Keeping Up With The Paragons

One of my major character flaws is that I am a relentless overachiever. I don’t know how to be bad at something. When I find myself in situations that involve concepts that I’m not grasping or that I don’t understand, I get very frustrated and I start to lash out. At the same time, I also don’t know how to stop and enjoy any achievements that I have earned for myself, because I’m always chasing the next big thing.

It’s really tempting to buy into this behavior, in a game like WoW. All around you are examples of people who are possibly doing better than you. Realm forums have progression threads, Twitter is abuzz with bloggers and other players boasting about their achievements and discussing strategies, the Dungeon Finder has a minimum iLevel to participate in certain activities. All of those things can conspire to bring out a nasty voice in your head that screams “You’re not good enough!”

I remember during the heyday of Icecrown Citadel , I took a three month break from the game. I was severely burnt out. I wasn’t sure I wanted to heal anymore. Hell, I wasn’t even sure that I wanted to play the game, period. I went into hiding with a friend’s guild and decided to try the more casual side of things for once. It didn’t take long for people from previous guilds to find me and for them to try and engage me in conversation to find out what I had been up to all this time.

Ex-guildie: “Well, well. Oestrus. What marvelous things have you been up to lately?”
Me: “Oh you know… I’ve been leveling a shaman alt that I really enjoy and my guild is raiding. They raid three days a week and it’s fun.”
EG: “Fascinating! How far into Icecrown Citadel are you?”
Me: “We’re on Sindragosa, actually. It’s going really well!”
EG: “Well, well. Heroic Sindragosa! It’s good to see you’re keeping up with the rest of us!”
Me: “Erm, no. Regular Sindragosa. Just… regular.”
EG: “Oh dear. You haven’t even gotten a Lich King kill yet?”
Me: “I did on 10 man! See?!”
EG: “Heh, nobody counts 10 mans as progression and I’ll bet you haven’t even completed your Val’anyr yet.
Me: “But we’re doing hard modes on 10 man and I have 23 fragments and I’m pugging Ulduar for the rest and…”
EG: “Pugging Ulduar? Tsk tsk. How the mighty have fallen!”

I didn’t know what to say to that. I went from being a top tier raider in some serious minded guilds to wiping week after week on Sindragosa, followed by the Lich King, when other guilds were six months ahead of that (at least) in terms of becoming Kingslayers and pugging Ulduar in my spare time. Nothing I could say in my defense seemed to hold a candle to not only the criticism I was facing from others, but the criticism I was directing at myself. Needless to say, that nasty little voice in my head was having a field day.

“They’re really great people!” “That’s nice, they can’t even kill the Lich King.”
“I have a lot of fun here!” “Failing is never fun.”
“I have responsibilities and I manage stuff.” “It’s not your job to do that.”
“They’ll get it eventually.” “They will never get it.”

I didn’t know how to deal with the fact that there were people in guilds I used to be in, that I may or may not have ended on good terms with, that I knew I was as good as or better than that were seeing more content than I was. That infuriated me. I should be there. That should be me. I deserve those things! Why don’t I have that?!

So, I left that guild and joined a guild on another server that I ended up seeing a lot of progression with, very quickly and then I found myself in the opposite situation. My inner monologue now went a little something like this:

“Look at this great gear I have!” “You were fine without that gear.”
“I finally have my Val’anyr!” “Yeah, but now the other healers hate you for it.”
“We’re #5 on the server!” “For how long?”
“They really like me!” “These people are not your friends.”

In my never ending quest to be the best and show up my rivals and frenemies that I had made through the years, I blinded myself to what I really wanted in this game. I wasn’t even sure I knew what I wanted. I gave up the opportunity to run with really great people, who liked me for me (and I can be a handful), where I had some small amount of power, responsibility and clout and I threw it all away for a few more epics, a handful of extra boss kills, some credibility and a bump to my image. Was it really worth it?

I have learned a lot in my travels and before joining my current guild, I had a revelation of sorts. I want it all. I want to be in a guild where I can be myself and be around like-minded people, who want to raid and see content, but not at the cost of being something we’re not or being less than human beings. I don’t want to be at the pinnacle of progression, but I don’t want to be scraping the barrel in terms of that, either. I want to be relied upon and trusted and given some amount of responsibility, to share my opinions and thoughts on how I think things should be run or could be improved upon. I want to be part of a guild with strong leadership that I can rely on and that I can put my faith into and that I know has the best interests of myself and the guild in mind. I don’t feel that’s asking for too much.

