Five Reasons You Want To Heal My Pet

In this post, Amava of Amava Knows Aggro looks at the often underhealed Hunter pet and why they should be extended heals.

Hello, my name is Amava. I’m a raiding Hunter who transferred to the Ner’Zhul server to join Conquest shortly after WotLK was released. As a damage-dealing player, I’ve been a long time reader of World of Matticus because knowledge of the whole spectrum of specialties and roles helps build the foundation for a successful raid. When Matt put out his Guidelines for Guest Posters, and specifically called out a Hunter post as "lets not go there", I just had to plead my case to the healing community.

top5pet

Awareness of your fellow raiders’ strengths, weaknesses, needs, and desires helps make you a better member of your team. Over the next few minutes, I’ll hopefully convince you that any mana and GCD’s that you can spare for a Hunter’s pet directly helps the raid succeed. Let’s explore five reasons you want to keep an eye on those critters…

Say it with me: D. P. S.

If you raid, I’m willing to bet you enjoy dead bosses. There’s a million and one factors that go into killing a boss, and one that stands out very visibly is the need for enough damage per second to bring the mobs health to zero before the Enrage Timer dings. The pet of a Hunter of any spec brings a solid chunk of DPS to the raid. If the Hunter is a Beast Master, even more so. WWS reports show BM pets doing 45-50% of the Hunter’s total damage. Take for example a recent Conquest raid on Patchwerk in Heroic Naxxramas. Two BM Hunters. Two kitties. Two Thousand DPS. Each. Actually, closer to 2.2k each, but that didn’t fit nicely with my Two-Two-Two structure. Bottom line: Hunter pets bring massive DPS to your raid. Please help keep them alive.

Buffs and Debuffs

One of the most important parts of raiding is having a solid Raid Composition. There is a plethora of raid buffs and boss debuffs that all work together to boost the performance of your raid of 25 unbuffed toons to the equivalent of 28-29 toons. Ghostcrawler says, "Bring the player, not the toon." Blizzard has given a variety of options for fulfilling each of the buff/debuff categories which is outstanding from the perspective of a Raid Leader trying to get a team together, and Hunter pets only serve to increase the flexibility. I’d like to modify GC’s statement, "Bring the player [and the pet], not the toon." Since patch 3.0.2, there are a number of options for a Hunter to bring if your raid is lacking a particular capability. Some examples are a boost to the Attack Power of nearby players, a reduction in the armor level of the boss, or make the boss miss its next attack (tanks and healers should love this one). Dead pets bring no buffs or debuffs, so please help keep our pets alive. Communication is the key to a successful team, so I encourage you to discuss with your Hunters to see what special abilities their pets are bringing to the raid.

Cuddly

Everybody loves animals. Even animal haters, deep down inside, love animals. The haters are probably just harboring spite from a single bad encounter, and are irrationally prejudiced against the whole Animal Kingdom. I mean, even the Grinch has a dog. But I digress. It’s something primal; something instinctual from our roots. We love animals. There’s a subtle and subconscious benefit to your raid. It boosts morale seeing those fuzzy wuzzy pets charging off to battle, or just yawning and fidgeting while they patiently wait for everybody to stop going /afk. They’re also cute as hell when they accidentally go off and aggro the next pack of mobs or two. Blame the Hunter, not the pet.

Off-Tanking

Ever since patch 3.0.2, some Hunter pets make outstanding tanks. There are a whole slew of options, but most notable ones are Gorillas, Bears, and Rhinos. Before WotLK’s release, at level 70 there were reports of pets main tanking Gruul. At level 80, I’ve used my Gorilla to solo Utgarde Keep and nearly all of The Nexus. They are quite sturdy, can be spec’ed to resist lots of magical damage, and generate a respectable level of threat. In a raid environment, if you need to occupy the attention of a mob or two, a Hunter’s tanking pet brings some fantastic flexibility to your team. Just like the official tanks, our pets are going to need some love from the Healers. Do keep in mind that a tanking pet won’t deliver as much DPS as a ferocity pet, and I’m unaware of any reasonable way to make my pet uncrittable, but they do provide more options to your Raid Leader, which can be priceless in a pinch.

