The thought process of Lodur

Recently a comment on of my latest posts over at wow.com brought into question a bit of my integrity. Normally I do my best to ignore the bad comments but this one stuck with me a little bit. My last piece was talking about restoration shaman and haste. People seem to be under the impression that I didn’t like haste and was jumping on the band wagon to appease readers. Well as I’m certain most of you know I’m not really into the whole appeasement thing. It was questioned my “flopping” in stat priority, so I figured I’d take a few minutes and explain a little bit more how I view things like stats, spec and strategies.

First I don’t think there is a wrong way to do it. Not saying if you’re a healer and go afk because your HoTs are still active is ok, but rather everyone has their own style of game play. Some people love to tank heal, other people love to raid heal some float between these roles. Others still like the idea of being pure utility, not caring about topping the charts but rather lessening the burden of their fellow raid healers. The thing is all of this is valid, each is a unique way to play the game. We each play the game to have fun right? An easy way to do that is to find something you enjoy doing and making it yours.

I’ve seen healers stack Int above all else (recently) and still do fantastic jobs. I’ve seen players with more MP5 than I think even they knew what to do with but they still did fine. I saw a healer with SP coming out of every pore. I’ve seen healers and players doing all sorts of wacky things that work for them. But that’s the point it works for them. I acknowledge the fact that sometimes there are things more optimal to a situation, better ways of doing things based on the encounter alone. I accept that and I am not above admitting sometimes certain things are better than others in those situations. I like telling people different ways of doing things because it sparks creativity and offers an alternative way to do things that someone might not have thought about before. I like it even better when someone shows me something I hadn’t thought of before and I can say that I learned something from it.

So, there I am, in the middle. I try to see everything from the point of view of “how would this work?” rather than “oh that is just out right wrong! When it comes to things like stat priority my firm belief is that it will always be custom tailored to the role you choose and you as a player.

I mean we play in a game with a rather large population of players right? Eventually we’re going to run across something that might not be how we’re used to doing things but somehow works. Me I’d rather keep an open mind and take a look at it and try to understand how it works. I’d rather understand it rather than just dismiss it out of hand. Who knows I might learn something from one of those wacky situations. I know there’s been a few boss fights I heard of some strange way of doing it that worked, as well as the fact my guild routinely does things in a very odd fashion, but it works for us.

So what about you? In your travels have you encountered anything cool or odd that you didn’t expect to see but worked? Melee hunter? holy pally dps? Maybe some odd stat stacking?

That’s it for today, until next time Happy Healing!

 

Done!

Alright, so you all may have noticed that I’ve been a little absent as of late.  Believe me, it’s no fault of my own.  I love to blog.  Throughout my tenure here, I’ve been able to start some great conversations.  Seems like everything is going fine, right?  Yeah, F*** that.

Everything’s all fine and dandy until you’re not allowed to write anything.  I wrote a post debating one of Matticus’s points (actually, I’ve done a couple counter-point posts).  Have you seen it?? No.  Why?  Well we have a system:

I write a post.  I edit the post.  I schedule the post according to the rules.  I’ve learned that this is when posts get “approved.”  Most of the time, totally fine, but this time, no.  Matt goes in and just stops the post , simply because he doesn’t like that it disagrees with his.  I thought I was supposed to be able to write what I wanted?  Yeah, it’s f***ing bull****.  Ask me to join your blog and then I can’t even debate you.  Just write my f***ing posts for me, then.

I ORIGINALLY was going to start my own blog.  That way, who gets to “approve” my posts?  Me.  I don’t have to get cutoff by some douchebag.  Seems like I had the right godd*** idea the whole time.  If there’s one thing I can’t stand, it’s poor management like that.  And I’m not the only one.

Call the cops because I’ve been robbed. Robbed of my right to be treated like a decent respectable blogger. I mean I put in my dues! I sweat and pour over my writing as much as everyone here! Why am *I* the one that get’s shafted? I hope your editors read this Matt and learn just how much of a jerk you really are!

I’m not supposed to put this up here, but you all read this blog, so you should know what happens.  Lodur, as you know, is now writing for WoW.com.  Know who’s NOT writing for WoW.com as much anymore?  Matt.  Guess who’s pissed!!  Matt.  Lodur has told me countless times how much he still loves writing for this blog, but you’ve seen him less and less, too.  My personal thought is that someone is holding a f***ing grudge cause they’re a little butt hurt.  Not our f***ing fault you’re a reject, Matt.

So, F*** the schedule, F*** the censoring, F*** this blog, and F*** you, Matt.

