Guest Post: It’s Okay to be an Ass

This is a guest post by LabellaNotte who is co-GM of the Guardians of Fellowship (US The Scryers – Alliance) and author of the Heals Or Leaf blog.
When you hear the Doomsday Clock ticking, it’s easy to despair.  It’s easy to give up and take what you think is coming to you.  You can sink into depression thinking that all you and your officers have worked for is going the way of the dodo.  If this makes you feel like you’ve fallen in a well with no way out, let me assure you there is a way.
Be an ass.
No, not like your raid leader, this is a different kind of ass. Let me paraphrase a little fable for you.
There was this donkey. We’ll call the donkey Bob. He worked hard and took pride in his work. One day, in a fit of overzealousness, he fell into a hole being dug for a well.
Standing there alone in the well, Bob stared up and wondered what to do next. One of his buddies peered over the edge and told him that he was stuck in a well with no escape. In the process, he sent a cascade of dirt down on poor Bob’s head. A little annoyed, Bob shook the dirt off his back and stepped on it. It seemed he would never get out.
While he stood there, Bob realized he had two choices. First, he could simply wallow in misery over his certain demise.  Or, he could do something to change his situation.
Time and again, other animals came to look, comment, jeer, heckle, or offer helpful advice.  Over and over, showers of dirt fell on him. Bob made his choice, time and again.  Shake the dirt off, step on it, and realize that each bit that fell on top of him could be shaken off, stepped on, and used to bring him closer to freedom.
It wasn’t a fast process by any means, but Bob built himself a ramp out of that well and again got to see the light of day as a free donkey. One shake and step at a time, Bob repeatedly chose to use that dirt to his advantage to build a ramp instead of letting it bury him.

In other words

The seemingly endless task of running a guild, whether as a GM or an officer, involves running into obstacles.  Some obstacles are small, such as picking dates for events that aren’t convenient for everyone who wants to participate. Others are potential catastrophes. My guild, just like anyone’s, has had more than our fair share of them.  Looking back at the annals of our history, it amazes me that we have lasted as long as we have.
Back in Wrath of the Lich King, one of our officers left and half the raid team followed. In the same era, our OT’s wife got fed up with his gaming and forced him to quit raiding with us.  During Cataclysm we absorbed another Guild that was falling apart to benefit both Guilds, but eventually there was a rift in our own Guild that led to an officer, one of our best DPS raiders, and several awesome social members away. Also in Cataclysm, one of our other top DPS raiders decided he has finished the story and canceled his subscription. Just recently, one of our most consistent raiders (an officer to boot) and a backup healer decided to leave the server for greener grasses.
Each of these events made us in guild leadership look around and wonder if we could handle this blow.  We wondered if we would survive, no less continue with our regularly scheduled raids.  It wasn’t easy, not by any measure of the imagination.  Each time, we made the conscious decision to keep on trucking.
Matticus very aptly observed that each guild has its own Doomsday Clock ticking towards midnight.  There are outside influences that can stop, slow down, or even reverse it. You can look to those exterior forces he discussed to keep you afloat.  One factor he failed to mention is you do have one other option.  You can draw from your own strength and ingenuity to get yourself out of that hole.
Each time we’ve been faced with a challenge that could have ended us, our GM and officers have sat and stared at the hands of the doomsday clock speeding towards midnight. And each time, our GM, myself, and our leadership team have stopped, shaken off the dirt of the latest disaster, and built a ramp to get out of the hole.  We see and hear the clock ticking and watched the progress of those numbers slow, halt and reverse.
So next time that clock is ticking, think of Bob. Go ahead and be an ass, just like Bob, and you too can smile as the hands on that doomsday clock start to move backwards.
Have you watched your own guild’s doomsday clock ticking away and survived to tell the tale?  Share your experience in the comments!Until next time, long days, pleasant nights and happy raiding.

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7 Ways to Instill Life into Your Guild’s Forums

Are you suffering from an SAG?

That’s short for “Socially Awkward Guild”.

Most guilds have a site or some place to talk about stuff outside of the game. Forums are a great way to foster ongoing communication between your guild members outside of the game. For Conquest, the forums house information from strategy and feedback to guild sanctioned meetups. It’s difficult to get people to start using forums at the beginning especially if they’re not used to it or they’ve never been in a guild with active forums to begin with. Forum activity is one of those aspects of a guild website that takes a little time to grow and where success requires participation from other guild members.

