Introducing A New Site For Your Reading Pleasure…

Melting Pot

I mentioned yesterday that I’d be posting some happy MMO news. I said it’s all hush hush – you know – toodle pip wot-wot, under your hat old chap. …Yep,I know you’re all looking at me a bit oddly now. Anyway, the news has been a tightly kept secret all right – until now.

A few months ago I put out a call asking you folks to lend me your brains. Thanks to everyone who responded! Since then I’ve been beavering away on designing a website. Originally it was going to be a purely WoW based blog doin’ things my way; then the idea grew. It grew to include a wide range of MMOs, and have a community side too.

A couple of weeks ago it split into two projects and the primary site morphed into something different again. Doh. Flexibility for the win.

The Melting Pot is a manual aggregation site for MMO blogs. We actively look for interesting, witty or intelligent opinion-based articles from around the blogosphere – currently from mostly WoW blogs. We then link what we find to let you guys know they’re there. We also give some thoughts of our own to get the discussion started, ‘cos hey – we’re bloggers too, and find these discussions genuinely interesting.

Now, it’s still a lil’ site and adapting daily but it’s ready for general perusal. So without further ado as its Editor in Chief I’d like to invite you to have a gander at MMO Melting Pot.

Feel free to add its feeds to your RSS filters – we’ll be posting daily, from a ever wider selection of sites and games. Prod the shiny comments system with your own opinions – it won’t eat your children. Tip us off about interesting articles you’ve stumbled upon – we’re open to suggestions. And, when you least expect it, community bits n’ bobs might shuffle onto the menu bar too.

So. Drop in, say hi, grab a cup of coffee from the Pot – you might not know what’s in it, but it’s good stuff, mon.

What Do You Want?

<The results are in! Scroll down>

Imagine an oversized owl with a golden exclamation mark over her head.

Her clawed feet are a’tappin’. Her head’s swaying round, beak held high. She clearly expects people to stop and listen to her woes. People regularly socialize with oversized owls, after all. Especially any that look like they’re damsels in distress. Maybe not damsels, but distress.

Yep. that thar owl be giving you a quest.

Your quest, should you choose to accept it, is to tell me what you’d like me to write about on World of Matticus early next week. I’ve decided to put my own bonnet with a beehive inside it aside, to ask you guys if there’s anything you’re curious about, want answers to, or generally want to challenge me to make a fool of myself. No catches and few rules. To whit, the rules are:

  • You can submit one idea for an article by posting in the comments of this thread
  • You can suggest any genre of idea but as World of Matticus is focused on healing and leading, I’d suggest going for something heal/lead related
  • You can decide what sort of post it is – whether it’s something you want my opinion on, something you want me to fact-check and answer, or something you want to know how to do. whatever it is, I’ll do my best to answer the winning idea
  • You have until midnight PST on Friday 16th July to post a comment.

On Saturday I’ll do an in game /roll of however many comments this post gets. The number I get in the roll will be the winning comment, and therefore article idea.

For example, if I get 8 replies with a suggestion each, I’ll /roll 1-8. If the roll result is 5, I’ll write an article based on commenter #5’s suggestion. And just to put the icing on the quest I’ll update this post with a screenshot of the roll, so you guys know I’m not pulling some funky owl magic.

So. Let the ideas and challenges begin! What do you want me to write this week? Post before Friday, as this article will self destruct… all right, not really. But the owl will stop peering questioningly at you, then.

By the way… keep this under your hat, hush hush and all… but I’ll also be putting up another brief post later today with some small but happy MMO related news. Keep checking!

Saturday Edit:

So it’s Saturday and the results are in. I took a roll of 1-12 as we got 12 replies (if the result had been a post that was a chat comment rather than an idea submission i’d just have re-rolled). So, without further ado, this is the result:

Image (c) Blizzard Entertainment

Ignore the “X is already being ignored” lines – that’s just what I get when I login. The important bit’s the roll; comment #9 won. So next week, on Jooles’ suggestion, I’ll be writing a WoM article based round this:

The future of healing assignments. Have they gone the way of crowd control due to smart heals and class pigeon-holing? Is it Paladins heal tanks, Shammy’s heal melee, Priests + Druids heal raid forever or is this going to change in Cataclysm? Which way are Disc priests going to go?

See you then!

Understanding New Talents and Thoughts on Priests

Last week, it was announced that talent trees would get sliced. Reason being that there was too much unnecessary crap and not enough fun talents. Most of us sort of got the idea of what they wanted to do. Include more talents that do something tangible, that we can feel or use.

