Lodur’s Week In Review

A couple weeks ago we heard that AVR/AVRE has an expiration date. Simply put the addon just did too much by allowing a player to draw essentially in 3D on top of the in game environment. This really drove home how much players respond to visual cues. However not everyone is a visual based player. How about those that rely on sound for their notifications?

I started thinking about this last week. I have been using Deus Vox Encounters as my boss mod of choice for a little bit and have grown pretty accustomed to it. Last week though, new requirements for a particular fight called for BigWigs to be installed over any other boss mod. I’ll get into the why of that in just a second. Making this switch really clued me in to how much I actually draw from audio cues. As a healer, and a raid officer, my attention is always in a thousand different directions at once. My own healing, watching where I’m standing and paying attention to the boss fights, but also watching all my healers and the other raider to make sure people are doing what they are doing. Even with screen flashes, and emphasized bars / buttons etc, I can miss things. Well let me be honest here, I WILL miss things. You can only divide your attention so much before it is spread too thin. DXE allowed for custom sounds for all major and most minor events, allowing me to play a different sound for an incoming Infest or a Pending Defile. This way I wouldn’t have to look for an alert, but rather just listen for a sound. I play with most of the in game sounds turned pretty low unless a specific encounter calls for something different, so it made it easy to add another layer of my awareness to playing.

Enter BigWigs. BigWigs has been a pretty common standard among raiders for a while now. The mod is pretty robust and allows you a lot of different choices in your notifications. The reason it became standard for raider was how it alerts you to defile. If you enable a mode called super enhanced, it will actually have a voice counting down the time to cast audibly. Some folks were having trouble with defile and moving away from it, so BigWigs enhanced mode was the answer, and to be honest I do really like that part of it.

This leaves me with two boss mods installed. I tried running this entire last week with only BigWigs and I just can’t do it. I tried, but all it did was make me realize how much I rely on those audio cues to keep my own rear alive while watching everyone else.  It does not have the same depth in the library of sounds that DXE does. Where I could literally have dozens of sounds in DXE, there is only a limited number in BigWigs. I tried adding new sounds by modifying the .lua files as well, but found that to be nigh impossible with BW, but it was something I’ve been able to do with DXE. So, for every encounter BUT LK, I use DXE. For LK I swap BigWigs on. Now if only DXE could do me a super enhanced countdown mode I’d be super super happy.

I’m sure you’re wondering what today’s post image has to do with my post.  This last week I realized exactly how much I love having a ret paladin and a boomkin in raid. I am a haste junkie, there is no denying it. I love the stat and its ability to give me 1.5 second (or lower) cast time chain heals. If you were to roll my character’s sleeves up, it is likely that you would find the tell-tale signs of haste abuse. Before we would rarely have one, and more commonly neither, but recently it has become much more common place to have both in our groups. Improved Moonkin Form gives all players in range of the aura 3% haste as does Swift Retribution these stack as a multiplicative effect with Wrath of Air Totem. With my current haste total, either of these combined with the totem pushes me to the haste cap, and let me tell you it is addicting. The added bonus for me is that our fairly recent new hire and boomkin Friskme is one heck of a guy. Good sense of humor, good numbers, knows how to handle himself in a fight, and as of recent has become my corner buddy on BQL and the sparkle council. We’ve gotten used to each others movements during the encounters and know exactly how to shift around each other without vocalizing. Also, he’s damn fast on the innervate button when I need it, and that makes me happy. I’ve always enjoyed the company of the druids in <Unpossible>, and Frisk fits right in.

Last but not least, for those of you who don’t follow me on Twitter, I have had a wonderful idea for a new project that a lot of people seem to be behind. Come Cataclysm I’m starting a fun guild up as a side project. No, I’m not leaving Unpossible, that will always be my home. Instead the guild I want to make will be more fun and casual with a slight character quirk. I’ll get more into it at a later date, but for now I need your input. There have been several choices as to where to start this little party, and so far there are 4 major contenders.

What Server Should the Guild be Started on?

