Healing Naxxramas – Maexxna (10 man)

Maexxna is the last boss in the Arachnid Quarter. I don’t know if it’s a he or a she, but I think it’s a she. Let me tell you that she is one heck of a honkin’ big spider. Tank that boss at a distant pace away. Try to keep the raid near a wall …

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Dressing Up Your Druid in Blues and Greens

Picture this, dear readers. You’ve just hit 80–in fact, you dinged five minutes ago. You’re still wearing many of your shiny purple epics from the BC era, perhaps even the coveted 4 pc T6. A tell comes in, and you’re needed to heal heroic Halls of Lightning. You walk inside, clear to the first boss, …

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Is Trade Chat a Good Avenue for Guild Prospects?

I don’t get a lot of email. But the ones I do get are often insightful questions. Heh, sometimes I have to respond to the reader and tell them that an email response wouldn’t do their email justice. The next best thing is to convert their question and topic into a blog post so I …

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Healing Naxxramas – Gothik the Harvester (10 man)

  When you enter the room, half the raid goes to one side, and the other half stays. One room is deemed “live” (the one you enter) and the other room is deemed “undead” (the room on the right after the gate). Mobs that die on the live side respawn on the undead side. Ergo, …

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