Story of a Textbook Gquit

goodbye

I had an opportunity today to work through my RSS reader and I spotted this post from Herding Cats. It was about how to quit your guild. The first part of this post contains a story. The second part contains a breakdown of what happened during the departure process that I liked.

I’d like to share an example of a gquit. There was a Warlock in my guild who is a top quality player in my books. We rewarded him well and he repaid us in kind by performing well. He was instrumental throughout many of our raiding first kills.

It was a quiet Sunday night. I was at my desk curled up with my copy of Watchmen. My character was logged in flying from one side of the world to the other. It was an estimated time of seven minutes.  My speakers were piping in random music from iTunes. I think it was Jessie’s Girl by Rick Springfield. I heard a distinctive beep. I glanced up and realized I had an ingame instant message from one of my Warlocks.

“Hey, can we talk?”

My hands turned cold. And it had nothing to do with the fact that I live in Canada. Something I learned very quickly on the job here as a GM is that whenever someone asks for your permission to talk to you, it’s generally bad news.

The song ended and another one started.

*Tiffany – Think We’re Alone Now starts playing*

I sat up and placed a bookmark. Laurie just called up Dan for dinner with the permission of Dr. Manhattan. I took off my glasses and sat up straight and reached for the keyboard.

“Yeah, what’s up?”

“I’m leaving the guild.”

Seeing those words no longer phase me anymore. I used to feel a twinge of sadness. I’ve grown accustomed to seeing people come and go. Yeah they’re people. Yeah I’ve played with them. But I never really knew them. I never took the time to appreciate what their other interests were. What kind of drink do they prefer? How do they like their coffee? Is their toilet paper dispensed over or under the roll? It’s as if I’ve set up up a subconscious defensive mechanism where I keep everyone at arms length to reduce any pain that might happen. The less I know and the less close I get, the easier I can shrug it off and move on.

Ex girlfriends are a good lesson.

“Okay. It’s going to suck without you. Good luck. Anything I can do to change your mind?”

“No. The raiding schedule just doesn’t fit anymore. I know you plan on ramping the raid days to four. I can no longer commit to that and I’d rather take the time now to look around to find myself a guild that I can.”

*The Rolling Stones – Paint it Black starts playing*

“I understand. Thank you for taking the time to do this. I know you have a few alts. You’re more than welcome to keep a couple around to hang out with us from time to time.”

“Thanks. I’ll take you up on that.”

Exit strategy. Two words that came to mind. I watched Ocean’s 13 earlier that day. With every heist, there is an exit strategy. How do you plan to leave? It can be done via stealth. Slip away when no one’s looking around. Alternatively, you could hide in broad day light and in plain sight when everyone is present. It’s one thing to break into the vault. It’s a whole new ball game entirely when trying to break out.

“I’d like you to at least leave a message. The others will want to know about your departure. How and when you want to leave is entirely up to you.”

“I should leave now. I don’t want to cause a big commotion. I’ll put up a forum post.”

And with that, he is Conquest no longer. The first thing that comes to mind is that I’m going to have to go look for another Warlock. It seems cold, doesn’t it? It’s like misplacing your favourite pen and looking for another one right away without giving any thought or care to what happened to your favourite pen.

*Young MC – Bust a Move*

Minimizing drama requires the understanding of both parties. This is a textbook example of a player leaving and a GM not escalating. Here’s why:

An acceptable reason was provided. It doesn’t matter if a player is getting married or if he’s going on vacation to Cancun (which I hear is nice this time of year). The fact that he provided an answer to the “Why?” question is always a plus. I know most GMs can accept and move on if a player leaves suddenly out of the blue. But deep inside, we all want to know why. We want to know what went wrong and if it was preventable. The first thing that comes to mind is that it was our fault.

He came to me at a non-peak hour. No raids were scheduled that night. I wasn’t doing much of anything else. I was idle. As opposed to talking to me during a raid or during an important event like a team huddle with my healers, he came to me at an acceptable time when I wasn’t otherwise engaged with anything else.

He left quietly and decisively. There was no hesitation or second thoughts or doubts. The quiet part doesn’t bother me as much. I don’t mind it so much if someone leaves during the middle of the day when there’s a lot of players on. I personally don’t think that’s dramatic. I know some GMs prefer otherwise. It really depends on the player in question and how they conduct themselves when they leave.

No hard feelings. Strictly business. It was nothing personal. Events become dramatic only if a party escalates it to such a level. You keep dramatic events to a minimum by keeping a cool head and staying calm. Drama only happens if players let it happen. Even then, some people would still consider this a dramatic event. That’s just a difference of opinion.