  • Other (100%, 8 Votes)
  • Earthen Ring (75%, 6 Votes)
  • Nerzhul (50%, 4 Votes)
  • Feathermoon (50%, 4 Votes)
  • Zul'jin (38%, 3 Votes)

Total Voters: 18

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So if you think I should start it up on one of those please feel free to vote on it. If you think I should start it on a different server, vote for other and let me know what realm and why in the comments.

Well that’s it for this past week, how about you? Do anything fun? Find out anything interesting?

Special thanks to @immamoonkin for this week’s article image. Thank you!

10 Tips: How To Organise A Guild Meet

Last week I Herded Cats.

Well, all right, not really cats. I’m not a crazy cat lady and my guild members aren’t felines with string addictions. But our annual guild meet up – or Herd Moot as we call it – finished last week. But what does this mean to you?

I know a lot of guilds meet up. I know some would like to and aren’t sure where to begin. I figured I might share a few pointers with you in case it’s something you might ever consider organising with your guild, whatever game you play. Pointers you wouldn’t necessarily think of immediately, and which I’ve learnt both during this Moot and through organising similar knees-up in the past.

It really is worth it. More’s the point, it really isn’t impossible.

We had folks travel from other parts of the UK, and from Finland and Norway. I deduce from the fact that everyone said they didn’t want to leave and some have made a point of saying they’re now actively looking to move here that everyone had a good time. Heck, we’re vaguely considering through the post-Moot recovery haze that we might organise another Moot for later in the year.

So, a few things to keep in mind for you as an organiser – or you as a participant supporting your organiser – to help your own Moot go smoothly.

1. Flexible plans. You’ll select precise times/dates. Be prepared for participants to either choose to travel on slightly different times/days which best suit themselves and their finances, or simply get it wrong, without checking with you first. For example, I organised our Moot for Friday-Monday; it ended up being Thursday-Wednesday due to peoples’ flights. You don’t need to stress if this happens, or worry if you have obligations like work on ‘extra’ days – the group can look after itself for a bit! Stay on top of travel details and keep in mind how many of the group are around at any one time.

2. Intensity. Think about how important it is that your group spends all of the meet together. Think about how long your meet is; if it’s quite short – 24 hours – you might well spend the whole day together as a group. if the meet is a few days then it’s likely to be part-meet part-holiday for anyone who’s travelled. Leaving them some time to themselves over the few days for exploring a new place on holiday might be just what both them and you need!

3. Health. Always ask anyone you’re ‘overseeing’ if they have medical conditions you should be aware of. Reassure them that you won’t make a big deal of it and it’s for your reference in case anything goes wrong or they fall ill. It’s highly likely everyone will have niggling little issues that they won’t think it worth telling you about when you ask, but which will probably come out during your meet when they suddenly remember their bad knee doesn’t like the long walk the group’s halfway through. Give them plenty of opportunity to think of telling you anything pertinent; if you’re planning a walk, tell them in advance, and how far, and if there are options to stop halfway through. For ‘active’ pursuits it’s also useful to have an idea of your group’s general (and lowest) fitness level. We found that half our group weren’t as up for long, pretty walks as others were.

Also, get basic health supplies in. I believe a first aid kit is vital if hopefully unnecessary, and last week found me handing out painkillers to various Cats for migraines to hangovers to general aches.

4. Finances. Your group will probably reflect a range of financial situations. Try to get an idea of the range of your group’s finances early on by talking to individuals quietly and in confidence. Then plan a spread of activities accordingly. Remember that money is a sensitive thing for everyone, whatever their position – don’t blather publicly about who can afford which activities. if necessary plan a couple of options for any one time that differ financially; people can decide for themselves which they want to do.

5. Gaming. You do want to spend some time together playing the game you all have in common – it’s great fun to all be in the same physical space playing it. Even so, strike a balance between ‘real life’ activities which don’t involve WoW/whatever MMO you play, and playing the MMO. For us, that balance was one main evening session and a smaller, less organised session, over 6 days.

6. Booking responsibility. Everyone participating is responsible for booking something. For you that’s ensuring there are arrangements for a place to game. That might be a LAN in someone’s residence, which requires cables and technical equipment, or booking an internet cafe or hotel conference room.

