Extreme Makeover – Matt’s UI: Part 2 (Addons that I use)

Here’s the before post of my UI when I was in the process of tearing it down entirely. This is the after post of my UI in various stages throughout one of Sunday’s raids.

matt-ui2-tb
Clicking on the image takes you full screen. While you’re there, proceed to laugh at the 2 melee that died.

I’m extremely happy and satisfied with the way it looks now. Before I had to drag my eyes all over the screen to get information I needed. I sat down last week and spent a good, solid 3 hours asking for some advice from the lads in the BA Chatroom. Some of the modifications will be the same. But there are some brand new elements. I designed my interface with the goal of having important information towards the center of the screen because that’s where my eyes will be concentrated a majority of the time. All files are linked to either Curse Gaming or WoW Ace.

The Meat and Potatoes

matt-ui5 Here’s a cropped action shot of the force in Black Temple taking out the trash.

Metahud: I was inspired by Top Gun for this one. Instead of using the normal boxy frames to display my health and targets, I opted to use something called a HuD (Heads up Display). It has a nice graphical representation of my target’s health, my health, my target’s power bar (mana, energy, rage), and my mana. My information’s on the inner circle and my target’s are on the outer circle. Not only that, but it shows me the hard numbers of a person’s health and their percentage. On the top right, you can see the cast time remaining on a spell (Greater Heal which I just finished casting). Notice that I have an Ashtongue Primalist targetted (bad guy).

Metahud displays me the approximate range to that target (9 – 28 yards). It also tells me who it has targetted (Lang, our MT). I moved Pitbull’s Target of Target bars to the bottom right for the sake of contrast and easy selection (until I figure out how to change those colors).

DoTimer: Knowing when your cooldowns are up is integral to any healer as it allows us to time our trinket use and other "long CD" spells. I moved my cooldown window to the center of the screen below my HuD. In this case, by being aware of when Prayer of Mending is up, I can get ready to activate that on Lang instead of dropping a Greater Heal. Knowing your Cooldowns allows you to mentally adjust your spell process on the fly without having to constantly guess to see if you can cast a spell or not.

ScrollingCombatText: At the top, you can see the amount of mana I’m getting back. I believe it’s mana spring totem. I moved SCT above the HuD and set the transparency to 50%. Not only mana, but it displays other important information like health gain or damage done to and so forth.

NaturEnemyCastBar: I still like NECB. It tracks the cooldowns of other people around me. Never again will you have to ask when banish is up. I repositioned it slightly from where it was in the shot above. It’s now located towards the middle of the screen and is flush against the power bars on the right.

Elkano’s Buff Bars: Far right side. I like it better then the default Blizzard one. It shows me both buffs and debuffs and the time remaining.

Pitbull Unit Frames: Yes, I know a lot of people pressured me suggested to use Grid. It’s a lightweight raid frame, I got it. But I’m already married to Pitbull! I have this set up on the left side along with my own frame and my target’s frame right below. It’s slightly larger then the raid frames above (Refer to the first shot). The reason why I wanted two of them is so that there’s less eye movement for me to do. If I’m focusing on raid healing, I still have my target up on the left side. If I’m focused on tank healing, I can keep my eyes glued to the center. Each portion of the screen is set up for a different purpose. Also interfaces with Prat =).

Deadly Boss Mods: Raid requirement. Either use that or Bigwigs. But either way, it’s a must for raiding. I placed mine at the top with full opacity above SCT.

Quartz: It’s a graphical bar that shows cast times and stuff which adjusts for latency.

Visualheal: Displays in a bar the approximate amount of health they will gain when factoring in your heal so you can visually see it (hence the name?).

Bottom of the Barrel


Poison elementals are serious business. We made our Druid tank shift out and cleanse. 

My chat windows and other secondary information is located at the bottom of the screen. From left to right, it’s combat text/general chat, Omen, Bars, Recount, chat windows 1, and Guild/raid/healer chat.

Prat: It came highly recommended as thee chat frame of choice. Shows timestamp, colors the player name according to class, level, group number of person, and more importantly no annoying overlapping scroll arrows!

Big Brother: Raid Leaders – This is a must for you guys. Found out who broke that sheep! Also displays nifty stuff like flasked players, buffs that may or may not be missing, etc, etc.