The door was not completely closed. He was a valued member of the team. I allowed his alts to remain if he so wished so he could still hang out with some of the friends during his off time. If his situation changes, he’s welcome to apply again.

Image courtesy of Spiralz

Shamanism Part Deux

totem_rmbc_1_phixr

Lodur here again, this time with the second installment of Shamanism. This week I’d like to talk about my favorite area of Shamanism, Norse Shamanism. To give you a bit of background before we start, my love of Norse mythology was born in college in my classics class. The epic stories always seemed to resonate with me. I carried this over in the naming of my Characters

Here’s a little background on the name Lodur

Lodur, (Icelandic, Scandinavian) In the Norse Edda, one of the creative divine trinity who endowed nascent humanity with their own properties, thus creating a thinking kingdom of beings out of the ashtree and the alder. Lodurr’s gifts were la and laeti (skill and manner, also translated as blood and keen senses), while his brother deities Odin and Honer gave them respectively spirit and discernment.

The name Lodur is also an obscure reference to the first shaman of Odin, who carried the burden of Odin by tearing out one of his own eyes in ritualistic fashion to become closer to the god and earn his favor.

My other toon Sigrdrifa is named after one of the Valkyre’s, the one which acted as mentor to Sigurd, who is one of the Norse heroes. As you can start to see that my interest in norse mythology goes a long way.

Norse spiritual leaders had two schools. Shamanism was practiced mainly by females, a group known as the Völva. You can find reference to them in many of the texts of Norse mythology. The Völva practiced a form of magic called seiðr. This magic involved the invocation of spells to invoke spirts, manipulate the environment and seek visions.

They could work on the spirits of the wild animals and were responsible for the good luck in the hunt, executed the correct rituals in order to ensure the fertility of the earth, knew how to tune the spirits of their ancestors benevolently an more. In trances they contacted the ancestors, could be possessed by them, giving their body and their voice to the spirits in order to let them act in the world of the living . They knew how to cure diseases on a spiritual, psychological and physical level. Long before modern medicine, they had a broad knowledge about the interactions between body, soul and spirit. They also had a commanding knowledge of the available herbs and how to use them to great effect in both rituals and healing.

You can see this in Northrend in Warcraft. Lets take a gander at the Howling Fjord. You travel into the spirit world in the Quest chain that starts with Into the World of Spirits. The chain has you bring a shaman his goodies and then he sends you into the spirit world to gleam information from the spirits past. The chain follows up with The Echo of Ymiron and  finishes with the Anguish of Nifflevar.I think this is pretty darn cool. (and a little cookie if you didnt already know, when you’re in the spirit world if you head over to Utgarde Keep where the ramp leads up and in you’ll be treated to a visit from the Lich King and a discussion of Shaman magic. )

You can also see this particular item in some of the NPC’s. Dragonflayer Seer’s are female magic users, throwing lightning and healing their party members, Dragonflayer Spiritualist is another form of this NPC. (You can also see Valkrye type NPCs like Annhylde the Caller and Svala Sorrowgrave.) Take a look around Northrend and see what you find. You’ll see a ton of Norse spiritualist influence there.

Until next time, Happy Healing.
~Lodur

P.S. At the goading of Matticus I’ve reinstated my twitter, Feel free to check it out

http://twitter.com/LodurZJ

No More Healing, Ever!

marfi_triumphant

Well, here it is folks. Phaelia’s left the World Tree behind to go tend to her sprout, and BRK is likewise taking a break from WoW to spend time with family. And now me–I’m announcing today that I am changing my main character to my ret paladin Marfisa. I regret to inform you all that I will no longer be healing, ever. This blog is now exclusively about my determination to hit things upside the kneecap with a blunt instrument.

The Top Ten Reasons to Switch to Ret Paladin

10. Sure, I’m good at healing. But I’ve got a lot more room for improvement in the dps department.

9. I absolutely love regular 5-mans. I haven’t been to one on Marfi since Scholomance, but that’s not about to stop me.

8. I adore PuGs. No one ever, ever hears me complaining about fail PuGs. In fact, I love it when people play badly on purpose. As soon as I finish this post, I’m going to join a regular Nexus group and jump off all the ledges to my death, repeatedly. Bonus points if I can aggro some stuff onto my group while I’m at it.

7. Ret paladins are good at ganking people (or, at least, they’re better at it than resto druids). From now on I’m going to harass innocent people trying to do their Hodir dailies. I’ll be watching for someone to pull a couple of mobs, and when their health’s at 50%, bam! paladin burst damage, right to the face.

