Raid Leading Backbone

**Image from “Patton” courtesy of 20th Century Fox Films**

I have a fault. Well, I have lots, but the one I’m going to talk about is my propensity to be “too nice”. Ever since I was a kid, I’ve hated confrontation. I wanted everyone to be happy. People in Team Sport (my guild) have called me “The Politician” (without all of the negative stigma from current American politics). I try to make sure everyone is listened to and catered to as much as possible.

However, with regard to leading Team Sport’s Raid Team, I’ve hit the biggest snag. I can’t be “The Politician”. I have to be a leader. Previous incarnations of Team Sport raiding were very casual. If people happened to be online that night, we raided. If not, no big deal. As time went on, I noticed a few of us were very passionate about getting a raid going, while others were very lackluster about the whole ordeal. I always tried to get us raiding while not being inconsiderate to those that weren’t interested that particular night. Everytime we came close to getting something solid going, it would fall apart. Someone would have a real life issue (totally understandable) or just randomly disappear on a WoW break. Each time it would fall apart, I would most likely take my raiding desires elsewhere but found myself always back in Team Sport once it looked like raiding was possible again.

With about 2 months left to the expansion, I worked with a buddy of mine to throw some much-needed structure into the system. It started out great. We did a merge with another small guild that had the same issues, and we killed 10-man Arthas within one month. This proved to me that our team has what it takes to be a good progression crew. We just need some structure and drive.

The Present

We’ve had a good amount of guildies return to the game from “retirement”. A lot of them seem incredibly excited to raid the current content. However, when I mention this new structure (scheduling, accountability, responsibility), a few have balked at it. The main goal of the team is to actually progress through content while it’s still current, not eventually bash through it when it’s old news and nerfed to the ground. To do that, I’ve been working diligently to implement some guidelines:

  • Consistency – I justly understand and sympathize with real-life issues. Sometimes I have to work late, or I have something important that needs to be taken care of on a raid night. However, the core of us have done what we can to work our schedules around being able to raid together. We raid 3 hours each night, 2 nights each week. I don’t think it’s too much to ask for core raiders to be consistently available (within reason…don’t miss the birth of your child or risk getting fired).
  • Responsibility – A cardinal rule of raiding is being prepared. Make sure your gear is enchanted and you have flask and food available. Take the time to look up the fights. Don’t take unannounced AFK breaks or breaks that are longer than what the Raid Leader has set forth. Pay attention and look for ways that you can contribute.

If a Team Sport raider can’t consistently be available, or just lacks responsibility and preparedness, they’ll be placed in a standby slot (at best) or just not on the team (at worst). I’ve made it clear that we’ll do more casual raiding nights any other evening of the week (akin to the “if we have people on, we raid” mentality), but the Raid Team core wants Tues/Thurs night to be focused and dedicated.

The Challenge

There are some that have thought that it is too much to ask. I’ve been told that I’m making raiding “feel too much like a job” and that I’m “taking the fun out of it”. Frankly, I expected this out of some. These are people that have always enjoyed the “casual” mentality of our old raid style. I don’t blame them. It was fun when we all had the time and were just kind of strolling around Azeroth, hittin’ up a raid when we could. However, many of us don’t have that kind of time or mentality any longer. That is the precise reason these changes were made.

I’ve been recruiting to fill those spots that were once occupied by the more casual players or ones with unpredictable schedules. It does pain me to be looking for other people instead of the long-standing Team Sport members that I’ve been playing with for 3+ years, but it’s just not fun for the Raid Team core to log on, and find out we’re not raiding because of people that we can’t rely on.

So the challenge I face: How do I institute this structure and work toward the raid’s success, while still maintaining in-game friendships with those that simply don’t want to be a part of a Raid Team like that?

Matticus already told me: “Don’t be friends with your raiders.” I get that. It makes sense. It’s why there are corporate rules of management not fraternizing with employees. It muddies the water. However, I feel it’s possible that I can be strict and firm with regard to the raid, and then just be myself whenever it’s not about the raid. The trick is to let them all know that’s what’s going on.

I need to continue to be firm on what the goal of the raid team is, and how we plan on achieving that. I also need to be diligent about communicating what’s going on with the raid and its raiders. If I make sure everyone’s aware of what’s expected, then they can’t legitimately get angry when something is not up to snuff.  I have to hold the raid accountable, as well as hold myself accountable.

