Tier 10 Healing Bonuses

The new Tier 10 bonuses are available for preview. Note that none of them are finalized yet but these are some serious bonuses. Check them out:

Druids

  • 2 piece: The healing granted by your Wild Growth spell reduces 0% less over time.
  • 4 piece: Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
  • Paladin

  • 2 piece: The cooldown on your Divine Favor talent is reduced by 60 sec.
  • 4 piece: Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
  • Priest

  • 2 piece: After your Pain Suppression and Guardian Spirit talents expire on your target, they grant your target 10% increased healing received for 10 sec.
  • 4 piece: Your Flash Heal spell has a 15% chance to reset the cooldown on your Circle of Healing and Penance Spells.
  • Shaman

  • 2 piece: Your Riptide spell grants 20% spell haste for your next spellcast.
  • 4 piece: Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount over until cancelled.
  • If I were to rank these bonuses, I would have to say the 2 piece for Druids is a clear winner. Wild Growth without the reduction in healing strength as a constant bonus? That’s a strong bonus. The 4 piece translates to 1 in every 50 Rejuvenations will switch to a new target with a full duration a chance for Rejuv to jump per tick application.

    For Paladins, I’m really liking the 4 piece myself. Holy Light’s going to see some even heavier use. But that 2 piece basically means a 1 minute cooldown on Divine Favor. That’s pretty darn sick.

    The Priest 2 piece seems okay at first glance. It’s going to take Pain Suppression talents and the Guardian Spirit glyph to make it truly stand out. Remember how long their cooldowns are. I have to give the edge to Guardian Spirit especially if you have the glyph. The 4 piece one looks really good to me no matter what spec you are. I don’t think we’re going back to the days of the Circle of Healing spamming Holy Priest or anything.

    And as for Shamans, they seem to consistently rank high on the tier bonuses. Riptide giving haste? Chain Heal crits doing even more healing?

    How are you liking the upcoming tier 10 bonuses?

    The One That Got Away

    The other day I had the good fortune of talking with our friends over at Wow relief and our conversation got me thinking about something.
    Some of us have been around for a long long time in this game. We’ve lived through PTRs and Betas and now two expansion with a third on the way. We’ve seen many things change and many things come and go, and things that were promised to us never come to be. I got to thinking what I would love to see added to the game for my class. The answer actually comes from the Wrath of The Lich King beta.

    Back in Beta, restoration shaman had a rather interesting 51 point tallent to play around with. It was unique and new and fresh and odd and I loved it.

    Spell_Shaman_SpiritLinkSpirit Link (Rank 1): You link the friendly target with two nearby targets, causing 50% of the damage taken to be distributed to the linked targets. After 2200 damage, the link will sever.

    This little baby was awesome in my eyes. The concept behind it and the possible strategic uses of it, especially considering the health pools of both Druid tanks and Death Knights  intrigued me. It wasn’t your normal everyday spell. As a healer we’re used to playing healing triage as well as Cast X spell get Y result + / – a little. This you know the values but you can effectively use this to shift some raid damage around. Alas this was not meant to be and it was replaced by Riptide, which is a very good spell, but doesn’t lend itself to the same sort of mysterious awe that Spirit Link gave me. With cataclysm coming back I’d love to see this come back as a mastery spell or some such. It was a fantastic concept that I’m sad to say got left on the cutting room floor.

    So, with that I turn it over to you our readers. Anything you want to see desperately added to the game? Why? Did you find something in a Beta or PTR that you wish would have made it to the live servers?

    That’s all for today, until next time Happy Healing!

    Sig

    Pit of Saron PTR Preview

    There’s going to be a few spoilers in here folks, so click away if you don’t want to see anything.

    Remember those spinning axes from the days of Black Temple?

    Yeah?

    Well they remember you too.

    And guess what?

    They’re back!

    Anyway, I partied up with Alex and Matthew from wow.com along with Tristan, from the Elitists podcast. Had to use a pre-made for this since there’s a bug where players who have done the Argent Tournament questline aren’t able to see instance portals.

    On a side note, there are no Dwarf Priest premades. What the heck is up with that?

    Doing a writeup of my initial impressions healing the place. Will edit this post and put a link to it when it’s available. Edit: Post is up! Here’s a few teaser shots for the time being.

    WoWScrnShot_100309_165831 WoWScrnShot_100309_165939 WoWScrnShot_100309_165252

    Officers and Alts and Raiding Oh My!

