Dear Blizzard: A Modest Healing UI Request

The default healing UI in WoW has come a long way since Vanilla. One of my favourite additions is the bar they have that shows the impact of your healing done. If you look up, you can see that little green strip that shows how much health is going to be restored with your heal.

Let’s look at Discipline shields for a moment. With Spirit Shell turning into the 1 minute ability turning your heals into absorbs, it becomes even more important to show how much your Flash Heal or Greater Heal is going to absorb for.

Here’s the problem.

no-absorb-indicator

You can clearly see that I have Power Word: Shield on myself. It’s going to wear off in a few seconds. Naturally, I have full health but have no way of knowing how strong my shield is without breaking open my combat log. Then I’d have to look at the absorb value and mentally calculate that as a percentage of my overall health which then causes my head to hurt.

Bro, I am healing. There is no time for me to do that. I just want to know how much firepower my shield can fend off.

Here’s the potential solution.

absorb-indicator

Same screenshot as above. The only difference is that I darkened the right side of my health bar slightly. I didn’t put a colour to it or anything. Originally, that image had a yellow stripe going down but then I realized Rogue health bars and class colours were yellow. A colour that’s bright and stands out would be ideal.

White? Nope, that’s for Priests.

Pink? Paladins.

What about an overlay or a shadow over top of the health frames instead? The right side of my Priest health frames is darker which would show how much my shields would take. The absorb bar would go from right to left. There’s addons right now where absorb amounts extend past the frame to the side. That’s a solution but I don’t consider that elegant.

The problem with that is in a raid setting, if you put out large absorb numbers, then the absorb bar would go past the frame and it might visually impede you from healing the person in the next group over in your UI.

Drop a big absorb on Jeanine in group 1 and watch as you can’t target Nathaniel in group 2 because that absorb bar is covering up part of their health frame.

I haven’t thought of what the UI would look like if my health wasn’t at full. That paladin that’s above me is at around 50% health. If I put a shield on them, should that green healing strip be used? Or a different color? Won’t be able to use a transparent or darkening solution because then it becomes black bar on a black background.

Lightening up the background might work though. A brighter background stripe could serve to highlight the absorb amount.

Whatever the case, I’m just hoping they consider looking at quality of life visuals for any kind of shields or mitigation.

Four Links for the New Guys

Someone on Twitter pointed this out to me the other day.

The same guy who’s selling me gems in Diablo 3 is the same guy who makes really awesome noodles and is the father of the Dragon Warrior!

Mind. Blown.

Progression wise in Diablo 3, my Wizard’s level 38 or so and is halfway through Act 2. Also, those sand wasps in act 2? You know, the ones that crap out 4 mini wasps that then proceed to take a dump and two shot my character?

Those bastards can die a horrible, fiery death.

Oh, and it’s a Saturday. The theme this week is tips for those who are new at something.

::

Tips for the Middle Lane and Essentials: Last Hitting

I wrote two posts on how you can become a better player in the middle lane. Winning the center lane is a huge boost to your team because it’s the quickest access route between both bases. Also allows the middle player to roam to the top or bottom lanes and provide fire support. The second post on last hitting is a universal skill for almost any champion in any lane (supports being the exception). Excellent pointers for new players to League of Legends.

::

Hey, Newbie! Stop writing!

Beej has a great piece for new, aspiring bloggers everywhere – Don’t be a writer. Writing shorter and simpler is the second longest skill for me to pick up since I had just left the academic world. There, you’re at the mercy of deadlines, word count minimums, and page limits. Your blog has the luxury of being limitless. The most common argument I see against writing shorter and simpler goes like this:

“But why are we trying to make our audience dumber? Why not sound smarter and help educate people?”

How do you plan on helping people get better if they don’t understand what you’re trying to say? If you can’t get your point across in a few sentences, then it’s time to find a new point. The job of the blogger is to get the message across. Using complex vocabulary and 6000 words you pulled from the thesaurus may look impressive to your English teacher but the cold reality is not many people will make it that far.

Why make your message harder to understand?

::

Anxiety, the Scariest Raid Boss

I am not afraid of anxiety. I dominated public speaking throughout my years in school. Wasn’t afraid of standing in front of my peers. Raiding’s a little different. You’re playing with a group of players  and you don’t want to screw up. Some players get a little anxious when thrown into a guild tackling progression content. Being nervous about your first raid’s more common than you might think.

