Raids Fail When Leaders Don’t Explain the Why

We had been deep in the trenches on Gallywix before we finally defeated him, and let me tell you, this boss is no joke. As with most late-tier Mythic fights, we hit that phase of progression where execution hinges on precision, coordination, and everyone knowing exactly what they’re doing. Sounds familiar, right?

What’s been interesting this time around is how much work has gone into our Raid Plan. I’m up to nearly 20 slides now. And yeah, I can already hear some of you groaning. But every revision, every screenshot, every zone marker has a purpose. Or at least I thought it did.

Let me walk you through a key moment that perfectly illustrates something raid leaders (myself included) often get wrong.

The Warlock Gate Wipefest

There’s a point in the Gallywix encounter where we drop a Warlock gate from the back of the room to the center. That’s nothing unusual on the surface, right? This one occurs right before the third coil needs to get neutralized (or using the third bomb).

However, this specific gate serves a layered purpose. It’s timed around canister soaks, or the healer soaks, specifically. The expectation is that the healers will gate into the center to meet up with DPS who are already soaking their assigned canisters, so they can get help fulfilling their mechanic. Sounds simple.

Before this, our healers were stacking with tanks. This change required them to re-learn their movement entirely.

So what happened?

  • Some players took the gate too early.
  • Others too late.
  • A few sidestepped into beams they weren’t supposed to bait.
  • The rest just stood around trying to figure out where they were even supposed to go.

For hours.

The Missing Link: The Why

I gave the callouts. I gave the slide. I even drew the lines. What I didn’t do? Explain the why.

Once I actually walked the team through the reasoning behind the gate timing and placement — how it allowed for quicker healing support, why baiting mattered in that moment, and what the positional advantages were — things just clicked. Execution became consistently cleaner. The team died less. We made real progress.

It hit me: as raid leaders, we assume that giving instructions is enough.

But if your team doesn’t understand why they’re doing something, it’s never going to land with the precision it needs. You’ll get compliance, not necessarily the buy-in. And there’s a difference.

Overexplaining vs. Clarity

I hesitated to explain too much because I didn’t want to overload people with information. I thought, “They’re smart. They’ll figure it out.” But I’ve learned the hard way that clarity supercedes brevity when it comes to raid strategy.

Some things are intuitive to me because I’ve spent hours in logs, watching replays, tweaking plans, and seeing it in action in DJs. That’s not true for the average raider. If I don’t walk them through the mental model I’m using, how can I expect them to follow it perfectly?

Ownership Starts at the Top

This ties in perfectly with a concept from Extreme Ownership by Jocko Willink and Leif Babin. There’s a chapter where the leadership team makes an unpopular call, and the people under them get frustrated — all because no one stops to ask, “Why are we doing it this way?”

If I tolerate confusion or silence, that’s on me. If I don’t create space for questions or curiosity, I’m building a raid culture where people are afraid to raise their hand and say, “I don’t get it.”

And to be clear, there are no bad players, only bad coaches. That includes me. I want to be better.

Next Steps for Us

We’re going to start encouraging more midweek questions in Discord. If someone doesn’t understand something, they should never feel like the only time to ask is in the middle of a pull. That’s already too late. Alas, sometimes it doesn’t always happen though because they don’t know what to ask until they’re actually there.

This happened again yesterday night during our Mug’zee reclear. We had a Holy Paladin in who missed out on progression kill the first time. He did not stack with the group on the second rocket soak and unfortunately he got selected for the third rocket (with the four Gaol set) and it led to him being unsure what to do or where to place it.

Normally, we have five designated players soak the first rocket, then avoid the second rocket. Anyone who gets hit by the rocket receives a debuff so that they won’t be targeted again. By the time the third rocket comes around, the first five players who took the first rocket are now eligible targets for the third one, and it allows us to add consistency to where that third rocket should be positioned, and immunities can be used.

I’m also looking at bringing in a few more CE-level veterans during the offseason — people with leadership chops who can help reinforce strategy across multiple roles and add another layer of mentorship to the team. People who raid week days and are looking for something to do towards the end of the week are also encouraged, so check us out and come apply!