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    So very recently one of our Officers has been bringing his alt to our raids, not just farm content but our progression nights. This was obviously given the go ahead by raid leadership but it did stir up interest in a few raiders asking what was going on. As a standing rule my guild has never really taken alts on main raids. Normally alts are left to the alt raids on the weekends. We have in the past however asked very well geared alts along to fill gaps in our raid make up. So after taking care of a few guildies concerns, I figured it was something post worthy.
    There seems to be a large concern about officers abusing their power to take their alts on main raids and get loot that would otherwise go to mains, or using their positions to get main raiders / toons to take their alts through content to gear up. While I’m not saying this doesn’t happen, because I’m sure it does, but I don’t think it happens as much as people think. Most time I see guild officers gearing up their alts to be able to pitch hit in a raid if need be. I’ll use my guild as an example. Most of the officers there have well geared alts, it breaks down something like this

    GM DK tank main – Well geared Rogue alt

    DKP officer/hunter class lead – Well geared Warlock alt

    DKP officer/Warlock class lead – Well geared Unholy DK

    Recruitment officer Dps DK – Well geared Paladin alt

    Raid officer/Shaman class lead – Medium geared DK tank / low to medium gear Hunter

    I put myself on the list because I am actively seeking to bring my hunter up to the well geared level of things. Other officers have other alts and such but you get the idea. The intent behind our gearing is something to help our raid and groups out. Let’s say our guild is doing two ToC 10 man runs, normally we have 6-7 raiding healers available. You don’t need 7 for two ToC groups. Let’s say one group is short a tank, my goal would be to be able to hop on my alt and fill that role so the group doesn’t fail to start. Another example and one that we’ve been using. We’ve been a little short on the melee front this past week. As a result the warlock class lead hopped on his Unholy DK for this weeks raids. It provided the same spell buff his warlock did to the raid but gave us the melee we needed for our encounter. It was useful to be able to pull someone’s well geared alt to fill the gap and keep the raid moving.

    It should be noted that this isn’t required and that the vast majority of the time we spend gearing our alts up are through pugging instances and farming badges. That said it’s already proven useful a few times.

    How to Handle Loot Priority:

    So something that is key is to set up a loot priority for any guild raid even if it’s not a main raid. Our weekend alt runs we use a loot priority to keep things going smoothly.

    Main spec > Off spec  // Main toon > Alt

    Pretty straight forward  right? This has also encouraged more then a few people to bring their main toons to these alt runs as they are normally instances we don’t run anymore or alternate versions of what we are running (my guild is a 25 man focused guild so we do 10 man / alt 10 man runs on weekends) Everyone has fun and anyone can bring their alt along if they want, as long as we get a group composition we need.

    Having well geared alts in a guild raid environment is a very useful tool that an be called upon when needed. It seems most people’s apprehension is when they see officer alts pop up in a main raid, I suppose I can understand that. If you’re in a situation that you feel like the officers or some officers in particular are taking advantage of the system, say something just like my raiders did to me.

    Now, with all that said, this doesn’t just pertain to officers, but as the questions and concerns was about officers taking advantage of the system to bring in their alts to gear up that’s where we kind of hovered around. Raider alts can be just as helpful and there have been occasions when we asked a raider to bring in their alt. Sometimes this has even lead to them wanting to switch their mains for both their enjoyment and the good of the raid.

    So, what do you think about alts getting geared up to raid? Do you have an alt army ready to take down Icecrown? Ever bring an alt to a main raid at the leaders request?

    That’s it for today, until next timESig

    Seven Ways to Your Raid Leader’s Heart

    I was having a discussion with a fellow officer last night after our raid. We had just completed ToC 25, Ony 25 and VoA 25, with relatively few speed bumps. My friend and I were talking about what makes me happy from a leadership perspective in a raid. I decided to type out the list I came up with as what I look for from my raiders.

    Sign up! – One of the biggest problems any raid leader or anyone who organizes a raid is knowing peoples availability. My guild is very raid oriented and we do have raid sign-up sheets as well as a section for people to post when they are out of town ahead of time so we know who is available and when. We also ask our raiders if they can’t show to sign up on the list as not available. There’s nothing more frustrating than trying to track down people to make a raid happen. There has been many a time my guild leader has sent me a text asking where certain people are. The end result is both of us (more him than me due to my work schedule) scrambling to find people to fill gaps so that everyone else who signed up isn’t left in the cold without a raid.

    Bring Consumables! – My guild supplies flasks, food and elixirs to raiders. We have officers and raiders that are potion and elixir specced so even if you don’t have access to the raider tab of the guild bank, you can get your consumables made. Often times us crafty types won’t even need all the mats, usually I just need the Frost Lotus and I can whip up a ton of flasks. We also have raiders who bring a ton of fish feasts so there’s always food buffs available as well. There’s very few things as frustrating durring a raid as waiting for people to buff up with flask and food or to hear someone didn’t bring any. If you need flasks, ask before the raid!