Spirit Bond

Here’s one that should really hit home for a Healer who wants to boost her numbers and top the healing meters. Mid-way through the Beast Master talent tree is a talent called Spirit Bond. Putting 1/2 points in this talent boost all healing that both the Hunter and the Pet receive by 5/10%. On the surface, it does not really look like a raiding talent, because it doesn’t directly boost DPS at all. However, the BM tree is a little messed up, and Hunters often find themselves with one or two points that really have no nice home, but need to go somewhere to allow access to the sweet and juicy talents deeper in the tree. Any mana you invest into a Hunter’s Pet will boost your individual return by 10% if that Hunter goes 2/2 in Spirit Bond. Communication is the key to a successful team, so I encourage you to discuss with your Hunters to see where they put their points.

Wrap Up

This is my top five reasons you want to heal my pet. Whether its raw numbers-based action or the softer side of a cuddly belly to pet between wipes, we all win when you keep our pets alive. What other reasons are there for keeping our furry friends alive? Or are you one of the haters who’d rather sit outside the FSR for just one more cooldown than lift a finger to help a kitty out?

Image courtesy of clix

Matt’s Mailbag: Aldor or Scryer? Hunter for Priest?

love reading you blog, thank you very much for such insight into the World of Priests. I’m an Alliance 63 Shadow Priest and leveling as quickly as possible. At 70 I want to go the Holy route though. I don’t want to take a mass of your time, but should I go Aldor or Scryer?

Many thanks for you time,
Anonymous

Thanks or the kind words. I won’t tell you which faction to go but I will tell you what faction I chose and my thought process behind it. Check out WoW Wiki’s Aldor or Scryer Comparison page. Its a detailed list of the rewards and items each side offers.

Let’s examine the items first. You get a great healing staff that you can go into dungeons with if you choose Scryer. But if you end up Exalted with the Aldor and you’re not packing anything but a blue neck piece, take a good hard look at the neck offered by the indigo skinned ones.

Shoulder enchants will continue to go a long way. You have a choice between 33 healing and 4 mp5 or 22 healing and 6 mp5. I took the extra 11 healing. I didn’t think the 2 mp5 was going to make that big of an impact. I’d like my heals to have a bit more “oomph” to them, so to speak.

Lastly, I am also a tailor. Scryer tailors can create spell damage leg patches and Aldor tailors can make healing leg patches. By picking out Aldor, I did not have to shell out copious amounts of gold for a Golden Spellthread. I can simply grab the mats and create them myself at my leisure.

I tend to be a “big picture” thinker. I like to think about where my character will be 3 months for now and how much replacement my gear and such will need. In the long run, Aldor was the route to go for me.

I was wondering if I should trade my main, 70 Nelf Hunt, for a 70 full merc shadow priest. I have just really gotten bored with my hunter as it turns into the same tactics with raiding and PvP so I would like to try something new. If I did do this would it be fair I would be trading my WHOLE account which is a 64 pally 70 Nelf hunter and various alts 20-. My hunter is decently geared has 2 peices of glad, 3 vindicators, and veng war axe, rest misc. blues from instances and T4 gloves. I am just really confused about this and did not know anyone else to ask but a priest. I will not get jipped off or anything since I know this person in IRL. I would just like to know your opinion on this matter and if it will be worth it in the long run.

P.S. I am only 14 so my grammer and writing sucks really bad I know.

– Anonymous

First off, I want to point out that your grammar and writing are a lot better than many people I know my age.

Second, you should know that I am a holy priest not a shadow priest. I have never played my priest as shadow so I cannot offer any thing close to advice about this.

Third, I believe you are asking the wrong question. You have just told me the reason why you feel like trading your account. You are bored of playing your hunter. I think the real question you need to ask yourself is why you are bored of playing your hunter. I’ve played WoW for almost 3 years and a majority of my time is spent healing. But it’s what I do that keeps me busy and interested. If you pick up the shadow priest, I suspect you will get bored of that eventually because you’re acting as a mana battery for the other casters (VE, VT, mind flay, etc). If you think trading accounts will help ignite your interest in the game again, then by all means go for it. But it sounds to be like a short term solution to a potentially long term problem. A lot of players I know have a case of altitis. Perhaps you should see them and get infected?

