Your Winter Veil Gift, From Us

Winterveil

Winter Veil’s a’comin! The nights are closing in, the frost’s creeping over the tavern windows and yetis are Icehowl’ing in the snowy fields. It’s a magical time of year that we’d like to celebrate alongside you folks – what better time than to give you a gift? That gift is – a chat by the fireside with each of us. But we need your help to do it.

What we want from you is a topic of conversation. We want you to nominate a different topic to write on for each of us – that is, Matt, Wynthea, Lodur, Thespius and me, Mimetir (Syd is still AWOL being happy and busy, I believe). The topic can be anything at all you like – whatever you want that writer’s thoughts on. WoW related things are a good start for a WoW blog obviously, but as it’s Winter Veil – if you want us to write on something else, we might just do it.

You have until Monday 14th to reply to this article with your topic nominations for each writer. Of course we can’t write on every topic you guys nominate because if we try that we’ll miss Winter Veil ourselves! So once the five-day nomination time is over, Matt will make a list of the collected nominations for each WoM writer and make a secret santa roll to decide which topic we each write on. We’ll each then write an article on our individual topic, given by one of you, and post it up during the holidays.

Sound complicated? Sure, it does a bit. I’m a bird brain trying to explain something, been at the eggnog too much and all that. I’ll give you an example to clear things up.

  • Say six of you nominate different topics for Lodur to write on. That makes six potential topics for Lodur’s Winter Veil-time article
  • Matt takes a 1-6 list of those topics, ordered by when they chronologically appear in the comments on the article
  • He then does an independently adjudicated ‘Lodur roll (/roll 1-6)’ to decide which topic Lodur writes on (this does of course mean that RNG might decide it’s not your topic’s turn this year – but it might decide it is)
  • He does the same for the other four writers – me, Thespius, Wynthea and himself  – and announces the winning topics, along with details of when the articles will go up

Then you watch out over the holidays to read articles on the selection of topics you wanted to hear our deepest thoughts on. You then respond with what you think about your topic and our thoughts. Win.

So how about it? Help us give you something this Winter Veil. What do you want to talk about?

Assigning Healing Strategy – Part 2: Double Shifting Healers

138656_7992
Image courtesy of hkarl

Welcome to the second in a 5 part series here on World of Matticus. For the next several weeks, I’ll be covering the rare topic of assigning raid heals. No one really wants to do it but it’s the most important job in the raid and I’ll provide a basic overview of the process and some advanced tips!

In case you missed it:

  1. Week 1: Recognizing Class Strengths

Throughout your raiding career as a healer, you will find that the measure of being a good healer is underscored by one question:

Do you keep your target up?

When you start approaching T6 content in Hyjal and Black Temple, keeping a player alive indefinitely (or at least, 5 minutes) is not just a good skill, it is a virtual requirement. Your healing boss should be able to put any healer on any tank for any trash pulls and not have to second guess their decision. This is the personal standard by which I base my healers on.

So what’s the next step?

Find out if your healer can keep up two targets.

As the healing stratician, I get the pleasure of doing all the assignments for all the bosses. Sometimes it has to be done on short notice and it’s nice to know I’m not the only one in the game that has to to pull off a hail Mary. Unfortunately, I don’t get much say in who stays or who goes. I can’t pick my lineup because I never know what crew I have to work with on any given week! This is a challenge unto itself because certain classes are optimized for different roles and I have to be really creative in order for our group to find success. We raided all of SSC and nearly all of TK without a Resto Druid. It’s doable but it’s tough.

Double shifting the Healer

There are going to be times where you can get away with not having a full healer’s attention on a tank. The reason for that is because there are other healer’s on said tank. I often feel uneasy having only two Paladins on a main tank. I know I would feel more at ease if there was at least one more. However, I also know that due my personnel, I can’t spare another player on them full time.

What I can do is split a healer’s attention between two tanks. If I don’t have a Druid, I’ll put a Priest on it. Generally speaking, a Druid would be my top choice due to the nature of the class. Barring that, I’d take care of it myself personally. If I’m not able to, I’ll flip a coin and pick a Paladin or a Shaman.