I really feel like after all this time that I may have found the right guild for me. Of course, I’m probably jinxing it by saying that and I will have a seriously hearty laugh if things fall apart four months from now and I’m guildless and using this blog as a way to find a new home. But it feels right for now. It’s mighty tempting to go on to the websites of other guilds and see what they’re doing. I still seethe a little bit when I see what others have that I don’t. I still have to resist the urge to feel bad about myself and to secretly see if they’re looking for holy priests anytime soon. The temptations and frustrations are still there, but I’m working on quelling those and appreciating what I have. We start officially raiding in 25 mans next week and to say I’m hungry for it is an understatement.

I want it. I want it so bad that it hurts. I want to kick ass and have a slew of stories to tell. I want to share advice about my experiences and what I have learned. It will happen in time. I know it will. For the first time in a long time I am happy with what I have.

You should be, too.  And if you’re not maybe it’s time for you to also re-examine what it is you want out of your guild and try to find out if it’s there.  If that doesn’t work, it may be time to move on.

It Came From the PUG: Could you turn that macro off?

Recently, Mike Sacco wrote about how kindness in a PUG pays off. In truth it does, quite a bit. Taking a little time to explain fights, and explain CC and such to new players is always a good idea. After all, we were all noobs once right? Let me give you an example from my recent travels.

I’ve been leveling my hunter now that I’ve started raiding on the Shaman. Lodur is Justice Point capped, and there’s nothing more for him to buy or really do except the daily heroic for Valor Points. I queue for a random dungeon on the hunter with a guildie while I’m questing, and after about 30 minutes, we get Vortex Pinnacle. The tank, the healer and the other DPS are all from different servers. As we start the instance, the tank asks us if we’ve been here before, because he has not. Before we even make the first pull he asks what we can CC in the group, and what marks everyone wants as their own personal CC marker. The healer admits he’s never been here before and asks that we keep him apprised of any surprises before we encounter them.

I’m floored at this point. Weeks of PUGs have left me slightly jaded with tanks careening in ignoring or breaking CC, and just leaving me awful messes to clean up. The communication in this group was absolutely flawless. We walked the paladin healer through the encounters, and the tank’s main was actually a holy pally so he spent some time explaining spells and stats for the healer. It was honestly the most informative, and best communicating group I’d been in to date. Because there were clear lines of communication and education, the run was smooth, having zero wipes, and was truly just enjoyable. My other guildie commented to me at the end of the run that it was the “Best damn group” he had had since Cataclysm’s release.

Now, while being patient and communicating is always a good thing, there comes times you have to draw a line in the ground so to speak. Take for an example a daily heroic I did with Lodur just recently. I was set to heal, and was able to pull three DPS from the guild, but no tank. We queue up in the LDG tool and get Heroic SFK as our instance, and a tank that had very, very low health. To put this into perspective, fully buffed Lodur sports around 115-116k health. This tank, a warrior, had 119k health fully buffed. Now, I honestly gave this guy a chance. I already know he juked the system to be able to queue for heroics, but hey, maybe he’s actually good right?

We set our CC marker out, and shackles go out, stuns hit home, and the tank charges right in and breaks all CC. He promptly dies. We run out, reset, come back in. He hasn’t even released. I res him up, and we politely explain that he needs to not break CC or he will die. He says he understands, but low and behold on the very same pull he charges in and breaks CC. I try one last time to explain to him about CC and he just leaves group. We re-queue and get another tank, this time we get a DK tank with 160k HP. Already looking better, he’s got the requisite tank gear and looks like he should have a handle on what’s going on.

We go in, and make it to the first boss. First boss goes down, and we start making our way to the second boss through the courtyard. The pulls go very well until right before entering the kitchen. The tank decides he’s going to pull the adds on him into the kitchen, aggroing the pack of servant, the cooks and everything in between. Needless to say it’s a wipe. We explain to him he’s got to slow down a little and watch what he pulls giving CC time to go off and healing time to situate. His only reply is to go careening back into the packs. At this point either the person is just very dense, or being an ass on purpose. We kick him from the group and the last one makes it all the way through.

