11 Reasons Guildmasters Fail

Guy Kawasaki tweeted a link to an article that caught my eye. It was a psychology blog called PsyBlog. Long time readers know that after WoW and tech blogs, I frequently read psychology, blogging and personal development blogs. So what exactly did I read? 7 Reasons Leaders Fail is the original post. Already you can …

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Guild Goals: Deciding Between Normal Raids and Heroic Raids

A number of guilds are beginning to have their members approach level 80. Now they’re stuck at a cross roads. Do I raid 10s or 25s? Setting a raid to Normal difficulty allows only 10 players to enter. Toggling it to Heroic allows 25. First question GMs need to answer is what kind of raiding …

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Is Trade Chat a Good Avenue for Guild Prospects?

I don’t get a lot of email. But the ones I do get are often insightful questions. Heh, sometimes I have to respond to the reader and tell them that an email response wouldn’t do their email justice. The next best thing is to convert their question and topic into a blog post so I …

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The Delicate Art of Delegation

Last night, I wrote a heartfelt post detailing my trials and hardships in the captaining of Conquest. While I believe the crew is just as (if not more) important than the captain, all executive decisions regarding which way the ship is going rests on his shoulders. I’ve been in guilds where there were co-GMs are multiple …

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The Difference Between Recruiting On Server and Off Server

Mages. They used to be a dime a dozen. Our second highest level Mage is Stop (clocking in at a health level 4!) There’s generally two places to recruit players from: On server: This is the typical route most guilds will go through. Off server: A little tougher and a little rarer. Players that transfer …

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