Guild Heroic Imbalance and Raid Plans

I’m sorry to say that I did a bit of a poor job planning out the gearing process. We have an extremely limited number of tanks which bottlenecks us on guild only heroic runs. What this means is that there are going to be a number of DPS and healers on the outside looking in who won’t be able to benefit from acquiring justice points or precious loot. I personally don’t mind hitting the dungeon finder on my own since I have a higher frustration tolerance level compared to some of our other healers, so I’ll allow them to get picked first.

But this is where dual specs come heavily into play. I asked our hybrid classes like druids and paladins if they were willing to acquire tanking gear on the way up. This way, when they reach a sufficient amount of gear to tank heroics, we can set them up with classes that don’t need their type of armor. For example, if I have a raiding holy paladin with access to tank gear, we can ensure there isn’t another holy paladin in that group. This way, they can win both protection and holy gear while the actual healer in there can score healing leather, mail or cloth drops.

In the end though, it’s one of those things that’s really up to the individual player and how much time they are willing to invest and dedicate.

Sometimes, I wish I had a tanking blogger around. I appear to have this uncanny ability of attracting healers. As much as I want to recruit pure tanks, the downside is that having multiple pure tanks around will decrease in usefulness as time goes on. Right now, things are great because everyone wants a tank. But as we transition from heroics to raids, the need for having a large amount of tanks will decrease. Best case scenario is to have DPS players who are completely cool with tanking so they can make that switch as well.

I myself have really come to appreciate the value of dual spec as holy and shadow. I can easily pitch in and help DPS in a group run if the need to gear up a healer arises. Or I can remain in a healing role and play the pioneer healer (or better known as wipe about 8 times a boss and sharing the secrets with the rest before they go in so they can 1 shot it later).

The raid roster

Officially, formal 25s will begin in early January. Unofficially, we have something like 30+ 85s already in the guild that are gradually acquiring gear. My plan is to see if we can set up a 25 man raid on monday. We’ll spend a few hours in there just to get a feel of actually raiding at the 85 level and get some practice time in. If we don’t get any kills, it’s unfortunate but I suspect the exposure to the encounters will be beneficial either way. It’ll most likely be an open raid with mostly veterans and newer recruits who joined for the expansion. This will be a chance for the newer players to really gain an understanding of the team’s raiding environment and to see if it’s something for them. I really don’t want to waste anyone’s time if I can help it and if they don’t mesh here in the raid, then I’m better off just letting them go.

But Matt, aren’t you leaving some people out?

Unfortunately yes. That’s the way it goes though. But it’s not like there’s any shortage of things to do in the game to progress one’s character. Selection’s going to be tough since it’s based on raid composition, gear level (and yes, it actually matters right now) and who is available. It’ll be a good time to evaluate what weaknesses need to be shored up overall. I can’t fit 35 players in a 25 man raid anyway.

Short Term Guild Goals

I forgot how overwhelming and demanding being a GM in the opening weeks of an expansion can be. In Wrath, we were stockpiling all sorts of mats as we were leveling (Green items to DE, cloth, gems, ore, herbs, and so forth).

Managed to top out at 85 in the wee hours of Wednesday morning. Sadly, I lost my guild first 80 title to our raid leading warlock. I think time spent was about the same. He did it in 20 hours and it took me about 20-21 hours or so. I was fourth overall.

Now in addition to that, I need to factor in stuff like guild achievements and which one we can target as a guild that can best help us.

The list (In no particular order)

  • Gain access to the feasts
  • Power level our enchanters to a minimum of 500 so they can disenchant stuff in dungeons
  • Power level our tailors so they can start their cloth cooldowns
  • Level our engineers and blacksmiths for access to feasts and buckles

Weekend will be used to develop professions to a reasonable level as well as gearing as much as possible via dungeons and heroics.

On a side note, I’d love to have a few more tanks around to run 5 mans with. Our tanks are slowly getting there. More on this tomorrow about the the healer:tank:DPS ratio and how I’m planning on handling it. Any tanks looking for a guild to chill in?

If our players continue leveling and gearing at this pace now, I think we’ll be raid ready by monday night. Heroics are extremely brutal right now since everyone’s undergeared like crazy. I’m debating recording some heroic videos along with a narrative just to outline some basic strategies and principles.