The principle here remains the same. What we’re doing is taking a healing class and assigning them two different players to keep alive. In the end, we’ll have something that looks like this:

Alpha Tank
– Pete the Paladin
– Paula the Priest
– Darren the Druid
Bravo Tank
– Pierce the Paladin
– Pavol the Priest
– Darren the Druid

Understand that in most boss encounters, only one tank is necessary. But also understand that there are some fights where the boss encounter requires more than 1 tank to eat damage or to tank a different NPC. Here’s a few player examples of when double shifting is a good idea:

  • Covering a player 2nd on threat
  • Highest person with health gets a Hateful Strike
  • Multiple tanks on multiple mobs

Hopefully you’ll be able to understand the message I’m trying to convey here. Fights will become more complicated for you as you progress through the game and double shifting healers is one way of answering the challenge. Sometime early next week, I’ll illustrate in further detail how a Priest can double shift in terms of spells and things to watch out for (might use that for a WoW Insider post actually).

How about some concrete examples of which bosses to double shift on? Pulled from WoWWiki we have:

  • Supremus: Hateful strike – ~7 – 10k melee damage to the target with the highest current health inside melee range.
  • Gruul: Hurtful Strike – Always hits the second highest aggro target within his melee range; therefore essential that any melee DPS classes maintain their aggro level not only below that of the MT, but also below that of the OT.
  • Magtheridon: Phase 1 – It is theoretically possible for a moderately geared healer to cover the first two tanks on the Warlocks especially now that the encounter has been considerably nerfed.

Next week, we look at the pivot healer! See ya then!

Going All In on the Crystal Spire of Karabor

Poker is one of my favourite non-WoW activities and I know I’m not the only one. One of the cardinal skills you pick up as you play the cards is knowing when to go all in. My guild utilizes a DKP system (chips) and now that we’ve started to work on Illidan in order to take him out and get his phat loot (pot).

One of the items Illidan drops is the infamous Crystal Spire of Karabor.

Seeing as I know next to nothing about the supremeness of this mace, I’ve had to turn to my newest mentor, Wynthea, and ask several questions

Why is this weapon so good?

Basic Stats:

15 Int
22 Stam
486 Healing
6 Mp5

The stats would make it a good, well-rounded main-hand for any healing class, but nothing special. It’s roughly comparable to the Lightfathom Scepter (Vashj), Dark Blessing (Zul’jin), or the Gavel of Naaru Blessings (150 Badges from the 2.4 vendor). What gives this mace "Holy Grail" status is its additional effect:

If your target is below 50% heath, your direct healing spells will cause your target to be healed for an additional 180 to 220 health. 

I’ve always been adamant about using staves because I’ve wanted to spread the healing loot around as much as possible to the Paladins, Shamans, and Druids. I’ll make an exception here, however.

For a Paladin single-targeting a Main Tank, an extra 200 health points when their health is below half is nice, but not awe-inspiring. However, if you’re a priest charged with raid healing, an additional 200 health to each recipient of your Prayer of Healing or Circle of Healing when they need it the MOST is tremendous.

Bear with me for a short explanation (warning: MATH!):

The impact of bonus healing on the amount of output for a particular heal is not random. If you have 2000 bonus healing, it doesn’t mean that a Greater Heal with a base healing amount of 500 will heal for 2500. It also doesn’t get a random number up to 2500; there’s a coefficient.

This is where I grab an Asprin. But it’s because I’m mathematically challenged.

For Circle of Healing, that coefficient is 21.4% per target. At rank 5, CoH heals for a "base amount" of 409-451. So, if a priest has about 2300 bonus Healing, fully buffed, the equation looks like: 2300*21.4 + (random number between 409 & 451).

So, their CoH on a non-crit will heal for around 900-1000 per target. (CoH gets 492.2 from 2300 bonus healing) With the Crystal Spire, a target below 50% health would now be healed for 1080-1200 for a non-crit. It would     take around 3300 bonus healing to get that result without the spire, (x*21.4 + (random number from 409-451) = 1150. Solve for X) so the use-effect is worth around 1000 +healing in that situation. When it crits, it’ll hit for around 1500-plus. Just for comparison, that’s like 5 people getting instantly flash-of-lighted by a paladin all for less than 400 mana.

The effect is slightly less dramatic with Prayer of Healing, because Prayer gets a higher benefit from bonus healing – so the fact that the Spire contributes raw health points is a little less critical. That said, it’s still worth around 460 +healing.

Which classes benefit the most?

Shamans do benefit from the Spire, since Chain Heal qualifies as a direct heal, and hits 3 targets. Both healing waves would also receive the benefit to their single targets, which could help in certain situations. Most shamans I know, however, find more benefit from simply casting Chain Heal faster and opt. for Dark Blessing, from Zul’jin in ZA.