Have you ever dealt with being a Raid Leader of your friends? What tricks have you used to keep things moving forward without sacrificing friendship?

On that note, Team Sport is looking for a melee DPS or two for core slots. Other roles are full. However, if you’re interested in being a part of the team in a standby role, those applicants are always welcome. Outside of raiding, we’re very active in PvP and regular casual gameplay. We’re an Alliance guild on the Ner’zhul server (PvP-PST). Further info and an application @ http://teamsport.guildlaunch.com.

Matticast Episode 2

Welcome to Episode 2 of The Matticast. This week Matt, Borsk, Kat, and Brian discuss:

  • How to spend those first Valor Points
  • How to deal with a guildie who is not enjoying their class (or what to do if that guildie is you!)
  • Are Druids and Shaman really not useful in High End Raiding
  • Community Responsibility to the Average Player

Don’t forget you can send us your questions or topic, and be sure to checkout and participate in the listener topic every Wednesday.

Subscribe to the show: iTunesRSS

How to Smite Heal Your Way through Heroics and Raids

I’ve written about the Archangelism spec and style before, but no matter how hard I tried, I just couldn’t make it work at all on live. I thought it might’ve been a personal “learn to play” issue on my end and it turned out that’s what it was. Conversing with Priests who prefer the style of Archangel and Evangelism, I ultimately learned that I was doing it wrong.

A Fresh Slate

First thing’s first. Wipe out everything you know about Discipline healing. Approach it with the eye of a new healer because I would refer to this as the 6th healing spec in the game.

Setting up

The spec

33/8/0 is a spec I’m currently experimenting with with heroics and raids.

Essential glyphs

Select whichever Prime glyphs you like as it’s more personal style than anything else. I personally shoot for:

The Major glyph you must have:

The style of play

Atonement is the key talent here. Damage dealt with Smite heals the closest, weakest target which is usually the tank. Think of Smite as the spell used in place of Heal. Use it to help soften the blows your tank will take. When they get to a certain health level, switch back to Penance or healing spells and get the tank back up to the green.

So when do I trigger Archangel?

Do not look at Archangel as a mana return talent. Look at it as a healing buff talent. When you use Archangel, your healing spells get buffed. The tradeoff is that Smite does not get that extra damage boost therefore you must rely on actual healing spells during the period the period that Archangel is used. You must keep an eye on the buff timer though.

For me, everything clicked when I looked at it as a form of stance dancing: Smite healing during slow and steady periods and then activating Archangel to begin casting standard healing spells (Prayer of Healing, Shields and Penance) during intense moments.

When Evangelism is able to be stacked up again, resume the Smite fest.

Numbers wise, Smite will heal anywhere from 9.5k to me to top end critical heals of 15k+ with a mix of dungeon blues and heroic dungeon blues.

Problems

In a raid environment, you don’t have precise control over who gets the heal. I’ve had the Heal off of Smite hit a Bloodworm or a hunter pet instead of the tank (or worse, Ret Paladins). Quick reactions were needed to level off the tank with a Power Word: Shield or something. It’s because of this variability that I wouldn’t use this for raid healing unless there was a gimmick about the encounter.

An example of this is the Halfus encounter. The more drakes and whelps you take down, the more damage your Smite does which leads to stronger heals.

Another issue I ran into is that I’d let my Evangelism stacks fall off. Either I was moving around or the group started to take damage. At the first sign of not being able to refresh Evangelism, activate Archangel so you don’t incur the mana loss.

It’s certainly a fun spec to play and offers a fresh change to the normal healing grind that Priests have had. It takes a bit of getting used to.

Just don’t forget that you have other healing spells in the event things start going sour, so please use them.

2010: Best of World of Matticus

Every year, we take a moment to look back at the blog and pick out the top World of Matticus posts which generated buzz and discussion. It was a tradition on the blog when I first started writing and I have every intention of continuing it! Some of the more popular posts came from guest posters (to which I am grateful for).

This was another smashing year for the blog as we celebrated our third year of existence. Additional team members were invited aboard to contribute their own insights and perspectives. Even though we may not all share the same opinion, we do share a desire to help others when it comes to healing, raiding and leading.

So who got the nod this year?

