Patch 3.2 in Brief

So I’m a little long-winded. My typical posts run somewhere in the 2000 word range, with the longest of them hitting a staggering 4000 words. As a personal challenge, I am going to provide a little commentary on multiple aspects of Patch 3.2 . . . in two sentences or less. Patch changes are listed in descending order according to the very scientific standard of my personal interest in them.

Coliseum Raid Instance

Five bosses is far too few for a new raid dungeon, regardless of how many times we can play through it in a week. Also, if Blizzard thinks I’m going to be satisfied fighting a Jormungar that looks like every other big worm just because it drops Tier 9, they are fooling themselves.

Normal and Heroic Versions for both 10 and 25 players

I don’t know about the rest of you, but I really don’t enjoy killing the same boss repeatedly–regardless of the “extras” in hardmode–in the same week. I used to really, really hate the 3-day reset on Zul Aman for that reason.

New Druid Art

I applaud any and all new artwork in game, including the pink kitty. Now, if I can have one of these forms, I might just go feral myself.

Resto Tier 9 Bonuses

Lackluster compared to Tier 8. HoT ticks that can crit will have less impact than a small front-end instant heal on Rejuvenation.

Three Flavors of Tier 9

They had better not be Rum Raisin, Licorice, and Bubble Gum. In all seriousness, the designers need to take care that the color mix doesn’t make us all look like clowns.

Lifebloom Nerf

Wait, didn’t they realize that the Bloom is nearly 100% overheal anyway? This spell’s now awkward mechanics and situational use have already minimized its place in my rotation, and I’m quite sure that we don’t need it at all as things stand.

New Resto Idol

This will be the new must-have Resto druid accessory, more stylish even than a pair of Manolo Blahniks.

Changes to Mp5 allocation

It’s about time! Even in BC this stat was too “expensive” for its value.

Upgrades to Profession Bonuses

These are all fantastic and I applaud them, but I had really wanted a new alchemist stone. I just really like the idea of manufacturing my own Pet Rock of Uber.

Epic Gems Available

There goes all my hard earned flask money! Seriously, did we even need these?

Reuseable Flask of the North

Why haven’t they thought of this before?

New Moonkin Idol

Probably not as good as the Resto idol since Moonfire is a low-priority spell.

New Heirloom Item

With this stacking bonus, my baby priest will be leveled up to . . . 40 in no time, before I forget her again.

Streamlined Emblem System

Golf claps. The system as it was could be pretty awkward, and at this point in progression it’s appropriate to use emblem gear to facilitate a reroll.

New Pets

I want a baby raptor, especially if he makes a cute squeaky noise.

More Argent Tournament Dailies

I wish I didn’t have to have exalted reputations to unlock them. Dailies are a nice thing to do on alts, and I’ll be stuck doing them on Syd–I just can’t really see myself getting the Argent Dawn/Crusade rep a second time.

More Argent Tournament Mounts

The dailies didn’t hold enough of my interest for me to buy even one of the mounts yet, so I’m indifferent. I still have two pets to go as well.

More Tasks For My Argent Tournament Squire

I love how Averna calls him her pet boy. I humiliate mine by making him carry the Gnomeregan flag, and I can’t wait to make him fetch my dry cleaning.

Changes to Mounts and Mount Prices

I am extremely puzzled by anyone who opposes these much needed quality-of-life changes. To them, I will only say that every generation, as it ages, always claims that when they were young, things were “much better” because they had to work “much harder”–It’s annoying when Gramps says it, and it’s annoying when you post it on the forums.

Venomhide Ravasaur for the Horde

That’s just ducky, but why doesn’t Blizz let everyone get both this mount and the Winterspring Frostsaber? I have never understood the resistance to cross-faction mounts.

Changes to Shield Block on Items

This is not a genuine fix to warriors and paladins, and is barely a bandaid. I still foresee a day of reckoning ahead for tank balance.

New Battleground

Funny, I still haven’t managed to visit Strand of the Ancients yet . . .

