Are You Happy at the Threshold?

ha-gao

I’m going to let you guys in on a secret.

I’m not the best Priest in the world.

I’ve failed the ledge boss. I’ve died to the frogger boss. In fact, last Monday I got nailed by two back to back fire walls. The harshest critic anyone can have is themselves. The exasperation I could hear from my guildies that were not being transmitted over vent was nothing compared to the pissedoffedness I was feeling at myself.

More importantly, I am not the best geared Priest out there. I get a lot of observations about this from colleagues and readers.

“Why haven’t you gotten this item yet?”
”Why are you using this instead of that?”
”Have you thought about using that instead of what you have?”

It’s ironic isn’t it? Here I am with a blog where the mission statement is to make readers better players in every aspect possible with whatever advice and experience I can hand out. Yet getting the current best items in the game isn’t that big of a priority for me.

Because I’ve reached the threshold.

The Perfectionist

This is the player who sticks by enchanting and jewelcrafting to maximize their stats as much as possible. In fact, there are guilds who ask all of their guild members to exclusively use these two professions. I’ve noticed that these are the players who juggle a wide variety of variables in their head. An example would be a Paladin who would ask themselves if they want to pick up this helm for an MP5 set or a different helm for a crit set. This type of player isn’t satisfied with just being good enough. They will never be satisfied until they can excel in every area under their role. I’ve got tanks that have threat sets, stamina sets, and damage mitigation sets.

Same concept.

The Slacker

Not quite as worried about their loot. However, they do need to hit a threshold level of gear to be effective. The slackers are generally the healers. At the current level of raiding, there’s a point where your Spirit, your MP5, your spellpower and all those stats become useless. 1250 MP5 will be the same as 1245 MP5. 2500 spellpower is the same as 2490 spellpower. Once I hit the 220 spellpower mark, I started dishing out the passes to other healers who needed to augment themselves more.

There is nothing wrong with either of the two mindsets. I’d even go as far to say that a healthy guild will benefit by having both kinds because the perfectionist will never be satisfied and the slacker won’t raise hell because they’ve reached the threshold.

This reminds me of a discussion I have with my dad. We both like our dim sum. Specifically, we both like our ha gao. He refuses to eat at a cheaper Chinese restaurant if there’s something better nearby. There’s a decent Chinese restaurant on 1st (for the Vancouver guys, there’s a plaza there. It’s on the 2nd floor opposite the T&T). And it’s pretty good. It’s crazy packed. Huge wait list. But I’m happy with the food I get. So’s my aunt because she ends up paying 2 bucks a dish instead of 4 bucks a dish. My dad prefers the slightly more expensive Chinese places which offer the 4 dollar ha gao.

After sampling both, I say to my dad, “Dad, there’s virtually no difference between 2 dollar ha gao and 4 dollar ha gao. They taste the same.”

“No, it tastes better.”

“It’s the same amount of MSG and the shrimp comes from the same ocean.”

“Yeah, but it still tastes better.”

As you can see, some people just have to have the best stuff. Others are okay with the second best.

Ugh, and it’s 1:30 AM and I just made myself hungry. And just so I’m not the only one, I’m taking the rest of you down with me. If I’m hungry, I’m making the rest of you hungry!

xiu-mai

This is called Siu Mai (My spelling’s off, I know)

ha-jeong

This is called ha jeong (Shrimp wrapped in flat rice noodles)

matt-sig

A Blizzard Tribute to Phaelia (Her Own Vestments)!

phaevestments

If you wander over to MMO Champion’s loot scan list of items from Ulduar, you might notice this item for Druids.

Yup, you’re not seeing things. There is a Chest piece from Ulduar that drops. It’s called Phaelia’s Vestments of the Sprouting Seed!

It’s a clear tribute from Blizzard who has recognized her efforts and contributions to the Resto Druid community. Big grats Phae!

So this begs the question. If you could have an item named after your character, what would it be and what would you call it?

I’d probably call mine the Mallet of Matticus. It would have to be a healing mace for sure.

13 Tips to be a Naxx Immortal (and Undying)

tips-immortal

This is a guest post by Ulkesshern, a Holy Paladin from the EU!

Undying and Immortal two achievements that are on paper really easy to get, but in practice seem to be fiendishly difficult.

Below are some random tips to hopefully help you all get some of the coolest titles in the game.

