Mists of Pandaria Needs More Ulduar

I miss Ulduar. I have a suspicion that it ranks up there as the raider’s choice raid instance of all time. From the pacing, to the art, the difficulty and so forth, it has a fond place in the hearts of most Wrath raiders.

But what exactly about Ulduar made it so enticing? How can Blizzard recreate that feeling of wonder and accomplishment in future raid instances?

Atmosphere

The one that did it for me the most was that it wasn’t a typical dungeon like atmosphere. It wasn’t dark or dreary. It wasn’t like Black Temple, Icecrown Citadel or Blackwing Descent. It’s not the standard dark and dank dungeon. It was way brighter and had more variety with the different rooms. Granted, you had to siege your way in but once you were inside, it felt like you were in a type of shrine. Ice cavern on one side, lush tropics on another side, and it had a tram.

Every raid instance needs a tram.

In Mists, I’m hoping to see more encounters in outdoor instances. Less inside a dark cave or the side of a mountain. Maybe more in a dojo or up the side of a physical mountain (Mount Hyjal anyone?).

Limited time

Sadly this raid instance didn’t have the shelf life that other raid instances had. It felt really short because it came out in the spring. Right as summer rolled around, Trial of the Crusader came out and the players heading back into Ulduar stopped because that gear and challenge incentive wasn’t there anymore. Maybe the reason the instance is remembered so fondly is that most players didn’t have time to get sick of the place yet.

Amount of bosses

Ulduar had 14 bosses (1 of them was Algalon). I think there’s a sweet spot somewhere if you’re looking at number of bosses in a tier and amount of time allocated to clearing that tier. Ulduar’s time frame was effectively 4 months with 13 bosses (and this excludes the hard mode variations). The other tier that ranks in my favourites list was tier 5 which had 10 bosses (6 in Serpentshrine Cavern and 4 in Tempest Keep). Firelands was the only one for tier 12 (effectively 7 bosses plus hard modes and a Baradin Hold boss).

I liked the model which had more than one raid instance per tier. Tier 5 and tier 11 are good examples of this. You had a good amount of bosses that were spread out over multiple instances allowing raid groups to pick and choose where to start from each week. Instead of jamming them all into instance, having them spread out gave the feeling of not burning out as quickly.

2 – 3 instances of 3 – 5 bosses sprinkled throughout seem to be the most ideal and I hope they’ll revisit that consistently in Mists.

Catch phrase

Every raid instance needs a catch phrase.

IN THE MOUNTAINS!

… Right?

Conditional hard modes

Activated hard modes of each boss had to be triggered manually by doing specific encounter things. This was first made popular in Obsidian Sanctum against Sartharion where the amount of drakes killed affected the difficulty level of the boss. Flame Leviathan was affected by the amount of towers that were killed. Deconstructor’s was triggered by whether or not your raid group DPS was high enough to destroy the heart. Nowadays all your raid leaders need to do is toggle a switch.

Actually, now that I think about it, there were scalable hard modes. Iron Council could be engaged multiple ways depending on the order. Freya was just nuts.

My finest moment?

Orbituary on 25 man. You’d be hard pressed to find another encounter so demanding in terms of coordination required. When successfully pulled off, it was one of the greatest highs experienced because you were taking on an encounter where most players weren’t using their actual class abilities (other than the boarding team). Each catapult launcher had to coordinate navigation, sprints, fuel reloading and maintaining DPS. Those on the bikes had to make sure they were in position to retrieve launched players, drop oil slicks and so forth. Can’t remember what the siege ones did other than interrupts and trying to shoot fuel.

Though I suspect if Ulduar had been out for another month or two, we would all have been annoyed with it.

Maybe Pandaria will have a similar installation hidden on the island.

When it Comes to Guild Apps, Pick Two

pick2

Historically speaking, most of the players I’ve picked up in the past had two out of the three attributes. Rare is the player who manages to possess all three. Recruiting seems to be at an all time low according to a few GMs I’ve spoken to (10 man and 25 man, Horde and Alliance). It’s as if the majority of players just want to see the content, regardless of what difficulty level it is (meaning the path of least resistance gets selected the most or the LFR tool). It seems like the applicants I see seem to exhibit 2 out of the 3 traits.

Skilled

Manages to bring the pain (or the healing). We’re talking on a consistent basis. I often find myself wondering about the players who (over a 2 month period) go from the bottom to the top back to the bottom again.

Of course, no one wants the player who has a really hard time hitting that Hour of Twilight button and ends up burning all 3 Battle Res skills allotted. The ability to pick up what the rules and requirements for each encounter is a big plus (as is the ability to do it fast).

High attendance

Willingness to reschedule most events in their lives around raiding is an advantage. I’m not that much of a tyrant though.

Wedding? Sure.

Exam? Yeah, you better go study for it.

House on fire? Go.

But if you’re missing out on a raid to catch the series finale of American Idol, I can tell you’re just not into it. Or if a new game came out and you’re signing out of raid when I can see on Steam that you’re clearly playing Skyrim. That tells me where your priorities are and it’s clearly not with WoW.

Drama free

Perhaps drama free might not be the best choice of words to use. When I mean drama free, I’m not referring to guild splitting dramatic incidents. I’m talking about the little things that can get under people’s skins eventually leading to guild splitting incidents.

How difficult does a person need to be?

There’s been times I’ve tried to compromise on issues to reach the best approach for everyone involved. In other cases, a single course of action was settled upon because that’s what the leaders wanted to do, period. I really hate working with players who argue for the simple sake of arguing. I can tell you it takes away my efforts and focus on the next item I want to resolve. Pick your battles carefully. Otherwise the GM might exercise their right to throw you out because you keep causing problems and end up being more of a liability instead of an asset.

