Priests: Matt Needs Your Help!

My bosses at WoW Insider have commissioned me to write a piece on how Priests will change in Wrath. Specifically, how we can adapt to all the changes that are going on. But, I need your help. I’ve played Naxx and Obsidian Sanctum extensively. I’ve done a few 5 mans. Things have become second nature to me now.

Ask me questions. I’m giving myself 72 hours so I can have this piece for your Sunday morning consumption. 24 hours right now to gather as many questions as possible, another 24 to pick out the ones that I think are the most important, and another 24 to go in game, get the shots, get the techniques, and get the evidence I need to share with you what I’m doing and why.

Paladins, Druids, Shammies sorry, I can’t help you here. But feel free to ask anyway! Maybe you have some questions about synergy between other healing classes. It doesn’t have to be just Priests.

I’ve dedicated myself to helping this community. But I can’t do it alone. There’s no such thing as a stupid question.

I’ll be pulling questions from this Plusheal thread that Doug started and from any comments that I garner from here as well.

Matticus Interviewed

It all started with a PM from Blog Azeroth which exploded into a full fledge interview. Had lots of fun answering this one from the WoW Blogger. Go read it!

Most important question asked?

Will the blog still be going? For that matter do you foresee WoW itself still alive in a decade?

The blog itself will be up. I chose this name so that it wouldn’t exactly be limited to just World of Warcraft. It’s World of Matticus and whatever happens to be contained in that world will be up to me. Blizzard’s stories have been compelling in every game they’ve produced. If they keep up story telling and designing the games the way they are now there is no reason to see WoW even remotely slowing down at all.

Wrath Priest Tailoring Set

Is there going to be a Primal Mooncloth equivalent in the expansion?

In a word, yes there will be. The next layer of cloth is called Moonshroud. Here’s the two tailoring items we can make from them in order to bootstrap ourselves into Naxx:

Moonshroud Gloves
Moonshroud Robe

Gloves requirements:

4 Moonshroud
4 Bolt of Imbued Frostweave
1 Eternium Thread
1 Frozen Orb (Primal Nether equivalent)

Robe requirements:

8 Moonshroud
6 Bolt of Imbued Frostweave
1 Eternium Thread
1 Frozen Orb

A Bolt of Imbued Frostweave takes 3 Bolt of Frostweave. A Bolt of Frostweave takes 5 Frostweave Cloth

A Bolt of Imbued Frostweave takes 15 Frostweave. The Robe takes 90 Frostweave and the Gloves take 60.

I think.

Assuming I carried the 1 right.

You can learn these from the Grand Master Tailoring Trainers in Dalaran or Howling Fjord.

There’s some great discussion going on right now in Plusheal about Priest professions. Others are discussing the future of Priestly trades. Why not jump in and join them?

My Love/Hate Relationship with Heroic Naxxramas

naxx-kel

Last night, I had the pleasure of working with some of the most skilled players in beta and we were able to clear out Heroic Naxxramas (otherwise known as 25 man Naxx). Let me tell you about my initial impressions, what I love, and what I hate.

I love…

the fact that the number of tanks needed for Naxx don’t seem to have changed. Our main tank was a Warrior. No fusses about class here. The reason he was the MT was because he was the most geared (he ran Naxx, Obsidian Sanctum, etc. every day). Prot Paladin was the second tank for any massive AoE related pulls. Feral Druid was third although he would switch up with the Prot Pally depending on what the job was. Didn’t have the pleasure of working with a Death Knight. I’m happy to say that I had no problems healing any of them on the various bosses or mobs. Druid tank had the most with 34k while the Paladin and Warrior clocked in at about ~31k. I made sure to address this first, due to a question I got from Twitter:

@honorshammer Are you seeing much disparity in healing tanks of various classes?

Hope the above question helps! Love your blog by the way ;).

I hate…

my mana regen. I took a look at one of the other Resto Druids and he was sporting a jaw dropping 1500 mana regen while not casting. In my PvP gear plus other assorted PvE epic items, I hit around 600+.

I love…

how Priests will be virtual requirements for Heroic Naxx. You can get away without having other classes at all, but you need Priests for 2 of the encounters because we have to Mind Control certain mobs in order to successfully do them.

I hate…

Sapphiron. He’s the 2nd to last boss in Naxx and he’s going to be a huge headache.

I love…

how the bosses drop between 4 – 6 pieces of loot (some of them are tier bosses).

I hate…

how people complain about not getting the loot they want because its freakin’ beta and you don’t get to keep it anyway!