Readers, feel free to chime in on either of the questions. Have I forgotten to mention something? Am I clearly deluded?

20 Questions with Nightravyn

Every week, Matt gets a chance to sit down with a WoW Blogger chosen by a rare Manna Biscuit found in Alterac Valley. Find out a little more about your favourite bloggers as he tries to get to know them a little more!

This week, Nightravyn of NE Hunter LF4Mobs was awesome enough to stop mending her pet for a few minutes to answer a few questions.

I know I keep mistaking you as Nightrayne but that’s because I used to play BloodRayne when I was younger. Now I just think of you as a vampiric, dual wielding hunter. What influenced the name Nightravyn?

Nightravyn is a long-standing internet usename for me. I adore ravens, and at the time I created the name, I was spending a lot of time up in the wee hours of the morning. When I went to create a name, I tried "Nightraven" but it was taken, so "Nightravyn" it became. Cheesy, yeah, but it fits me still.

What is your real life alt?

Real Life Alt? But, but, but Nightravyn isn’t my character’s name! Hmm, well there’s my main character in WoW, Siana, who’s my hunter and the one that I write mostly about. And then there’s my real name, Amy. I can’t really consider any of those alts, though. Hmm, I guess if I could pick, I’d have to go with whichever alt of me that exists that has cabana boys waving palm fronds over my head while the IT crew finishes setting up the online gaming facility for me to lounge in. You know, the rich one. ::sighdream::

I’m absolutely hopeless when it comes to dealing damage. A hunter would be the last class I would play because I’d have to manage a pet as well. What three things about Hunters could you tell me about in order to lessen the intimidation of playing them?

I’d never been a "pet class" person before starting WoW but found it horribly easy to handle.

1. Pets make lovely meat shields, increasing your survivability. 

2. Pets increase your DPS letting you plow through mobs even faster.

3. There’s just something heartwarming about seeing a giant animal you’ve named and trained going after a mob, killing it, then coming back to you with this "Moremoremore?!" attitude. Well, heartwarming until you have to feed the twerps every two seconds cos they’re bottomless pits of starvation, or they go pathing off in the wrong direction when the raid’s still buffing. Oh and let’s not forget the… oh, um, ::cough:: "petz r gud."

 

Just for the heck of it, what’s your Hunter’s spec and why is it specced in that way?

1. Right now, Siana’s spec’d Marksman. Yes, I said it. Marks. I’ve been playing with her specs, trying MM/BM and mostly MM, with MM/Survival up next for the testing. I appreciate the DPS that a BM-centric spec has, but it’s just not my play style. I’ve tried, and it doesn’t fit me as well as the MM spec does. I’m thankful that I belong to a guild that doesn’t frown on any spec, as long as you do the job you’re there for.

What did you find most appealing about rolling a hunter instead of another class?

The last game I’d played by Blizzard was Diablo 2. I’d loved playing a Bow-spec’d Amazon, and knew that I would love any class similar to that. Also at that time I was closing out my career as a cleric in EQ and was tired of healing, so "Hunter" was a good fit for me to try out. I promptly fell in love with the class and haven’t looked back.

Which particular class do you find yourself having trouble with killing?

I’m going to have to say the infamous "25-man raid" class. Although "Paladin Guild/Raid Leader" comes close, too (danged bubbles). In all due seriousness, since I don’t PvP or Arena, this is kind of a hard question for me. I haven’t the faintest idea! ^^

What are you going to look forward to the most in 2.4?

New 5 and 10 man instances. Oh and new dailies. Although, I still have a cooking recipe to get and need to finish out my Netherwing rep and… hmm, maybe I don’t want more dailies/rep grinds.

There are hunters in this game that can’t seem to hit the broad side of the barn. Do you think implementing tracers and laser sights would solve that?

Some of them, sure. They just need a little training. Others? Mmm not so much. Although now that you’ve mentioned tracer rounds, that would be kinda cool to see.

Any top secret and classified plans that your readers might be interested in knowing about?