The ideas you see below are common in guilds of all types. Don’t wait for someone else to start a topic. Seize the initiative and be social! I guarantee you that your GM will be thankful (or at least, grateful for the attempt).

Raid Attendance threads

Some raiding guilds prefer using a signup system while others stand by the sign out system. No matter which one you choose, it involves your guild indicating their availability for an upcoming raid. A signup system sounds a little tedious but can be managed with a group that doesn’t raid as often. Imagine raiding three times a week and being required to post a reply saying that you’re able and willing to come! It gets really draining fast. What happens if you forget and your spot gets forfeited? In contrast, a sign out system only requires you to post when you’re missing a raid due to an event that you can’t miss. I’ve had players sign out because of typical things like exams or overtime. In one case, I had a player put up pictures of raging wild fires near their house and indicated that they wouldn’t be able to make it!

Guild picture thread

We all want to know what the player behind the character looks like. The person who you envision when you hear them might not actually match up with what they look like. Mind you, this is all up to the discretion of the individual guild members and how they feel about putting their face out there on the internet. Also, as a word to the wise, there’s bound to be someone who’ll try to troll the rest of the team by putting a picture that isn’t actually them.

nph“I swear guys, I really am Neil Patrick Harris!”

Strategies thread

This is meant for raiding and PvP guilds. It’s great to consolidate all resources into one area. Members can share tips for struggling players or little nuances to squeeze out extra DPS. After every raid, I try to add any new modifications so that the players who weren’t involved in the recent attempts can stay up to speed on the changes. To keep things relatively clean and on topic, create a new thread for each boss that you’re working on.

What’s your job title thread

This one’s always at the discretion of the player and some people will choose to be as vague or as specific as possible. In the history of Conquest, I think we’ve had several Professors. We’ve had a police officer. A firefighter. Lots of IT and finance folks. Many players in science related professions as well. It’s a good way to break the ice especially a newer guild that’s just formed. Good way to find interests with other players outside of the game as well.

Post your system specs thread

In a WoW guild, chances are there’s enough tech geeks who would gobble all that stuff up. Some of the less technically minded might chime in asking for suggestions on upgrades or advice on how to get their system to run efficiently. Depending on how intense it goes, you might have to reign it in lest you end up inadvertently starting an nVidia vs ATI war.

Patch discussion thread

A thread like this will usually end up with a few people complaining dejectedly about the nerfs their class received. But it’s a good place for players to collectively spitball new ideas or discuss the new changes coming to the game. Bonus: Everyone enjoys a good “HA HA YOU GOT NERFED” fest.

Embedded chat room

With Enjin’s guild tools, I’ve added a little chat module at the very top of the guild forums. This is another way to bring people together as not only does the guild defeat virtual dragons as one unit but it functions as a place to to help people get through their day. Everyone loves to complain about something (in fact, I’m probably responsible for 25% of the whining on our chat about the most mundane things while my guild silently rolls their eyes at me).

This is just a start. The sign of an active and healthy forum correlates to an active and healthy guild.

What other forum topics have been successful in generating meaningful discussion? Have you incorporated any other cool addons or widgets to keep interest flowing?

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The Time Bomb Every Guild Leader Holds

The original Doomsday Clock is a symbolic clockface that first originated in 1947 by some really smart people (directors of the Bulletin of the Atomic Scientists). The closer the clock is to midnight, the closer the entire world gets to a global catastrophe. Right now, the clock is at 5 minutes to midnight. As nations attempt to find ways to secure nuclear weapons, time gets added. If they’re unable to agree or if additional nations become nuclear capable, time gets removed.

Have you heard of the guild doomsday clock?

It’s this internal timer that GMs have. When it hits zero, the guild collapses in spectacular bits. The progression clock is naturally about raiding. If you recruit new players or get progression kills, time is added. If you lose players for any reason or wipe continually to bosses, time is subtracted.

This is not going to be apparent to most people. But every guild leader has that internal pressure on them whether they realize it or not. They have a mandate to uphold and goals to achieve. Every failure adds more pressure until they can’t take it anymore and disband. I’ve seen it to happen to guilds that I never would have expected to shut down. I run this organization everyday wondering if it’ll be the last and it’s been like that for the better part of a year. Fear is an exceptionally powerful motivator.

How does time get added and removed from the doomsday clock?

