My Love/Hate Relationship with Heroic Naxxramas

naxx-kel

Last night, I had the pleasure of working with some of the most skilled players in beta and we were able to clear out Heroic Naxxramas (otherwise known as 25 man Naxx). Let me tell you about my initial impressions, what I love, and what I hate.

I love…

the fact that the number of tanks needed for Naxx don’t seem to have changed. Our main tank was a Warrior. No fusses about class here. The reason he was the MT was because he was the most geared (he ran Naxx, Obsidian Sanctum, etc. every day). Prot Paladin was the second tank for any massive AoE related pulls. Feral Druid was third although he would switch up with the Prot Pally depending on what the job was. Didn’t have the pleasure of working with a Death Knight. I’m happy to say that I had no problems healing any of them on the various bosses or mobs. Druid tank had the most with 34k while the Paladin and Warrior clocked in at about ~31k. I made sure to address this first, due to a question I got from Twitter:

@honorshammer Are you seeing much disparity in healing tanks of various classes?

Hope the above question helps! Love your blog by the way ;).

I hate…

my mana regen. I took a look at one of the other Resto Druids and he was sporting a jaw dropping 1500 mana regen while not casting. In my PvP gear plus other assorted PvE epic items, I hit around 600+.

I love…

how Priests will be virtual requirements for Heroic Naxx. You can get away without having other classes at all, but you need Priests for 2 of the encounters because we have to Mind Control certain mobs in order to successfully do them.

I hate…

Sapphiron. He’s the 2nd to last boss in Naxx and he’s going to be a huge headache.

I love…

how the bosses drop between 4 – 6 pieces of loot (some of them are tier bosses).

I hate…

how people complain about not getting the loot they want because its freakin’ beta and you don’t get to keep it anyway!

I love…

that while most players were still wearing blue PvP gear to raid, we were still able to 1 shot almost every boss in the instance. We didn’t over gear it. All of us were on par with or were what could be considered slightly undergeared. This proves to me that if you have a large number of skilled players going in, you won’t have a lot of difficulty. There are a few exceptions:

Instructor Raz: 2 shot
4 Horsemen : 4 shot
Sapphiron: 5 Shot
Kel’Thuzad: 1 shot

I hate

the fact that it took us a little over 7 hours to clear. But there are a few important factors to keep in mind:

  1. Pickup raid
  2. Boss explanations are complicated
  3. Some people had to leave and we had to pull in replacements

If it’s a Guild run, I can see the time knocked down to about 6 hours or maybe even 5. Obviously if you over gear the place, then I wouldn’t be surprised to see it drop down to even 4 and a half. But suffice it to say, I suspect most guilds will take at least 2 days to clear the instance and learn it.

I love

Death Knights. Look at this screenshot below:

op-dks
The top 5 players are all Death Knights. Number 6 is a Rogue. The numbers ARE slightly inflated since Thaddius has a little mechanic about him that increases DPS. Here’s a slightly better representation:

naxx-dps1 naxx-dps2

DPS order by class on Noth:

  1. Death Knight
  2. Hunter
  3. Death Knight
  4. Death Knight
  5. Ret Paladin
  6. Ret Paladin
  7. Mage
  8. Death Knight
  9. Death Knight
  10. Rogue
  11. Boomkin
  12. Feral Druid
  13. Boomkin
  14. Mage

Your mileage may vary. We only had 1 Rogue and 1 Warlock. Our raid was stacked with an abundance of Death Knights as you can see above and all of them made up the top 10.

I love

the DPS averages. Again, scroll back up and look at the DPS on the side, not the damage done. You should be pushing over 2000 DPS when you enter Naxx. Of course, I might take that statement back later. Who knows? But I’m just going by what I’ve seen thus far.

I love

these crits:

heal-crits

Repeat after me: MASS OH PEE. That’s a Resto Shaman above me there and my own Prayer of Mending.

I hate

this whole loot homegenization thing but I understand it. I started a discussion on Plusheal about how to tell whether or not you should roll on certain cloth gear or to pass on them. Wyn will be exploring this topic at some point later on, as well. It feels weird for casters to roll on gear. But I accept it and I understand it will be better in the long run.

Over the coming weeks, I’ll be doing detailed healing guides for the normal and heroic versions of Naxx and Obsidian Sanctum. You’ve seen a sample of them earlier when I published a few of the 10 man ones. They’re not designed to replace WoWWiki or Bosskillers guides. What they’re meant for is to provide you (the healer) with the knowledge that is relevant to you in order to keep your raid alive. I’m most likely going to miss out on a few abilities but I’ll be sure to nail all of the ones that are important including all major boss mechanics.

Yesterday night, I took a boat load of screenshots, recorded vent when the raid leader was delivering explanations, and I have a plethora of notes all across my desk with diagrams, and post-its scattered all over the place.

By all means, if you’d like to savor the learning experience yourself, go for it. I’ll be here if you need a quick pointer or two to help you out.

