Carnage is LFM SSC and TK

I’m happy to announce that I’ve been asked to help recruit people into Carnage. The past few days have been very rough for us which got to a point where we had to cancel a raid due to key personnel having to cancel at the last minute. We’ve seen a lack of attendance on our sunday raids in the past few weeks.

During my time in Aurora, I was tasked as a headhunter to help look for players to supplement our Guild. Now I’ve been asked to do same thing. I will have to apply my awesome Fantasy Hockey Pool skills to WoW and somehow find some pieces that will help build us into a playoff contender consistent raiding guild.

My current standings in my hockey pools

Here’s what we’re looking for in terms of raiding:

1 Rogue
1 Elemental Shaman
1 Enhancement Shaman
1 Warlock
1 Holy Paladin
1 Resto Druid

Please, no comments on what we “should” get or what we “shouldn’t” get. We like to keep our options open.

Ideal candidates will have:

* A “can do” attitude
* A willingness to wipe to learn new content
* Ventrilo 3.0 (and the willingness to speak up)
* Deadly Boss Mods (latest version)
* CTRA or ORA2 (for raid querying only, you can use whatever raid interface you like)
* Omen Threat Meter
* Minimum Karazhan gear (that is, you don’t need any loot from there)

About Carnage:

Carnage is a high end-game raiding and PvP guild on Ner’zhul. Founded more than two years ago, we are an established guild with very stable membership. Before the expansion, we cleared MC, BWL, and had made significant progress in AQ40 and Naxx. Karazhan is phased out of our raiding schedule, although we still do an alt/main run for fun and some gear. We have all bosses of SSC and 3/4 TK on farm and are working to progress into Hyial and BT. Several of our members also PvP in arena, AB, WSG, and AV on a regular basis.

We utilize a 2 round zero-sum bidding system.

Raiding Schedule (All times in PST):

Tuesdays, Thursday: 5:30 PM – 9:00 PM
Sundays: 3:30 PM – 9:00 PM

Note: We’re very sharp about our raid times. We have several members in the guild that play from the east coast, therefore we do enforce the 9:00 PM end time. Those raid times posted are for 25 mans. There are some optional 10 mans that may happen on the fly.

Example of a bad application for a WoW Guild

Interested?

If you think you can contribute to what we’re looking for, head on over to the Carnage forum and put it an application. Make sure you read the Announcement thread on top in the Applications forum and follow the instructions.

Why Raiding With PvP Gear Is a Bad Idea

Matticus,
First off, I want to commend you on the very nice extensive blog you run, a lot of great resources and discussion. I have an issue and am seeking some general advice and maybe to stir up some discussion. I am currently in Iraq right now BUT i get about 3-4 hours of playtime with acceptable latency. I have a 70 Druid that I just recently (1.5 weeks) re-specced to healing due to feral frustration and a noticable lack of heals on my server. Right off the bat I hooked up with some friends (2 mages+1 hunter) and have been doing BG’s to get honor and marks in order to attain some of the PvP epics.

I’ve been doing some research via blogs to find out some easily attainable gear to help my healing and survivabilty in PVP and eventually to start up some daily instancing. I thoroughly enjoy healing and I’m going to stick with it but I can’t make the decision to PVP or PVE as my main concentration.

Right now, i am trying to do a little of both and i dont see it going anywhere fast. What im looking for is to be able to PVP/Arena grind and get myself in good shape to be a full time raid healer once i get back to the U.S. where i will have ample time to dedicate to raiding. My overall question is: Am I wrong to assume that PVP gear (since it’s mostly a solo endeavor aside from arenas), is probably the best route to achieving pre-Kara quality gear? And are there any other resources out there that might be able to lend some guidance to an undecided healer? I know my question is most likely un-answerable and is mostly self chosen, but I’m just looking for suggestions, thoughts, or guidance.

Thank you,
Jordon

P.S. Whats up with all of the ?‘s instead of ‘s

Wow, I had no idea my blog was being read overseas. I salute you, sir, even though I’m from Canada. Thank you for the kind word =)!

Now, let’s get to business.

I know there are a lot of players who recommend supplementing raiding gear with some PvP Gear to help increase their survivability. Either that, or they’re unable get access to any kind of raiding gear because the population on a server is ridiculously low.

I definitely think DPS classes benefit with a mix of several PvP pieces. As a Priest, I have even added the [item]Veteran Mooncloth Bracers[/item] to my Priest raiding gear list as suggested by you readers (You know who you are).