Subtracting time

  • Losing players
  • Losing officers
  • Excessive wiping on normal mode
  • Suspending progression
  • Missed raids
  • Drama issues resulting in splintering

Adding time

  • Gaining players
  • Officers who are stable and not burning out
  • Farming bosses in one shot
  • Meaningful, visible progression
  • Positive attendance
  • Overall satisfaction and happiness

Over the past year, I’ve seen the clock hands gradually tick forward to midnight. Officers have become burned out. Players schedules and their lives have changed. I’m not able to adjust fast enough. I still have no viable raid leader I can pass some of this load to. That alone is my biggest need and there’s no job board or recruiting forum I can go to for something like this. It’s hard to grow a raid leader if no one has the time, desire, or skillsets to do it. Stable raid leaders are a premium.

Thankfully, wee were able to raid with the bare minimum with 25. The fact is that there are still people here who wish to raid and see more of the game. I’ve almost all but written off this tier and am in the process of retooling for Siege of Orgrimmar. This is the time of year where it’s so hard to recruit because players are firmly entrenched in their raiding guilds or they’re taking a break to enjoy the sun. Thankfully, we’ve picked up a few more players in the past week and added some time to it but we’re still extremely close to midnight.

Senior man cutting grass with shears

It’s like cutting grass with garden shears, isn’t it?

Our current roster is just not quite there for hard modes. Some of the players don’t have the experience. Others don’t have the gear. I’ve had to make the unpopular decision to temporarily suspend hard mode progression until the bottom end can catch up appropriately. Everyone who has been here has been farming normal modes for months. We’ve been able to 22 man our way through most bosses past even Dark Animus. We took a player’s alt Ret Paladin which started off with a 460 ilevel and ended the night at 502. They didn’t really do much DPS, but they were a body and and an Aura Mastery. The fear? That people at the top grow impatient and have no desire to stick around waiting for the bottom end to catch up and repeating the cycle.

It’s pretty damn sad.

I’ve been in similar situations before in the past. But there was always a clear, well lit path forward. I had a large and familiar group of officers more experienced than I was at the time who helped steer me the right way (like Syd). But man, it’s super lonely right now. But like any true leader, you can’t show weakness. It’s easy to repeat that everything’s going to be okay. In the back of mind, I don’t like that because I like having actionable steps and plans to move up.

The best I can really do is recruit and pray.

A stable and sizable raid roster needs to be the first fix. But it’s going to be for naught if I can’t get a raid leader somewhere. Throne of Thunder may very well be the most disastrous showing for this organization since Ulduar. We’re an above average normal mode guild. But this roster has much to learn about heroic raiding. It’s the difference between the regular season and playoffs. Have to find that ON switch.

Tick tock.

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Emergency AFK? 6 Ways to Handle It Like a Pro

Have you ever heard of the perfect storm of raiding?

Not a single cloud in the sky. Calm and steady waves. You have enough players present even though 1 or 2 players have signed out for the day. But you can’t quite shake that feeling it’s just too good to be true.

For us, it started out much the same. But then, a series of unfortunate events occurred. Lodur had a computer shortage. I had to race through the streets to pick up mom. Some people were going to be a little late due to overtime at work. We were ultimately left standing with 22 people. What could we do until everyone had returned to their battle stations?

On the perfect day, none of these things would have happened. But every so often, you get that day where the universe just likes to screw with you and cause havoc for players. As the GM, I admit that feel uneasy and anxious when not raiding. All that time is being wasted just by sitting there.

stormcloud

What do you do if you don’t have a full crew to work with? Are there options when someone needs to step out briefly for a few minutes?

If there’s trash still up, go do what your parents yelled at you to do when you were younger and take out the trash! By the time you clear it, the player should be back in business and ready to go.

1. Switch another player in

Easiest solution. Is there any other players online that you can pull in? Most raiding teams have a bench or maybe you have a recruit who is willing to step in. Activate the members you have around who you can grab.

2. Make some attempts in, even if it’s short handed

Just because there’s a player out doesn’t mean you can’t at least get warmed up and give exposure to your players. Have them get a handle for the opening phases. Start practicing some of the mechanics. Get them thinking about how they’re going to react to the different phases. By the time your other raider gets back, they’re the one that has to play catch up.