Yeah I said it.  /rant off

The Body and Soul Spec

I’ll admit, I’ve always dismissed Body and Soul as an odd talent that had little to no use in raids. Players should be able to run out of anything dangerous on their own or with the aid of a boot speed enchant if they’re slow. As such, I’ve never really considered it at all.

But ever since that Power Word: Fail round table event held by the Raid Warning guys where Aliena, Derevka and myself chatted, I had to reconsider. Have I mentioned that they’re my personal favourite podcast crew to work with?

The spec

Here it is (14/57/0)

This is the one I’d use as it has many of the traditional elements of a Holy spec. You can shift your points around from Empowered Healing, Blessed Resilience, and Test of Faith accordingly based on your own preferences. Personally, I favor Blessed Resilience but that’s because I’m aware of what kind of an effect it has. You may prefer Test of Faith for the extra throughput (even though it is conditional). If you’re not a Flash Heal or Greater Heal type of player, you might opt for full points in Blessed Resilience and Test of Faith. Anyway, that discussion is for a separate post entirely (hopefully soon assuming Derevka has spare time at some point).

Why would you ever use Body and Soul?

For me, I’ve discovered that it has extra utility in progression fights. The talent a minor run speed increase for 4 seconds which is enough to give players a quick boost when running away. When learning fights for the first time, I often use this at specific times.

In an extremely high level raiding guild, I would argue that this talent is unnecessary. Players can easily handle movement fights and do not require the aid of extra sprint abilities to escape hostile spells. It’s just not necessary. Connections and computers are at peak efficiency resulting in near-zero lag. Situational awareness is so high that players will move without realizing that they had to move.

But not every guild is like that. Not every raid can perform like that. For me, I need to look at every possible edge I can utilize in an encounter. Nothing frustrates me more than a player who is unable to outrun a Sindragosa explosion, or a Necrotic Plague on Lich King or any number of other abilities because of technical problems. Doesn’t matter how good the player is as bad connectivity connections will almost always negate that. I can’t make everyone’s connection super awesome. I can’t magically snap my fingers and create 102 FPS conditions. The next best thing I can do is cast a spell that’ll make people run quicker and get them out of dangerous situations faster. I may not be able to account for lag, but I can at least function as a safety net and buy an extra second or two for that player and help them live when they otherwise would have been lost.

Just keep in mind that it might annoy your Discipline Priest. 

Anyway, it’s largely used on progression fights to help “smooth” things over until a fight “clicks”. You’re giving up potential throughput for increased (but selective) movement speed which comes in handy for heavy movement bosses. Plus it also makes the run back from wipes slightly quicker and I know I won’t be last back! Go ahead and give it a shot. Let me know what you think.

Does Communication Make Us Better Risk Takers?

My raid on Sunday night gave me pause for thought.

A couple of weeks ago I talked about a few aspects to help healing and raid leading at once. Last night I realised that, of those, communication is vital. Why? Because I think healers are fragile. Even that they can be a danger to themselves. And because last night my raid wouldn’t have worked so well without good communication. Let me put you in the picture.

You’re a healer raid leader about to lead a progresion 10 man. Your group’s bouncing with energy as the run starts. You’ve all got a burning desire to see Putricide go down as you’ve been carrying a grudge against him for a while. He’s public enemy #1 for your group tonight, followed by a vote on Princes or Sindragosa. Holy smokes, things are gonna go well.

Then half the group is hit by disconnection issues as the EU login servers go down.

Two hours later your group is back online, now a bit bedraggled and a whole lot more tired. It’s midnight already for some. You hit Putricide and he goes down in a few attempts. So far so good. It’s late now but the group wants to go to Princes. This is what crosses your mind:

  1. We’ve downed Princes before. It was messy but we can do it again, and the practice won’t kill us. That often. I hope.
  2. We have someone different on kinetic bomb bouncing this time. He’s going to need time to learn it.
  3. It’s midnight, for cripes sake. The elements alone know what time it is for our Herd members in Finland. We don’t have many tries in us.

You’re now in my shoes as of about midnight on Sunday. The outcome was cheery; we got the Princes down in four attempts. But it was messy from 50ish-0%. The successful attempt saw half the raid dead by the end – both myself and the other shaman healer died twice. Our discy priest heroically kept the rest up for 5%. Both shamans had been helping with kinetic bomb bouncing.

From my leader viewpoint communication was crucial. For one thing, there’s a lot going on in that fight and I admit I fail at watching everything.