Any participants travelling to the meet need to take responsibility for their own travel and accommodation; unless they really really want to give you their credit card details (big nono for so many reasons). The only help you should give them is to encourage them to book early and have either yourself or someone with knowledge of the area research/suggest some affordable accommodation options and travel sites. Bear in mind some people may not have travelled much and may need more help organising themselves than others.

7. Communication. As the organiser you need to be approachable. Maintain a dialogue with participants in the run-up to the meet. Less intrusive/immediate forms of contact like Facebook are ideal as it gives others the opportunity to reply in their own time, and you the ability to chase them up if they take too long to keep you posted. IM services such as Skype or MSN also work well, particularly the closer the meet is, and particularly if you are having to chase particular individuals for details.

On a more specific note, if your group doesn’t often use voice software while gaming and you have people coming from other countries, they may be worried about speaking English (or whatever language). One of our guild members was particularly worried about his spoken English; we reassured him as much as possible and I also offered to talk to him on a voice skype chat before the Moot as a ‘practice’/’soft’ speaking run before he got here.

8. Recognition. You’re all about to do something scary: go out of your way to Meet Faceless People Off The Internet. Most people in your group will be nervous to some degree. You should share your details with participants to help them see you’re not a betentacled monster and so that you can stay abreast of travel details on the first day. Mobile/cell phone number exchange is crucial, as is a picture of yourself.  Hopefully by setting this good example you’ll inspire them to share theirs back with you.

9. Visibility. Buy sticky labels. Have everyone wear one with their character name and real name for the first day or two. Sounds geeky, right? Mayhap, but it’s also practical and puts folks at ease with remembering real names and using them. You could commission individual t-shirts or hats displaying names and character information or pictures too, if you really want to push the boat out and add a memorable touch given that labels are easily lost and not much of a fashion accessory,

10. Age range. Some guilds have people of a range of ages playing. Be aware of the youngest and oldest ages you have. You may need to generally think round activities that all age groups can enjoy. On a more specific note – don’t make alcohol a part of your meet if you have folks under the legal drinking age (doh!). If you have really young folks, keep a general eye on them. This all may not be a problem for you; it wasn’t for us as we’re one of many guilds of a similar age range. But it’s easy for age differences to slip your mind when you’ve known people online for so long without actually ‘seeing’ them.

I hope some of that is useful to you and your guildies. It might look like a lot of work or a scary concept when laid out in practical tidbits but fear ye not. Guild meets can be really special events creating long-lasting memories and deeper relationships. Particularly if you keep an open mind for practical details!

What about you – are you considering doing something as crazy as this? If so, do you have any questions/worries? Have you organised meets, and have tidbits to add or any stories to share? Or do you think the idea of meeting up with the pixels you adventure is weird and wrong?

This is an article by Mimetir, an owl (and resto shaman) of a raid leader on The Venture Co. (EU) You can find HMHB.org’s post on the best organic painkillers here.

Herding Kingslayers

HerdingKingslayers

I regret to announce that my planned post for today has to be put back to a later date.

Why?

Herding Cats and friends downed Lich King 10 last night. OK, the post title was a bit of a giveaway.

Excuse me a second.

w0000000000000000000000000000000000000000000000000000000000000000000000000t!

 

I’m really happy. And really proud of my group. And really excited that we got it. And really, that’s a lot of reallys. Why? Well, any guild leader or raid leader is proud when their group achieves what they set out to do. But I’m particularly fond of my group and I hope you don’t mind me rambling like a proud parent today but it’s true: we’re not your Usual Suspects, and it goes to prove that you can achieve it no matter your setup.

For one thing we’re a casual guild. We only raid one to two nights a week – Sunday and every other Wednesday.

We’re also not a full ‘guild’ – Herding Cats started off raiding as a real life 5 man of friends filling the spots with PUGs. We went hunting for friendly and mature instead of imbah skilled players. We ended up with a network of people to work with – and a core 10 which melded together as a single unit. Herding Cats became Herding Cats and Friends.

We’ve never all been on voice comms. Some of us play in the same room, adding one or two over skype. The rset of the communication has been achieved through everyone working towards clear text communication.

And, like any raiding group, we’ve had our share of drama. We all found it stressful at points, there were clashes and strains. Heck, it was just two weeks ago while we were learning the Lich King fight that one of our Herd Friends suddenly dropped news that he was going to another guild.