As a healer, would I recommend going all out for arena gear just to be able to start raiding in Karazhan?

No, I would not.

Remember that PvE gear is tailored differently than PvP gear. Even though the healing or spelldamage increase may seem similar, the difference lies entirely in stat distribution.

PvP gear has a ton of stamina allowing you to withstand and deal serious firepower within a limited amount of time.

PvE gear has added longevity and endurance so you can deal firepower over a longer amount.

It’s like comparing an A-10 to a Spectre gunship. The A-10 comes in, drops its payload, and speeds off. The Spectre just flies circles above an area protecting it’s assignments.

It’s all about endurance.

If you want to raid, stat collecting raiding gear. PvP gear isn’t going to help you much at all because it lacks important stats like mana regeneration. Five minutes into a boss fight and you’ll be OOM (after innervates and potions).

What I can recommend is this: Start arenaing and get a few points under your belt. Keep doing this for several weeks. Meanwhile, if you don’t have a good set of bracers, hook yourself up with a Vindicator’s Kodohide Bracers.When you feel ready for Kara, start running the lower level of it a few times to help gradually build up your pieces. If you’re having trouble getting Maiden’s Shard of the Virtuous, put the Arena Points to good use and grab the [item]Merciless Gladiiator’s Salvation[/item] (S2 heaing mace). That should take you anywhere between 4 – 8 weeks.

How will you know if you’re good enough? Refer to my Minimum Kara Requirements for classes. Alternately, I’m sure Phaelia, Karthis, and Big Bear Butt can help you get in the right direction as they’re both Druids and far more familiar with what you’ll need. Well, the latter two are feral. But I like to randomly link to bloggers anyway.

P.S. The ?’s occur due to a CSS oversight on my part. Will be fixed when my new layout goes live. Hopefully it will be up before Christmas. Basically, what happens is WordPress interprets my apostrophes and quotes in a weird fashion.

And godspeed, Jordon.

Guest Post: Heroic Pugs are Not Heroic

Matticus’ Note: This is a guest post from a friend of who has no blogging experience whatsoever but still did a great job nonetheless. I have another exam in about an hour. Thanks Brendan! Post has been edited for clarity and such.

First off, let me say I’m not a writer/blogger in any way, shape or form. I’m writing this because an idea popped into my head, and I’m tired of studying for finals. This blogging stuff is a nice change from the 17 credits of math I have this semester that engineers are supposed to know.

I don’t know about the rest of you, but my view of PUGs (Pick-Up Groups) has gone downhill since BC came out. It started out fine, pugging some people to get some experience while exploring the new instances in outlands. As a druid, and usually feral to boot, I wanted to get exalted with Cenarion Expedition ASAP to pick up my Earthwarden (best tanking weapon until SSC trash). I was in a small guild at the time and there were only a handful of us hitting 70 at the same time. It wasn’t easy to get a group to grind out Steam Vaults a dozen times a day for the required rep. I would turn to PUGs to accomplish this. For the most part, this went the same way to get revered with most of the factions. Even with quested items and random greens in most people’s gear, normal mode was still fairly easy. Subsequently, after doing countless runs of instances for rep, people would replace their greens with decent blues and fill out their dungeon 3 sets. More importantly, people would learn the instances, know what bosses/mobs did what, who to CC, where to go and such. By the time the rep was obtained to be able to hit up the heroics, people had knowledge/gear to stand a chance, and knew how to play their class.

This is all well and good, but then comes 2.3 and heroic keys only require honored. With pretty much any faction, you can obtain honored by doing their quests and 1-2 clears of each of their instances (sometimes even less than that!). What does that mean? People try to get into heroics still wearing their quested blues/greens, and not knowing what the heck is going on. It used to be a reasonable bet that when you pugged for a heroic, the people you got were somewhat decent, because they had done the run on normal at least a dozen or so times, and had decent gear. Now, you don’t get that confidence.

I’ve heard many stories (and experienced a few) in guild chat, of people pugging a couple slots for whatever heroic when there weren’t quite enough people online from the guild to do it with. There have been melee hunters that shoot their own traps, priests that only used flash heal (“lol greater heal takes too long”), tanks that can’t hold aggro on a single mob, mages who don’t know what a sheep is, pally tanks who consecrate on top of all the CC, and multitudes of other things. Even if you don’t get these kinds of people, there are simply people that don’t have the gear and they will get destroyed by the trash. In some instances, groups will not have enough DPS to burn down adds on bosses, making heroics all but impossible. Then there’s the issues of ninjas, people leaving unexpectedly, “know-it-alls” saying that their strat works and that t4/t5 group leader doesn’t know what he’s talking about… but those are just general PUG rarities that can happen anytime.