Great, so Shamans get overpowered again. It’s a good thing I have a higher chip stack than my Resto Shaman.

Paladins would see the increase to their properly-timed Flash of Lights or Holy Lights, but since Paladins are the work-horse single-target healers, they would see less advantage to equipping this mace than the bonus to spell crit given by the Hammer of Atonement Kazrogal drops in Mt. Hyjal. This is mostly due to the fact that Paladins are usually assigned to main tank healing. Given a single-target with something like 20k health, 200 additional points when they’re already below half and receiving damage hits in excess of 5 or 10k is not wholly worthless, but just an inefficient use of resources: a priest with the same mace in the same raid can get that SAME 200 extra health points to the Main Tank and everyone else in their group at the same time.

Hah. It’s no Benediction, but it’ll do.

For Druids, the extra bonus is almost completely worthless; it stipulates that it can only be triggered by a direct-heal, so Rejuvination and Lifebloom, need not apply. Swiftmend would get the benefit, but because of its cooldown, just doesn’t have the same utility as an always-available direct heal.

However, seeing as we are non Druids, we may not be correct in this assumption. Might there be a Druid of Restoness that would be willing to shed some light?

Priests see gains to Flash Heal or Greater Heal, as well as Binding Heal, CoH, and ProH. Prayer of Mending and Renew are NOT considered direct heals – although there is some question of whether a ProM bouncing off the priest with the Crystal Spire equipped would.

The idea here, though, is not what impact 200 HP might have on one single heal, but how much can we eek out of that 200 HP bonus. The answer is simply get as much use out of it as possible by hitting the highest number of targets that are below half health as quickly as possible. Priests, with a good ProH-CoH combo can hit 15 people with this proc in the space of 4.5 seconds or less.

Clearly, the mace was designed with the CoH priest in mind. Gimme. It also looks BADASS with our T6 gear.

What offhands can it be paired with?

Currently, the best healing off-hand in the game is the Scepter of Purification from Archimonde in Hyjal. Fortunately, though, the 35-badge Voodoo Shaker is comparable, and arguably 2nd-best in slot. There is no reason to NOT take the mace on the supposition that a weak off-hand would compromise its value in comparison with a staff.

Other good off-hands include:

Touch of Inspiration (Reliquary of Souls, Black Temple)

Talisman of the Sun-King (A’lar, Tempest Keep)

So after all that, it appears as though there is an item in the game worth going all in for. But I do know my Guildies read this.

On the other hand, I could be bluffing.

4 Smart Studying Lessons to Help Get an A in Your Raid

For the few of us unlucky souls who are undergoing a summer semester in school, it serves to have a helpful reminder of what we students can do to get ahead and get an A. The flip-side is that some of these lessons work both ways and can be applied in WoW.

Do your homework

In math class, you derive equations from problem solving questions in order to find a solution. Practice, practice, practice. The goal here is to continue killing bosses like Tidewalker, Leo, Rage, Gorefiend, and etc to keep your skills sharp. Before you expect it, you’re going to get hit with an examination (who happens to be known as Illidan). The end-raid bosses serve as a check to see if you’ve learned anything from earlier bosses .

Make friends with the A-level students

Hint: They’re usually the ones that sit in the first two rows of the class. They have a good work ethic, they always pay attention, never miss a lecture, and they know what they’re doing. Typically, these A students won’t mind helping you out. They’ll give you a few tips for homework or help you study by giving you easy ways to remember certain facts. They help isolate your weaknesses in the subject, so you can recognize and prepare for them. In WoW, this might be someone in a slightly more progressed Guild. This is a player that’s already done what your Guild is working on and it pays to make friends with them so you can call on them from time-to-time for some advice on what they’ve done at certain points of a fight. If you happen to have your own blog, you just might discover that one of your readers has gone through the same experience that you’re going through right now and can help you get through the proverbial hump.

Get sleep

sleeping

Before every major exam or test, get a full night’s sleep. It’s been shown that sleeping is the most important thing a person can do to prepare because it allows the body to fully recharge and absorb materials from your studying sessions. The same holds true for WoW. There have been some raid days where I’ve been exhausted from lack of sleep. Raid time comes around and as a healer, it’s hard for me to keep my attention level high (because it can be boring on trash).  I typically counter the effects with a combination of coffee or tea (and at one point in time, caffeine pills but you shouldn’t do that), but the results are no substitute for the real thing. A rested raider is a happy raider.