My biggest public speaking fear? Being thrown into a room with an amazingly hot woman and just screwing up talking. I’m at the point where I feel if I utter “Hi there” I get responded with “YOU MISOGYNST PIG” or something. Not that it’s ever happened, but well.  Give me the auditorium full of listeners instead.

::

Four Reasons to Like Diablo 3

If you’re still on the fence about D3, check out Liore’s post on why she’s a fan of the game. She and I share the same feelings about bugs too, it seems.

What the Mists Talent System Could Have Been

Diablo 3’s skill system essentially represents what the Mists talent tree is going to be like. I remember the former Diablo skill system was overhauled completely not too long ago. But it feels like they got it right with the current one. You have a limited selection of spells that your character can use. However, you can customize your selected spells in a variety of ways to help you out with a specific purpose. That spell customization with the Runes is what I imagine the Warcraft designers wanted with the glyph system.

Look at the Wizard’s Magic Missile. Want additional multi-target DPS? Rune it up with Split. Want to use it as a charger for your Arcane Power? Grab Attunement. Same basic spell but it now has additional flexibility with it.

Think about the possibilities with WoW. Lightwell recently received a glyph that it into a smart, raid heal for players under 50%. There’s another glyph that gives it some additional charges. How about a glyph that says anyone near it who receives a heal gets an additional 25% healing on top? Or a glyph giving it unlimited charges for 5 seconds?

You can’t really pull off a large number of spell customizations with WoW though since there’s so many classes and so many spells with a huge variety of combinations. It would be cool to modify each spell to have some cool effect, I reckon most of us would be overwhelmed by the sheer amount of choices.

A friend of mind made a comment that he felt as if he had zero choices when it came to D3’s systems. I laughed when he elaborated further by saying it was because he didn’t know what to pick for his ability slots and it was more dependent on the bosses and area he was fighting as opposed to something that was “best” for the class.

“Dude, you just nailed it right there.”

I’m hoping Diablo 3’s skill system, now that more people are exposed to it, will help open some eyes and encourage understanding to those who were vehemently opposed to Mists talent system. Even though the earlier talent system in D3 that Mists was based on was scrapped, you can tell that the spirit of what they were trying to do is still there.

Diablo 3 — I screwed up

I already had the annual pass. Spent the first 90 minutes or so this morning trying to login but like everyone, I was thwarted by all the connection errors. I decided to pass out and play early in the morning. Game’s a ton of fun. Playing the Diablo 3 beta, I already had a solid idea of what to expect and how the game play would work out. My impressions of the gameplay itself were already favorable. I ended up being disappointed with the connection and logging in issues. On the one hand, I felt that Blizzard should have been prepared for the volume of traffic that would be impacting their servers. On the other hand, I think there’s way more people playing than even Blizzard anticipated!

Thinking back to Cataclysm, the launch of that was incredibly smooth. There weren’t many server crashes or login errors or any of that stuff. The only bottleneck was that stupid question Vashj’ir where you had to click that conch shell to breathe and everyone on the server was trying to breathe underwater.

I made a Wizard. She’s level 11 right now. Her name’s Anivia and specializes in frost attacks and abilities.

My battletag is Matticus#1773 .

Anyway, where I screwed up on is that I didn’t pre-order the collector’s edition. After checking with every Walmart, Futureshop, Best Buy, and EB Games in Vancouver, they were all sold out. Normally I’m diligent with collector’s editions. If it’s something I really want, I‘d head over there and set it aside but it wasn’t until recently that I decided I really wanted to get it. When I tried pre-ordering it, the places weren’t accepting orders anymore.

Epic disappointment and fail on my part.

Oh well.

3 Simple Things You Never Thought of While Preparing for Mists

Matt’s taking the day off today. He’s busy storming the gates of hell in Diablo 3. Today’s post is from guest writer, Aunaka of Aunaka Heals.

I’ve gone through 3 new expansion releases and I’ve dealt with each of them a little differently.

During Burning Crusade, I waved to it as I was doing school work and was unable to play till a later time.

For Wrath, I managed to buy it on opening night, but then a certain show was being opened at that time and I was working 70 hour work weeks. I managed to get to that one later than the pack as well.

Then there was Cataclysm, where I was determined to get it right. I digitally pre-ordered the game and managed to take a week off of work with no distractions with buddies to level with me. It went well, and I managed to get to 85 in about 12 hours.