I’ve noticed a number of 10 man and newer 25 man guilds have already folded during the opening days of the expansion. Being a GM in the opening weeks is some serious business. My attention’s not only focused on taking care of guild affairs overall, but I also need to work on my own character as well.

Oh podcast remarks, I’ve narrowed the list down. Going to record a few mock episodes at some point just to see how it goes. More on this later as well.

Also, whoever the quest designer was that decided that the first quest in Vashjir should be looting a single conch shell that can’t be looted by everyone at the time needs to be re-evaluated.

Anyway, how’s your initial experiences been so far? What’s on your guild list of short term priorities?

Leveling, Holy and Discipline Priest specs

Here’s a quick glance at my healing and questing specs on the grind from 80 to 85. My mentality behind this was to select talents that would give me an edge in either survivability or efficiency. I went for talents that helped reduce mana costs or gave me mana back. I also opted for talents that made me a little bit tougher to kill.

Starting from level 80

As Shadow (Link to talent calculator)

Notes

Improved Psychic Scream – In case things get dicey with an overpull, I can couple this talent with Glyph of Psychic Scream. I don’t send mobs flying every where and pulling even more stuff. But it might buy me the precious seconds I need to DPS something down and heal up.

Mental Agility – Cheaper dots. ‘Nuff said.

Veiled Shadows – Wishbone gets to come out more often. … What, don’t you guys name your Shadowfiends?

As Holy (Link to talent calculator)

I chose holy as my dungeon healing offspec. Mana won’t be a terribly challenging issue with the opening instances like Blackrock Caverns or Throne of the Tides. But you’ll want to consider grabbing Mental Agility on the way up.

Notes

Desperate Prayer – Yeah, yeah, not many people would choose this. But I personally like having a safety net in dungeons in case I pull something.

As Discipline (Link to talent calculator)

Notes

Chose Empowered Healing over Divine Fury. Cast time isn’t as big a factor when you’re leveling up via dungeons, I found. Still going to be using a combination of shields and Flash Heal to get over the top.

Raiding

As Shadow (Link to talent calculator)

Sorry guys, I can’t say this is the final form of the raid spec I plan to use as shadow. I’ll use this as a baseline to work with though at least.

As Holy (Link to talent calculator)

Yup, I kept Desperate Prayer and Inspiration for raiding. Darkness is another option when your mana regeneration hits a point where it isn’t a big a factor. I won’t be switching to it until I accumulate more potent gear.

As Discipline (Link to talent calculator)

So many options here. You can take out the points from Veiled Shadows and place them into Surge of Light or Inspiration (In case your party doesn’t already have one with it). But Disc by far seems to offer the most variety when it comes to talent placement.

Quick Priest Gear for Holy and Discipline at 85

This is not a gear guide for your best in slot list.

This is a gear guide which lists how to fill in your gear slots as fast as possible via reputations, crafting or quest rewards. You’ll notice each gear slot has a number of items. The fact is, I can’t tell you what’s the best stat to stack up on. Heck, you don’t need the best possible gear to start doing heroics or raids. Your character just needs to be geared enough to bypass the healing checks that are in place (for instance, if your priest can heal X amount of damage, then you’re good to go). Therefore, I’ve provided numerous options for each slot.

If you get a piece of equal or greater stat value, you can methodically move on from that. For example, if I get a solid helm from a dungeon I just ran, then I won’t need to blow justice points on the Mask of New Snow. I can use the points on another slot where the item is still weaker and bring it up that way.

Further notes on reputations, stat allocation and gemming on the bottom.

Helms

There are a few options available here.