It’s important to know which Prince is empowered at any time because the entire raid’s tactics change depending which it is, as does the healing output. But watching the empowerment changes is something I just can’t do yet. So I simply have one person dedicated to calling which Prince is empowered when it changes.

It’s also essential to have information in order to make good decisions, right? Right, but it’s more important for healer raid leaders. Each role is inclined towards taking risks, perhaps several times during each fight. Double the risk-inclination means double the chance we’ll make the wrong call; things go wrong or we overburden ourselves, probably wiping the raid.

So I’m realistic – i can’t do everything. Keeping track of boss health is another task I ‘outsource’ to others. As a healer I don’t have time to watch health meters other than those on Grid, but as a raid leader I need to know boss health. For example, the fight was a mess by the time Princes hit 23% health. But I knew we were close, and that was the deciding factor in the split second decision to urge the group to hang in there and pop cooldowns rather than to call a wipe.

Both of the above examples – knowing when we’re at health-wise in a fight and which tactical stage we’re at also means I have valuable information allowing me to make cooldown judgements. Not my cooldowns – I’m talking about calling Divine Guardian from our paladin tank or cycling the raid’s mana regen abilities when and for whom they’re needed.

The most dangerous risk of all on Sunday, though, was one a healer-raid leader was in the best position to make. On later attempts I had myself and another healer helping our warlock on bouncing kinetic bombs: I knew we could both multitask. Controversial decision? Yes. Bad practice? No.

It wasn’t because I thought our warlock couldn’t learn it by himself – far from it. It was because we had a lack of time, the group was tired and wanted victory in the face of server instability. Not only that, I knew the healers involved could do it without healing suffering too much. It benefited us too: we got a perspective on another aspect of the fight and it probably improved our spacial awareness as were constantly looking round. I admit, it was also really fun in an already adrenaline-fuelled fight.

Later on when it got hectic and our DK died? Not a problem. Rather than completely loose a resource and have a player feel useless, I asked him to watch out for falling bombs and tell me where they were.

So there we go, folks. I say that healers are fragile and inclined to risk: there is a lot resting on us in a raid. Add leading on top of that and it can be a recipe for disaster. But I say organising information ‘feeds’ to and from your team will put you in control of the situation and your raid one step closer to settling scores in Icecrown.

What do you think? Do you agree with my analysis of healers’ potential towards fragility and danger or do you prefer safe-rather-than-sorry? Would you have made any of those decisions differently to me? Do you know which types of information you need more of, or are you still working it out?

This is a post by Mimetir, a druid of a raidleader on The Venture Co. (EU). You can find my twitter feed here.

[VIDEO] Healing Valithria Dreamwalker

My first foray into video editing! I managed to compile the footage and stitch together some audio as well. There are enough boss strategy videos out there that explain what the overall raid needs to be doing on different encounters. My focus here was to target the individual who was healing. I’m not the perfect, top-tier Priest so you’ll catch a glimpse of several misplays throughout the video that I’ve made. All the while, I’ll be narrating the things I’m doing and why I did them. Therefore, it is assumed that viewers know the mechanics of the encounter.

You can tell by listening to the first several seconds that I’m extremely nervous and it took a few retakes when I was recording before I managed to calm my nerves.

The narrations will sound different periodically because I was experimenting with different amplification levels and microphone distances. Initially, I started writing down what I wanted to say at different points and then just recording it into Adobe Audition before importing them back into Movie Maker. About halfway through, I just gave up and recorded the rest of it in one shot on the fly without any serious scripting at all. We used to play a game in drama class that involved doing a bit of improv so I figured I could wing the rest of it. It’s the same thing during any sort of in-class skits, right? Get the rough outline and improvise the rest of it on the fly.

The various voices you’ll hear throughout the video is chatter from vent. I decided to leave them in there largely because I haven’t figured out how to strip them. Also, it’s there as a glimpse into the way my raids operate.

Next video is on Sindragosa which I hope will be infinitely better.

Things I need to improve on

Problem: Expanding into high-def or widescreen at least
Solution: No idea yet

Problem: It’d nice if I could freeze frame for a few seconds
Solution: Software issue? I’m using Movie Maker, but I’m going to see if I can grab an educational copy of Vegas from school at some point

Problem: Zooming in and drawing football-style X’s and O’s
Solution: Ditto the above

Problem: Too tense and nervous
Solution: Two beers

Your thoughts? Again, this is my first video so be nice. Once I get better and more polished, I’ll put subsequent ones on the WoW dot Com Youtube channel. I didn’t feel that this one was particularly up to snuff yet. But, I wanted to at least get my feet wet.

Software: Adobe Audition, Movie Maker, Fraps.