Omen: The standard in threat meters now. Don’t enter a raid without it. You can have it minimized as long as it’s transmitting. Although 9 times out of 10 it won’t matter for healers, it’s still nice to have around.

Bongos2: I use Bongos2 for my bars. I shrank it as small as I could since I’ve mapped every option to a key at this point. Anything I need to click on is at the top anyway.

Recount: See previous post on this excellent measurement and raid diagnostic tool. Has meters for everything and you can output the information into raid. Warning: Can inflate ego.

Stuff you don’t see

All that stuff above was meant primarily for raiding and healing. Here’s all the addons that make other aspects of WoW a little easier to manage.

ATSW: It stands for Advance Trade Skills Window. I use it to keep track of and sort my various enchanting and tailoring recipes easily. Might be abandoning it soon due to lack of support. Exploring for some alternatives.

Cartographer: This handles my mapping functions. Shows my coordinates, and tracks herbs/mining nodes and the like.

 TipTac: This is a particularly useful addon. It’s a simple tooltip information window. In this case, all I did was mouse over Maeve and it displays information like his title, Guild, buffs, health, spec, and who else has him targetted. It sure as hell beats the default tooltip in the game.

Swatter: Do you have annoying UI error messages that seem to show up? I use Swatter mostly to debug the information and then close it afterwards. Doesn’t seem to be in active development as I can’t find a link.

XLoot: It’s a looting interface. It’s a simple remake of the default loot window.

XRS: It stands for X Raid Status. This raid leading addon echoes what buffs are missing from the raid. Make sure you have an A. Like Kilmster says, rain of fire is serious business. Full buffs should be granted before attempting to go into one.

Stinky Queue: Lets me group queue into Alterac Valley. Will be obsolete once 2.4 comes.

oRA2: I had to install this addon to please the brass. This is the Patriot Act for raid leaders. I give up my privacy so that I can raid. With it, they can see the durability of my armor, reagents, potions, underwear size and so on.

Itemrack: Lets me switch outfits with a click of a mouse button. I can go from suave and sophisticated to smooth and sexy in under a second. No more having to search through bags and equipping every piece of gear manually.

Caster Weapon Swapper: Automates the switching of weapons. I use it to manage my Spellsurge, mana regen, and healing staves. It switches them based on my mana pool and what I’m doing. I wrote a post about it a while ago.

Aloft: Replaces the default Blizzard name plates.

Atlasloot Enhanced: It’s a database of items obtainable from vendors and drops from bosses.

Proximo: If you plan on doing any kind of Arena PvP, you will want this addon. Helps you identify and coordinate your efforts on taking down players in PvP.

Class Specific

Serenity: It’s a priest specific addon, I believe. It just announces who I’m ressing and Shackling in chat.

Totemus: Similar to Serenity, Totemus is for my Resto. Shaman and shows me the time remaining on my totems.

Pally Power: This is a must have for any Paladin. Handles Blessings without you losing your mind.

The Matticus Hypothesis

Even if instructions are explained over vent, there will always be someone who claims that they didn’t hear it.

As I write this, it’s a sunny sunday afternoon and we have just finished wipe one of a night that will be full of many wipes, I am sure.

This is what happened 5 minutes ago. The target is Archimonde. Our objective is to survive. Killing him would be nice. But our main goal is to practice airbursts and doomfires. The Guild QB starts speaking:

"If you see Doomfire coming in your direction, run in a straight line behind you. If you’re a healer, make sure other healers know that you’re running so that someone can keep a close eye on Lang. He’s going to be tanking this guy."

Another lead speaks up at this point, "We don’t want doomfires to encircle and isolate the raid and box them in. It is absolutely imperative and important that you run in a straight line behind you. Remember that we’re setting up compass positions for this one and we’re cheating slightly towards the cliff. I’m going to say again. If a doomfire comes towards you, run in a straight line behind you."

"Lang, call the ball."

Our MT then proceeds to pull.

30 odd seconds later, Doomfire appears. The affected run back in a straight line. So far so good, I think to myself. Archimonde is very much a survival fight.

Things suddenly turn from good to bed. Out of the corner of my eye, I notice a fire that’s chasing a player who is doing twists and turns throughout the raid. He cuts towards the world tree then back towards the cliff face where we initially started.

I managed to smite Archimonde for a cool 6000 damage before I drop.

The friendly sounding raid QB is gone. His voice changed to that of a stock trader wanting to know why he’s losing money.