Now, this may sound like just a gripe with the heroic key rep change. It’s great for people trying to gear alts who don’t want to grind out the reputation to do the instances, and usually can be carried through by decent guildies. But that’s an entirely different story. The issues mentioned are more adamant to happen with PUG groups. And at least with people you know, usually there is some sort of voice communication being used, which lessens the pain of inexperience in one or two group members.

All in all, I tend to stay away from PUGs. For the most part, it’s just a repair bill waiting to happen. One of my friends who would accept a PUG invite on his main to anything from RFK to heroic Shattered Halls (one of my least favorite instances w/o a well geared Paly tank, or 2 Druid tanks), now thinks twice before pugging anything past normal difficulty. I refuse to do them, and I get at least a couple of tells a day asking to tank or heal PUGs. I usually let them down nicely, saying I’m not the spec they want (people go away so fast when I tell them I’m balance), or that I’m logging soon (which is usually the case).

This wasn’t really an informative post, just my personal gripes with heroic PUGs, which I’m sure more than a few people can relate to. Hopefully at least a couple of you agree with what I wrote, and it wasn’t an entire waste of time reading. But if not, I’ll go back to my horrendous amounts of number crunching engineering stuff and leave the blogging to the bloggers.

When Brendan’s not busy crunching numbers, he plays a horde Feral druid on… some server. I can’t remember. But thanks for the heroic insight!

Staves vs Maces and Off hands

Staves vs Maces“First off i have to commend you for your hard work at making your blog the only one i have ever read. World of Matticus has almost all of the priest information i could hope to read and I have put to use many of the tips found therein. But i can’t find anything about the debate of Staff vs Mace+Offhand (healingwise). Is there a certain point where a staff would be better than the duel wielding combo? Is a mace-offhand settup always better? Please let me know what you think. Thank you for your limited time.”

That was an email I received from a player last night. Incidentally enough, I had a post about this already lined up. What excellent timing!

Back before Burning Crusade, there was one weapon that truly defined a Priest. Those who had it were idolized by Priests everywhere. When you saw it on the back of a Priest in front of you, immediately you would feel an aura of safety. I am referring to [item]Benediction[/item]. Oh how times have changed.

I’m going to present argument from two different sides: The best possible Priest approach and the team Priest approach.

The Best Possible Priest Approach

Do you want to be THE Priest? Do you want to have so much healing and MP5 that you can bring back Elvis? Then this is the setup for you. From what I’ve noticed, a Priest with an MH/OH combo will have slightly higher healing bonuses and a little more mana regeneration than a player with a Staff. But staves aren’t completely useless in their own right. They might lose a bit of +healing when compared to to the MH/OH, but there’s a lot more stats (stamina, intellect, etc). Therefore, if you care that much about min/maxing your Priest (in other words, making it as best as possible), then grabbing an MH/OH is the best way to go. But you have to realize that you’re not the only class that is able to use it.

You’ll be in direct competition with Paladins and Shamans (maybe Druids).

The Team Priest Approach

You don’t want to be the best Priest possible. You know that all the maces are being greedily eyed upon by the other healers because they are way more powerful. You also know that your fellow healers won’t give that awesome healing staff a chance and that it will get sharded. I have seen this happen far too many times. Healers are passing on items that help them in favour of getting an even better item. You may or may not know of my thoughts about this. Precious loot should not be wasted because you never know for sure when you will get the weapon that you want. I never once saw Light’s Justice or Shard of the Virtuous on my Priest.

I hope you can understand my main argument here. I’m not arguing from the perspective of being the super best healer. I’m arguing from the perspective of a healer who wants to contribute to the best of his or her ability with the tools they have.

By accepting the staff, you remove yourself from competing against the Shammies and the Pallies. Let them fight over the mace and spend their precious DKP. A simple minimum bid just gave you nearly the same amount of healing at half the price. Again, this is dependent on your Guild and the style of loot distribution that you have.

Think about your raid healer setup.

In Carnage, we have:

  • 2 Holy Priests
  • 3-4 Paladins
  • 1 Resto Shaman

The Paladins and Shamans are going to go after 1H’s because they want something to complement their Shields. The other holy Priest doesn’t like staves. That leaves me to obtain loot at half price because these turkeys aren’t going to use it anyway! By taking it, I benefit the raid as a whole because it increases my healing and speeds up the gearing process.