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    Have Your Gear Ready! – Before showing up to a raid make sure you’re gear is properly enchanted and gemmed. If you have that shiny new piece of gear you want to wear to the raid that is fine and dandy, but make sure it’s ready to use! It’s incredibly frustrating to see a raider show up with empty sockets or no enchants. I know in my guild, we supply Abyss Crystal’s for guildies to use on enchants, and enchanters will supply the rest of the mats 9/10 times. JC’s are always available and we stagger patterns for the most part so there is always someone who can cut a gem that you will need.

    Make sure your gear is repaired before starting the raid. One boss in it’s not fun to hear some one’s gear is in the red. Also make sure you’re using the right gear. Some people will fish or cook before the raid and sometimes forget to take off their fishing pole before heading off to the run (*cough*fishingpoleZabos*cough*) and then do part of the instance in the wrong gear.

    Know The Fights! – Most raid leaders will have the information readily available and posted for you to view well before the raid begins. I make it a point to sticky all the boss strategies and videos at the top of the thread aptly named “Raider Forums”. With the Internet around and sites like bosskillers, tankspot and our own little space here at WoM there is a plethora of information available on most if not all fights in the game. At least have a general idea of what is going to happen, it makes our job a little easier when we’re explaining what we need you to do and it helps keep the pace of the raid up.

    Don’t Ninja AFK! – Having players afk or ninja off of ventrillo without saying a peep to anyone is very annoying. Calling out for someone to do something over vent and get no response is not fun, nor is waiting for someone to get back from the afk before a pull. While I used ventrillo as an example, this holds true to raid chat, party chat. Basically just pay attention to communications. If you need an afk break just send a tell to the raid leader and say “afk 2 min” just let us know!

    Mind Your Attitude! – This is a very social game. In a group or raid you are interacting with 4, 9 or 24 other people all with the goal of having fun in mind. We all understand that real life happens and things outside of your control will affect your mood, but when you’re in such a dour mood that you’re bringing everyone around you down or you’re spending more time kvetching rather than raiding, it might be time to take a break for the night. Getting snippy, pitching fits or the like is non conducive and counterproductive to a raid. You need to be able to check the baggage at the door and unwind and have fun for a little while with a group of people.

    To quote Matt “Either leave it at the door or just leave”.

    Don’t Stand in the Fire!!! – Since the dawn of raiding, players have been drawn to standing in the fire. It’s warm cozy effect lulls them into a sense of security and happiness. As a raid leader there is nothing more frustrating than watching someone stand in the fire / void zone / thunderstorm / aoe damage and just die instead of moving. It is the bane of all raid leaders! Yes sometimes things happen like lag or graphics bugs. But as I told one raider last night, if you don’t see a spell effect and your health is going down maybe move a couple feet to the left or right and see if it stops! Help us help you stay alive! Remember you can’t DPS if you’re dead!

    Leading a raid is often times thankless and almost always a very frustrating job. We see to the happiness and well being of a multitude of people and try to make sure the raids happen in such a way that people are still having fun rather than feeling more worn down at the end of the night. We appreciate any help we can get in making things go smoothly. When your raiders come prepared and happy it makes things so much easier not only on the leaders, but the raid as a whole. My raiders do the things above and I can honestly say I love raiding with my guild because of it. It lets us goof off and have a good time enjoying the game together and less time worrying about making sure everyone is ready. Yes hiccups happen but for the most part they are all on the ball, and that makes me very happy.

    What about you? What do you do to help make raids and groups easier?

    P.S.

    A total non sequitur here but like matt I too have my own projects I work on when I’m not writing for WoM. If I could I’d like to take a second to plug my latest project (Thanks matt for the go ahead to plug =D).

    Those of you who follow me on Twitter will know this but for those who don’t I’ve recently started co-hosting a podcast about gaming with two other “gentlemen”. Rodger / @wowdawgs from www.wowdawgs.com and Enrique / @spoonwolf from www.spooncraft.com. Our podcast is For The Lore and is available free for download from iTunes. Direct links can be found at Forthelore.com. Join us for all things surrounding story driven gaming. We stream live on mondays through ustream with pre show starting at 6:45pm est. We cover all games with a story there as well as our own works of fiction writing and game design. We do cover WoW but not exclusively!

    That’s all I have for today. Until next time, Happy Healing!

    Sig

    Image from druidheal.com