The Difference Between Recruiting On Server and Off Server

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Mages. They used to be a dime a dozen. Our second highest level Mage is Stop (clocking in at a health level 4!)

There’s generally two places to recruit players from:

  • On server: This is the typical route most guilds will go through.
  • Off server: A little tougher and a little rarer. Players that transfer are generally a good breed.

I’ve delegated Sydera to the role of recruiting off server. So far, she’s done an excellent job scouting out players and prospects. She’s a lot more familiar with the process and the effort required with offserver players. When guilds recruit off server, it’s a big decision on the part of both the guild and the prospect. Server transfers aren’t free (usually) and it involves a big commitment. The process of speaking to a prospect and then transferring to join a guild could take days or even weeks at a time. But Syd has a good idea of knowing what I want and how to convey it. She represents the guild well in this regard. As a GM, I have to make sure that prospects know exactly what they’re getting themselves into. Things like my expectations, the way loot’s handled, raid times and so forth have to be said and sometimes repeated.

The worst feeling in the world is for a player to come over here only to find out this isn’t what they were looking for. That’s why I prefer vent interviews instead of in game. You can learn a lot about a person from the way they speak and their tone of voice. All our key indicators.

Coincidentally, most of the off server players who have applied read the blog. Go figure.

With regards to the on server recruits, my process isn’t as detailed or thorough. A simple trade chat macro with your guild, what your guild wants to do, raid days and times, along with classes preferred is generally a solid way to go. This way, players get all the basic information. The ones that are interested will message you for more details. The ones that aren’t interested won’t and you’ll end up not wasting time. I like to give players the option to come on vent if they want to discuss the guild more if they have any questions. I think it’s a good way to establish a dialog with them.

After that, I let them know that they’re a trial and they’ll be evaluated in the weeks ahead when we start raiding. Everyone’s performance will be analyzed and compared to see if anything can be tweaked or adjusted. It’ll continue to be an ongoing process. As much as I hate doing it, I’m going to have to make cuts in the future. I’m not sure if there’s a single GM out there that actually enjoys making cuts from their guild. It’s a dirty job but it has to be done at times.

But first thing’s first, I need to recruit.

The difference? One takes a lot more time and energy to invest in and has the possibility of not working out.

There’s enough of us at 80 now to step into Naxx and OS 10. We’ll be making a run on Saturday. The Monday following, I’m going to try and run a Naxx or OS 25 pickup group. There’s a smattering of guilds out there who have 80s but not enough in their own guild to run a 25 in house just yet. My goal is to work with a few of their players and my players and just get our feet wet so that everyone can benefit from the experience. I’m not sure if this is what Lume had in mind when he mentioned that a “GM should establish themselves and become a visual figure”.

Either way, it is a start. And it’s either going to work or fail horribly. We’ll find out!

Now, if I were a guildless Mage, where would I be…?

The Reality of Healing Heroics and Tips for Holy Priests

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Perseverance is the hard work you do after you get tired of doing the hard work you already did.
Newt Gingrich

I’ve scheduled a tentative 10 man Naxx on Saturday. We’re projected to have around 8 players that are capable of reaching that level by then. After that, I’ll have no choice but to pug the other 2 slots.

Since I’ve hit 80, I’ve started working my way through a few heroics to try and get some badges.

Let me tell you, it is not easy.

It has been such a long time since I had to work this hard to heal. I have to drink after every pull. Every cooldown needs to be noticed and taken into account. Every spell cast needs to be carefully thought out. I’m sitting at ~470 mana regeneration with a few quest and instance blues. The rest are filled out with T6. There are times when you have no choice between letting a player die to prevent an overall wipe. It’s absolutely tough.

Over the past few days, I had the opportunity to heal Halls of Lightning and the Occulus (on Heroic since they were the dailies). There’s a few things to remember:

  • We don’t outgear the instance: It’s a fresh start for everyone. The playing field has been leveled. I’ve resorted to using consumables to help finish off my old stock of TBC food. This goes the same for tanks.
  • We’re going in blind: We don’t know the instance. I don’t like going into a fight without knowing what I’m up against. I keep WoWhead open and WoWWiki to understand what abilities bosses uses and develop a counter for it. Two things to watch for is debuffs and any special animations on the ground or spells that the bosses use. Watch for the in game boss cues. It’s a hard lesson to learn every time.

One thing that most Priests (or all healers) will find when healing any sort of high end instance is that they’re running out of mana. Don’t forget that it takes more Spirit now then it did back at 70 to reach the same level of mana regen. The amount of Spirit required to reach ~1000 mana regen is much higher then it was at 70.

