, spells, and other healing info for the raiding healing Priest. Don’t forget to check it out! (I’ll try to remember to link them later or maybe I’ll bug Wyn to do it. Give her some <3!).

EDIT 4: I’m taking the day off from blogging. I write way too much. I don’t think I’m a bloggerholic though. Am I? Nah. In an ideal world, I’d just come up with ideas and delegate them to people. Some people can’t seem to spark ideas. I come up with too many. I think we’d be a perfect match! =)

EDIT 5: Bed. Flopping into it after a long day has to be the best feeling in the world.