Potentially free Lightning Bolt after casting a Lightning Bolt? Cool.

Gradually increasing healing by some random percentage of which you can’t really see? Not quite as exciting.

Preview the new trees and see what they’ll look like

How specialization works

Okay, so the way I understand it, the moment you ding level 10, you get to start specializing your character. The moment you invest your first talent, you get access to a myriad of spells and abilities which define that particular tree.

Let’s use a Priest for example.

As Holy

I get access to:

  • Desperate Prayer
  • Holy Priest (Pushback reduction on discipline and holy spells)
  • Meditation

As Discipline

I get access to:

  • Penance
  • Pushback resistance
  • Meditation

From what I can see, no special training is required. You are well on your way to becoming that specialized priest of your choice. There won’t be any 20/21 type builds either. You need to fully invest your points down one tree before you can fork over to a different one. The rate at which you receive talents points have been roughly halved as well. Figure you get a new point every 2 or maybe 3 levels.

What do I think?

My opinion though, I’m not sure what can be done to entice players to select holy at the lower levels. I notice a few sad face Priests when they notice that Desperate Prayer is the innate spell we get. Desperate Prayer makes the most sense for balance and logistical reasons (like what’s the point of getting Circle of Healing at level 10?) At that stage of the game, you’re hardly doing much in a party anyway. At least with the prayer, you can fire off a desperate heal if you pulled one too many murlocs.

I can’t count the number of times where I could’ve easily leveled the murlocs and their huts if I had access to Desperate Prayer.

Anyway, I can certainly see the foundation of Holy taking place. I’m trying to remember what the original 41 point talent was back in vanilla (Spirit of Redemption? Lightwell?). Now if they can just somehow throw in something new in place of Renew or Empowered Healing at the first level under Holy. What would be a decent ability at that level?

Holy seems quite top heavy in the sense that any of the deeper talents could easily fulfill the role as the 31 point talent. Guardian Spirit is the current one. Circle of Healing used to be the end talent back during Burning Crusade, if memory serves. I wouldn’t mind seeing Chakra and Guardian Spirit switched. From a symbolic perspective, I think a talent like that which gives your spells nifty bonuses whenever you string them together should be an ultimate skill.

But that’s inspired from assorted limit breaks from Final Fantasy.

From a logistical and practical standpoint? It might be better off if priests get a feel for Chakra earlier in their leveling life.

The Discipline side of things looks great! Power Word: Barrier as the 31 pointer? Awesome. It appears that Discipline is destined to be the leveling spec (due to Evangelism and Archangel).

One thing I noticed is the placement of Inner Focus. At 11 points in, it will not be accessible to Holy priests. I don’t know if that’s intentional or not. Inner Focus has been one of those taken-for-granted type talents that all healing priests usually get. For it to be cut off like for those that choose the path of Holy is going to be quite the impact. Here’s hoping it gets switched with Archangel.

Anyway, I like the direction the talent condensation is going. Obviously they’re not all complete or finalized yet. Some classes still have a few placeholders or leftover talents from live that aren’t supposed to be there.

Now I don’t know about you, but I’m going to have a heck of a time figuring out which healing priest type I want to switch to. I’ll probably end up dual speccing both anyway. I might just go back to my roots and be straight up holy again in the expansion.

How are you liking the talents so far? (And it doesn’t have to be restricted to just priests either)!

Awesome WoW Moments: #1 Surviving When You Had No Business Surviving

Last week, the crew and I were working on some Icecrown hard modes. Specifically, we spent a few hours wiping to Sindragosa on 10 man. On one of the pull ins, my mouse stopped responding for a moment and I lost my bearings. I knew there was no way I could run out in time. So I held my breath, cast Pain Suppression on myself and watched as I survived with several thousand health points left in the tank.

I don’t advise anyone doing that.

But managing to survive through certain death is, without a doubt, one of the best highs you can experience in the game.

Other such moments include:

  • Receiving a Power Word: Shield with double digit health left
  • Guardian Spirit activating
  • The angry Faction Champion after you getting death gripped away when one more swing would’ve killed you

Awesome.

Yeah. I bought the book as a birthday gift for a friend. Made me think about WoW moments. I felt inspired.

The Aftermath of Real ID

It’s not going away as it’s already been integrated into the game. At least we won’t get our real identities attached to the forums. Personally, I don’t post on the forums that often. When I do post on forums, it’s usually to advertise that my guild is recruiting players (an absolute, shameless plug I might add).