Final Thoughts

Raid leadership isn’t about barking orders. It’s about helping your team buy in, understand the vision, and execute with confidence. Don’t assume they know why you’re doing what you’re doing. Spell it out. Walk it through. And most of all, listen when they tell you they’re confused — even if they don’t say it directly.

Because once they understand the “why,” you’ll be amazed how much faster the “what” falls into place.

Chasing Cutting Edge: Is One More Recruit Worth It?

It’s the final stretch of the raid tier. Your team is deep into Mythic progression (maybe even on the last couple of bosses), and suddenly, applications start coming in again.

New trials. Fresh blood. Players looking to make that late-tier leap.

And now you’re faced with a familiar dilemma:
Do we add new players this late in the season, knowing they may not see much play time?
Or do we stick with the current roster, even if a new recruit might help us push through that last hurdle?

In pro sports, this is known as the playoff push, a time when GMs and leaders have to balance fairness, performance, and long-term vision with acquisitions of players.

The Core Question: Can They Help Now?

At this point in the tier, there’s really only one thing that matters: Direct impact.

Can this recruit help us now?

  • Are they geared and experienced enough to immediately contribute to boss kills?
  • Are they better than someone currently on the roster?
  • Will they raise the team’s overall performance and consistency?

If yes, they may be worth displacing someone, even this late.
If not, then it’s probably not fair to either them or the team to bring them in just to warm the bench.

Loyalty vs. Progression

It’s a delicate thing to consider subbing out someone who’s been with you all tier, just to make room for a new trial. You risk hurting morale, creating resentment, and damaging team trust.

But here’s the uncomfortable truth:

Sometimes, that’s the price of progression.

As raid leaders, we have to make hard calls. If the goal is Cutting Edge, then every pull, every death, every percent matters. Loyalty is valuable, but so is performance.

You can balance both by being transparent and respectful in how you handle it.

Best Practices for Handling This Situation

1. Be Transparent with the Team

Let your raiders know the stakes. Make it clear that:

  • You’re evaluating every spot based on progression needs
  • No one is “benched forever,” but performance matters now more than ever
  • This is about the team goal, not personal slights

2. Have Honest Conversations One-on-One

If you need to sub someone out, talk to them directly. Avoid group calls or public shame.

  • Acknowledge their contributions so far
  • Be honest about why the change is needed
  • Offer paths for them to regain their spot (if relevant)

3. Set Clear Expectations with Recruits

Don’t oversell the opportunity. Be upfront:

  • “You may not get much play time this tier, but we’ll evaluate you for reclears and next tier.”
  • “You’ll be part of our community either way, but progression comes first right now.”

This helps filter out players just looking for quick kills or Cutting Edge tags.

Thinking Ahead: Building Trust for Future Tiers

These playoff-push moments are stressful, but they’re also when your team’s values and leadership culture show the most.

How you handle this situation tells your players:

  • Can they trust you to make fair decisions?
  • Do you prioritize the team over individuals?
  • Will you own your calls and communicate clearly?

Get it right, and you build long-term buy-in, even if someone has to sit out a few bosses.

Final Thoughts

Bringing in new talent during the final leg of a tier is a high-stakes move. But if the player can contribute now, and if you communicate well, it can be exactly what your team needs to close out strong.

Just remember:

  • Be fair
  • Be honest
  • Keep your eyes on the prize

With Cutting Edge, every decision counts.

Cutting Edge Isn’t a Bus Ride! You Have to Drive Too

We’re Still Talking About Crests

Every raid leader knows this feeling: the team is progressing, you’re starting to get into the real meat of the tier, and you still have players wearing gear that should’ve been replaced two weeks ago.

In Last Call, we’ve run into this issue all season. Despite repeated reminders, despite planning raid nights around it, despite pinning resources, there have been some players still lagging behind on crest collection, gear upgrades, or renown. It’s a recurring pattern that’s become a real problem, and it’s time to talk about it.

The absolute truth is that Cutting Edge raiding isn’t just about being present. It’s about being prepared.