Now going back to the original question, if you were restricted to two selections, which two would you pick?

Admit It: You Get High From Being Clutch

gs-save

Ever wonder what it’s like to feel “high” in this game?

This is one of those methods.

I’d wager that Holy Priests get a bigger kick out of it then the other healers. Unlike the other clutch healing abilities, Guardian Spirit has two key effects: It offers both increased healing received on the target and the ability to grant a second chance in case the target dies.

Usually, when Holy Priests burn Guardian Spirit, it’s meant for the extra healing because of some massive amount of incoming damage.

But if tank health, your global cooldown, your lag and your reflexes all line up, then you just made a great save. The rest of the raid might not be aware of your efforts. But who cares? Deep down inside, you are the one that made that save and salvaged a possible kill from a definitive wipe.

It’s one of the best feelings in the World of Warcraft. I’ve never been able to score that feeling of satisfaction playing other healers. Sadly, whenever you do pull off the save, it ends up being a wipe. Seems rare whenever such a tank save results in a kill.

In any case, a new year means new responsibilities for people. Players have new priorities in their lives (or other games). My guild’s looking for 2 healers. I’m not picky on any classes. Yes, we’ll even consider Priests even though we have 3 right now. I would genuinely like the services of a Holy Paladin and a Resto Druid.

Coffeecraft

Guys, get this. I was in Starbucks the other day. Just ordered my coffee (I like mine mild) and as I’m adding non-fat milk, my eyes dart over to this guy in a suit next to me. Noticed he was adding sweetener to his coffee. Not only that, he put Soy in it.

And his stirring technique was way off.

He was using his stir stick going clockwise 3 times before going once counter clockwise. Everyone knows proper technique is to go 2 clockwise and 2 counterclockwise to really optimize distribution of cream to sugar. He wasn’t even mixing it the right way. No way did he deserve to be at Starbucks.

He also has to use exactly 2 cream and 2 sugar.

I mean what a total scrub, right? He should just quit coffee entirely. What a casual. That’s not real coffee. Him drinking coffee is ruining my caffeine ingesting experience. He should be using real cream and legit sugar. Oh not only that, there was no lid on his cup of coffee. Come to think of it, I don’t think the cup that coffee was in is even worthy of that coffee that he’s drinking.

Sometimes I think real coffee is only for the hardcore crowd.

All the noobs should stick to instant.

You know, speaking of coffee, many of friends give me sass for drinking that stuff. Someone brought up the point that coffee’s just getting too old and outdated. Energy drinks are the way to go now.

There’s more energy in them.

There’s different taste.

And it’s just a new, different experience altogether.

But come on, let’s be real.  When a new energy drink comes out, I’ll try it out for a bit. I might even give it a month or two. But after a while, I just end up losing interest and switch back to coffee. Yeah, I guess coffee can be boring. But you know, I go to different coffee shops. Every few months, they release new blends and brewing techniques. The experience is slightly different but at least you’ve surrounded with the warmth and familiarity coffee has to offer. You’ll always have that small group of people who’ll enjoy their energy drinks despite the fact that coffee continues to be one of the biggest on the planet.

Now you might make fun of me for this, but I like to add a little non-fat milk to my coffee. Helps cool it down a little quicker which means I can consume it earlier without risking my mouth being incinerated. Even I get made fun of by the real hardcore crowd. We’re talking the 1% here. They tend to be the first people in their regions to try out new coffee.

They drink theirs black and look down on everyone else that adds cream or sugar. Something about altering the secondary stats of coffee and it being the complete wrong setup?

And then you’ve got the crazy folk who add honey.

You know, there’s more coffee shops around then before. Here we’ve got Starbucks, Waves and Tim Hortons (I hate Tim Hortons). It’s really increased accessibility. I’m seeing more and more people drinking coffee now than before. I guess that’s okay though. I mean, why shouldn’t people get to experience coffee regularly? I can understand the fact that not everyone has the ability to set aside time in their week to really sit down and enjoy their coffee. At least they’ll still get that chance.

What’s really annoying is the people who like to make snide remarks about your coffee preferences months and months after you change them.

Seriously. Get a life.

All I want to do is to enjoy my coffee in peace. Maybe I can’t drink as much of it as the best coffee drinkers in the world, but I’d like to think I can hold my own. I know some people out there have questioned my choice in blend, size, roast and milk usage. Some are even appalled that I don’t add sugar! But honestly, coffee can be enjoyed in a variety of different ways. There’s no one ultimate way to brew coffee. So why the remarks, huh? How am I harming you?

The way I drink my coffee has no impact on the way you enjoy yours.

Hmm, maybe that’s the way it should be approached. Of course I might randomly make fun of people I know based on how they drink their coffee. But as long as they’re enjoying it, why give them too hard of a time? Coffee should just be enjoyed best by however people choose.

And all you coffee haters out there?

Go back to drinking tea.

The Worst Thing a Guild Leader can do to a Player

GM-sup

I think I’ve found my guild prank for April Fools!

I know of other guild leaders who joke about doing it (and some who actually have done it because they couldn’t do it anymore). So to all the guild leaders out there, I salute you. Doesn’t matter if the game is Rift, Guild Wars, SWTOR, WoW or what have you. It’s often a thankless job and you’re the butt of every joke but without you, your guild would be non-existent.

Although, I learned last night from Lodur that changing guild leaders can result in a bugged guild bank.

It’s okay, Logan. Your job is still safe. No plans for retirement yet. Sometimes I’ve always wondered about holding mock guild elections and what platforms people would run on. Fiscal guild responsibility?

P.S. I just noticed this. Which one of you clowns set my guild note?