Matt’s Hodir Impressions

hodir

First, check out this awesome video by Siha. Some great teaser footage regarding the Hodir encounter. You can see me around the 22 second mark. I’m running away to the bottom right corner of the screen. Great choice of music, to boot!

To all the players who said Blizzard didn’t know how to create challenging content.

You guys are in for a treat.

At around 3 PM Pacific, it was announced that Hodir would soon be available for testing. In fact, he would be open at 4 PM. That left me an hour to scramble the players necessary to give it a shot. I knew there was no way I’d be able to field a full 25 man raid group. Conquest managed to bring in 6 players to jump in. I posted on Twitter looking for volunteers. No avail. I checked my GMail for online contacts. Apathy was free. Quick glance on AIM? Siha was free. After 90 minutes of struggling with UIs, server crashes and the like, we were one of the first groups that were able to zone in. The entire zone is quite breath taking. Check out some of the shots I sent into WoW Insider.

WoWScrnShot_022609_171253 After my making my way through most of the instance where we pass through the exterior lightning charged towers (where the Flame Leviathan is, no doubt) we enter a door that takes us into another part of the area. It looks like we hit the inner sanctum. The main chamber branches off into a multitude of rooms which takes your party to different bosses. Naxxramas has four wings. Ulduar has many different wings. I was’t able to get a count. But I think there were at least 5 or so hallways that led out. We managed to find Hodir with little difficulty in a circular cavern.

And we were joined by Daelo! Poor guy! He’s the lead encounter designer for Blizzard. General chat exploded the moment he announced his presence. People were asking him to unstuck them from various areas inside the instance. It got to the point where he had to bring in his alter ego (Daelotwo) to help with the unsticking process.

omgdaelo

What you’ll find is a large, oversized blue Dwarf-like individual. He’s got four NPCs encased in ice in front of him. Looks like they are integral to the encounter somehow. Our Death Knight tank starts the dancing process of kiting him around. We kind of deduced there was a Keristraza like ability where players had to keep moving. Siha and I were the only healers. We danced around. She covered the main tank (our Death Knight) while I tried to handle the rest of the raid.

 

 

For the past several years, we have all been conditions to aim the camera toward the floor. Illidari Council especially taught us to get out of fires. Blizzard has thrown us a curveball. This time, the raid need only look up. If you see snow, look out below as a chunk of ice is going to fall from the sky!

We barely lasted 2 minutes. But oh my was it such a blast!

WoWScrnShot_022609_171939I have to say something on a side note. It’s an exhilarating feeling to come to a new boss for the first time with zero idea of the boss does. It’s interesting in the fact that as players one of the first things we have to do is figure out what abilities and attacks the boss uses. Once we iron that out, we isolate what we can do or what the environment around us can do to help counteract boss abilities. I’ve never really been at the forefront of progression before. Literally. Bosses in the past have been done with explanations from other players or strategy guides or videos. For the first time, everyone is more or less on an even keel because no one knows what the heck is going on. There’s a huge rush after the fact where everyone chimes in trying to deduce what just killed them. Then theres a myriad of suggestions on how to go about preventing or adjusting for it. We don’t actually know what works. I mean testing raid content is like a big giant algeba problem: It’s literally guess and check.

As far as healing goes, we didn’t last long enough to get a good handle on healing. This instance feels like Zul’Aman: Reloaded (in terms of relative difficulty from Karazhan up).

Notes and observations

4 frozen NPCs in the middle of the room. Of the 4, you can break up to 2 on Normal and all 4 on Heroic. They assist the raid and hand out buffs.

Breaking out the Moonkin offers a haste buff to the raid (Unsure if its spell haste, haste, or both types of haste). You currently have to stand on the circle of light in order to use it.

On Normal, Hodir has 10 million health. On Heroic, around 30 million.

His attacks are melee and frost based.

Frost novas are dispelable. I believe they are cleansable as well. Hooray for magic effects.