Tanks and Healers Should Get the Biggest Rewards

Gordon from We Fly Spitfires launched 2010 with a heavily opinionated piece by stating tanks and healers should get front loaded with gear. Why? Largely because of the perception that those two roles have immense responsibilities. I will say that in today’s Cataclysm game, having gear for tanks or healers is like having more money: You can never have too much of it. The developers have done a much better job when it comes to consolidating gear overall in this expansion.

It Came From the P.U.G.: GearScore Edition

I’ve come to appreciate Lodur’s regular encounters with random dungeon groups. This one stood out because it was around this time that the GearScore addon really took off and players were being graded on their gear more than their skill. One glance at a number is the difference between players trying or not giving you the time of day.

Heroic Entitlement?

Not to be outdone in pickup group adventures, Thespius came around with his own stories. In his case, he had to deal with tanks who felt that just because they were tanks, they were entitled to things however they wanted. No 30 minute Paladin blessings? Fine, hearthing out. Not passing on the bouquet of roses during the Love is in the Air event? See ya! Of course, this isn’t a situation that’s linked exclusively to tanks either. Had a healer once who threatened to drop group and leave if he didn’t one of those holiday hats during the winter event (I was Shadow). I switched specs immediately and toggled on my healing gear and we just 4 manned the rest of the instance while he just sat there. That kid was an embarrassment to healers everywhere.

Why Did You Choose Your Healing Class?

The ever inquisitive Professor Beej posed this question to the readers asking what made select healing classes so appealing to certain players. I chose a Dwarf Priest largely because it was in demand at the time (and I’m so happy I stuck with it because of Archaeology). In any event, I do recall Beej messing around with his Resto Shaman at some point. Now it seems as if he’s migrated to his Priest. We can probably come to the conclusion that Beej is experiencing a mild case of healitus (Or too many healer classes).

Advice on Blogging Safely Without Fear of a Gkick

Blogging can be a dangerous activity. There is a strong chance it might warrant a removal from the guild. As one of the few individuals who’ve blogged as a member of a guild, as an officer of a guild and now leader of a guild, there’s a few things you might want to keep in mind before you go ranting about some Ret Paladin who is making your life miserable by constantly casting Divine Intervention on you every chance they get (Inside joke). The trick is to have some tact when writing. Text can almost always get misconstrued.

10 Reasons People Don’t Heal

You know, healing is an aspect of the game that isn’t liked by a number of players. And it’s completely understandable because there is a ton of stuff going on which just isn’t appealing. Wonder why your heroic queues are taking so long? Well, for one, there isn’t enough tanks. And two, healing is a thankless job. Of course, there’s more to it than that.

Related ID on Blizzard Forums: the Good and the Bad

This past year was not without its consequences either. Lodur voiced his frustrations and opinion. Real ID being enabled on their forums caused a big stir and uproar. It was enough to cause Blizzard to revisit and revise their policies. It demonstrated their willingness to at least listen to their player base. I think Bashiok got a pizza out of it in the end.

Shadowmourne: What do you do with Vanity?

I posted this question to readers when we finished our first Shadowmourne. Turning in the quest came with a variety of vanity items that had their own coolness factor but ultimately did not enhance anything performance-wise for the guild. There were compelling reasons for both selling it on the open market versus handing it out to the guild. After much internal debate, I gave a sell order (and a few items went to guildies at a reduced price). I have no regrets as the money gained helped boostrap Conquest into Cataclysm.

Reserved Loot in Pickup Raids

Poor Thespius and his PuG luck. He ran into the wall that is “Loot Reserved”. The one item he wanted to go after was just off limits to him. Loot reservation isn’t a new concept. It’s been around in previous expansions and is a way of securing a reward for the time and effort by the leaders of the raid. For the guy on the other side of the coin, it isn’t fun at all.

See you all in 2011!

It Came From the PUG: Could you turn that macro off?

Recently, Mike Sacco wrote about how kindness in a PUG pays off. In truth it does, quite a bit. Taking a little time to explain fights, and explain CC and such to new players is always a good idea. After all, we were all noobs once right? Let me give you an example from my recent travels.