I even save a little DKP because I don’t have to bid on both a mace and an offhand. I don’t have to wait for 2 bosses to drop the 2 items that I need. I only need to kill 1 boss repeatedly.

I am sacrificing my potential to be the best possible Priest later to help the raid now.

To finalize

Whatever weapon you choose to go with is affected by different factors.

  • Your guild
  • Loot distribution methods
  • Your style of play
  • Personality
  • Phase of the moon

Just understand that arguments can be made for either class. I don’t view myself as a selfish raider. I want to get to the end of the game as fast as possible and if I have to lose 30 healing over it, then I can sleep soundly with no problems. Besides, the extra stamina means I’ll live just a bit longer then Paulina Priest over there.

That’s why I opted for my new staff instead of waiting on Vasj to drop her mace.

What weapon do you use?

  • Main Hand and Off Hand (47%, 16 Votes)
  • Staff (32%, 11 Votes)
  • I like to go in there without any weapons (21%, 7 Votes)

Total Voters: 34

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How should I enchant my new staff?

My Ethereum Life-Staff which I got from Solarian in Tempest Keep in World of WarcraftI am now packing some serious heat. Well, no not really. But my healing has gone up slightly. Before, my main weapon was the [item]Crystalheart Pulse-Staff[/item] which dropped from Mag. Now I have the [item]Ethereum Life-Staff[/item] which drops from Solarian in Tempest Keep. Actually, they both look the same. The Crystalheart is the same model except the crystals on either end are red.

Anyway, let’s compare the stats. For raid simulation (and the fact that I still had the buffs going from Tempest Keep), I consumed the three main Priest consumables:

  • Flask of Mighty Restoration
  • Superior Mana Oil
  • Blackened Sporefish

I applied the mana oil to both of my staves just so I could save myself the trouble of having to do math. I can keep Mallet suspended until I raid with him again on Thursday anyway. Remember, I do not have any raid buffs on other than consumables. Take a look at the following shot:

Stat comparison between Ethereum Life-Staff and Crystalheart Pulse-Staff

First, let’s keep in mind that my Crystalheart Pulse-Staff has a +81 Healing enchant on it whereas my Ethereum Life-Staff has no enchants on it. I lost a small piece of healing crit chance, but I’m not worried about that too much. I also see a decrease in my healing by 30 points.

The above shot is the Crystalheart and the below shot is that of the Ethereum.

Comparison

The stat points were fairly marginal at best. I gained 1 stamina and lost 6 intellect (10 health, 60 mana). But look at the amount of Spirit that I gained. I picked up a whopping 62 spirit. A quick glance on the tooltip on the side shows that I lose 4 mp5 while casting, but I gain 23 mp5 while not casting.

So herein lies the dilemma. My original intent was to use one staff as my main healing staff and the other one to regenerate mana. Now I’m wondering which one to use for which.

I’m seriously considering putting Spellsurge on the Ethereum because I want to help my party out a bit more. I’m almost positive I can guarantee the effect to proc when the hidden cooldown is up.

Most raiding encounters are endurance based. They depend on how long you can keep your assigned tanks alive instead of how much you can keep them alive for. Since I already have 81 Healing on my Crystalheart, it seems kind of weird (AND STUPIDLY EXPENSIVE) to re-enchant it again with Spellsurge and put 81 Healing on my new Ethereum.

I lose the nice 4 MP5 while casting with the new staff. As a raiding Priest, I’m not going to be idling. I’m going to be using my global cooldown fairly often by tossing renews and PoMs everywhere. I will rarely, if ever, get chances to sit and just regen my mana. No one in my Guild uses Spellsurge at the moment. But maybe I can influence them to create a Spellsurge mana endurance group.

It looks so easy when you’re comparing enchants on 1 weapon. When you’re working with 2, it makes it a little more difficult because now you have to start planning for different scenarios.

How much mana do I gain as I’m casting spells?
How much mana do I gain when I’m not?
How much healing do I lose?
Is the decrease in healing worth the extra longevity?
How much mana do I gain back if I were to be innervated?
What will benefit my healing the most?
What will benefit my raid the most?
Even now it’s not an easy question for me to answer. Everything looked so simple the first time when I compared 81 Healing with Spellsurge. But there’s a lot more to take into account when you are a raiding Priest.

Any healers out there? Discussion of any kind would help. Maybe there’s a point that I’ve forgotten.