This encounter is inspired by Keristraza in the sense that players have to move around to reset the damaging frost aura. It starts off at 200 initially and then continues to double to 400, then 800, then 1600 and so forth.

After the initial 45 seconds, Hodir does an ability called Flash Freeze. It’s a 9 second cast capable of nuking everyone in the room regardless of line of sight. It is possible to fully resist it. If it connects, you get encased in a chunk of ice for 5 minutes. The only other way out is to get busted out by DPS. Don’t forget that when you’re frozen, the aura is still on you.

Frozen Blows: Physical damage reduced by 70% but attacks deal 17750 additional Frost damage.

Special thanks

I’d like to extend a hearty thanks to the brave players who were willing to wipe with me.

Eridan – WTB more soulshards *grin*
Siha – Being online at the right time. Probably would not have gone in without her healing presence.
Wukki – Helping me with the notes and boss observations (and doing some research on her own)
Apathy Inc – I forgot your blog address again
Superkathoid – For offering her services as DPS even though I was already full on DPS 🙁

I plan on leading another team back in there tomorrow (Friday) at around 3 PM PST. We’re setup on Broxigar. Iron Council is scheduled for 4 PM PST. If you’re interested, I’ll on the PTR around then to get my present guild organized. I’ll most likely need an extra set of hands. You’ll recognize me on my character (Matticus).

If you’re interested, follow me on Twitter. Or else bookmark my Posterous (or subscribe). I’ll be updating my Posterous more often with screenshots and a live braindump of everything going on.

In hindsight, I shouldn’tve formed the group the PvE server. Way too many people.

Hymn of Hope is Removed and New Power Infusion Graphic

I checked.

I checked all possible trees (including Shadow but I didn’t screenshot that). Hymn of Hope is gone.

Yes, I know there was a new glyph added:

Glyph of Hymn of Hope *new*  — Your Hymn of hope provides 3 times the normal amount of mana per time, but its duration is 50% shorter.

But Hymn of Hope isn’t there and I have nothing new to learn from the trainer.

disc-tree holy-tree  base-line-tree

Below is the new Power Infusion graphic on my Shaman. It sort of looks like the Shaman’s Elemental Mastery but with a bit more flare to it.

pi-1

I’d say it blends with the Shaman set quite well!

Your Guild’s Dual Spec Policy: What Will it Be?

Two Seagulls

So what’s the question on everyone’s mind?

Will you, as a player, need two sets of specs as enforced by your raid leader?

For most players, one spec should suffice. You were brought into your current guild and asked to perform in a role. That has not changed. What has changed is the ease in which you can switch from one role to another. You can go from raiding to soloing. You can switch between PvE work to PvP relaxation.

All this stuff can be still be done right now.

It’s just pretty darned expensive between re-gemming, re-enchanting, and re-glyphing.

Your guild policy

I suspect it will be similar to mine. After reading about it and thinking about it, I decided the best course of action was to allow players to select whatever secondary spec they like.

Their primary spec is going to be used for raiding. Of that, I have no doubt. If they didn’t want to raid, they’d just let me know and hibernate for a while. The players that are still around do want to raid and there’s no way they’d jeopardize that.

I’m not doing your job for you

I’ve always told my players to select whatever talent points they needed to excel in the role they are asked to do. I don’t have the time or the interest to research every class and spec in the game and tell them what to get. That responsibility is there for them. I can provide them with resources or point them in places to look, but beyond that I am hopeless.

Now don’t get confused between asking a player to switch roles and to pick out talent points. Asking a Panzerdin to switch from tanking to a healing job is going to require him to completely switch out some specs. What I will not do is tell them how to spend each point individually. This is based on the assumption that they want to and are capable of doing it.

Some misconstrued people on Twitter get into a knot when they assume I expect and enforce people to spec a certain way. That’s not true. I expect them to pick a spec that allows them to contribute as much as they can to the raid in a manner comfortable with them. While I understand guilds that enforce specs I’ve never been one to do that unless I desperately felt that it was an ability that is absolutely essential to successfully complete an encounter. And even then, I’d ask first if they were comfortable with the idea.