"Why was that doomfire chasing someone into the raid? Wait, more importantly, why did that person turn into the raid causing it to cut off players?"

He proceeds to single out one of the players and asks, "Why did you not run in a straight line?"

"I didn’t hear it."

There is stunned silence. It is so quiet that a library basement would have been more noisier.

"Okay then," the raid leader says quietly, "make sure it doesn’t happen again."

Thank goodness the legal drinking age in Canada is 19.

Get a Bear Mount: 10 Tips on Beating the Zul’Aman Timer


Image courtesy of Daino_16

The Zul’Aman timer run is one of the most difficult challenges in the game. If executed perfectly, you’ll find yourself with a brand new bear mount along with a host of other extra epic goodies. You have exactly 45 minutes to kill the first four bosses in Zul’Aman if you intend to get that bear mount. I haven’t been able to get a bear mount yet myself, but I’ve learned a few tricks after talking to a couple of guildies and from my own experience.

Be Overgeared

This is a real big no brainer. If you plan on beating the timer, you should be almost out of T5 level gear and into Black Temple/Mount Hyjal gear. That means your Kara/Gruul/Mag gear has got to go. In fact, you shouldn’t even need ZA gear.

Know the fights

Again, also a no brainer but there is no time to explain. You have to know the encounters by heart because it simply takes too long to explain it.

2 Healers

Yes, you read that correctly. Bringing three healers is almost essential just to completing the instance. To bring 2 healers would almost be suicide! But believe me, by bringing only 2 healers, that extra DPS will go a long way in netting a bear mount.

Prot. Paladin, Feral Druid, Fury Warrior

This is the suggested tanking group. Your Prot. Paladin’s going to shoulder most of the load. Your Feral Druid will be switching back and forth from DPS to tanking as necessary. Your Fury Warrior is just going to lay the smackdown on everything. Trust me on this. If you can find an awesome DPS warrior, you’ll be amazed at how fast trash can drop and go down. Furthermore, less down time without having to get mana back.

Group Make Up

Consider running 2 Warlocks and 2 Shadow Priests to increase longevity and overall damage. This was recommended to me by a Guildie who has successfully done it.

Skip the Chests

Yes, seriously, skip the chests. Don’t open them until after you success or your failure. The clock is ticking while you handle the extra loot. Just get everyone to get their badge, and haul ass to the next one. The chests will still remain there untouched and unopened while you’re plowing through the bosses.

Group Loot

While we’re speaking about loot, don’t use master looter. I’m assuming that there is little if any upgrades for you in this instance. Set it to group loot instead of master loot so that you don’t waste precious time handling rolls and timers and such. If a player wants it, hit need. If not, pass it. Get your DE’er to greed it. Except you might want to consider master looting the bear when you get to it

Use your cooldowns to minimize downtime

I’ve mentioned it before but you cannot skimp out on cooldowns. This is especially true as a healer. Remember our Shadowfiends have a 5 minute cooldown between use. Innervate is 6 minutes for Druids. Heroism is 10 minutes. Evocate is 8 minutes. You get the idea. Be very liberal in their use. You can’t spend a lot of time drinking. It’s literally pull, after pull, after pull.

Shortcuts

Check out these screenshots:

Zul'Aman Shortcut Outside Lynx

Zul'Aman shortcut path for Lynx

Recognize the location? This is the area leading up to the Lynx boss. There are a couple of huts on the left side that have no mobs inside them. Those windows might look small, but rest assured you are small enough to jump through them. Anyway, there are 2 such hits. The one shown above is the first. The diagram above is a very crude reconstruction. But hopefully, it will give you a better idea of what you need to do. If executed properly, you will bypass about 2 pulls which should save you between 1 minute to 2 minutes.

There’s another shortcut amongst the trash pulls leading to Dragonhawk. I’ll see if I can nab a few shots of it or even make a quick video about it in a future post.

Stable Core

If you plan on doing this run, you have to find a stable group of people to run with. Start off doing non-timed runs but try to keep the people the same. You don’t want to pug any players at all. Get the team chemistry going. I’ve communicated with my other healers enough to know who is healing who without having to ask. But playing with 9 other people you are familiar with is a good thing to do.

Good luck! I expect screenshots of you on your bear when you pull it off!