  • Do Razuvious first – Until you kill a boss you aren’t saved and thus have no raid ID to be marked as “Contains Dead People” should the mind controllers mess up and get someone killed, simply wipe the fight, disband the group and reform it with someone else as the leader and try again!
  • Use scrolls – Lucky you scribes, you finally serve a purpose! Especially in 10 man you aren’t going to have every buff, for example I’m frequently mage-less, a quick scroll of Intellect later and I’m a happy man, Scrolls of Fortitude are also a life saved!
  • Buff up properly – It really is serious business, don’t skimp on consumables!
  • Die on trash, lots – Its fun and doesn’t endanger the achievement!
  • Use Divine Intervention during trash – If you are a Paladin the last thing you want to do is somehow DI someone during a boss fight, keep it permanently on cool down (Stupid as it sounds I have heard of this happening)
  • Take it steady – its not a DPS race.
  • Take three(normal) or seven(heroic) healers – its much better to have bored healers than stressed healers.
  • Don’t try and do all the other achievements on the same run!
  • Don’t be afraid to sit someone out for a while – the achievement is granted to all players who take part in the Kel Thuzad kill on a clean raid ID. If you have someone who really can’t dance for example then get them to sit the fight out!
  • Health Potions and Health Stones are your friends – DPSers, use them!
  • If a DK dies while under the effect of Shadow of Death then its okay! He’s not dead yet!
  • Having Undead in your raid doesn’t make the achievement impossible, despite the contradictory nature of their bios, Forsaken aren’t dead! (or are they and when ever you resurrect one you are killing it :/ )
  • Relax and have fun!

There’s also one extra tip that I have not been able to personally verify, there seems to be some strong evidence kicking around that only deaths from Baron Rivendare count…. I don’t know for sure, but my advice is if someone doesn’t die to him but does to one of other horsemen don’t give up and keep going, you might still get it!

Image courtesy of flaivoloka

T8 Set Bonuses Revealed

Post updated 1:42 AM
MMO Champion’s got the goods on the next level of tier 8 bonuses. Let’s check it out and do some quick analysis shall we?

Priest

  • Priest T8 Healer 2P Bonus — Increases the critical heal chance of your Prayer of Healing by 10%.
  • Priest T8 Healer 4P Bonus — Casting Power Word: Shield also grants you 15 spell power for until cancelled. Increases spell power by 250 for 5 sec. (Source: Thottbot)

I’m not the most thrilled with the 2 piece. It’s not bad but it’s not that great, I don’t think. Although let’s not forget that Prayer of Healing is no longer restricted to the Priest’s current party. You definitely want to consider coupling this with the Prayer of Healing glyph. Having the extra crit chance means there’s a higher chance the glyph portion should tick for more.

Now the 4 piece is a real eyebrow raiser. I’m almost certain that’s a typo. More than likely, it’ll grant 150 spell power instead of 15. The second typo is towards the end. It sounds to me that either a) There’s going to be a duration on it. Probably 9 or 15 seconds. b) Until the Shield wears off of a target. This is a bonus that seems targeted towards Disc Priests. With talents like Soul Warding (Reduced cooldown of PW: Shield by 4 seconds and reduces the mana cost by 30%), I can see myself throwing shields around. It’d be mana inefficient, to be sure. But I’m chain casting it to maintain a spellpower boost. Of course, with the mana regeneration changes this might not be the most smartest idea. Anyway, I don’t think they’re quite finished with this set bonus yet guys.

Paladin

  • Paladin T8 Holy 2P Bonus — Your Holy Shock critical heals now also place a periodic healing effect on the target, healing for 15% of the Holy Shock’s heal amount over 9 sec.
  • Paladin T8 Holy 4P Bonus — Increases the damage absorbed by your Sacred Shield by 10%.

Any Paladins want to weigh in on these bonuses? How do these look to you guys?

Shaman

  • Shaman T8 Restoration 2P Bonus — Reduces the cooldown on Riptide by 1 sec.
  • Shaman T8 Restoration 4P Bonus — Reduces the cast time of Chain Heal by 0.2 sec.

That Shaman 4 piece makes me go wa wa wee wa. Assuming haste, could we possible see 2 second Chain Heals?

And for the Druids, don’t forget that Syd’s got a nice writeup for the Druid bonuses that were released earlier in the week.