3. Downshift and clear (Heroic)

This is generally not a first option. I’d only consider this under a few circumstances. First, it’s clear that the players gone aren’t going to be back anytime soon. We’re talking an internet outage or a computer exploding or some other case where it’ll take longer than the rest of raid to resolve. Second, the raid group is nearing the end of the raid week. Maybe the raid is on a day 2 or a day 3 and it’s clear that there won’t be enough time left. Lastly, if there is still valuable loot to be had in the rest of the instance. Certain trinkets, weapons, or 4-piece drops that players are missing will warrant an instance clear.

4. Alternate content

Within instances like Naxx or the first tier of raids in Cataclysm, you had options on where to go and what bosses to do. Throne of Thunder is completely linear. In previous instances, your raid could have switched to a different wing and gotten down a different boss (preferably one on farm) while you waited for the lone player to return.

5. Wait and call an early break

Easiest solution on the planet. Give people a breather. It’s not uncommon for players to switch screens or alt tab and browse other sites (like this one) and catch up on other things going on. If you’re on a progression boss, the wait can allow players to catch up on additional information. Or be like me and sneak off to grab a quick bite from the fridge. It’s free time to spend!

6. Flex it up

Enough said. I’ve written about it a few times here (and here). No need to elaborate here! But it’ll be available in the next patch as something to kill prolonged time with.

Don’t despair like me at the thought of an underwhelmingly numbered raid. There’s always something that can be done until your group is back to full strength. However, if you find yourself consistently at less than capacity, then you’re going to want to start addressing that.

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The Art of Chaining Cooldowns

Want to increase your raid’s overall DPS?

How about expanding it’s survivability?

Or keeping enemy packs incapacity and stunned for longer than usual?

This is one of the basic raid tactics you can use. Chaining cooldowns refers to players using similar abilities one after the other. Stacking cooldowns means to use them simultaneously. How exactly should a raid chain their cooldowns together?

Offensive

As a DPS player, you have your own personal DPS increasing cooldowns. In most cases they’re fired off all at once to raise your damage for those brief seconds that the abilities are active. It’s kind of a no brainer isn’t it?

But when you’re dealing with many players, you may not have that luxury. What happens if two players stun the target at the same time with two Hammer of Justices? The target still gets stunned for 6 seconds (too bad the other stun doesn’t carry over and add 6 seconds on top).

(Un)Fortunate enough to have 5 shamans in raid? You can use their Stormlash totem one after the other for 50 seconds worth of extra lightning DPS. Bonus marks if you pull this off during a Heroism.

If you’re working on challenge modes, then you’ll have to chain your cooldowns together to get through various trash packs. In some cases, you may need to combine both offensive and defensive ones based on your group composition. My challenge mode group is stun heavy with a Death Knight, Monk, and a Shaman. Like clock work, the Monk opens with a Leg Sweep while the Shaman drops his Capacitor Totem at the same time (the stun detonates after 5 seconds) before the Death Knight finalizes with Remorseless Winter. If we still needed more time to finish off a pack, I dropped a Power Word: Barrier to help. Like any form of crowd control, targets will be affected by diminishing returns.

Defensive

Structuring healing cooldowns does need a little more thought. Should you use more than one at the same time or layer it one after the other? Bosses tend to have signature mass DPS abilities which affect the whole raid. Your decision on stacking or chaining all comes down to how intense the damage is and how long that boss ability lasts.

Jin’rokh’s Lightning Storm? We started chaining two cooldowns one after the other (example: Smoke Bomb followed by a Power Word:  Barrier).

Iron Qon’s Fist Smash? We stacked two cooldowns at a time as Rising Anger continued to increase.

Addons

If you don’t have it installed yet, get RSA downloaded and set up. It’ll help you and your fellow raiders as it announces when you activate your own raid cooldowns and when they end.

rsa-config

Bring up the configuration and go into the General Announcements tab. The drop down on the top right let’s you adjust which spells and abilities you want to use. The checkboxes let you choose where you want the start and end points broadcasted. In most cases, it’s going to be either a Smart Group or a Whisper. You can choose to override the output channel if you wish.

In Conquest, there’s a dedicated shaman channel where they organize their own Stormlash Totems and that’s where they set their macros and announcements to.

This simple technique is going to help you shave time off your kills and help you beat enrage timers. A little organization and communication ahead of time with your players is going to be needed, but it’s well worth the effort! To really stretch this out though, look through each boss and find out what the best time to chain cooldowns will be. Look for periods in a fight where your raid can stay still and unload their arsenal!

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