6. Crusader aura makes my gryphon fly faster and thus helps him burn calories. Everyone hates fat gryphons, so I’m doing the world a public service.

5. I really love the Macarena. It’s so much better than the Night Elf pole dance. Watching Marfi do her /dance emote brings back fond memories of that Carnival cruise I went on in 1997. . .

4. No more unit frames, no more mouseover macros. Just me and the numbers 1-6. I now have a free hand for gin and tonics while raiding.

3. I can pop wings every time I take a screenshot of myself. I am the angel of death!

2. Using Seal of the Martyr makes me feel superior to all the other dps. Look what I sacrificed to kill this boss! I deserve a medal. Whenever I have Seal of the Martyr up, I can throw my self-sacrifice in the faces of my selfish guild members and make them hate themselves for being such indulgent slackers.

1. With her new haircut, Marfi could be singer Lady GaGa’s twin. Don’t believe me? Check out the photo below. They were separated at birth, I swear. Maybe if hitting things doesn’t work out, Marfi can have a career as a pop singer. Half psychotic, sick hypnotic, indeed.

marfi_and_gaga

Oh and, by the way, happy April Fools Day kiddos.

Did I Read Divine Hymn Wrong?

Here’s the updated PTR wording on Divine Hymn:

You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest health friendly party or raid targets for 4320 to 4774 every 2 sec for 8 sec, and increases healing done to them by 15% for 8 sec. Maximum of 12 heals. The Priest must channel to maintain the spell.

At first I was under the impression that it would only heal the three lowest nearby targets, period. After staring at it a little more, I realized that Divine Hymn is a smart heal similar in kind to Circle of Healing. My guess is that every time it ticks, it will constantly scan your group for lowest health players and heal them up accordingly.

So 3 players per tick every 2 seconds for 8 seconds. That’s potentially 12 different targets or the ability to save nearly half the raid from one of Kel’Thuzad’s nasty Ice Blocks. Of course, that’s assuming you have 12 players all standing on top of each other. Actually, no that isn’t the case. Only 6 can be saved.

I can see why the cooldown on it was increased to ten minutes. Yeah, it’s a channeling spell. I think if you cast a Shield on yourself while channeling, the chances of being interrupted go down (since the damage is prevented). A lot of players indicated that because it is a channeling cost, it’s underpowered and not worth using. But what are the alternatives?

  • Instant cast: A fire and forget spell allowing the Priest to cast it and forget about it. Priest would be able to move around and let the spell run the course throughout the raid.
  • X second cast time: Heals 12 different people at the conclusion of the spell? Too overpowered also.

The intent of Blizzard here is to create a potentially raid saving spell usable once every two or so attempts at a raid boss. This fits the bill just fine. Because it’s a channel, it will force the casting Priest to use discretion and time it in such a way that it won’t get interrupted. Yeah it’s a slight handicap. But it’s no different in the way we’ve been using Hymn of Hope over the past half a year. Let’s stop trying to hope for the things that may not change and start planning on adapting this spell to our needs on our terms.

Say Hi to No Stock UI!

nsui

During the summer of 2007, I started World of Matticus. In the summer of 2008, I opened the PlusHeal discussion community for healers to take part and actively contribute their ideas for other players to learn from.

It is now spring of 2009.

Enter No Stock UI.

This will be a magazine style blog with a few notable bloggers around the community:

You can find out more about us if you’re interested! You’re also certainly welcome to contribute! We’re all UI enthusiasts at heart.

What’s the big idea?

No doubt some of you are wondering what’s the point in a UI blog. But some of the most passionate and heated blog posts stem from bloggers who write about their UI and different addons. Often times these useful posts are scattered, buried and tossed aside never to be read again.

Here at No Stock UI, our goal is to deliver compelling and quality content centering around your gaming experience. Topics will range from:

  • Addons
  • Macros
  • User Interface
  • Design
  • Reviews
  • Comparisons

To start with, the blog will be updated every Tuesday and Thursday. Hopefully we can pick up the pace as time goes on. Eventually, I’d like to see it get to the point where readers can get a new post everyday. One step at a time, right?

Our posts

  • 4 Popular Heads Up Displays
  • Why Aesthetics are Important
  • 6 Nifty Addons You Might Not Know About
  • 30+ FuBar Plugins You Can’t Live Without
  • Where to Find Your New UI
  • Killer Combinations: AuctionLite + Skillet + LilSparksWorks
  • In Depth Analysis with Recount

Hope you’ll enjoy reading our posts as much as we loved writing them!