Mindbender is the third level 45 talent. It was a giant question mark before, but it looks like it’s another pseudo-Shadowfiend. On a 4 minute cooldown, the Priest creates a Mindbender to attack the target and the Priest receives 6% mana back when Mindbender attacks. It’s only up for 15 seconds.
Glyph of Dark Binding: You can now cast Binding Heal, Flash Heal, and Renew without cancelling Shadowform. Nice! I’m pretty sure that’s going to be a super, OP utility glyph. I wouldn’t call it a requirement or anything yet. But if it were up to me, I’d ensure every Shadow Priest in my guild had it on progression as a just in case measure.
Glyph of Penance: Increases the mana cost of Penance by 20% but allows Penance to be cast while moving. I can accept this tradeoff.
Glyph of Fade: Your Fade ability now also reduces all damage taken by 10%. Fade just became much more attractive.
Spectral Guise does not appear to be our level 87 spell (Watch it in action here). You can now find it as a level 60 talent (Check WoWhead’s talent calculator). Wonder what replaced it. Edit: According to Derevka, Void Shift is now learned at level 87.
Divine Insight has changed. It’s no longer just an improved Serendipity.
Original
Divine Insight
Serendipity
When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec.Shadow of Death
When your Mind Blast deals damage, there is a 40% chance your next Shadow Word: Death will treat the target as if it were below 20% health.New
Divine Insight
Discipline:
When you cast Spirit Shell, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect.Holy:
When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantlyShadow:
When your Mind Blast deals damage, there is a 40% chance your next Shadow Word: Death will treat the target as if it were below 20% health.
Can’t wait for beta servers to come back online. I want to check out Mindbender. I’m sure it’ll be mind blowing.
Have to admit, I’m a little sad panda at the loss of Serendipity. Maybe they made it a base line or something but I haven’t seen anything that indicates that yet.
Tier 14 bonuses
Priest
- 2 piece: Reduces the mana cost of Flash Heal by 10%
- 4 piece: Reduces the cooldown of Penance by 4 seconds and reduces the cooldown of Circle of Healing by 4 seconds.
Shaman
- 2 piece: Reduces the mana cost of Greater Healing wave by 10%
- 4 piece: Your Tidal Waves ability now grants 1 additional charge each time it is triggered.
Paladin
- 2 piece: Reduces the mana cost of your Holy Radiance spell by 10% (Overpowered).
- 4 piece: Reduces the cooldown of Holy Shock by 1 second.
Druid
- 2 piece: Reduces the mana cost of Rejuvenation by 10%
- 4 piece: Reduces the cooldown of Swiftmend by 3 seconds.
Monk
- 2 piece: Reduces the mana cost of Surging Mist by 10%
- 4 piece: Your Chi Wave spell will now heal 1 additional target