Another good example of how patience pays off also takes place in heroic SFK. Me and a guildie queue up for a random, get SFK and the tank is a warrior, who looks right about where they should be on health and gear. Before we start the pulls the warrior says “Hey I’m a little rusty at tanking so any help will be appreciated.” We start our pulls and everything goes really well. We explain the first and second boss and make our way to the third boss of the instance. Most people hate that boss, it is arguably one of the hardest to manage in all of the heroics right now. There’s just a lot going on. We explain the fight and the mechanics and mark the adds. We explain what to avoid and how to move around it etc. Full run down. First pull winds up in a wipe, tank gets smeared and we release and run back in. Tank asks what went wrong and how he can improve it. We go over what happened and find out he can’t see the desecration. We walk him through enabling projected textures, and pull again. This pull goes way way better, and we get the boss to about half before the adds start running wild. After we recover from the wipe, the tank asks again what he can do to fix the problem. We develop a strategy that has the tank running from door to door picking up adds. After the boss dies on the third attempt, I’m ecstatic, and the tank is ridiculously happy.

Right there, simple communication and patience beat the hardest boss in the zone. So there’s a moral to this story, next time someone is doing something wrong, or maybe doing it in a way that isn’t the ideal way, take a minute or two and try explaining to them calmly and clearly how to do it or offer suggestions to improve the outcomes. Be constructive in your criticism and pay attention to how you say it to them. A little patience and kindness can lead to a smoother run. Now if they wont listen or are just jerks well… there is a kick button for a reason.

As an added bonus, I’ve begun livestreaming my exploits in the LFG system late night, and early on Sundays and Mondays. Check my Twitter for when the streams start, or periodically swing by my Livestream Channel.

The Life of a Confused Priest: From Healing to DPS and back!

This is a guest post from my friend Synysta about breaking stereotypes and enjoying the game. -Lodur

My main Synysta is a Priest. She’s been many races and factions, but currently she is a Blood Elf. I think I can see the rotten tomatoes flying in my direction from the Alliance- I must duck! /cast Power Word: Shield

I’ve been playing a Priest for several years now as I rolled her at the beginning of BC and back then I did it just for kicks. The guild I was part of at the time was in desperate need of a healer and as we all know, the Priest is the archetypical healer in World of Warcraft. Was I aware of what I was letting myself in for, or was I aware of how much fun I was going to have? Absolutely not. I was a total newbie in the beginning, I hadn’t got a clue how the game worked and my experience with the universe of Azeroth was limited to Warcraft II and Warcraft III. So in I jumped, feet first and grabbing the proverbial bull by the horns. How hard could playing a Priest be?

I can hear all the Priests laughing as I typed that. As I have found out in my few years of playing the class, there’s a lot more to a Priest than you would imagine on face value. So I rolled the toon, picking Draenei as my initial class and starting as a Level 1 on the island of Azuremist. I did a few quests till level 10, smiting my way through the mobs and casting Renew and Gift of the Naaru on myself. Of course, I never realized how useful the shield could be until around level 65. Dumb? You betcha. I soon discovered dungeon healing and found I actually had a talent for healing the unclean, unwashed masses. The levels flew by and I was soon standing in Borean Tundra, dinging Level 70. Then I discovered ‘The Dark Side’.

Shadow DPS was an absolute riot and a half for me. I found that not only was I a capable Holy Priest but also a capable Shadow Priest. Now, I am aware that this is World of Matticus and I know that this is a Healing blog…but as someone who has played both sides of the coin as a Priest, I just want to say that no one should ever feel pigeonholed to heal- just because you are a Priest. It’s like saying a Warrior should only tank or a Paladin should DPS. It’s the stereotypical choice to go that path, sure…but it isn’t your only choice.

As a Shadow Priest, I was constantly bombarded from all angles about how I should heal and constant pressure was ladled onto me as I fought hard and strong on staying Shadow. Sadly, I was constantly forced to be a healer when Dual Specialization was introduced. From my early days of raiding Naxxramas through to Ulduar and Icecrown Citadel, most of my raid leaders or Guild Leaders were okay with me being a Shadow Priest but the more I held onto my new identity, the more people would try to shove me in the opposite direction. From here I decided to bite the bullet and learn to be a healer again. I leveled as a Holy Priest and had so many years of that I decided it was time for a change. So Discipline was the chosen way of the Light for me.