I love…

that while most players were still wearing blue PvP gear to raid, we were still able to 1 shot almost every boss in the instance. We didn’t over gear it. All of us were on par with or were what could be considered slightly undergeared. This proves to me that if you have a large number of skilled players going in, you won’t have a lot of difficulty. There are a few exceptions:

Instructor Raz: 2 shot
4 Horsemen : 4 shot
Sapphiron: 5 Shot
Kel’Thuzad: 1 shot

I hate

the fact that it took us a little over 7 hours to clear. But there are a few important factors to keep in mind:

  1. Pickup raid
  2. Boss explanations are complicated
  3. Some people had to leave and we had to pull in replacements

If it’s a Guild run, I can see the time knocked down to about 6 hours or maybe even 5. Obviously if you over gear the place, then I wouldn’t be surprised to see it drop down to even 4 and a half. But suffice it to say, I suspect most guilds will take at least 2 days to clear the instance and learn it.

I love

Death Knights. Look at this screenshot below:

op-dks
The top 5 players are all Death Knights. Number 6 is a Rogue. The numbers ARE slightly inflated since Thaddius has a little mechanic about him that increases DPS. Here’s a slightly better representation:

naxx-dps1 naxx-dps2

DPS order by class on Noth:

  1. Death Knight
  2. Hunter
  3. Death Knight
  4. Death Knight
  5. Ret Paladin
  6. Ret Paladin
  7. Mage
  8. Death Knight
  9. Death Knight
  10. Rogue
  11. Boomkin
  12. Feral Druid
  13. Boomkin
  14. Mage

Your mileage may vary. We only had 1 Rogue and 1 Warlock. Our raid was stacked with an abundance of Death Knights as you can see above and all of them made up the top 10.

I love

the DPS averages. Again, scroll back up and look at the DPS on the side, not the damage done. You should be pushing over 2000 DPS when you enter Naxx. Of course, I might take that statement back later. Who knows? But I’m just going by what I’ve seen thus far.

I love

these crits:

heal-crits

Repeat after me: MASS OH PEE. That’s a Resto Shaman above me there and my own Prayer of Mending.

I hate

this whole loot homegenization thing but I understand it. I started a discussion on Plusheal about how to tell whether or not you should roll on certain cloth gear or to pass on them. Wyn will be exploring this topic at some point later on, as well. It feels weird for casters to roll on gear. But I accept it and I understand it will be better in the long run.

Over the coming weeks, I’ll be doing detailed healing guides for the normal and heroic versions of Naxx and Obsidian Sanctum. You’ve seen a sample of them earlier when I published a few of the 10 man ones. They’re not designed to replace WoWWiki or Bosskillers guides. What they’re meant for is to provide you (the healer) with the knowledge that is relevant to you in order to keep your raid alive. I’m most likely going to miss out on a few abilities but I’ll be sure to nail all of the ones that are important including all major boss mechanics.

Yesterday night, I took a boat load of screenshots, recorded vent when the raid leader was delivering explanations, and I have a plethora of notes all across my desk with diagrams, and post-its scattered all over the place.

By all means, if you’d like to savor the learning experience yourself, go for it. I’ll be here if you need a quick pointer or two to help you out.

Which is what this blog is for.

Questions? Comments? What else would you like to see? Will the Canucks make the playoffs this season? Will Brady get usurped? Do you require more Vespene gas? Are you, in fact, a hollahback girl? Will I ever stop beating myself up over the 7 questions I know I for sure got wrong out of 50?

Big shout out to Totodile for having to put up with the various morons in the raid, as well as organizing and quarterbacking the whole show!

Over 1000 Herbs Required to Level Inscription to 350

At least, that’s according to Siha’s Inscription guide. If you’re planning on becoming a glyph maker and picking up this profession, consider this an excellent starting point. If you’re the farmer and want to know what to stock pile, according to Siha:

Shopping List

The bottom line: based on all of the above, here’s what you’ll need to level Inscription as high as possible when 3.0.2 goes live.

  • 150x Earthroot, Peacebloom, or Silverleaf
  • 60x Briarthorn, Bruiseweed, Mageroyal, Stranglekelp, or Swiftthistle
  • 150x Grave Moss, Kingsblood, Liferoot, or Wild Steelbloom
  • 140x Fadeleaf, Goldthorn, Khadgar’s Whisker, or Wintersbite
  • 210x Arthas’ Tears, Blindweed, Firebloom, Ghost Mushroom, Gromsblood, Purple Lotus, or Sungrass
  • 350x Dreamfoil, Golden Sansam, Icecap, Mountain Silversage, Plaguebloom
  • 360x Any Outland herbs

That’s a lot of grass to stockpile.