Which is what this blog is for.

Questions? Comments? What else would you like to see? Will the Canucks make the playoffs this season? Will Brady get usurped? Do you require more Vespene gas? Are you, in fact, a hollahback girl? Will I ever stop beating myself up over the 7 questions I know I for sure got wrong out of 50?

Big shout out to Totodile for having to put up with the various morons in the raid, as well as organizing and quarterbacking the whole show!

Over 1000 Herbs Required to Level Inscription to 350

At least, that’s according to Siha’s Inscription guide. If you’re planning on becoming a glyph maker and picking up this profession, consider this an excellent starting point. If you’re the farmer and want to know what to stock pile, according to Siha:

Shopping List

The bottom line: based on all of the above, here’s what you’ll need to level Inscription as high as possible when 3.0.2 goes live.

  • 150x Earthroot, Peacebloom, or Silverleaf
  • 60x Briarthorn, Bruiseweed, Mageroyal, Stranglekelp, or Swiftthistle
  • 150x Grave Moss, Kingsblood, Liferoot, or Wild Steelbloom
  • 140x Fadeleaf, Goldthorn, Khadgar’s Whisker, or Wintersbite
  • 210x Arthas’ Tears, Blindweed, Firebloom, Ghost Mushroom, Gromsblood, Purple Lotus, or Sungrass
  • 350x Dreamfoil, Golden Sansam, Icecap, Mountain Silversage, Plaguebloom
  • 360x Any Outland herbs

That’s a lot of grass to stockpile.

Red Rover, Red Rover…

bear-kodo

…We call that Shaman over.

Although seriously, who would win in a fight? A Kodo? Or a Bear? The Twitterati give the decision to the War Bears 4 – 2. Now the bears have the two horns (tusks?) on the side that would impale a Kodo from the side for sure. However, the Kodo has a large horn of its own. It would be a matter of who is able to outmaneuver the other first, I’d imagine.

@behemothdan War bear for sure. The kodo may have size but no offense that the bear can’t handle.

@Medros war bear

@fernashes war bear all the way.

@ipwn kodos are toougher. war beas are meaner. bears, but it’d be close

@Onawar brewfest kodo would win!

@Knurd Kodo. It’s more rare.

Retirement

cake

It’s getting ever so closer. Until then, I get to enjoy this dee-licious chocolate cake all by myself!

For 9 gold! It was on sale.

Think I’ll go take the day off and get away. Knowing my luck, something completely cool and badass is going to happen and I won’t be able to report it until Saturday =(.

Kalecgos down to 11% and 16% respectively (both halves). Buckling and gradually losing bodies after the 5th portal set.

Anyway, back to this cake…

Healing Naxxramas – Patchwerk (10 man)

patchwerk

Post is about the beta raid and is subject to change at any time. Changelog at the bottom.

Patchwerk is one tough Abomination. You won’t have to worry about raid damage. Your main focus is going to be on the main tank and the off tank. Do a quick check of everyone’s health totals. Make sure your MT and OT have the largest and 2nd largest health pools respectively.

Upon first pull, Patchwerk will latch on to the first person who gains threat on him and stay on him for the duration of the encounter. He does a Heroic Strike attack which will hit your OT for about ~7000 damage. Important: The OT is determined to be the player with the most health after the person with Aggro.

Therefore, if necessary, tell players to click off Power Word: Fortitude (like Death Knights).

There’s also a river of slime nearby. If you jump into it, you can knock off about 50% of your health instantly. Use at your own risk.

Patchwerk has a rough enrage timer of around 5 minutes. Have your tank blow Shield Wall around 15 – 20%. If you’re specced for Guardian Spirit, use it the moment Shield Wall expires.

Healing

Tough, tough, and really tough. You’ll be working your stopcasting here often. Holy Priest on the MT, Resto Shaman on the OT, Paladin with Beacon of Light on one tank and healing the other to cover the bases. Flash Heal for maintenance healing. When your tank drops to 60% or less, queue up a Greater Heal and keep your finger triggered on the stopcast button. If someone else catches him, hit it. If not, let it go.

I want to emphasize that the raid should not be taking much (if any) damage at all.

Bust out the Hymn of Hope early on while eyeing your group. Make sure all the mana users can get the most out of it. When you get low again, bust out the Shadowfiend. Your last line of defense is the Runic Mana Potion.

I did this fight with about 477 MP5 while not casting. I felt a lot of pressure towards the end. However, I did this with blue PvP gear. We should theoretically have an easier time with the various PvE gear we’ll get access to.

spirit-deathWhen you kill him…

See the green slimes above in the screenshot I posted? Those mobs aren’t targettable via mouse. However, if you get in close range of them, you will explode pretty horribly.

Don’t understand? Think of it as a mini-Frogger.

So when you do get him down, don’t forget to sidestep those oozes or else you’ll end up like Matticus with a faceplant on solid concrete.

Changelog

9/24/08 – Original post