Oh boy! Oh yes, yes I am! It’s going to be this… hey wait a second here. C’mere. I’ll whisper it in your ear. Don’t mind the knife in the hand behind my back. No reason to be worried…

As a Sci Fi person, would I like watching Farscape?

I’d think so! I loved Farscape. Amazing effects, fantastic plots, the Henson Creature Shop behind it which meant the aliens looked alien! It had this wonderful mix of drama, with bits of comedy thrown in at prefect times. The storyline was compelling, and you grew to really care about the characters. And then there was the eyecandy: for the girls, there were guys in leather pants. For the guys, there were girls in leather pants. It was a win/win!

Speed questions

Best pet in the game:

Cat! (but I’m biased – go kitties!)

First thing you do when you see Horde:

Tauren – Wave/hug. Everyone else – ignore.

Favourite raid encounter in the game thus far:

Old School – ZG. TBC – Karazhan.

Most creative use for feign death:

Creative? Don’t know about creative, but /kissing Mojo, turning into a toad, then feigning death sends me into giggles each and every time.

Effective way to deal with troublesome domestic animals:

Swear a lot, Feign death and apologize. Oh, you said "effective". Pets to passive, don’t target the tank’s mob til it really is pull time, and lock your real life cats in another room.

When you’re not playing WoW you are _____:

Reading, playing on the Playstation/PSP, annoying the cats, or at (gag) work. Soon to be adding "harrassing The Boyfriend to help me paint rooms in the house" to that list.

DPSing is like ___ :

Pewpew! Pewpewpewpew! ::boom:: ::giggle:: Pewpew! LEWTZ!

Dual Wielding Guns (yes or no):

Only with silencers attached to both. -.-

Favourite Sci Fi Captain:

Hmm. Captain? Brains: Captain Picard. Guts: Captain Kirk. Insanity: Captain Crais. All other ranks, including Captain and above: Honor Harrington. (David Weber ftw!)

3 things that annoy you most about other hunters:

1. Not feigning death and complaining when "the tank lets you die".

2. Not knowing how to turn the "Growl" button off on your pet.

3. Giving people any chance at all to paint all hunters with the "Huntard" brush.

Special thanks to:

To Kestral for noticing I’d snuck into existence. To Phaelia and Valenna for creating Blog Azeroth. To the Hunter bloggers for proving there are good Hunters out there and helping educate the populace. To my guildmates who are an amazing and determined crew of insane, fun people. To Aerye and Uber Pally, friends and guildmates that said "Sure!" when I poked them and asked if I post some of their tales and information. To The Boyfriend for putting up with this, and to the real life kitties who wait (mostly) patiently while I do "one more thing" on the computer before giving them their pettinz. A shoutout to all the all the people in the Blog Azeroth chat room (there’s a lot of us in there now!), with nods to Big Bear Butt, Anna, Bellwether, Siha, Matticus, Jon, Maerdred and Leafshine (and I know I left someone out! /cry)

Nightravyn’s blog: One hunter, a "teal" cat (looks blue to me) and infinite ammo cheat enabled! While you’re visiting, don’t forget to subscribe to Nightravyn’s blog!

Guest Post: Synergies Between a Priest and a Hunter

This is a guest post from Trackhoof. Check out his blog at Survival Hunters Anonymous.

Well, Matticus wanted a nice little guest post, so’s he’s gonna get one!

I felt it’d be appropriate, as he plays a priest, and I play a hunter, and I used to play a priest, to talk about the awesome, ass-kicking synergy the two classes have for each other.

We’re talking Tango and Cash, Mick and Keef, Jay and Silent Bob, Glenn Tipton and K.K Downing, Jet Li’s left foot and Jet Li’s right foot; some seriously awesome kind of teamwork that creates things that are truly awesome.

First off, you have Hunter + Healy-Priest. This is still a solid combination, but more Kevin Costner and Whitney Houston than Kurt Russell and Sylvester Stallone. The priest does their job, keeps everybody in good health, and makes sure they’ve all got plenty of team spirit.