Having fun with Discipline has been a challenge for me. It took me a very long time for me to master it and then when Cataclysm came along and turned Healing on its head, I found myself struggling and gasping for mana like a fish out of water- flipping and sputtering around on its back. I soon learned that it was because of my gear. In Wrath of the Lich King, Discipline Priests would get mana returns through crit based heals and the use of Power Word: Shield. I never once had to sit to drink or use Shadowfiend, or even Hymn of Hope. I would watch Holy Priests seem to have a lot more issues with it than I ever did. I suppose that I really took it for granted as when Deathwing blew a giant hole in the side of the world…he seemed to blow a giant hole in the side of my mana pool too. Starting off with a 42k mana pool in my 25 man ICC gear, I thought that I was pro. I thought that I could stroll into Blackrock Caverns like the cat that had gotten the big bowl of cream. I soon found out how very wrong I was. Lets just say that panic was definitely the order of the day when 42k mana would vanish in a matter of seconds before my very eyes. It was like Pacman attacking my blue bar, OM NOM NOM NOM. I screamed. I panicked. I thought it was me. So I asked Matticus what to do. He told me to use the Heal spell more. And actually that seemed to work.

As my gear got better, I found that my mana pool doubled in size and with the added intellect and spirit, my mana gains seemed to return to normal and my anxiety levels seemed to drop. Don’t get me wrong, I’m no superstar healer but honestly- practice really does make perfect. I’ve seen Priests get so many changes since the early days of BC and I’ve enjoyed every moment of it. Sure, I’ve pulled out my hair in clumps and given myself heart palpitations but I really do love the challenge of relearning my character and class.

I recently leveled a Holy Paladin up to 80 too. 85 and healing though? That could well be for another time. Same place, same heart attacks. But as for the Priest? I still love DPS. It’s a nice change for when I can’t be bothered with the PUG’s 😉

Healing so far, Lodur’s thoughts

It’s been a while since Cataclysm has been released, and I’ve been hitting heroics, dungeons and now raids as often as I can. So I figured it would be a good time to report on the trends I’m seeing, and how restoration shaman are fitting into the scheme of things.

Tank healing

Tank healing is a new and interesting animal. With everyone’s health totals rising exponentially due to ridiculous stam values on gear, tanks are getting absolutely insane health totals. In Wrath, our main tank could push himself above 100k health. Healers gasped at this and commented on “EZ mode” healing with a health pool that size. Being heroic level geared in Cata, as a healer I’m sporting 106k – 116k depending on the buffs available. Tanks are pushing closer to 200k health. So what does this mean? Well, tanks can take a beating that’s for sure, but the design of the higher health totals means that tank damage is meant to be a lot less spiky, and a lot more predictable. I’m finding my medium, cheap heal is sufficient in most cases to continually cast on the tank, and still be able to keep my mana reserves quite high. When the tank takes his big damage, I can pop a quick expensive heal, or a slow expensive big heal to give me the buffer to switch back to my medium heal.

In most cases I’m finding tank healing has a steep curve to learn, but is a lot easier than it was before once you get used to it thanks to the normalization in damage. This counts normals, heroics and raids. The trick really is just knowing when the damage is coming. Boss mods of course help with that, but I find it much more important to know the fights now than it was in Wrath. I like it honestly, it’s a lot less boring than it was in the previous expansions and I find myself not falling asleep at the keyboard while healing tanks.

Healing the rest of the group

Healing the rest of the group is an interesting shift as well. Not only does everyone have higher health totals, but everyone has a way to stay a live a lot longer without the direct intervention of the healer. True it is important to “not stand in bad”, but on those times someone gets caught they can keep themselves a live a little bit longer. Whether it is a cooldown to avoid damage, a self heal or an ability to GTFO before damage gets too bad, every class has something.

The beautiful thing about this, is that for the most part I can put them on the back burner and actually pay attention to the fights. It provides just enough buffer for me to not have to solely play green bar whack-a-mole. I can safely navigate away from fire and other bad things, and not have to worry about snapping off that last heal that very second on that DPS. Now I’m not saying that you ignore them completely, obviously that would be rather silly. Instead I’m just saying you have breathing room to save your own bacon, or that of the tank, before absolutely turning your attention to the DPS.

In the last few weeks, I’ve learned to rely pretty heavily on passive healing quite a bit where DPS is concerned. For a resto shaman this really means loving that Healing Stream Totem and Healing Rain. Trusting in those two spells to do their job I can usually stay above board on mana longer. I’m hearing this report back from many of the healers from all walks of life.

Spirit is the new MP5, and my new overlord?

Spirit is really catching me as something, at least for shaman, that is proving more important than maximum mana. This may be a design glitch, but in this past weeks raid on Halfus I was the only healer with mana left at the end of the fight and I never stopped healing. I packed about 3k-3.2k spirit with buffs / flasks and made liberal use of Mana Spring Totem, but the results were definitely there. I’m not saying you should move entirely towards spirit, but I saw a lot of healers forsaking spirit entirely, or keeping their levels very low, in order to stack more int to increase mana pools.