Stick to the schedule you set for yourself

schedule

More importantly, make sure the raid leader follows this. There should be a 30 minute invite grace period allowing people to scramble in, get repaired, purchase reagents, create potions, etc. During this time, they should also be in position for the first pull the moment the 30 minutes are up. A late start is never a good sign since people will get frustrated. Figure out your goals for the evening and what to do if they’re met early. Will you give everyone the rest of the night off? Or push on and get some attempts on the next challenge? Decide out what you want to do, how to get there, and what can be realistically achieved with the time left. There’s a time for WoW, there’s a time for studying, and there’s a time for Wii Fit. Just as crucial is knowing what to do when you run out of time When there’s a scheduled end time, make sure that is followed. If it looks like the attempt is going to go over, kill the raid there. Don’t fall into the "just one more" trap. It’s best to come back the next raid day full of energy and life, and this ethic continues to reinforce your commitment to starting on time by ending on time. Respecting that 24 other players have set aside this time specifically for raiding, and they’ll be more likely to show up and push through the entire raid whether you succeed or fail.

Hopefully these four lessons can help you when you’re raiding. If not, maybe they’ll help you outside of WoW!

Any other students or retired students? Might there be some more sagely advice that can be added?

Brooding Over Bloodboil

For once, I’m at a loss here and I’m hoping to garner some insight or advice from the readers. My Guild had started to work on Gurtogg Bloodboil. We were working on Bloodboil for a few hours on Sunday. I used to think that Najentus was considered a heavy healing fight.

Boy was I wrong.

I won’t go too much into an explanation, but here’s the WoWWiki link for the strategy.

Loadout

  • 4 Holy Paladins
  • 2 Holy Priests
  • 1 Discipline Priest
  • 1 Resto Shaman
  • 1 Resto Druid

Directions

Phase 1

3 Paladins on each tank. We use 3 to rotate aggro on the boss. I, the Holy Priest, heal the tank who is actively being attacked by the boss. The rest of the healers are assigned to the bloodboil groups healing (Resto Shaman, Priest, Paladin) or raid healing.

Phase 2

This is where things get dicey. The 3 Paladins that were on the tanks immediately jump the player with Fel Rage. I heal up the melee before switching to tanks and then raid healing. The Resto Druid covers the 3 tanks. 1 Paladin and 1 Resto Shaman are raid healing. The other Holy Priest and Discipline Priest are also on the player with Fel Rage.

If the player is a clothie, Pain Suppression gets applied.

Problems

A player with Fel Rage has the following effects:

  • increases armour by 15,000
  • increases health by 30,000
  • increases healing done by 100%
  • increases damage done by 300%
  • increases size by 100%

The raid gains a buff called Insignificance where every spell they cast has no threat. One problem is that if a clothie gets hit with Fel Rage and Pain Suppression is applied, the player dies just as Fel Rage is about to wear off. Gurtogg gets progressively stronger during this phase. I can’t help but wonder if it would be a better idea to delay Pain Suppression for about 5 seconds before it becomes applied.

In our case, it’s not just the person with Fel Rage who is dying. Other members of the raid seem to be dying from a lack of heals or other miscellaneous reasons.

I can’t help but wonder if it would be better to stack all four of the Paladins on the Fel Rage’d player immediately along with the Discipline Priest and then have the Holy Priest switch to raid healing instead. This would essentially give us a picture of something like this:

  1. 4 Paladins and a Disc. Priest on Fel Rage
  2. 2 Holy Priests, a Resto Shaman, and a Resto Druid on the raid divided up accordingly

By switching the Holy Priest to the raid, this opens up a lot more options that the healer can use other then Flash of Light spamming.

Another problem that isn’t so urgent is our DPS output. Gurtogg has a 10 minute enrage encounter. I notice that when we hit the ~50% mark, the timer is around 4:45 or less. Granted we did lose 1 or 2 players at this point.

I seriously hope the Recount Death meter gets fixed as soon as possible. With that tool being down, we have no way of ascertaining the cause of death when players die. As a result, healer blame has increased in recent weeks and has gotten me irritated. Most of the time, it’s never justified. It tends to be the result of a fight mechanic that players seem to forget about (some raiders mysteriously forget that Najentus’ spines can be removed). Therefore, the "blame healers" catch all is used. I’m afraid that I might one day lash out if I see another "healers fault for wiping" comment in the raid.