The Duty of a Hunter

The Hunter, on the other hand, is the wrangler. If possible, assign a hunter to protect a priest, or any other healer, all the time; they’re amazing DPS, but even better at peeling loose mobs off healers and sending them back to the tank. While boss strategies may require a different approach than most trash pulls, if possible, have a hunter protect each healer.

Hunters have lots of high-threat abilities, but even more importantly, the ability to re-direct threat to where it needs to go; so that rogue add who’s about to smack down your priest will get popsicle’d and sent back to your sword-and-boardsman in the space of ten seconds. Priests do have Fade, and while that DOES help with aggro, it won’t help as much as a good hunter will.

By the time you have them in raids, Hunters should understand the basics of their class, but also understand their dual role as an assist; they are the kings of emergency crowd control.

If they have pets, even better. If they’re Beastmastery, you have something even better than regular crowd control; crowd control with teeth. Intimidation, Growl, and threat-building abilities will make a mob’s head spin faster than a merry-go-round with a jet engine.

Marksmen should be masters of the Scatter-trap, and Survivalists have the almighty trapping skills. Wyvern sting is not something I’d recommend for this if you need more time to bring the tank over, but if you slap a Misdirect and unload on the sucker immediately, it’ll more than do the job.

Discipline Priests

Now, second, we have Discipline priests. They have great survivability, but above rules apply. Hunter = bodyguard. But it’s like giving a bodyguard to somebody that can fend pretty well on their own, but still needs the help anyway. Like assigning Chuck Lidell to be Jean-Claude Van Damme’s bodyguard.

Shadow Priests

Finally, we have the most synergistic of the combinations: Shadow Priests and Hunters.

This is what I’m talkin’ about!

First off, Shadow Priests take less physical damage, and can still use Power Word: Shield. Score! That makes life easier for any Hunter providing emergency CC.

Secondly, they have Mind Flay. It slows the target down, and makes them easier to intercept. Psychic Scream is another good one.

Thirdly, and most crucially, they have Vampiric Touch, on top of massive amounts of pew pew. I havent done any straight-up number crunching on the subject, but trust me, the proportion of Hunters who want Shadow Priests in their raid groups for this very reason is staggering.

We, as Hunters, are mana hogs. We are the SUV’s of mana conservation. Pairing us with Shadow Priests is like driving along and having somebody fill up our tank while we’re driving. If we happen to be Survival Hunters, then that SUV just became a Hybrid.

So, in summation – Holy Priests, come with us if you want to live. Discipline Priests, we respect your crazy asses, we’re here to help. Shadow Priests, don’t waste mana. Raid with a Hunter today.

Track

Gearing Your Fresh 70 Hunter

[Matticus Note: The Importance of Being Ernest. A 1500 word paper describing high British society and moral values that I need to do. Which is also due tonight at midnight. There is also a Canucks/Oilers game which I must watch. I doubt I get a lot of Hunters reading my blog, but in the event you have a Hunter alt, this might be the thing for you. This is another gear list which can be examined and use for Pre-Karazhan purposes.]

Gearing your Huntard… er… Hunter

By Doc Holiday

I am tired of seeing god awful hunters running around in god awful gear because they don’t know what gear and stats are useful for us. Lets start with the basics

Stats

Agility – It improves our Critical chance and Attack power. These are both good things
Critical strike – Improves Critical strike chance
Hit rating – Very important but pretty much ignored by hunters who don’t know what they are doing. 136 is our Hit rating cap. Having more then this wont help us out. So if your at this or close to hit you can stop looking for more hit. 89 hit rating for you surefooted hunters
Attack power – Increase your base damage

That’s the big four when it comes to stats we should look for

Intellect, Stamina and Mana per 5 are also good stats to have but not AS important as the ones noted above

Head

Malefactor’s Eyepatch
Easy to obtain via a series of Quests while your leveling in Blade’s Edge mountains. Huge amount of Agility, Stamina and Attack power as well as some nice mana per 5.