CE Requires More Than Just Raid Night Attendance

You can be a great raider mechanically. You can dodge swirlies and drop your soak perfectly every time. But if your gear is 12 item levels behind the rest of the raid and your trinkets have room to be upgraded, you’re holding the team back.

At the CE level, here’s what’s expected:

  • Farming crests every week to ensure your gear is fully upgraded
  • Running keys regularly to stay relevant and pick up key dungeon pieces
  • Capping renown for essential bonuses and power spikes
  • Managing consumables and enchants without having to be reminded
  • Investing time outside of raid to improve, even if it’s just an hour here or there

We’re not asking for perfection or no-lifing. We’re asking for effort.

We Don’t Have Time for Passengers

CE isn’t a sightseeing tour where you hop on, listen to the guide, and collect a souvenir achievement at the end.

It’s a rally race, and everyone in the car is helping steer, navigate, and keep things running. If even one person’s asleep at the wheel, the whole team crashes.

When a few raiders consistently under-prepare, it creates tension. The ones putting in the hours by capping their crests, running their keys, or even gearing by PvPing will start to notice. Eventually, they ask why they’re working overtime to compensate for someone else’s laziness.

That’s when morale takes a hit.

In CE progression, morale is everything. It sucks when you’re busting yourself grinding out keys, getting your rank 3 enchants, and ensuring your renown is at the top level while others have seemingly tapped out or can’t seem to get it done consistently.

Not Malicious, Just Misaligned

This isn’t about roasting people who can’t keep up. Some raiders just hate pugging. Others have limited free time. Some burn out quickly on WoW’s weekly checklist content.

And you know what? That’s totally fine.

But if that’s where you’re at, then CE may not be the right goal for you right now. There’s no shame in that. Not everyone wants to spend their time grinding crests or min-maxing gear. That’s okay. There are other ways to enjoy the game:

  • Raid on a more casual team
  • Focus on Heroic progression
  • Sub in when available or needed

But if you are committing to a CE team, you’ve got to meet the standard. If others are putting in the work, you need to show up prepared to do the same.

What Leaders Can Do About It

If you’re leading a CE-focused team, here’s how to reinforce this without becoming a tyrant:

  • Set expectations early. Lay out what “prepared” looks like each week.
  • Track progress. It doesn’t have to be public, but keep an eye on crests, gear upgrades, and renown.
  • Have private conversations. If someone’s lagging behind, talk to them one-on-one first. Don’t call them out in front of the raid.
  • Be flexible, but firm. Life happens. One off week isn’t the end of the world. But repeated weeks of underperformance? That needs to be addressed.

And remember, the culture starts from the top. If leadership and core raiders are showing up geared, ready, and prepared, it sets the tone for everyone else.

Final Thoughts

Cutting Edge isn’t just about mechanical skill or showing up to raid night. It’s about doing the work. You can’t hit CE just coasting. And you certainly can’t expect to earn it if you’re not keeping up with the basic requirements the game asks of you.

If you’re someone who wants that CE title, then step up. Run your keys. Farm your crests. Keep pace with the rest of the team.

Because the bus isn’t taking passengers this time around.
If you want that achievement, you’ve got to help drive.

Behind the Scenes of Progression Raid Preparation

Progression raiding isn’t just showing up and pulling the boss until it dies. There’s an entire apparatus working behind the scenes, especially if you’re trying to clear content at a competitive level or with limited time each week.

I currently raid on two separate Mythic teams: Death Jesters and Last Call. DJs typically clears bosses earlier, so I get a front-row seat to all the chaotic pain points and key moments before taking it all back to Last Call.

It’s given me a pretty sweet vantage point from the leadership seat and from the player seat.

Here’s what real raid preparation looks like from both angles.

From the Leadership Perspective

As a raid leader, my job starts way before the raid does.

Scout the Encounter

Each week, I’ll review my own footage, either from our Death Jesters kills or select YouTube videos. DJ’s progression becomes valuable intel for Last Call. I can record our pulls and share edited clips or full kills with commentary. I use Warcraft Recorder extensively for this.