What if I’m a bonafide raid healer forever? I know if I were a raiding Holy Paladin, I’d select the standard PvE Holy loadout for one spec. But my second? I’d grab the one that stretches down the Protection tree deep enough to grab Divine Guardian. 12 seconds where the raid takes 30% less damage is a make or break ability that can give healers the time to weather the incoming storm. I do this with the knowledge that it offers my guild a second option in the event that it’s needed. Not like I was using it for anything else anyway.

Again, this is assuming I don’t PvP or dabble in other roles.

The other guy we all love to hate

Most guilds have that one annoying player that everyone hates.

You know who I’m talking about. He’s the guy that knows more about your class then you do. He can play it way better than you. He has the raid achievements and the epics to prove it.

But what if you had 24 other players who knew just about as much as everyone else? Constantly asking questions, pointing out strengths, identifying weaknesses and just making people think rationally about what they’re doing is a shift in environment that a lot of players would be unfamiliar with.

With dual specs, guildss can start expecting DPS and healers to start talking to each other more. I can see different players asking each other how they specced a certain way. Maybe they’re asking for advice on what points to take for a second spec after deciding on a role. I know I don’t have the faintest clue on what to glyph, enchant, or augment if I were to grab shadow.

My Shadow Priests ask me once in a while what my thought process was between this talent point and that talent point (like Serendipity vs Test of Faith).

What about off spec loot?

And the question that every raid leader hates to answer but has to for the sake of their guild is how should off spec loot be handled? This is something that’s still under discussion. It’s always good to hear everyone’s perspective.

But in the end, it’s up to the GM to decide on one. You can’t please everybody. And the GM has to pick a policy that follows in line with the rest of their organization.

Now the Bank of Matticus is a large corporation that requires resources to continue functioning. It helps  sponsors enchanting materials for the guild. In the future, a path is being explored where it can be used to help sponsor guild repairs.

It needs a way of generating income.

Some pointers

  • Main spec (role) will get a clear priority
  • Assuming no main spec raiders need an item, players that would like to use it for offspec can obtain it
  • Players that would like more than 1 item for offspec will be asked to compensate the guild accordingly. This could be in gold (like 100g), an Abyss Crystal, a stack of Infinite Dust, or half a stack of Greater Cosmic Essences.
  • This cap resets after one week. So a player can get a free off spec item once per week (on top of any main spec items needed)

This addition is still under debate. But I expect to have a decision rendered before this week’s raid.

The aim of this is to discourage players from attempting to assemble 4 or 5 sets worth of gear. I’m sorry, but no one needs that amount of equipment. It’s absolutely wasteful. Want a healing and Moonkin set? Absolutely, that’s no problem. Grab a few items here and there during the weeks where no players need it. Donate a couple of hundred gold and an abyss into the bank. Augment your gear with stuff from heroics or normal level raids.

You don’t need a tanking set, a cat DPS set, a moonkin set, a PvP moonkin set, a Resto set, a dreamstate set, and so forth. That’s absolutely greedy and unnecessary.

Blizzard Reads Kestrel’s Aerie (Priest Changes for 3.1)

I don’t have much time. I’m rushing a quick post before I head to school (Delivering a 10 minute presentation on Forensic sciences). I’ll publish a post later with my thoughts on it. I am absolutely creaming my pants right now. When I alerted Wyn, she was virtually speechless as well. In case you haven’t seen them, here they are on WoW Insider. I wanted to point your attention to something though. Last year, I had the opportunity to do an interview with Kestrel (of his self titled Aerie). In it, he asked me what I thought the 51 point talent would be.

 

kestrel-int

Turns out I was wrong. It would end up being Penance. But look at the recent blue posts for Priests!

blizz-pwbarrier

Well, well, well. Will you look at that! A talent named Power Word: Barrier that’s a shield effect! I’m predicting it’s going to be replacing the spot where Diving Spirit is. But Kestrel my man, this is proof that Blizzard reads your blog, eh?