Deck Construction on WoW Insider

You may or may not be sick of Hearthstone already. Or maybe you want to learn a little more about the game. I wrote a lengthy post on WoW Insider about Deck Construction basics. Don’t expect to pull out any turn one wins. But it’ll at least help get you started with the game and assembling a solid deck to work with.

We managed to push Tortos down to about 25% earlier tonight on hard mode. I think we can get him killed on Monday. This is a high intense focus fight, that’s for sure. So many right things are depending on a small number of people. The kiting tank needs to make sure he stays ahead of everyone. The kickers have to be on the ball. Every player needs to ensure that they hit the crystal to activate the shield when they’re at full health. So many things can possibly go wrong. I’m happy that we received an extension on the patch though. With it debuting early September, it gives us a little more time in clearing out some additional hard modes.

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Heroic Council Down!

hcouncil

Here at Conquest, we have a habit of making our own hard modes. We’ll often ace (or get a boss down reasonably quick) before wiping on trash due to overconfidence. We had just finished Heroic Horridon the other week and we had some time left in the raid. Why not make a push for Heroic Council and see what we can do with almost no homework or preparation?

Our raid group pushed further than expected and the call was made to start prepping for him next day because it seemed like the entire council of trolls was within striking range. So with a little over two and a half nights of progress, we managed to get him last night. Arguably the hardest part of the encounter was not dying to Kazrajin. The Blanka look-alike kept doing us in towards the end until we were able to carefully balance our DPS and healing to live just long enough. Our main DPS focused on Sul first so that we wouldn’t have to worry about Sandstorm. We ended up with around 2 or 3 Kazra Empowered phases. We managed to push the remaining trolls to under 10% before mercilessly cutting them all down.

Heroic Council is supposed to be a boss a raid group works on later in the progression. Something like 8th or 9th. But what the hell, we did it backwards. In theory, this would suggest that we have the DPS and healing capacity to get through the other easier bosses. Right now we’re just aiming for kills more than gear especially since we have such a limited window before the expected 5.4 release.

I’ve outlined a new schedule that’s going to include Flex raiding into the works. We’ll still be raiding Mon, Tuesday, and Thursday. But Wednesday night will be an optional Flex raiding night. Any regular raider that didn’t raid because of group composition or attendance related issues can come and step in for that. This way, those players won’t fall too far behind in terms of gearing and experience. I anticipate that the first few opening weeks will be chock full of players on their mains and once they no longer need the gear out of there, they’ll switch to either their alts or opt out allowing me to start bringing in other friends and players who want to see the content without the fuss of LFR.

How’s your guild doing in preparing for the patch? We’ve been doing our best to continue stockpiling gold and mats. Our forums are thriving with raid strategy, discussion, and videos.

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Hearthstone!

Like several other members of the WoW media and press fansites, I received an invite into the Hearthstone beta for the weekend. And it is a blast. It can be crazy addicting. Actually, the addicting part I find is just opening boosters and packs (and that’s going to be a problem for a future Hearthaholic).

I’ve played CCGs for many years. I started playing Magic: the Gathering around 1994. My first set was 4th edition and gradually played on and off throughout the years. Was never much of a deck builder though. This card flopper preferred piloting instead of construction. During two headed giant or 3v3 tournaments, I let my friends put together decks and I just played whatever they gave me. I specialized in playing control decks but shifted to aggressive creature based decks.

I’ve unlocked all the basic cards for Priests, Hunters, Mages, and am working on a Paladin right now.

The following deck is a fun list I put together designed to live long enough to go straight for the opponent’s dome. It’s not meant to be super competitive or to be used in ranked play. Not without significant tweaks.

Deathmage

Every card is designed to go straight to the opponents head, protect my head, or draw more cards. I could probably tune it better. Maybe take a closer look at the Frost spells. I didn’t realize I could freeze opponents directly.

Anyway, I’ll post some more deck ideas and lists that I come across. I’ve encountered some neat and potent ones. Right now, hunter decks are extremely powerful. But more details on that in a different post!

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[Video] Endless Healer Proving Grounds

Here, watch this video of me in my first ever effort on the new healer Proving Grounds.

You can read more about the experience in detail on WoW Insider.

In other news, I spent money buying Spirit Guard Udyr in League of Legends this morning. Then the new transmog helms were available and I bought all three of those (I like the Crystal Skull helm one the best). Looks kind of odd on a Pandaren though, don’t you think? Luckily, there’s a guild transmog contest happening this upcoming Tuesday. The theme is blue! Now I need to find the rest of my transmog pieces I want to match up with the theme. Any ideas?

You know, I used to be that guy who scoffed at buying cosmetic and aesthetic gear. Who’d want to buy mounts? Why bother buying skins? What’s the point of battle pets? None of this stuff is used in the betterment of my character in anyway shape or form other than in looks, and even then, that’s subjective.

Five years later, I’ve sunk over a grand into League of Legends skins (alone).

Free to play game, they said.

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