Through all that – we achieved – and I’m proud of us. The line up:

Ulram (bear tank) – managed to overcome finding tanking really stressful to do a perfect job with crazy amounts going on – including finding the time to do extra hybrid crazystuff. Also came up with some cunning tactics including the last piece of the puzzle which got us through Vile Spirits to victory. Can put more varied inflections into the word “arse” than anyone else we know.

Ekatrina (paladin tank) – and dedicated co-raid leader. Took to tanking like a foodie to the Fat Duck. Never made the same mistake twice; often didn’t make the same mistake once. Always knew where the fack to stand and tough enough to calmly eat Soul Reapers for breakfast in strict 10 man gear. Came up with the very practical (and immensely satisfying) idea of making us practice the Defile Dance with Tirion Fordring playing the role of Arthas.

Pitil (discy priest) –  started out a tad unconfident months ago: ended up as the healer performing the most complex and versatile role in LK fight – and professionally so. Also, our raid’s provisioner of cupcakes/vital provisions.

Gorgakh (resto shaman) – rock solid. Always totally reliable and consummately calm, which in healers are nigh-godlike qualities. Even when he had a kitten attacking his foot.

Thrakha (Fury warrior) – example of what someone *can* do if they really work to be the best. And inspired that in others too, keeping the tanks sharp 😉 Currently to the best of my knowledge raiding with three different guilds at once, with corresponding numbers of fish feasts.

Urkra (Unholy DK) – went from being very unconfident as a wow player to topping our DPS meters and rarely making mistakes and keeping an open mind on play improvement and new tactics. Achieved all that on a non-official Hardmode: completing half of the bosses unable to talk on skype due to playing in the same room as his wife watching X-Factor.

Nergalian (enhancement shaman) – Sharpest reactions of everyone despite a slightly different style of playing – and despite the kitten Conan, slayer of raids. Her bouncy multi-cultural pop music and fish feasts also kept us all going up on the Throne.

Karkass (destro lock)always cheerful and positive, which is a raid-saver at times. Also, always willing to be flexible on filling different roles, which in turn helped keep us all sane. Karkass’ brainwave of teleporting back from the Valkyr was also something of a lifesaver. Overall: Karkass the Lifesaver.

Simbaria (survival hunter) – having missed most of ICC, he joined us at the last minute and picked the LK tactics up immediately and flawlessly. Impressive.

(Ahem, I’ve been instructed to put this in by Kat):
Mimetir, aka Apeorsa, figured out every fight mechanic first time, bent the needle on the healing meter, pushed through raidleading challenges from a vanishing raid member to general stress levels, and NEVER STOOD IN DEFILE. Seriously, not once.

So what now? A break from raid leading – just a couple of weeks to chill. Then in a couple of weeks we’re all meeting up for a Herd Moot/guild meet, and we’ll look to our next goal then, probably with the help of copious amounts of ale.

This is an article by Mimetir, an owl (and resto shaman) of a raid leader on The Venture Co. (EU) You can find my twitter feed here.

A New Day

Some quick updates are in order.

Me

I got a new job. Shouldn’t affect my bloggingness on here or on WoW.com. It’s to do with motorcycles! Nervous? Just a little.

My blog

There are some things I want to hash our further on the blog. It’s hard for me to find things that I want to reference. Solution? Set up dedicated pages for tips on each class which link within the blog. It is something I’ve been wanting to do for a while. I just have to make time for it.

My characters

The bright side is that I scored 4 piece for all my toons so I don’t have to run the daily heroic as much anymore. This’ll free up more time for me to work on other stuff (or at least, regain it).

In the beginning of the year, I took a quick break from the game by playing Mass Effect 2 heavily. I’d only show up for raids. I wanted to vary up the routine a bit to mitigate and reduce burnout as well as fatigue. After that, I took a heavy interest in running a few of the hard modes in Ulduar with several guildies who wanted a shot at it. Even with full regalia, some of the encounters still posed a challenge from a technical execution stand point.