Prayers Were Answered

 

We prayed long and we prayed hard. Even though it took 9 attempts, I had a feeling the big loot god in the sky smiled upon us (after deciding to slap us around a bit). But then he pulled the rug out from right under us. What a cruel joke. Like honestly. First he picks the same guy like three times in a row. This is a guy who has NEVER seen the fight before and JUST got briefed on it 5 minutes after we got there. Not only that, after kill him we only get one real piece of loot.

Sure enough:

Totem of Ancestral Guidance
Shadowmoon Destroyer’s Drape

 

I look forward to seeing the Twisted Blades of Zarak drop next week.

I’d also like to point out that I did 2860 DPS on that encounter and was 2nd on damage meters. 150 APM (actions per minute) helps a lot. I will definitely have to make a video for this stage. This is like the only encounter in the entire game where I get to DO something aside from healing! *squeal*

5 Barriers of a Raid Healer – Part 2: Criticism

Image courtesy of frko

Each Saturday for the next five weeks, I will be writing about one barrier of the raid healer. Healers are often overshadowed and looked over since we are expected to simply know what to do. With luck, this five part series will help you to become a better raid healer whether you are a varsity or a freshman. Last week, I talked about indecision.

Barrier 2: Criticism

“Complaining about something without taking any action to correct it is irresponsible. If a condition deserves criticism, it deserves an honest attempt to change it.”
John Renesch

Remember that you are not the only person in the world that takes criticism. It can come in any shape or form. It can be malicious or delicious (yeah, think about that for a second). Sometimes it will hurt. When you’re playing at a high level in WoW (and I don’t mean just 70), people will be very blunt with you.

The only aspect of being criticized by others that you can change is your reaction.

As a Priest, I’ve taken my share of lumps going from 1 – 70. But you as a player have to understand that these players, be they friend, foe, stranger, guildmate, or Mr Pinchy are trying to make a point to you. They’re trying to make you aware of your own shortcomings.

We’re in a special class of our own because we’re responsible for the well being of the raid. If anyone dies, 90% of the time, we get looked at first as the main cause. Our results are dictated by one factor: Whether or not our assignments are alive.

When you start coming under fire from your Guildies about why you’re doing such a poor job, it can really blast a person’s confidence and make them question their own abilities. I know I’ve had on more than one occasion.

Dealing With It

Handling criticism isn’t the easiest thing to do in the world. We all like to believe that we are alpha players at the top of the food chain. Unfortunately, we’re not. I lot of people I know react to criticism poorly. Thankfully, the raiders I play with take criticism admirably and constructively. The feedback of others serves to make them better players.

During the summer, I worked as a carnie in the local fair. A job like that really stresses you as a person because every day you’re subject to a large torrent of kids and angry parents who pressure you with questions like "Where’s the bathroom?" and "Can my kid stay a few minutes longer?"

Needless to say, that experience tempered me a lot. It taught me how to accept a lot of flak and ignore it. Sometimes, people will say things that are unfounded.

Applying it in WoW

If my play is under question from anyone, I usually ask myself a couple of questions:

  • Is it justified?

    Sometimes what the other person saying isn’t true. It might not have been my fault to begin with. It could’ve been an encounter mechanic.

  • If it is, how can I fix it?

    There is always a solution to every problem. Work with other players to find out what went wrong and what you can do to fix it.

Accept Responsibility

Be honest and be humble. If it’s your fault, ‘fess up to it. It will help defuse any tense situations that might start to heat up. There’s a lot of players I know both in my Guild and not in my Guild that still have trouble doing this. They don’t want to face the shame or the embarrassment. No one likes to admit that they screwed up. But often times, the hardest thing you do ends up being the right thing to do.

Ask for Help

Lastly, don’t shy away from asking for help. Why do you think Pride is considered one of the 7 deadly sins? If you’re coming across a trash pull in a raid and you’re assigned to a tank who’s about to take a beating and you know healing will be rough, ask for help. Know your own abilities and your own limitations.

On the other side, if you’re noticing a healing in your group who is struggling ask them if they need a hand. WoW often reminds me of a lecture hall in that there are very few people who raise their hands to ask questions. Sometimes, you just have to offer help and they’ll be internally grateful because it saves them the "shame" of asking for it.

So to summarize:

  • Accept criticism without retaliating
  • Learn from it
  • Try to come up with a solution
  • Be honest with yourself about your abilities
  • Ask for assistance if you need it