I can’t pretend to know what the full storyline was behind the closed doors of Blizzard. I am a little worried about the direction that this network is going. I don’t have an issue with the idea of Real ID. I think the ability to communicate across platforms and servers is a great idea. But greater control over who can and cannot be on a friend’s list is needed.

Now as for the forums, that idea has been shelved (at least temporarily). That’s not to say that one day it isn’t possible for that to thrive. In order for that to happen though, we need to exist in some super utopian society where stalking and harassment simply cannot occur at all. That day is a long time away. We probably won’t ever live to see it.

A compromise

I do think Blizzard might’ve been on to something though when they set off on implementing a united ID of sorts for players. I might have different characters on my World of Warcraft account, a Starcraft 2 account and potentially a Diablo 3 account. Perhaps I don’t want to go through the hassle of logging in and out everytime I want to switch game forums. Having the forums display first and last name is (obviously) a very bad idea.

steam

But what about a handle that’s universal? That would work. For example, I could apply Matticus as my universal handle and whenever I’d post something, it could attach my chosen character name (like Matticus [Mallet] or something). Haven’t quite thought of all the negatives yet and there’s bound to be some, but I know it won’t generate such an uproar across the entire forums blogosphere community internet.

realid-bbc realid-msnbc

But most importantly…

 realid-reddit

(High five to anyone who reads this blog who is also a Reddit reader)

Posting employee info was wrong though

One thing I did not agree with at all was when certain individuals took it upon themselves to just publically post information about their names, their jobs, their addresses, pictures of their family and so forth. Personally, I felt that action crossed some line. I don’t know, maybe it’s my idea of ethics and my time in school which taught me better. Actual implementation (if it happened) wouldn’t have been for a couple of weeks. Many arguments across the internet already raised the privacy issues. I just don’t think it was the right thing to do. I mean these guys are developers and people who work on the game in some aspect of it too. They’re the architects of the world we love. Do we really want to threaten them and run them out of a job (or possibly worse than that)?

Like, I don’t need to see a nuke go off to know it’ll level a city.

I do know that a number of players voted with immediately cancelling their subscriptions (and some closed their accounts). That’s probably the better way to go especially if it’s something that affects you on such a personal level like this.

Did anyone really like the change? I mean really?

realidpol

Those are most likely not the official numbers, but I generated them purely based off of Twitter, blogs, opinion pieces and people I spoke with. For sure, a solid majority of the community was strongly against it. There were some individuals who felt indifferent or gave off the “doesn’t bother me, I don’t care vibe”. But, I was hard pressed to really find anyone who was seriously gung ho and all for it.

Or maybe I just didn’t look hard enough.

Anyway, my point does sort of stand. You were either against it or felt indifferent. Not many (if any) truly embraced it.

Why the UFM policy doesn’t work

“I don’t like that you’re clogging up my twitter timeline with your junk”

“I don’t want to get spoiled by <some upcoming expansion>”

“You don’t talk enough about warriors” <- (Yeah, I know. I actually had someone tell me this.)

UFM basically means Unfollow Me. I have a twitter policy in place simply because I’ve had former followers who disapproved or disliked aspects of my tweets or personality. Following is a volunteer action. If you don’t like someone on twitter, you do not have to follow them.

And this was the logic provided by players who weren’t really affected by the ramifications of Real ID.

“If you don’t want your name shown on the forums, then don’t post”

For the most part, that was the exact solution I was going to use.

Ultimately though, the carpet bombing solution would lock out a lot of productive individuals who contribute guides, advice, or other beneficial things to the forums. The cost-benefit ratio is greatly skewed where it becomes way too costly. The rewards did not even come close to exceeding the risk. Players who troll are going to troll anyway.

For the vast majority of us, I like to think that we’re all level headed, reasonable individuals. Looking someone up, tracing their location or phone number, and making menacing phone calls or threats? Hey, you just crossed over to criminal territory. Yeah that guy you’re calling up may be the biggest douche bag on the forums, but right now, you’d be the one that’d face jail time or fines or some other form of punishment.

It’s something I learned (and somehow still remember) from my criminology courses. Someone who is going to shoplift a product is probably going to do it anyway regardless of the consequences. The main reason that stores have cameras, store personnel, bars on windows and so forth is to act as a form of deterrence for the rest of us normal, civilized people.

In any case, it’s all over with. It’s done.

At least for now.