Here’s a few tricks to help out:

  • Hymn of Hope: It’s an 8 second channel spell and you’re going to be hard pressed to find time to use it. Observe the boss and find a pattern. See if he has a long cooldown for an ability. Put a shield on the tank, a Renew, and a Prayer of Mending. Top up the rest of the party as best as you can. Hit your Hymn and pray to the highest deity you know that you can maximize the use out of it. You can break it early. I set my personal limit to around 50%. If the tank reaches 50%, I’ll break my Hymn and start healing.
  • Shadowfiend: Since it’s a 5 minute cooldown, this is the first trick in the book I’ll use. In the event we wipe, I should have it up for the next attempt.
  • Runic Mana Potion: I’ll typically blow a potion in conjunction with Hymn of Hope after it’s cast. I don’t try to save it. I try to be liberal with their use.
  • Guardian Spirit: Don’t think of it as a healing bonus spell or a way to prevent the person from dying. Think of it as an instant 50% health return. Gauge how much damage the tank takes roughly per hit. If they take 5000 damage blows and your tank is at around 7500, slap the GS up there and stop healing. Watch as the tank’s health rockets back up to 50% while you spend precious seconds just regenerating mana.
  • Pain Suppression: A lot of beginner Priests like to use Pain Suppression when their tank is really low on health. I don’t advise this since they run the risk of tanks dying. I drop Pain Suppression when tanks have near full health. I can stand there and mana regen knowing that my tank is taking reduced damage buying me more time to get more mana.

I’ve spent an average of nearly 3 hours per heroic dungeon. I’m way in over my element. But hey, that’s how Matticus rolls! I’ve always been a front line player!

Still looking for Mages, Warlocks, Hunters, Shadow Priests, Shamans and other healers! If you know of any that want to progress, tell them to drop me a line!

10 Tips for Extreme Leveling to 80 (without denting your wallet)

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I hit level 80 last night around 8:45 PM. Most of the player curve is around the 74-75 area so I’m considered “ahead” of the curve. Although I could credit my leveling speed to my “Asian racial (25% extra stamina when really focused on a goal, cooldown: once every 365 days)”, there’s a few things to keep in mind if you really want to get to 80 as fast as possible.

Note, you’ll miss out on a lot of the lore and the story. But I’m proceeding on the assumption that it is not a primary concern.

  1. Accept all quests in the area without reading the backstory. 4 out of 5 times, the quest involves you killing something or picking something up. Read what you have to do, and go do it. You don’t need to know about the circumstances behind the objective.
  2. On quests where you need to pick up items off the ground, keep looking for others. It takes a few seconds to loot one anyway. Use the time to spot.
  3. Forget professions. Worry about them when you’re 80.
  4. Train at every 2nd level. Unless there is a specific spell that you feel you really need, it takes a lot of effort to fly down to the port and boat or zepp back to your capital cities.
  5. Keep the autorun handy. Read up on WoWhead or your favourite leveling guide to find out what you need to dow hen you get to your destination.
  6. Chunking. Just like how I sometimes write my posts in massive chunks or blocks, do all the quests in an area. I’ll usually do 7 or 8 quests at a time per hub and do a gigantic turn in.
  7. Know your damage rotations. Find out the fastest way to kill things even if it means being inefficient. You’re trading efficiency for speed. Find out what the “execute” range is. A typical Smite and Shadow Word:Death will kill any mob with around 3000 health remaining. Holy Nova will clean it up.
  8. Blow your cooldowns. You’re not fighting a raidboss. Everytime Heroism is up and you have to level an entire camp of Gnolls, do it. If Power Infusion is available and you get to blow up Murlocs, use it. Maximize the useage. If it involves you killing 60 Rhinos for Nessingwary, it’s a green light to pop trinkets and just nuke the place.
  9. Consumables. Chances are, you still have still have some Mana Potions and food or flasks left. Use them as you’re leveling. They’ll provide a slight edge.
  10. Know how much resource it takes you to kill a mob. For example, I know it takes me ~3000 mana to bring a whelp down to its knees. For most mobs, its around 3000 – 3500 mana. If I can squeeze off one more kill before drinking, I’ll do it.

What other tips would you suggest for players that want to level fast?

***11/15 UPDATE*** Matticus MIA

11/15

10:29 PM: 78. Going to pass out. Will take 80 by Monday.

11:26 PM: 72. For those that’re more interested in loot council, the type I’m shooting for is one where the players themselves have a say in whether or not they want a piece of loot. Read more about the FAQ here. Still need casters and healers.

6:41 PM: 71.

8:30 AM: Home with WoTLK normal and CE copies. Installation done after 30 minutes. Currently engaged with the Patch boss. 2 hour fight. Guild has a 61 DK already and a couple of 71 players.

Gone fishin’. See you in a few days.

Seriously.

Northrend’s nice this time of year.

All my friends and guildies have their copy. I won’t be able to get mine until tomorrow morning. Sigh. But I need sleep. 500 gold up for grabs for the first player to get to 80. What do you guys want to see in regards to future blog posts?