I’ve been leveling my hunter now that I’ve started raiding on the Shaman. Lodur is Justice Point capped, and there’s nothing more for him to buy or really do except the daily heroic for Valor Points. I queue for a random dungeon on the hunter with a guildie while I’m questing, and after about 30 minutes, we get Vortex Pinnacle. The tank, the healer and the other DPS are all from different servers. As we start the instance, the tank asks us if we’ve been here before, because he has not. Before we even make the first pull he asks what we can CC in the group, and what marks everyone wants as their own personal CC marker. The healer admits he’s never been here before and asks that we keep him apprised of any surprises before we encounter them.

I’m floored at this point. Weeks of PUGs have left me slightly jaded with tanks careening in ignoring or breaking CC, and just leaving me awful messes to clean up. The communication in this group was absolutely flawless. We walked the paladin healer through the encounters, and the tank’s main was actually a holy pally so he spent some time explaining spells and stats for the healer. It was honestly the most informative, and best communicating group I’d been in to date. Because there were clear lines of communication and education, the run was smooth, having zero wipes, and was truly just enjoyable. My other guildie commented to me at the end of the run that it was the “Best damn group” he had had since Cataclysm’s release.

Now, while being patient and communicating is always a good thing, there comes times you have to draw a line in the ground so to speak. Take for an example a daily heroic I did with Lodur just recently. I was set to heal, and was able to pull three DPS from the guild, but no tank. We queue up in the LDG tool and get Heroic SFK as our instance, and a tank that had very, very low health. To put this into perspective, fully buffed Lodur sports around 115-116k health. This tank, a warrior, had 119k health fully buffed. Now, I honestly gave this guy a chance. I already know he juked the system to be able to queue for heroics, but hey, maybe he’s actually good right?

We set our CC marker out, and shackles go out, stuns hit home, and the tank charges right in and breaks all CC. He promptly dies. We run out, reset, come back in. He hasn’t even released. I res him up, and we politely explain that he needs to not break CC or he will die. He says he understands, but low and behold on the very same pull he charges in and breaks CC. I try one last time to explain to him about CC and he just leaves group. We re-queue and get another tank, this time we get a DK tank with 160k HP. Already looking better, he’s got the requisite tank gear and looks like he should have a handle on what’s going on.

We go in, and make it to the first boss. First boss goes down, and we start making our way to the second boss through the courtyard. The pulls go very well until right before entering the kitchen. The tank decides he’s going to pull the adds on him into the kitchen, aggroing the pack of servant, the cooks and everything in between. Needless to say it’s a wipe. We explain to him he’s got to slow down a little and watch what he pulls giving CC time to go off and healing time to situate. His only reply is to go careening back into the packs. At this point either the person is just very dense, or being an ass on purpose. We kick him from the group and the last one makes it all the way through.

Another good example of how patience pays off also takes place in heroic SFK. Me and a guildie queue up for a random, get SFK and the tank is a warrior, who looks right about where they should be on health and gear. Before we start the pulls the warrior says “Hey I’m a little rusty at tanking so any help will be appreciated.” We start our pulls and everything goes really well. We explain the first and second boss and make our way to the third boss of the instance. Most people hate that boss, it is arguably one of the hardest to manage in all of the heroics right now. There’s just a lot going on. We explain the fight and the mechanics and mark the adds. We explain what to avoid and how to move around it etc. Full run down. First pull winds up in a wipe, tank gets smeared and we release and run back in. Tank asks what went wrong and how he can improve it. We go over what happened and find out he can’t see the desecration. We walk him through enabling projected textures, and pull again. This pull goes way way better, and we get the boss to about half before the adds start running wild. After we recover from the wipe, the tank asks again what he can do to fix the problem. We develop a strategy that has the tank running from door to door picking up adds. After the boss dies on the third attempt, I’m ecstatic, and the tank is ridiculously happy.

Right there, simple communication and patience beat the hardest boss in the zone. So there’s a moral to this story, next time someone is doing something wrong, or maybe doing it in a way that isn’t the ideal way, take a minute or two and try explaining to them calmly and clearly how to do it or offer suggestions to improve the outcomes. Be constructive in your criticism and pay attention to how you say it to them. A little patience and kindness can lead to a smoother run. Now if they wont listen or are just jerks well… there is a kick button for a reason.

As an added bonus, I’ve begun livestreaming my exploits in the LFG system late night, and early on Sundays and Mondays. Check my Twitter for when the streams start, or periodically swing by my Livestream Channel.