Tip
Before we pull a new boss, I’ll often do a live screen share on Discord with the team and narrate key moments from a boss kill video.
I fast-forward through the slower or easy phases and break down:

  • What to watch out for
  • Where people usually die
  • Where movement, positioning, and cooldowns must line up

This gives the team a better understanding of the flow of the fight and avoids info overload from a wall of text. They may not be able to experience it themselves, but it’s the second-best thing, as they can see what is supposed to happen. I find that doing so tends to shave off some of the pull count. However, the raid team still needs to be able to execute it.

Sharing Key Moments

In Discord, I maintain dedicated boss threads with:

  • Quick-hit video clips or screenshots
  • Critical phases or transitions
  • Key reminders (“Only the immune group is soaking”)

It’s open to everyone, though. I encourage the team to contribute and share their own class-specific videos, ask questions on how to handle certain mechanics, or Weak Auras that might be useful.

Tools & Planning

  • I use Viserios on Wowutils for early boss planning and cooldown organization.
  • I do prepare raid notes using Method Raid Tools to make sure all assignments are visible in-game for everyone.

Cooldown coverage? Already mapped for each boss.
Power Infusions? Pre-assigned.
Group splits and gaol duty on Mug’zee? Handled earlier in the week.

Building the Framework

Everything gets built ahead of time:

  • Defensive CD rotations (wish I could offload this more)
  • Interrupt assignments
  • Movement pairings or group stacks (like the ol’ big red rocket)
  • Loot Council decisions on key items

The goal is to remove decision-making points before the pull timer even starts. This is all stuff that can be done earlier in the week before the raid night. Just get it done ahead of time, and you can save it as a note in MRT ahead of time.

Same thing with loot drops.

You can select certain rare items and pre-decide who it will go to ahead of time like Mr. Pick Me Ups, or House of Cards, or Moxie Jugs. This does hinge on everyone submitting their WoW Audit lists ahead of time.

From the Raider Perspective

On the flipside, as a raider (especially in DJs), you’re expected to show up ready to go. That means preparation is non-negotiable.

Know the Mechanics (Really Know Them)

It’s not enough to kinda know the fight. Everyone should already understand:

  • When to throw bombs on Gallywix (and where)
  • How to drive trash balls on Stix
  • The correct taunt swaps as tanks
  • Sprocketmonger mine orders
  • When and where your personal defensive CDs should be committed (Sometimes we install them for players during key parts, but the rest of the time, they are free to use them)

Positional and Assignment Awareness

You should walk in knowing:

  • What group you’re in (or at least, what to do based on the group)
  • What platforms or Gaols you’re assigned to
  • Who you’re soaking or baiting bombs with
  • Where (and when) to stack or spread

And tanks, please don’t ask when to taunt during pull #4. Know it beforehand.

Role-Specific Preparation

If you’re a healer, tank, or utility-heavy DPS, watch class POV videos.

Know your role in the dance. Understand why your cooldown matters (like your Wind Rush Totems).

No one should be guessing what to do when the boss hits 40% and things get spicy.

My Thursday AotC raid group would often panic entering the last phase of Mug’zee with the Jail and Big Rocket overlaps because I didn’t do a good enough job preparing them, despite my efforts. I still have to figure out how to communicate information to the team in a way that makes it digestible and easy to manage, but I realize now that despite all the screenshots or video clips, experience still triumphs. Sometimes you have to put your finger in boiling hot water to know that it’s hot even though you can see steam coming out of it.

The Dual-Team Advantage

Here’s the real secret sauce: I get to see strats live with DJs, then optimize them for Last Call. Think of it as PTR testing with actual stakes.

Every time DJ wipes or pulls off a kill, I extract the lesson and convert it into something practical:

  • “We wiped because we didn’t rotate externals here.”
  • “You can actually ignore this mechanic with proper movement.”
  • “Save your knockback for this timing, not earlier.”

It’s a luxury not every raid leader gets, and it makes me better at both playing and planning.

Final Thoughts

Bosses don’t just die. We make them die.

Every pull is built on preparation:

  • Leaders set the stage with vision, structure, and clarity.
  • Raiders show up locked in, mechanically and mentally.

The better your prep, the fewer pulls it takes to kill the boss. That’s the magic of progression! The next step is to apply it to Sprocketmonger!