My guild

Rolling 2 full lines on 10 man is an incredible chore. The lineup on day 1 may not be the same as the lineup on day 2. One of the groups was able to score a Marrowgar hard mode kill. We actually wiped on gunship once because I underestimated how hard those axethrowers would actually throw. Tonight it’s back to work on Sindragosa on 25. We had two heartbreaking wipes at 9k health and 22k health remaining respectively. It’s all about consistency and we’re not hitting it right now. I’m still looking for more ranged DPS and healers to challenge for top spots (or alternatively, as long term prospects when Cataclysm comes out).

Out of curiosity, do you remember what your first day at your job was like? Any good stories?

The Antidote for Fifty Enemies is One Friend.

“The antidote for fifty enemies is one friend”, at least that’s what Aristotle says. I think he was on to something there. You can have an entire army facing you ready to run you through, but if you have one friend by your side you may just have the chance to win. Before when I started EVE Online and Lord of the Rings Online, it was hard to get into the game because my friends either couldn’t play the same time as me or were vastly higher level than I was. It made the games much less fun at the time than it was to play with a friends.

MMOs force you to get to know some one’s personality before anything else, this is especially true when you’re grouped up in guilds or clans. This is vastly different than what our human nature normally allows. As people our nature is to find others like us physically first, then discern intelligence and mentality. Video games have made it so we get to know the person’s personality before anything else. As a result, friendships you make through the game can create a stronger bond than even you may realize.

I’m sure you’re asking why all of a sudden is Joe going on about friendships and want-not. Couple nights ago my guild was working on Lich King (25) and we were coming back from a break when we got on a tangent because an old friend of many of the long time people in the guild expressed interest in not only coming back to the game, but finding a home on our server. We started talking about all the “old timers” we used to hang out with and it came up that someone I used to farm honor with late night that I hadn’t heard from in a very long time, passed away. I had no idea and that really bothered me. I mean this a person that I used to stay up all hours of the night shooting the shit, while shooting the horde. I remember being dog tired after a particularly long day at work and being JUST below my requirement for Knight rank in the old PvP system. This person was part of the group that convinced me to just queue with them and then let them do the work while I napped. Just so I could make sure I got the points before the next day’s calculations to get my rank. This person was also part of the group that when me and my girlfriend at the time split for good, decided it was city raid time to try and break me out of the slump I had fallen into. All the while joking and cajoling me trying to get me to laugh. Say whatever you will, these were good people.

The news of the death was a bit sobering sure, but it made me think of the other people I’ve made friends with through this game and how much their friendships impact my life. One of my best friends was found through the game. I’ve talked about it before but it’s still a good story. Back in BC we got an influx of new recruits, one of which was a smart-ass warlock. We always joked in game and always got along. One raid night I offhandedly mentioned having gone to a local coffee house before the raid. Erommon perked up on vent and started asking questions. Soon as the raid was over we met up, went to Deny’s and just hung out to the course of another 3 hours or so just talking. Needless to say he has become one of my best friends.

Another one of my best friends I met as a result of WoW. I had just been hired for my current job and we were on a break from training. I logged into my guild’s website to check raid sign-ups and my friend Dan happened to see it was a WoW website. We started talking and quickly found out we had much in common outside of the game. We became fast friends and now he is currently the person I’m working with for the 2D video game I’ve been working on.

I try to make myself accessible to guildies, but there are some I talk to more than others just out of shared likes and dislikes and play times. I’ve had guildies call me with real life problems at very odd hours just to vent and seek advice like they would from any long term real world friend. I’ve had guildies call me to make sure I was OK with things going on in my life outside of the game.

Even through the community there is this amazing bond that can be shared. I can’t tell you how many friends I’ve made through blogging and the community that surrounds it. If not for that community I never would have met my girlfriend or been introduced to such amazing people as I have been. Hell I’ve talked about Thespius from this site before, we hit it off right away when he joined my guild and through game time, this site and just chatting in general I’m happy to call him my friend, and would share a frosty pint with him any day.

Sometimes it amazes me and I have to sit back and take stock of it all. Today is one of those days. I mean how long ago was it that gamers were shunned covens of outcasts? Now gaming is it’s own social media giant that is allowing us to make some great contacts and meet people we normally wouldn’t have thought to talk to or get to know. Look back and think about all the friends you’ve made in the game or through the community. Do you consider them actual friends? Any stories to share?