Arcanum of Hyjal – Guardians of Hyjal Quartermaster, Revered

Mask of New Snow – JP vendor (2200), 346
Spiritmend Cowl – Tailoring, 333
Helm of Temperance – Earthen Ring Quartermaster, Honored, 333
Lightweight Bio-Optic Killshades – BoP, Engineering, 359

Necks

Celadon Pendant – JP vendor (346), 346
Eye of Many Deaths – JC, 346
Pendant of Elemental Balance – Earthen Ring Quartermaster, Honored, 333

Shoulders

Lesser Inscription of Charged Lodestone – Therazane Quartermaster, Honored
Greater Inscription of Charged Lodestone –  Therazane Quartermaster, Exalted

Summer Song Shoulderwraps – JP vendor (1650), 346
Blight-Lifter’s Mantle – Quest reward: The Source of Their Power, 333
Emberfire Shoulders – Tailoring, 339 (PvP)

Cloaks

Enchant Cloak – Greater Critical Strike
Enchant Cloak – Greater Intellect
Darkglow Embroidery (Tailors only)

Cloak of Ancient Wisdom – Earthen Ring Quartermaster, Revered, 346
Cloak of the Dryads – Guardians of Hyjal, 333

Chest

Enchant Chest – Peerless Stats
Enchant Chest – Exceptional Spirit (Thinking this one)

Musk Rose Robes – JP vendor (2200), 346
Overly Intelligent Robes – Quest reward: Skullcrushter the Mountain, 333
Emberfire Robe – Tailoring, 339 (PvP)

Wrists

There’s like no easy way to get wrists. Pull the wrists from the Halls of Origination Quest reward and reforge the hit out to something more useful like spirit. Emberfire Bracers are another option, but you’ll need to reforge out the resilience. Forgot. You can’t reforge out resilience. Oh well. Otherwise, pray for some drops.

Enchant Bracer – Greater Speed
Enchant Bracer – Greater Critical Strike
Enchant Bracer – Exceptional Spirit
Draconic Embossment – Intellect (Leatherworking only)

True Archaeologist’s Bracers – Quest reward: Doing it the Hard Way, Halls of Origination, 333
Emberfire Bracers – Tailoring, 339
Crimsonborne Bracers – Drop, Dragha Shadowburner, Grim Batol 333

Gloves

Enchant Gloves – Greater Mastery

Flamebloom Gloves – Earthen Ring vendor, exalted, 359
Gloves of Purification – JP vendor (1650), 346
Roffle’s Ruffly Gloves – BoE, 333

Belt

Ebonsteel Belt Buckle

I can either score a new belt with the tailoring cooldowns or jet for the pants. Since there is already an epic level belt offered from the Guardians of Hyjal, I’ll probably skip the tailoring belt and buy the one from the Hyjal folks.

Belt of the Depths – Tailoring, 359
Cord of Raven Queen – Guardians of Hyjal, exalted, 359
Belt of the Falling Rain – JP vendor (1650), 346
Truth-Seeker Belt – Quest Reward: A Villain Unmasked, 333

Pants

Ghostly Spellthread (Tailoring)
Powerful Ghostly Spellthread (Tailoring)

Leggings of Charity – JP vendor (2200), 346
Breeches of Mended Nightmares – Tailoring, 359
Flame-Ascended Pantaloons – Tailoring, 359

Boots

Enchant Boots – Lavawalker

Slippers of Moving Waters – BoE, Valorous Quartermaster, 359
Gogarok’s Tenderized Treads – BoE, 333
Hekatic Slippers – BoP, Rajh, Halls of Origination, 333

Rings

Enchant Ring – Intellect (Enchanters only)

Ring of the Boy Emperor – Archaeology, 359
Ring of Warring Elements – JC, 346
Diamant’s Ring of Temperance – Therazane, Revered, 346
Ammunae’s Blessing – Ramkahen, Honored, 333

Trinkets

Plenty of options when it comes to trinkets. I didn’t list trinkets obtainable only in dungeons.

Mandala of Stirring Patterns – Baradin’s Wardens, Exalted, 359
Soul Casket – Valorous Quartermaster 1650, 359
Core of Ripeness – Valorous Quartermaster 1650 , 359
Darkmoon Card: Tsunami – Darkmoon cards, 359
Tyrande’s Favorite Doll – Archaeology, 359
Baradin Footman’s Tags – Baradin’s Wardens, Honored, 333
Talisman of Sinister Order – Quest Reward: Firing Squad, 325
Electrospark Heartstarter – BoE, 316

* In depth trinket analysis to be done later on in the week.

