Introducing the Conquest Gaming League (Pet battles!)

With pet battles on the horizon, it’s only fair to create a competitive environment where the best pet breeders and trainers can go to test their skills. I wanted to create something for the guild to participate in and have fun with. One thing I’ve always wanted to do was set up my own online league. It would be complete with full pre-season, regular season, and playoffs.

You can check out the league site here. It’s not completely finished or operational yet. If you mouse over some of the links, you can see what the layouts and such will look like when it’s in full swing.

The vision

Nothing’s set in stone yet, but here’s what I have going in with. Each season begins with 2 weeks of preseason followed by 8 weeks of regular season. At the mid season mark, move ups may be considered. Playoffs will begin shortly after regular season play concludes. The top 8 players with the most points at the end of the season will advance to playoffs. Each week will consist of two matches on different days against different opponents for a total of 16 matches for the regular season.

Each match will be a pet battles duel consisting of a best of 3 series between two opponents. Each playoff match will be a duel consisting of a best of 5.

Currently, there are no level or pet restrictions. That may change though as we move closer to release. You can switch pets as needed in between individual matches.

The league may consist of multiple tiers depending on how much player interest there is (Like an Open and Invite division, for instance). Already, there’s a number of questions going on through my head about to handle things like disconnects and such.  I hope Blizzard includes a way to track match records against players.

Other games?

The guild has a massive interest in both Starcraft 2 and League of Legends. Right now, I’ve got divisions open for those but they’re going to be for the guild and guild friends only for now. I’m hoping to do a full test run of the system by starting with a month long SC2 1v1 league season. Want to make sure I have a handle on everything okay both from the administrative and front ends. Ultimately, players will be able to report their own matches, upload screenshots/replay files for results, and so forth.

(I’ll have to find me some Starcraft 2 guinea pigs though to help supplement the players).

Will it work cross server and faction?

It should.

Pets are eventually going to be account bound. Theoretically, I could create a level 1 character on any server and any faction to duel the host player.

Prizes?

Probably not right away. The league’s going to start off in a closed environment first available to guildies and friends. After that, once things stabilize, I may open up registration.

Although, I did toy with the idea of playing for the Conquest Cup. … Which would be a jock strap, heh.

Anyway, still more work to do. I’m hoping everything all comes together and works out.

So, interested?

7 thoughts on “Introducing the Conquest Gaming League (Pet battles!)”

  1. I was under the impression that one could not choose who they battled; you would never know your random opponent, names would not be shown, and most certainly wins would not be tracked. (Although ofc you’d just track your own wins in matches).
    Can we choose our opponents now or something?

    Reply
    •  @xNikalia Both are correct. I believe there are 3 methods.
       
      1. You can take on wild animals out in the world (PvE) and capture/level up your pets.
      2. You can hit the random button. This is like your matchmaking queue.
      3. You can right click and challenge people individually to a duel with your pets. 

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