It’s true that int gives you more spellpower as well, but it’s all about balance. Conserving mana is important, but making sure you’re getting positive mana returns is also very important. I won’t give you hard numbers here because I think each healing class will wind up with very different sweet spots, but I urge you to play around with your numbers a little.

Working as a team

It has become more important than ever to work with your healing team to achieve healing balance and total victory. In the Halfus Wyrmbreaker fight (10 man version) we were running with a resto druid, holy pally and myself. We put the holy pally on the main tank as his primary focus, I took the off tank, and the druid roll healed. The goal was to cross heal when applicable, but to have a specific section to babysit, so to speak. Very early into the first attempt, the druid went OoM. We talked about it after the attempt before the second try and found he was pretty low on spirit, and pumping everything into int while attempting to HoT the entire raid. We swapped his int stacking for more spirit (flask, food, gem) and then strategized a “healing zone” for the raid. We decided we would create a safe zone to layer healing rains and efflorescence. It went so much better that it was just silly. The healing load balanced (so to speak) the rest of the fight was easy mode.

The rest of the night was the same. We strategized our healing spell choices for each fight and assigned areas of responsibilities for each that overlapped. The three healers really worked to support each other throughout the raid, and it worked out very well. It just illustrated to me how much more important working together is now compared to Wrath. In Wrath it was so easy to just sit by and do your own thing, not really worrying about what the healers are doing, but coordinating now at least in the 10 man raiding environment works out so much better.

I AM HEROIC DAMN IT!

Healer gear seems to be falling from the trees right now. Crated items are fairly easy to obtain, every heroic seems to drop at least a single piece of healer usable loot, and I don’t feel like I’m starved for items to fill slots anymore. All the healers in my guild are saying the same thing, and I find that refreshing. It helps us to be better prepared (and properly geared) for raids than we were in Wrath. The level of difficulty of healing heroics right now I feel is tuned properly, and helps us develop the healing skills with our new changes that we need to have. It’s less about rolling face and mashing one button, and more about really learning what to do. At least for now that is.

I walk into heroics and raids confident that I can accomplish any goal set before me now as well. I seriously do not fear healing anything. It’s not from a position of being overpowered, it’s honestly from knowing that I have all the tools I need at my disposal. It’s a really great feeling to not go into an instance and say “shit, I just don’t have the right tools to heal this.” Color me giddy at that one.

What about your adventure?

So I’m curious as to everyone’s experience in Cataclysm so far. How have things been going for you now? What type of situations have you run into? What lessons have you learned that you can share with others?

Case Study: When to Use Fast Heals

This case study comes from yours truly. During the first week of the expansion, the heroic group I healed consisting of my own guildies random’d into Halls of Origination (which offers the best Justice Points:time ratio with 7 encounters, I personally think). After clearing out the first 6 bosses, we ran into Setesh (or Set or Seth or god of chaos, if I recall my SG:1 mythology correctly).

Now Seth likes to do a series of annoying abilities reminiscent of bosses we encountered in Wrath:

  • Shadow Crash – Care of General Vezax
  • Portal summoning – Jaraxxus
  • Green bubble things – That one gnome boss in Pit of Saron

There is a moment in the Setesh demo where I lose the tank. I had about 20% mana left in my pool. The tank’s health was dangerously low. I screwed up here because I thought Heal was enough to catch him, but it wasn’t. You’ll notice I already blew my Guardian Spirit earlier on in the video. I wasn’t thinking properly because I a few outs left.

Flash Heal spam – Even though my mana was low, I still had enough to unload Flash Heal and get our druid tank up to a safe level. I could have followed up 2 Flash Heals with a faster Greater Heal.

Leap of Faith – I was far enough away that I think Leap of Faith would have bought a few extra seconds of kiting (where the mobs weren’t beating on him).

Psychic Scream – Dropping a Fear Bomb would have shut out enough of the mobs to buy time for the tank to get clear or for me to use any of my healing spells to get his health up to a safer level.

So what’s the lesson?

If you need to ask yourself whether or no it’s a good time to use your fast heal, it’s a good time to use your fast heal. Since this encounter, I’ve instilled in myself that the moment the tank goes below 40% health, I would use Flash Heal to push him back above 50 before switching back to a normal Heal.

Luckily, we still killed him because of overpowered Warlocks.