1H

Enchant Weapon – Heartsong

Shimmering Morningstar – Baradin’s Wardens, Revered, 346
Elementium Hammer – Blacksmithing, 346
Gurgthock’s Garish Gorebat – Quest Reward: Crucible of Carnage: The Twilight Terror! , 333

OH

Enchant Off-Hand – Superior Intellect

Apple-Bent Bough – JP vendor (950), 346
Divine Companion – Inscription, 346
Skyflight Beacon – Quest Reward:Doing It Like a Dunwald, 333

Staff

Enchant Weapon – Heartsong

Staff of Ammunae – Archaeology, 359
Insidious Staff – Baradin’s Wardens, Revered, 346
Very Manly Staff – Quest Reward: Crucible of Carnage: The Twilight Terror! , 333

Wand

Wand of Untainted Power – Drop: Forgemaster Throngus, 333
Wand of Dark Worship – BoE Drop: The Stonecore
Beach-Sweeper Wand – Quest Reward: Landgrab, 318

Reputation

Whew! That’s quite the selection isn’t it? Which faction offers the most bang for the buck? At first glance, it looks like Earthen Ring will be the one I choose to get reputation for first. They offer a helm, neck, cloak and epic gloves. Not bad. I’ll be representin’ them when I go dungeon diving. If I can’t score any drops for those slots in that department, then a quick visit to them. When Deepholm is unlocked and you’ve cleared out the zones, start working on Therazane reputation so you can eventually grab the shoulder enchants. Once you’re done with Earthen Ring, pick up the Guardians of Hyjal tabard and shoot for the helm enchant.

While Baradin’s Wardens also offer numerous and appealing rewards, those should be done on the side when there’s battles going on. It will take a little longer for you to get there as it’s going to depend on your server. I think the daily quests contribute to the reputation so work on those when your faction has control of Tol Barad.

Quick note on allocating stats

REMEMBER THAT ALL YOUR GEAR HAS BEEN RESET!

Focus on your basics first. In the start of Wrath, we concentrated on throughput and and regeneration. We didn’t have the luxury to go nuts with crit or haste like we do now because we actually had to worry about mana regen. Guess what? We’re repeating that stage again. So don’t go nuts with haste, crit or mastery yet. Accumulate a solid amount of spirit and intellect. Holy priests may wish to favor spirit a little more while discipline priests will want to aim for additional intellect. Let the rest of your gear build up secondary stats over time. There is no point in having astronomical amounts of haste, crit or mastery if you don’t have the mana to cast them or the spellpower for it to be worthwhile.

Once we hit the upper raiding tiers of the initial content, I suspect that’s when we can slowly reforge and adjust our stats.

Gem selection

Meta gem

Revitalizing Shadowspirit Diamond

Red

Brilliant Inferno Ruby
Purified Demonseye
Artful Ember Topaz
Potent Ember Topaz

Yellow

Fractured Amberjewel
Quick Amberjewel
Smooth Amberjewel
Zen Dream Emerald

Artful Ember Topaz
Potent Ember Topaz

Blue

Sparkling Ocean Sapphire
Purified Demonseye
Zen Dream Emerald

Gear strategy

Since I can get the epic belt (Cord of Raven Queen) by gaining reputation with the Hyjal guardians, the Dreamcloth I’ll be self-manufacturing would be better spent on the pants (Breeches of Mended Nightmares). For weapons, I’ll most likely need to get one of our blacksmiths to create an Elementium Hammer and a Scribe to create a Divine Companion. In the long run, I’ll stick to staves. With regards to trinkets, I may just set a long term goal of the Valorous trinkets. I’m not sure yet, I need to really look into them further. I’m hoping I can buy some of the BoE blue stuff. Several of the quests offer some decent rewards that will tide me over (See the wrists, shoulders and the chest).

Did I miss something? Let me know, and I’ll try to work it in. Remember I tried to avoid relying on dungeon drops or RNG stuff simply because it isn’t a 100% guarantee that you’ll get it.

Second Thoughts about the Collector’s Edition

Ugh man, I’m so torn. On the one hand, I’d love to have the in game pet and the soundtrack. But I live on the west coast. The servers come online right at 12 AM. However, the stores on the west coast open their doors at 12 AM. I already put down a small deposit for my copies at the major mall out here in BC. Do we get to line up inside the mall or do we have to wait outside in the cold? Otherwise, I might just go for the digital copy.

Gosh, I have no idea what to do.

What did you guys do for the expansion?