Stalker’s Helm of Second Sight

Longer and somewhat more difficult quest chain in Shadow moon will get you the best pre Kara Helm. I recommend 4 hit and 4 agility gems as it is hard to find some +hit early in the game

Neck

Choker of Bloodied Feathers
I got this in an early quest from Terrokar. I never found a replacement until Karazhan because quite frankly it is that good an item especially Alliance side

Insignia of the Mag’hari Hero
Horde side only quest. Great neck with a little bit of everything including some precious hit

Shoulders

Beast Lord Mantle
Quite frankly there is no other shoulder that is better or equal to Beast Lord. Run Steamvaults as many times as you can to get this. Socket it with a 4 hit 4 agility and 8 agility and you will be set for quite awhile

Back

Perfectly balanced Cape
You get this quite early on from a Blood furnace quest. Add 12 agility to this cape and you really won’t need anything else for quite awhile.

Delicate Green Poncho
Another great choice early on as well. Nice stats and that all important hit as well.

Chest

Felstalker Breastplate
Easy to make this makes a great started chest piece. Add two 8 agility and one 4 agility and 5 stamina gem and you got a large amount of agility on this chest piece.

Salvager’s Hauberk
Obtained from the lower city at revered. I like this chest a lot. Large amount of stamina and huge critical strike bonus make this a nice and really easy chest to get. Considering most hunters will have obtained this rep quite easily

Wrist

Felstalker Bracers
Easy to make and if your already wearing the other two pieces you get a nice set bonus

Auchenai Bracers
Nice reward from a simple Shadow Lab quest.

Gloves

Ar’tor’s Mainstay
No reason not to have these gloves a 70 hunter. Very easy to get

Belt

Felstalker Belt
Easy to make and a super nice set bonus makes an easier choice

Rune Engraved Belt
Alliance side quest only. Nice option if you are not a leatherworking or do not want to get the mats together for felstalkers. Large amount of hit is always good

Legs

Scaled Greaves of Patience
Probably the best pre 70 dungeon legs you can get. These come form Old Hillsbrad and will be easily obtainable at 70

Feet

Sky Hunter Swift Boots
Really nice boots from a fairly short and easy sub 70 dungeon Sethekk Halls. The only boots to get pre raiding in my opinion

Rings

Slayers Mark of the Redemption
Hit, agility and attack power in one easy quest makes this a must have.

Band Of Anguish
Hit, agility and attack power in one easy quest makes this a must have. Hey did I hear an echo?

Longstrider’s Loop
If you are lucky enough to get one of these in Mana tomb’s then hold on to it for awhile. It might be the best hunter ring pre raiding.

Trinkets

Hour Glass of the Unraveller
I know its in Black Morass and you hate that place but I can tell you will not find a better blue trinket in the game. To give you an example of its usefulness I use this on my hunter today and I just started doing Hyjal and the Black temple. Get it.

Abacus of Violent odds
Oh no another trinket at a tough end boss in a 70 dungeon. Great trinket with a great use. Haste will be your friend in the future

Weapon

Sonic Spear
The ONLY weapon a hunter should have pre raiding. Slap a 35 agility enchant on this baby and you set for a long long time. Trust me this thing is that good and while sucks you have to slog through shadow lab its worth it.

Ranged Weapon

Logn’goron Bow of the Torn Heart
Easy weapon to get via a quest in Shadow moon. Nice starter bow with all the right stats and it looks cool to boot!

Quiver

Worg Hide Quiver
Assuming you don’t have your epic one from the old quest you can get this exact replica by getting Honored with the Kurenai. Which is easy to do as you will get honored simply by doing quests in Nagrand anyways.

If you put it all together here is what you get

As a BM hunter (I am currently BM and I recommend this to all new hunters but more on that later) you will end up with

1800 Attack power self Buffed
20.9 Ranged Crit
57 hit rating

Now I added the following for socketing. Any red sockets I used 8 agility. Any Yellow sockets I used +4hit +4agility. Any blue sockets I used +4agility +6stamina. I enchanted the head with Glyph of ferocity, Shoulders with inscription of Vengeance, chest with +6 to stats, wrist with +24 to attack power, legs with cobrahide leg armour and put 35 Agility on the Sonic Spear. I left the gloves, boots and ranged weapon unenchanted. I felt the cost of enchanting those to be expensive for the time and use of the items.

Basically you are more then ready for Heroics or Karazhan at this point. You should also be able to out DPS everyone in 5 man dungeons quite easily.