Within a week and half, I was raiding (It’s a bit of a blur). As I got further in, I thought about all the things I would have done to change what I did before the release and now I’m going to share them with you, and be determined to do them myself when Mists is released.

Don’t worry about the money

It’s a new expansion, and what will I need first?

Gold, right?

Wrong.

You’re about to start a new expansion, not a new raid. You’ll have zero need for money in the beginning. That is unless you plan on buying all your profession mats off the Auction House or gear from there as well.

Good luck with that, and also I have a bridge I’d love to sell you in New York.

I heard from a lot of people before Cataclysm dropped that they needed to make as much gold before the expansion so that they would be able to pay for their repair bills and raiding mats once they actually got to raiding. This made a lot of sense to me at the time, because I wasn’t actually thinking about it.

Once the levelling experience got started, I felt a little sheepish.

In Cataclysm, I made around 6,000 gold the first time around just questing. I am more than aware that to some of you that is next to nothing, and sits in pauper status. If you add profit from selling stuff I didn’t need and the gold earned in dungeons, I started my raiding season with roughly 11,000 gold.

Perfect.

That’s not to say that having additional gold isn’t nice. It’s not going to be something I break my back to try and do again. So when Mists gets ready to drop I think I’ll just sit back and prepare for the coming of the Pandas.

Hoard your mats

This is something I wish I’d thought of before Cataclysm dropped.

Stock up on old mats.

For some reason, when a new expansion hits people irrationally run around changing their professions thinking that maybe… just maybe this is the expansion that Inscription will be useful.

So they dump their old professions, which they’ll come back to in 2 months, and start up new ones. Now these Apprentice Scribes/Engineers/Alchemist/Etc. are sitting at their computers with Wowprofessions.com up and are looking at all the materials they will need to get to the top. That’s when it hits them. Laziness.

“What do you mean I have to go pick 300 million peace bloom?”

Yeah, folks that’s right, stock up on those low level mats, pop them on the AH at the beginning of the expansion and watch the gold flood into your mailbox.

Now, I know that this is slightly contradictory to my first point, but if those people hadn’t decided to change professions then we’d still be fine with not stocking up on money. So blame them for partially negating a perfectly good point.

Personally, my Mage is about to get busy with picking herbs and mining ore. If you’re interested, I’m on the Illidan server so if you want to totally screw over my plan you should start farming that server.

No really, go farm over there.

Sleep well

I know that Blizz runs on PST, but I’m on the east coast so my headlines stick with east coast.

Hands down, the worst choice I made with the Cataclysm release was not sleeping. I woke up at 7 am on the day “before” release to go to class and thought to myself:

“Aunaka, you want to start leveling at 3am when it releases so then you should just stay awake. There is no way that’s a bad plan.”

Bad idea.

Around 12:00AM I was sleepy, but I trudged through. 1:00AM, I was vegged out in front of my computer most likely looking at CAD or LFG, halfway falling asleep. Then 2:00AM hit and I got a surge of energy.

See the plan was that my man and I would just stay awake until we were 85 then sleep, I’d made us sandwiches, I got him Mountain Dew and myself Sprite. I had fruit cut up so that we’d have healthy energy, I was Mofo prepared! The adrenaline had kicked in and we were good to go.

Fast forward to 7:00am, I’ve now been awake for 24 hours with no caffeine. I start to get very grumpy, and sluggish. Did I mention that I play on a PvP server? That is pretty evenly Horde and Ally. So I was also getting a little more than frustrated. I ended up making it to 85 by around 3-3:30PM that day and then passed out.

I didn’t touch my toon for the next 36 hours.

I was tired of playing, and generally in a grumpy mood from seeing “You can’t queue for that dungeon since you haven’t walked there and looked at the damn door.”

It was the stupidest thing EVER.

This could have all been side stepped if I had taken a nap. You know what that says to me? I wanted to stay up and do this my way so badly, that I became stupider than a 1 year old that lays his ass down for a damn nap!

My unsolicited advice to you is get home and take a nap before release time, and if you can’t then I suggest waiting till morning to start playing, or come to terms with not getting to max level in one sitting.

For the great Waddle of the Pandas, I will be taking time off of work, and sleeping during the day.

Cause I DO want to level to max in one go.

Aunaka is a level 85 Resto Druid on the US-PvP Server Bleeding Hallow. To get tips, levelling advice, add-ons, and other World of Warcraft adventures, visit her blog, and subscribe to her feed.